Fixed
Status Update
Comments
ra...@google.com <ra...@google.com>
ra...@google.com <ra...@google.com> #2
What version of Activity are you using? Upgrading your Activity dependency 1.7.2
which also depends on Lifecycle 2.6.1
should resolve this.
d....@infotech.team <d....@infotech.team> #3
Thanks. I stumbled upon https://cs.android.com/androidx/platform/frameworks/support/+/androidx-main:activity/activity/src/main/java/androidx/activity/ComponentDialog.kt;bpv=1;bpt=0
And see it was fixed in commit 602bac6c67b589d11f8f4d1441a4aec4dca0ee49.
Ill wait to upgrade until after that commit is in the stable release.
And see it was fixed in commit 602bac6c67b589d11f8f4d1441a4aec4dca0ee49.
Ill wait to upgrade until after that commit is in the stable release.
su...@google.com <su...@google.com> #4
It is stable in the releases I referenced above.
Description
Version used:1.0.0-alpha07
Devices/Android versions reproduced on:
java.lang.IllegalStateException: Apps may not schedule more than 100 distinct jobs
at android.os.Parcel.readException(Parcel.java:1692)
at android.os.Parcel.readException(Parcel.java:1637)
at android.app.job.IJobScheduler$Stub$Proxy.schedule(IJobScheduler.java:158)
at android.app.JobSchedulerImpl.schedule(JobSchedulerImpl.java:42)
at androidx.work.impl.background.systemjob.SystemJobScheduler.scheduleInternal(SystemJobScheduler.java:126)
at androidx.work.impl.background.systemjob.SystemJobScheduler.schedule(SystemJobScheduler.java:95)
at androidx.work.impl.Schedulers.schedule(Schedulers.java:99)
at androidx.work.impl.utils.EnqueueRunnable.scheduleWorkInBackground(EnqueueRunnable.java:114)
at androidx.work.impl.utils.EnqueueRunnable.run(EnqueueRunnable.java:86)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)
at java.lang.Thread.run(Thread.java:761)
I already reported this bug multiple times but it is still not fixed. I attached sample project from my prevoious report. In our production app there is only one schedule operation(it calulculates worker tree once and schedules them all on the same thread frame) that you see in the sample app, but it still crashes.
I attached a sample project.
Run the app and press the button multiple times in a quick succession.