Fixed
Status Update
Comments
ra...@google.com <ra...@google.com>
ra...@google.com <ra...@google.com> #2
This is a hard one. We can't easily read native crashes from that Motorola device since their system image is not public. I assume you can't reproduce this either, but if possible can you try using WorkManager 2.0.0 or 1.0.1-rc01? This would help track down the possible changes that might have introduced this issue. Thanks!
d....@infotech.team <d....@infotech.team> #3
We actually did reproduce it, the current store version of Pocket Casts has WorkManager 2.0.0 and this bug if you want to try and test something. I will try 1.0.1-rc01 and report back.
su...@google.com <su...@google.com> #4
Is there a difference between 1.0.1 and 2.0.1? We tried 2.0.1 and it was crashing, if there is a difference I can try 1.0.1 but I thought they were the same?
Description
Version used:1.0.0-alpha07
Devices/Android versions reproduced on:
java.lang.IllegalStateException: Apps may not schedule more than 100 distinct jobs
at android.os.Parcel.readException(Parcel.java:1692)
at android.os.Parcel.readException(Parcel.java:1637)
at android.app.job.IJobScheduler$Stub$Proxy.schedule(IJobScheduler.java:158)
at android.app.JobSchedulerImpl.schedule(JobSchedulerImpl.java:42)
at androidx.work.impl.background.systemjob.SystemJobScheduler.scheduleInternal(SystemJobScheduler.java:126)
at androidx.work.impl.background.systemjob.SystemJobScheduler.schedule(SystemJobScheduler.java:95)
at androidx.work.impl.Schedulers.schedule(Schedulers.java:99)
at androidx.work.impl.utils.EnqueueRunnable.scheduleWorkInBackground(EnqueueRunnable.java:114)
at androidx.work.impl.utils.EnqueueRunnable.run(EnqueueRunnable.java:86)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)
at java.lang.Thread.run(Thread.java:761)
I already reported this bug multiple times but it is still not fixed. I attached sample project from my prevoious report. In our production app there is only one schedule operation(it calulculates worker tree once and schedules them all on the same thread frame) that you see in the sample app, but it still crashes.
I attached a sample project.
Run the app and press the button multiple times in a quick succession.