Status Update
Comments
ra...@google.com <ra...@google.com> #2
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
st...@baramundi.de <st...@baramundi.de> #3
Tested on Android 12 Emulator with custom executor, but cannot repro this issue.
ra...@google.com <ra...@google.com> #4
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Second crash in the description is from a real device. Experienced it myself on two different Xiaomi phones, plus lots of crashes from users in the Google Play console.
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Dynamic features are not used in the application.
As a wild guess, I have downgraded build tools from 31.0.0 to 30.0.3, compileSdk from 31 to 30, and moved all work with Language ID to the service in a separate process (just to be sure that crash can kill secondary process instead of main). This combination is in beta for 2 days by now and I don't see any SIGSEGV crashes.
ra...@google.com <ra...@google.com>
ra...@google.com <ra...@google.com> #5
Hmm, I feel the crash might be something related to separate/secondary process.
I also changed compileSdk and targetSDK to 31 but still cannot repro this issue.
ap...@google.com <ap...@google.com> #6
On the contrary, there was no separate process before, when crashes started.
In the new build (with the aforementioned changes) I can see SIGSEGV crash, but only one instead of dozens and it has a bit different backtrace:
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)
liblanguage_id_jni.so (offset 0x11e000)
backtrace:
#00 pc 000000000003c7c0 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003b960 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bb48 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bafc /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000036c98 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000032714 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000031cac /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000057438 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/oat/arm64/base.odex (offset 0x57000)
st...@baramundi.de <st...@baramundi.de> #7
FYI, ML Kit launched a new language ID SDK in the latest release, which uses a new language ID model.
Could you try the new SDK version(17.0.0) to check if you can still repro this native crash? Thanks!
ra...@google.com <ra...@google.com> #8
Thank you, I'll try it and check.
Description
Version used: 1.0.0-alpha08
Devices/Android versions reproduced on: Moto G5s Plus, Android 7.1.1 / Huawai P20 lite, Android 8.0.0
We can reproduce a crash of the workmanager on some devices.
In our code we enqueue a UniqueWork with ExistingWorkPolicy.REPLACE, as soon as it finishes with State.SUCEEDED we enqueue it again. There is always only one job at the time.
After about 100 jobs the workmanager crashes with: java.lang.IllegalStateException: Apps may not schedule more than 100 distinct jobs.
It looks like the workmanager does not prune the finished jobs fast enough, and they count as 'sheduled' job, even if they are finished?
The crash is reproducible on the Moto G5s Plus and Huawai P20 lite. But it behaves very inconsistent, sometimes it occurs on the first run, sometimes only after a few restarts of the app. But we cannot reproduce it on the Pixel 2 XL or the emulator.
Calling pruneWork() before enqueue() doesn't fix the problem.
Reducing the result lifetime by calling keepResultsForAtLeast(..) doesn't work as well.
We provided a sample app which triggers the issue.