Status Update
Comments
ad...@google.com <ad...@google.com> #2
If that's not the case and I change the microphone source, it would affect the sound quality as well.
Edit: Probably on the Mac program `Audio MIDI Setup` the sound source format is changed to a lower bitrate
ki...@google.com <ki...@google.com> #3
I've tried the Audio MIDI Setup program, but it doesn't show any changes for my headphones that are bluetooth connected with a USB dongle.
al...@google.com <al...@google.com> #4
Hi, as the emulator continuously uses the microphone, Bluetooth headset quality will be degraded due to there being not enough bluetooth bandwidth to have both hi quality output and input. We can consider having a dynamic switch for this, but adding this will take some time.
ap...@google.com <ap...@google.com> #5
I don't think that is what is happening. For me, when the emulator launches, it changes the macOS input device from the internal speaker to my headphones which switches the bt profile to a2dp.
As a temporary workaround, I set hw.audioInput=no
in my avd config.ini and it seemed to help.
hu...@google.com <hu...@google.com> #6
+1 with "not enough bluetooth bandwidth" not being the issue. Connecting the headphones after the emulator has started up has no issues.
Description
Exception:
Caused by: java.lang.ClassNotFoundException: Didn't find class "androidx.core.os.ResultReceiver"
ResultReceiver in AndroidX Core, it is still in package android/support/v4/os:
Sample project:
Android Studio:
Android Studio 3.3
Build #AI-182.5107.16.33.5199772, built on December 25, 2018
JRE: 1.8.0_152-release-1248-b01 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.13.6