Fixed
Status Update
Comments
uc...@google.com <uc...@google.com>
lf...@google.com <lf...@google.com> #2
Hi,
would you try to boot emulator with this command line flag:
-feature -Vulkan
and let us know if it fixes the issue for you? Also would you tell us what graphics card you are using and what is the graphics driver version?
would you try to boot emulator with this command line flag:
-feature -Vulkan
and let us know if it fixes the issue for you? Also would you tell us what graphics card you are using and what is the graphics driver version?
is...@google.com <is...@google.com>
rk...@google.com <rk...@google.com>
bo...@google.com <bo...@google.com>
bo...@google.com <bo...@google.com> #3
The feature flag did solve the issue for me. Thank you very much. I don't use a dedicated graphics card. Only the internal one from the CPU.
ar...@gmail.com <ar...@gmail.com> #4
Your integrated GPU is supposed to support Vulkan 1.2. I would need more work to figure out why it crashes without that flag.
Description
I have my emulator on one side of my monitor, and when I rotate it to landscape, half of it's off the screen because it's rotating around the centre of the emulator's window. So I have to drag it back onto the screen, and when I rotate it to portrait again, I have to move it back to where it was. That's a lot of dragging the window around when testing rotations!
So would it be possible to pin a corner of the window, so it rotates around that instead of the centre? That way it would basically stay where it is, and the window would always be in view. Or at least make it an option (since people probably put their emulators in different places on the screen)
Plus I've seen people requesting something to stop the toolbar moving around when performing rotations - this would solve that too, if the top right corner of the window stays where it is, the toolbar will be in the same place as well because it seems to be positioned relative to that corner.
It would be nice if the emulator remembered its position and size when it started too, but at least you only have to mess with that when you start it up! It's the rotation that's a pain to use.
Thanks!