Fixed
Status Update
Comments
il...@google.com <il...@google.com>
ap...@google.com <ap...@google.com> #2
Project: platform/frameworks/support
Branch: androidx-master-dev
commit b55fe68edc02b253b908a1c7c2e98350ba67afe4
Author: Ian Lake <ilake@google.com>
Date: Wed Aug 12 14:21:57 2020
Ignore Animations/Animator when Transitions run
For a given Fragment, a single owner for its
transition from visible to non-visible is needed
to avoid conflicts as different systems try to
influence the same set of properties.
This has two consequences:
- Animations (which work at the parent container level)
will interfere if there are *any* Transitions run.
- Animators will interfere if there are any Transitions
run on that specific Fragment.
By tracking which Transitions were started and using
that information to selectively ignore conflicting
Animations/Animators, we can avoid visual artifacts.
Test: updated tests pass
BUG: 149569323
Change-Id: I9e5169ffd36853c3dfbd7f217837a74674a9508d
M fragment/fragment/src/androidTest/java/androidx/fragment/app/FragmentTransitionAnimTest.kt
M fragment/fragment/src/main/java/androidx/fragment/app/DefaultSpecialEffectsController.java
https://android-review.googlesource.com/1398530
Branch: androidx-master-dev
commit b55fe68edc02b253b908a1c7c2e98350ba67afe4
Author: Ian Lake <ilake@google.com>
Date: Wed Aug 12 14:21:57 2020
Ignore Animations/Animator when Transitions run
For a given Fragment, a single owner for its
transition from visible to non-visible is needed
to avoid conflicts as different systems try to
influence the same set of properties.
This has two consequences:
- Animations (which work at the parent container level)
will interfere if there are *any* Transitions run.
- Animators will interfere if there are any Transitions
run on that specific Fragment.
By tracking which Transitions were started and using
that information to selectively ignore conflicting
Animations/Animators, we can avoid visual artifacts.
Test: updated tests pass
BUG: 149569323
Change-Id: I9e5169ffd36853c3dfbd7f217837a74674a9508d
M fragment/fragment/src/androidTest/java/androidx/fragment/app/FragmentTransitionAnimTest.kt
M fragment/fragment/src/main/java/androidx/fragment/app/DefaultSpecialEffectsController.java
il...@google.com <il...@google.com> #3
There are two parallel systems in Android - the Animation
system and the Animator
system (which the Transition
system is built on top of). With this change and Fragment 1.3.0-alpha08, no Animation
will run if there are any Transitions kicked off at the same time and no Animator
will run on Fragments that have Transitions directly associated with them (either via an enter/exit transition or as part of a shared element transition).
Description
Component used: Fragment Version used: 1.3.0-alpha06
With the change in b/156527405 to use
setMaxLifecycle()
to controlmoveToState()
,FragmentScenario
should allow you to set an initialLifecycle
state.This would allow developers to stop the Fragment at the
CREATED
state and verify state before moving it upward toSTARTED
orRESUMED
.