Fixed
Status Update
Comments
il...@google.com <il...@google.com>
ap...@google.com <ap...@google.com> #2
Jeremy, is this still an issue? I think the problem was that you had two transitions targeting the same View for the same action (e.g. two Slide() transitions).
il...@google.com <il...@google.com> #3
I have a similar issue with plain AnimatorSet:
set.start()
set.pause()
set.setCurrentPlayTime(100)
set.setCurrentPlayTime(0)
set.setCurrentPlayTime(100)
set.resume()
doesn't play animation in resume().
Description
Component used: Fragment Version used: 1.3.0-alpha06
With the change in b/156527405 to use
setMaxLifecycle()
to controlmoveToState()
,FragmentScenario
should allow you to set an initialLifecycle
state.This would allow developers to stop the Fragment at the
CREATED
state and verify state before moving it upward toSTARTED
orRESUMED
.