Fixed
Status Update
Comments
ap...@google.com <ap...@google.com> #2
Update: I was able to downgrade to 32.1.10 and I can confirm it's smooth again. The issue is indeed in emulator version 33.1.1
hu...@google.com <hu...@google.com>
ap...@google.com <ap...@google.com> #3
It's happening to me too and I also confirm that reverting to 32.1.10 fixes the issue.
We should have an easier way of reverting versions. AS should allow picking the version similarly to how we already do for the other tools in SDK manager.
We should have an easier way of reverting versions. AS should allow picking the version similarly to how we already do for the other tools in SDK manager.
ap...@google.com <ap...@google.com> #4
Hi,
would you try to turn on hardware GPU rendering (instead of auto GPU) and see if it fixes this issue?
would you try to turn on hardware GPU rendering (instead of auto GPU) and see if it fixes this issue?
ap...@google.com <ap...@google.com> #5
Hi,
I'm currently not able to change this option, it is greyed out.
I'm currently not able to change this option, it is greyed out.
ap...@google.com <ap...@google.com> #6
Hi,
there are 2 ways to set it:
1. use a google_apis image (instead of google_apis_playstore). it will re-enable the option.
2. go to your avd folder (usually located in ~/.android/avd/your_avd_name.avd/), open config.ini and hardware-qemu.ini, then modify those lines:
hw.gpu.enabled=yes
hw.gpu.mode=host
there are 2 ways to set it:
1. use a google_apis image (instead of google_apis_playstore). it will re-enable the option.
2. go to your avd folder (usually located in ~/.android/avd/your_avd_name.avd/), open config.ini and hardware-qemu.ini, then modify those lines:
hw.gpu.enabled=yes
hw.gpu.mode=host
an...@google.com <an...@google.com> #7
Hi,
Yes, option 2 fixes the issue (which also persists on 33.1.2 btw). Even though I get a warning when I start the emulator (see attachments).
Will this option be enabled "out of the box" in a future version?
Yes, option 2 fixes the issue (which also persists on 33.1.2 btw). Even though I get a warning when I start the emulator (see attachments).
Will this option be enabled "out of the box" in a future version?
ap...@google.com <ap...@google.com> #8
Hi,
we suspect a bug in gpu detection logic on Mac M1, and will try to address it in upcoming releases.
we suspect a bug in gpu detection logic on Mac M1, and will try to address it in upcoming releases.
Description
When the user specifies a destination to store the result of an image capture (with the use of
outputFileOptions
), theImageCapture
use case should verify whether this destination is valid before triggering the image capture request to the camera. If the destination is not valid, the operation should fail fast and the user should be notified about it.