Fixed
Status Update
Comments
se...@google.com <se...@google.com>
[Deleted User] <[Deleted User]> #2
Update: I was able to downgrade to 32.1.10 and I can confirm it's smooth again. The issue is indeed in emulator version 33.1.1
ko...@gmail.com <ko...@gmail.com> #3
It's happening to me too and I also confirm that reverting to 32.1.10 fixes the issue.
We should have an easier way of reverting versions. AS should allow picking the version similarly to how we already do for the other tools in SDK manager.
We should have an easier way of reverting versions. AS should allow picking the version similarly to how we already do for the other tools in SDK manager.
ap...@google.com <ap...@google.com> #4
Hi,
would you try to turn on hardware GPU rendering (instead of auto GPU) and see if it fixes this issue?
would you try to turn on hardware GPU rendering (instead of auto GPU) and see if it fixes this issue?
pa...@gmail.com <pa...@gmail.com> #5
Hi,
I'm currently not able to change this option, it is greyed out.
I'm currently not able to change this option, it is greyed out.
Description
Component used: lifecycle lint Version used: 2.3.1 Devices/Android versions reproduced on:
If I remove <String> from initialization, lint doesn't fail. This is not an error.
If I remove private modifier, lint doesn't fail. This is not an error.