Status Update
Comments
xo...@google.com <xo...@google.com>
ya...@google.com <ya...@google.com>
mu...@gmail.com <mu...@gmail.com> #2
It looks like we have more directories
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/arm64-v8a/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/arm64-v8a/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/armeabi-v7a/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/armeabi-v7a/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/x86/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/x86/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/x86_64/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/debug/x86_64/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/arm64-v8a/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/arm64-v8a/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/armeabi-v7a/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/armeabi-v7a/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/x86/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/x86/build.ninja.txt📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/x86_64/build.ninja📋
›../../out/androidx/appsearch/appsearch-local-storage/build/../nativeBuildStaging/cmake/release/x86_64/build.ninja.txt📋
it also considers all of these input to configuration cache
wd...@google.com <wd...@google.com> #3
Prefab feature also seems to cause the following to be added as configuration ache inputs
›../../out/androidx/external/libyuv/build/intermediates/prefab_package_header_only/prefab_publication.json/debug📋
›../../out/androidx/external/libyuv/build/intermediates/prefab_package_header_only/prefab_publication.json/release📋
›../../out/androidx/test/ext/junit-gtest/build/intermediates/prefab_package_header_only/prefab_publication.json/debug📋
›../../out/androidx/test/ext/junit-gtest/build/intermediates/prefab_package_header_only/prefab_publication.json/release📋
mu...@gmail.com <mu...@gmail.com> #5
./gradlew zipTestConfigsWithApks in the androidx project
Do you mean to run from androidx-main/frameworks/support
? If so, I did a run but it took too long and failed in the end with some 9 errors. Even if it finished successfully, it is too long for debug. Do we have to run that specific task or it can be reproduced with some lightweight task? If would be more helpful if we can even reproduce it in a sample project instead of using the androidx project.
Jomo, do you know where those cxx related files are being created? any pointers?
wd...@google.com <wd...@google.com> #6
The easiest is to probably just look at
in there see file system entry
. all of these files are treated as input to the configuration cache. There should be no entries to ../../out/
once all the plugins are fixed.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 31.2.9-8316981
HAXM / KVM Version: HVF 12.3.0
Android SDK Tools: 26.1.1
Host Operating System: macOS 12.3.1
CPU Manufacturer: Intel CPU
Virtualization is supported
64-bit CPU
RAM: 16384 MB
GPU: GPU #1
Make: 1002
Model: 7340
Device ID: 7340
Build Fingerprint: google/sdk_google_phone_x86/generic_x86:7.0/NYC/4409132:user/release-keys
AVD Details: Name: 4base_makine_rooted
CPU/ABI: x86
Path: /Users/mustafa/.android/avd/4base_makine_rooted.avd
Target: google_apis_playstore [Google Play] (API level 24)
Skin: 1080x1920
SD Card: 512 MB
AvdId: 4base_makine_rooted
PlayStore.enabled: true
avd.ini.displayname: 4base_makine_rooted
avd.ini.encoding: UTF-8
disk.dataPartition.size: 2G
fastboot.chosenSnapshotFile:
fastboot.forceChosenSnapshotBoot: no
fastboot.forceColdBoot: no
fastboot.forceFastBoot: yes
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: virtualscene
hw.camera.front: emulated
hw.cpu.ncore: 4
hw.dPad: no
hw.device.hash2: MD5:55acbc835978f326788ed66a5cd4c9a7
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.initialOrientation: Portrait
hw.keyboard: yes
hw.lcd.density: 420
hw.lcd.height: 1920
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images/android-24/google_apis_playstore/x86/
runtime.network.latency: none
runtime.network.speed: full
showDeviceFrame: no
skin.dynamic: yes
skin.path.backup: _no_skin
tag.display: Google Play
vm.heapSize: 256
Steps to Reproduce Bug:
Expected Behavior:
Observed Behavior: Sometimes, the avd feels sticky touch. It doesnt release touch even if I dont touch trackpad. I m using macbook pro.and tap to click is enabled. I think avd cant handle mis-touches or cant differentiate between navigating and tap on trackpad. As a result, UI behaves oddly sometimes gets unresponsive