Status Update
Comments
xo...@google.com <xo...@google.com>
ya...@google.com <ya...@google.com>
mu...@gmail.com <mu...@gmail.com> #2
Thank you for the report. We will try to fix this soon. In the meantime, could you please start the emulator from the console (see the commands below), open the camera app to crash it and attach the output, it might help to figure out what the problem is:
cd /Users/YOUR_USERNAME/Library/Android/sdk/emulator
./emulator -list-avds
./emulator -verbose -avd YOUR_AVD_FROM_PREVIOUS_STEP
if there is a crash report to send, please send it and attach the report id.
wd...@google.com <wd...@google.com> #3
We got a crash report (thanks JP): 872e3b20bc34905b. It says EXC_BAD_INSTRUCTION / 0x00000001
and the console also says "Illegal hardware instruction". I suspect the new MacOS brought a new hypervizor which causes this behavior. Haitao, could you please take a look?
wd...@google.com <wd...@google.com> #4
We have quite some crashes like this:
product_name="AndroidEmulator" AND crash.Reason="EXC_BAD_INSTRUCTION / 0x00000001" AND cpu.Architecture="arm64"
mu...@gmail.com <mu...@gmail.com> #5
The most of crashes happen here:
vVertical_Scale_ARGB_8888_Accelerate
vImageVerticalShear_ARGB8888
vImageVerticalShear_ARGB8888
vImageScale_ARGB8888
vRotateClockwise270Degree_ARGB8888_Accelerate2
vRotate_90_ARGB_8888_270Degree_Accelerate2
wd...@google.com <wd...@google.com> #6
I suspect EXC_BAD_INSTRUCTION
happens in vImageRotate90_ARGB8888
and vImageScale_ARGB8888
which are used by webcam on MacOS.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 31.2.9-8316981
HAXM / KVM Version: HVF 12.3.0
Android SDK Tools: 26.1.1
Host Operating System: macOS 12.3.1
CPU Manufacturer: Intel CPU
Virtualization is supported
64-bit CPU
RAM: 16384 MB
GPU: GPU #1
Make: 1002
Model: 7340
Device ID: 7340
Build Fingerprint: google/sdk_google_phone_x86/generic_x86:7.0/NYC/4409132:user/release-keys
AVD Details: Name: 4base_makine_rooted
CPU/ABI: x86
Path: /Users/mustafa/.android/avd/4base_makine_rooted.avd
Target: google_apis_playstore [Google Play] (API level 24)
Skin: 1080x1920
SD Card: 512 MB
AvdId: 4base_makine_rooted
PlayStore.enabled: true
avd.ini.displayname: 4base_makine_rooted
avd.ini.encoding: UTF-8
disk.dataPartition.size: 2G
fastboot.chosenSnapshotFile:
fastboot.forceChosenSnapshotBoot: no
fastboot.forceColdBoot: no
fastboot.forceFastBoot: yes
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: virtualscene
hw.camera.front: emulated
hw.cpu.ncore: 4
hw.dPad: no
hw.device.hash2: MD5:55acbc835978f326788ed66a5cd4c9a7
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.initialOrientation: Portrait
hw.keyboard: yes
hw.lcd.density: 420
hw.lcd.height: 1920
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images/android-24/google_apis_playstore/x86/
runtime.network.latency: none
runtime.network.speed: full
showDeviceFrame: no
skin.dynamic: yes
skin.path.backup: _no_skin
tag.display: Google Play
vm.heapSize: 256
Steps to Reproduce Bug:
Expected Behavior:
Observed Behavior: Sometimes, the avd feels sticky touch. It doesnt release touch even if I dont touch trackpad. I m using macbook pro.and tap to click is enabled. I think avd cant handle mis-touches or cant differentiate between navigating and tap on trackpad. As a result, UI behaves oddly sometimes gets unresponsive