Status Update
Comments
a1...@gmail.com <a1...@gmail.com> #2
I enabled the "show taps" feature on developer options. I can see that touching is stuck sometimes. Multiple finger touch solves it by resetting but not always.
ml...@google.com <ml...@google.com>
a1...@gmail.com <a1...@gmail.com> #3
Hi mustafiran@, thanks for reporting this issue. This bug has been fixed by this
a1...@gmail.com <a1...@gmail.com> #4
The fix will be available in 31.3.10 beta release for emulator.
co...@sim.org <co...@sim.org> #5
I can't see 31.3.10 version here
How will it take to get the stable version release?
Regards
<buganizer-system@google.com> adresine sahip kullanıcı 8 Tem 2022 Cum,
20:23 tarihinde şunu yazdı:
bo...@google.com <bo...@google.com>
ya...@google.com <ya...@google.com> #6
RE#5 I believe the 31.3.10 was released yesterday on canary channel in Android Studio.
a1...@gmail.com <a1...@gmail.com> #7
I have attached the output from ~/Files/Android/sdk/emulator/emulator -avd Pixel_4a_API_33 -feature GLESDynamicVersion -verbose 2>&1
mr...@gmail.com <mr...@gmail.com>
ya...@google.com <ya...@google.com> #8
Hi,
please try to update to the latest emulator (33.1.6+), thanks!
a1...@gmail.com <a1...@gmail.com> #9
Launching a Pixel 4a AVD using API 33.
surfaceflinger (inside the AVD) still crashes if I set the renderer to "Desktop native OpenGL" and API level to "Compatibility".
Everything still works just fine if I set both settings to auto.
So, no change from 2 Feb, when I last reported that setting both things to auto fixed this.
ap...@rtwsa.com <ap...@rtwsa.com> #10
ya...@google.com <ya...@google.com>
ya...@google.com <ya...@google.com> #11
Hi,
If you got the chance, would you help to run the emulator again with -feature GLESDynamicVersion -verbose
, then send us both the emulator console output and logcat?
We are looking for the OpenGL ES version there, we want them to have GLES version number >=3.0 (Mac OpenGL core profile 4.1).
The logs in #7 and #2 have different version numbers. So we want to check if logcat gets the right version after using -feature GLESDynamicVersion
.
a1...@gmail.com <a1...@gmail.com> #12
Launching a Pixel 4a AVD using API 33 (revision 12).
I tried all combinations of Desktop/Swiftshader + Compatibility/Max. Only Desktop + Compatibility results in surfaceflinger crashing. I included the other logs as well in case they prove useful.
I noticed on the crashing one that surface flinger crashed just after the line "SurfaceFlinger: Enter boot animation" in logcat so I trimmed the other logcats shortly after that line (since they were otherwise over 2.5M).
Hopefully something in there helps...
ya...@google.com <ya...@google.com> #13
Thank you for your logs. That is extremely helpful. The logs showed that we sent a wrong GLES version number to the guest. I can narrow down the root cause now.
ya...@google.com <ya...@google.com> #14
Hi Devki,
please help to cp aosp/2620446 to next stable. Thanks!
de...@google.com <de...@google.com>
vk...@google.com <vk...@google.com> #15
de...@google.com <de...@google.com>
um...@gmail.com <um...@gmail.com> #16
Android Emulator / Virtual Device not working on M1 - 8GB(Unfortunately, your computer does not support hardware accelerated virtualization). Is the issue resolved to run android virtual device on M1 Mac- Ventura-V-13.2
ya...@google.com <ya...@google.com> #17
it looks like a different bug. Would you file a new issue with all the emulator console output attached? Thanks
Description
STEPS TO REPRODUCE:
1. Setup an AVD with API >30, arm64-v8a (Google APIs). In my case, I used Pixel 4a as the device (since that's what I have).
2. Start the emulator
API 30 works.
API 28 also works.
I assumed this was a temporary issue with API 31... but the issue persists with API 32 which makes testing things difficult without using my actual phone.
ATTACH SCREENSHOTS/RECORDINGS OF THE ISSUE
There's nothing to see, just the "Google" splash screen.
ATTACH LOG FILES (Select Help > Show Log in Files, or Show Log in Finder on a Mac)
Emulator bug report thing doesn't work (because the system hasn't come up?), but I captured a logcat showing something crashing over and over again.
Android Studio Chipmunk | 2021.2.1 Patch 2
Build #AI-212.5712.43.2112.8815526, built on July 11, 2022
Runtime version: 11.0.12+0-b1504.28-7817840 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 12.5.1
GC: G1 Young Generation, G1 Old Generation
Memory: 2048M
Cores: 8
Registry: external.system.auto.import.disabled=true
Non-Bundled Plugins: org.jetbrains.kotlin (212-1.7.10-release-333-AS5457.46)
Android Emulator 31.3.10 (installed by Android Studio)
MacBook Pro (14-inch, 2021)
macOS Monterey 12.5.1
M1 Pro CPU
16GB RAM