Status Update
Comments
ak...@google.com <ak...@google.com>
bo...@google.com <bo...@google.com> #2
does 31.1.x have this flicking problem ?
ya...@google.com <ya...@google.com> #3
Hi, are you using emulator in a tool window or the standalone emulator?
cl...@gmail.com <cl...@gmail.com> #4
using emulator in tool window.
ya...@google.com <ya...@google.com> #5
Carlos,
would you help to see if you could repro this issue? Please try to use an nVidia GeForce graphics card if possible.
would you help to see if you could repro this issue? Please try to use an nVidia GeForce graphics card if possible.
ma...@trimble.com <ma...@trimble.com> #6
We have had this issue too. Appears on NVIDIA graphics, various different computers. Does not happen with the prior emulator version 31.x, occurs using system image 30 as above. We are using the emulator standalone.
Found it occurs mostly when there is another OpenGL/3D app (Unity) running on the computer at the same time.
Found it occurs mostly when there is another OpenGL/3D app (Unity) running on the computer at the same time.
ya...@google.com <ya...@google.com> #7
Thank you for your report. That would help us isolating the issue.
ca...@google.com <ca...@google.com> #8
I can't reproduce this on our corp machine that uses an Nvidia Quadro P1000 on 511.09 drivers but on my personal machine running an RTX 2080 Super on 512.15 drivers, I'm experiencing some graphical artifacts as shown in the attached video. Is this similar to what everyone is experiencing?
ca...@google.com <ca...@google.com> #10
I have tried that Build and the Emulator version that had the issue but can no longer reproduce them. I have also tried running Unity programs as suggest by comment #6 but It seems it is an issue that is not as easily reproducible.
ya...@google.com <ya...@google.com> #11
de...@google.com <de...@google.com>
de...@google.com <de...@google.com> #12
Ranjit, can you please help verify this in 32.1.12 stable and 33.1.3 canary?
sa...@outlook.com <sa...@outlook.com> #13
Hi
I was also experiencing this issue on my Nvidia 1660 Super Graphics card, on the latest 32.1.12 stable.
I can confirm that using the 33.1.2 canary (I wasn't able to find the 33.1.3 canary publicly) appears to have fixed the issue.
I was also experiencing this issue on my Nvidia 1660 Super Graphics card, on the latest 32.1.12 stable.
I can confirm that using the 33.1.2 canary (I wasn't able to find the 33.1.3 canary publicly) appears to have fixed the issue.
li...@gmail.com <li...@gmail.com> #14
Same issue with flickering.
I am using Pixel_7_API_33 with AS Hedgehog Canary 3. 1650 discrete graphics with latest 531.79 drivers. The emulator version is 33.1.10-10078095.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 32.1.11-9536276
HAXM / KVM Version: WHPX 10.0.22623
Android SDK Tools: 26.1.1
Host Operating System: Windows 10 Home Single Language
CPU Manufacturer: AMD CPU
Inside a VM
64-bit CPU
RAM: 7599 MB
GPU: GPU #1
Make: 10de
Model: NVIDIA GeForce GTX 1650
Device ID: 1f99
Build Fingerprint:
AVD Details: Name: google_service
CPU/ABI: x86_64
Path: C:\Users\Aryan Bisht\.android\avd\google_service.avd
Target: google_apis_playstore [Google Play] (API level 30)
Skin: pixel_4
SD Card: 512M
AvdId: google_service
PlayStore.enabled: true
avd.ini.displayname: google service
avd.ini.encoding: UTF-8
disk.dataPartition.size: 6442450944
fastboot.chosenSnapshotFile:
fastboot.forceChosenSnapshotBoot: no
fastboot.forceColdBoot: no
fastboot.forceFastBoot: yes
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: virtualscene
hw.camera.front: emulated
hw.cpu.ncore: 4
hw.dPad: no
hw.device.hash2: MD5:6b5943207fe196d842659d2e43022e20
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.initialOrientation: Portrait
hw.keyboard: yes
hw.lcd.density: 440
hw.lcd.height: 2280
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images\android-30\google_apis_playstore\x86_64\
runtime.network.latency: none
runtime.network.speed: full
showDeviceFrame: yes
skin.dynamic: yes
tag.display: Google Play
vm.heapSize: 228
Steps to Reproduce Bug:Screen is flickering.
Expected Behavior:
Observed Behavior: