Status Update
Comments
ak...@google.com <ak...@google.com>
bo...@google.com <bo...@google.com> #2
Could you attach a video of this happening ?
ya...@google.com <ya...@google.com> #3
I'll try to get more details, but wanted to bring it up at least.
Please specify your OS, CPU, GPU, the emulator version, the system image you use and how your start the emulator (standalone or embedded into AS).
cl...@gmail.com <cl...@gmail.com> #4
I'm on Macbook Pro M2 Max, MacOS Sonoma 14.1.1, Android Studio Iguana 2023.2.1 Canary 14.
I opened the emulator through the Device Manager and use the floating window emulator (not docked).
Screen record attached. The easiest way to reproduce is by resizing or zooming in/out the emulator.
ya...@google.com <ya...@google.com> #5
Hi okynk91, thank you for screen recording, we will investigate. I see you run the emulator in the AS window. Could you please try running it in its own window (see the attached screenshot)?
ma...@trimble.com <ma...@trimble.com> #6
ya...@google.com <ya...@google.com> #7
Run emulator outside AS(standalone) work normally.
OS: Manjaro
Kernel: Linux 6.5.11-1-MANJARO
AS Version: Android Studio Canary 14
CPU: Ryzen 7 5800H
GPU: Vega 8 from my CPU and GTX 1650. I'm using Prime
Emulator version: 34.1.11
I already try disable my offboard graphics from bios but the bug persist independent of the GPU used.
My emulator device details:
Properties
avd.ini.displayname Pixel 3a API 31
avd.ini.encoding UTF-8
AvdId Pixel_3a_API_31
disk.dataPartition.size 6G
fastboot.chosenSnapshotFile
fastboot.forceChosenSnapshotBoot no
fastboot.forceColdBoot yes
fastboot.forceFastBoot no
hw.accelerometer yes
hw.arc false
hw.audioInput yes
hw.battery yes
hw.camera.back virtualscene
hw.camera.front emulated
hw.cpu.ncore 4
hw.device.hash2 MD5:0e6953ebf01bdc6b33a2f54746629c50
hw.device.manufacturer Google
hw.dPad no
hw.gps yes
hw.gpu.enabled yes
hw.gpu.mode auto
hw.initialOrientation Portrait
hw.keyboard yes
hw.lcd.density 440
hw.lcd.height 2220
hw.lcd.width 1080
hw.mainKeys no
hw.ramSize 2048
hw.sdCard yes
hw.sensors.orientation yes
hw.sensors.proximity yes
hw.trackBall no
image.androidVersion.api 31
image.sysdir.1 system-images/android-31/google_apis_playstore/x86_64/
PlayStore.enabled true
runtime.network.latency none
runtime.network.speed full
showDeviceFrame no
skin.dynamic yes
skin.path.backup /home/gabriel/Android/Sdk/skins/pixel_3a
tag.display Google Play
vm.heapSize 256
ca...@google.com <ca...@google.com> #8
I see only canary reports above. For me, this also happens in stable; Giraffe patch 4. Started after updating to latest emulator and it happens every 20-30 minutes or so. Restarting the emulator fixes it for a while. Will try running in its own window.
Android Studio Giraffe | 2022.3.1 Patch 4
Build #AI-223.8836.35.2231.11090377, built on November 13, 2023
Runtime version: 17.0.6+0-b2043.56-10027231 amd64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
Windows 11 10.0
GC: G1 Young Generation, G1 Old Generation
Memory: 12288M
Cores: 12
Registry:
ide.experimental.ui.inter.font=true
external.system.auto.import.disabled=true
debugger.new.tool.window.layout=true
ide.text.editor.with.preview.show.floating.toolbar=false
ide.instant.shutdown=false
ide.experimental.ui=true
Non-Bundled Plugins:
detekt (2.2.0)
manjaro.mpb (1.8)
com.intellij.lang.jsgraphql (4.0.1-222)
com.navigatetomodule (0.32)
com.developerphil.adbidea (1.6.12)
ya...@google.com <ya...@google.com> #9
ca...@google.com <ca...@google.com> #10
I'm having the same issue - everything works fine when the emulator is in it's own window. It seems that when in tool window, it just does not refresh the screen content - the system and apps work fine and when I use layout inspector on frozen emulator I can see the UI in real time when it's being inspected. The emulator also respons to touch events and other types of events normally, it just does not update UI.
Android Studio Iguana | 2023.2.1 Canary 15
Build #AI-232.10227.8.2321.11145877, built on November 27, 2023
Runtime version: 17.0.9+0-17.0.9b1000.46-11084592 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 14.1.1
GC: G1 Young Generation, G1 Old Generation
Memory: 8192M
Cores: 12
Metal Rendering is ON
Registry:
ide.experimental.ui=true
Non-Bundled Plugins:
com.github.mokkapps.codesnapintellijextension (1.0.4)
com.developerphil.adbidea (1.6.11)
com.github.dinbtechit.vscodetheme (1.10.7)
mobi.hsz.idea.gitignore (4.5.2)
ya...@google.com <ya...@google.com> #11
Hi folks, if UI freezes for you could you please put your emulator version here? You can find it in emulator's extended panel, Help > About. It should look like 34.1.12-11146273
.
de...@google.com <de...@google.com>
de...@google.com <de...@google.com> #12
Mine is 34.1.11-11086671, freezing when docked inside Studio. I've been using it in a separate window since this issue and it hasn't frozen again. ("Frozen" as mentioned above: not updating until you manually switch between panels, then 1 new frame is shown).
sa...@outlook.com <sa...@outlook.com> #13
Same as #12, It's still freezing when docked inside the Studio, but working fine on its own window.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 32.1.11-9536276
HAXM / KVM Version: WHPX 10.0.22623
Android SDK Tools: 26.1.1
Host Operating System: Windows 10 Home Single Language
CPU Manufacturer: AMD CPU
Inside a VM
64-bit CPU
RAM: 7599 MB
GPU: GPU #1
Make: 10de
Model: NVIDIA GeForce GTX 1650
Device ID: 1f99
Build Fingerprint:
AVD Details: Name: google_service
CPU/ABI: x86_64
Path: C:\Users\Aryan Bisht\.android\avd\google_service.avd
Target: google_apis_playstore [Google Play] (API level 30)
Skin: pixel_4
SD Card: 512M
AvdId: google_service
PlayStore.enabled: true
avd.ini.displayname: google service
avd.ini.encoding: UTF-8
disk.dataPartition.size: 6442450944
fastboot.chosenSnapshotFile:
fastboot.forceChosenSnapshotBoot: no
fastboot.forceColdBoot: no
fastboot.forceFastBoot: yes
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: virtualscene
hw.camera.front: emulated
hw.cpu.ncore: 4
hw.dPad: no
hw.device.hash2: MD5:6b5943207fe196d842659d2e43022e20
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.initialOrientation: Portrait
hw.keyboard: yes
hw.lcd.density: 440
hw.lcd.height: 2280
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images\android-30\google_apis_playstore\x86_64\
runtime.network.latency: none
runtime.network.speed: full
showDeviceFrame: yes
skin.dynamic: yes
tag.display: Google Play
vm.heapSize: 228
Steps to Reproduce Bug:Screen is flickering.
Expected Behavior:
Observed Behavior: