Status Update
Comments
ak...@google.com <ak...@google.com>
bo...@google.com <bo...@google.com> #2
Adding 2 more thread dumps from another freeze. Again after switching branches and updating from git.
ya...@google.com <ya...@google.com> #3
Thanks for the report. I believe that this is fixed in our development branch, and also in the branch that will become Ladybug Feature Drop Beta. If you could verify that this doesn't happen in a nightly build (from
cl...@gmail.com <cl...@gmail.com> #4
Sorry, I have not tried it on the nightly build, but since then I updated to Meerkat and I have not seen the freeze afterwards.
ya...@google.com <ya...@google.com> #5
That's good to hear. I think that the fix (which for reference was
For the record I am also arranging for
Thanks for the confirmation!
ma...@trimble.com <ma...@trimble.com> #6
Thank you for your patience while our engineering team worked to resolve this issue. A fix for this issue is now available in:
- Android Studio Ladybug Feature Drop | 2024.2.2 RC 1
- Android Gradle Plugin 8.8.0-rc01
We encourage you to try the latest update.
If you notice further issues or have questions, please file a new bug report.
Thank you for taking the time to submit feedback — we really appreciate it!
ya...@google.com <ya...@google.com> #7
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ca...@google.com <ca...@google.com> #8
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ya...@google.com <ya...@google.com> #9
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ya...@google.com <ya...@google.com> #11
de...@google.com <de...@google.com>
de...@google.com <de...@google.com> #12
sa...@outlook.com <sa...@outlook.com> #13
I was also experiencing this issue on my Nvidia 1660 Super Graphics card, on the latest 32.1.12 stable.
I can confirm that using the 33.1.2 canary (I wasn't able to find the 33.1.3 canary publicly) appears to have fixed the issue.
li...@gmail.com <li...@gmail.com> #14
Same issue with flickering.
I am using Pixel_7_API_33 with AS Hedgehog Canary 3. 1650 discrete graphics with latest 531.79 drivers. The emulator version is 33.1.10-10078095.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 32.1.11-9536276
HAXM / KVM Version: WHPX 10.0.22623
Android SDK Tools: 26.1.1
Host Operating System: Windows 10 Home Single Language
CPU Manufacturer: AMD CPU
Inside a VM
64-bit CPU
RAM: 7599 MB
GPU: GPU #1
Make: 10de
Model: NVIDIA GeForce GTX 1650
Device ID: 1f99
Build Fingerprint:
AVD Details: Name: google_service
CPU/ABI: x86_64
Path: C:\Users\Aryan Bisht\.android\avd\google_service.avd
Target: google_apis_playstore [Google Play] (API level 30)
Skin: pixel_4
SD Card: 512M
AvdId: google_service
PlayStore.enabled: true
avd.ini.displayname: google service
avd.ini.encoding: UTF-8
disk.dataPartition.size: 6442450944
fastboot.chosenSnapshotFile:
fastboot.forceChosenSnapshotBoot: no
fastboot.forceColdBoot: no
fastboot.forceFastBoot: yes
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: virtualscene
hw.camera.front: emulated
hw.cpu.ncore: 4
hw.dPad: no
hw.device.hash2: MD5:6b5943207fe196d842659d2e43022e20
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.initialOrientation: Portrait
hw.keyboard: yes
hw.lcd.density: 440
hw.lcd.height: 2280
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images\android-30\google_apis_playstore\x86_64\
runtime.network.latency: none
runtime.network.speed: full
showDeviceFrame: yes
skin.dynamic: yes
tag.display: Google Play
vm.heapSize: 228
Steps to Reproduce Bug:Screen is flickering.
Expected Behavior:
Observed Behavior: