Status Update
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xi...@google.com <xi...@google.com>
rk...@google.com <rk...@google.com> #2
rk...@google.com <rk...@google.com> #3
N4F26T for Nexus 5X (bullhead) -
WW-12.2.5.23 for Asus ZenFone Go (ASUS_X014D) -
Look like, this happens only with a big images.
rk...@google.com <rk...@google.com> #4
rk...@google.com <rk...@google.com> #5
i do think we should also start shipping a 64-bit Windows platform tools package.
we should also consider changing android::base::ReadFdToString to call fstat and pre-size the vector. not worthwhile for reading things like /proc/uptime, but the default expansion behavior for a huge file like a full OTA update is going to result in substantial overhead. (which will explain the regression between .3 and .4, since the former will have allocated exactly the necessary number of bytes.)
lastly (and maybe not worth doing at all, depending on how soon we can get folks to use a 64-bit platform tools on Windows, since all the other platforms are already 64-bit-only), we could consider rewriting the adb sideload code to (a) mmap/munmap rather than actually read in to physical memory or (b) pread. i'm not sure what the performance impact of pread would be (especially on Windows where there is no pread equivalent).
rk...@google.com <rk...@google.com> #6
rf...@gmail.com <rf...@gmail.com> #7
rk...@google.com <rk...@google.com> #8
be...@scandit.com <be...@scandit.com> #9
- adb devices gives my device
- adb usb gives error: closed
- adb sideload 6.13.771.4_ckpv5.zip gives
loading: '6.13.771.4_ckpv5.zip'...
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
Please can somebody help with this issue I've been trying to sort this for 3 days. Thanks.
rk...@google.com <rk...@google.com> #10
sa...@gmail.com <sa...@gmail.com> #11
rf...@gmail.com <rf...@gmail.com> #12
tr...@gmail.com <tr...@gmail.com> #13
rk...@google.com <rk...@google.com> #14
If someone has found a way to suppress this error let us know !
le...@gmail.com <le...@gmail.com> #15
le...@gmail.com <le...@gmail.com> #17
rk...@google.com <rk...@google.com> #18
le...@gmail.com <le...@gmail.com> #19 Restricted
rk...@google.com <rk...@google.com> #20
le...@gmail.com <le...@gmail.com> #21
full log:
C:\Android\SDK\platform-tools>adb sideload ../rom.zip
loading: '../rom.zip'...
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
rk...@google.com <rk...@google.com> #22
sa...@gmail.com <sa...@gmail.com> #23
le...@gmail.com <le...@gmail.com> #24
le...@gmail.com <le...@gmail.com> #25
rk...@google.com <rk...@google.com> #26
Download the LLA, go to Mode -> Advanced. Then, go to Add -> Files in folder recursive ... Select the folder where you have platform-tools installed (or unzipped). Select all the files in LLA then go to With selected -> Force Large Address Aware.
Tested on Win10, ran adb sideload <image> from cmd.exe with Administrative privilege. Installed 7.1.1 OTA on Nexus 6 without any issues.
le...@gmail.com <le...@gmail.com> #27
rk...@google.com <rk...@google.com> #28
ru...@gmail.com <ru...@gmail.com> #30 Restricted
rk...@google.com <rk...@google.com> #31
On old versions .3 and .1 I get cannot read "file".
Am I doing something wrong? It was a long time since I tried to sideload something.
ru...@gmail.com <ru...@gmail.com> #32
What resolution do you use in OBS Studio?
1280 * 720. By the way, I'm using mac mini 2023(M2).
- simulator version: sdk-repo-darwin_aarch64-emulator-10914596
- log(only four lines)
VERBOSE | Timed out with running command |/Users/user/Library/Android/sdk/platform-tools/adb -s emulator-5554 shell am broadcast -a com.android.emulator.multidisplay.START -n com.android.emulator.multidisplay/.MultiDisplayServiceReceiver |
[54176:8959974:20231007,XXXXXX.766822:WARNING in_range_cast.h:38] value -634136515 out of range
[54176:8959974:20231007,XXXXXX.823661:WARNING crash_report_exception_handler.cc:235] UniversalExceptionRaise: (os/kern) failure (5)
[1] 54174 illegal hardware instruction emulator -avd Test_Pixel_5_API_31 -verbose
rk...@google.com <rk...@google.com> #33
rf...@gmail.com <rf...@gmail.com> #34
win10 x64
platform-tools r25.0.3 (link at #16)
oneplus 3t Oxygen OS
tr...@gmail.com <tr...@gmail.com> #35
win10 x64
platform-tools r25.0.3 (link at #16)
oneplus 3t Oxygen OS
rk...@google.com <rk...@google.com> #36
rf...@gmail.com <rf...@gmail.com> #38
rk...@google.com <rk...@google.com> #39
rf...@gmail.com <rf...@gmail.com> #40
rk...@google.com <rk...@google.com> #41
sk...@gmail.com <sk...@gmail.com> #42
Android Debug Bridge version 1.0.39
Revision 3db08f2c6889-android
downloaded last night from:
rk...@google.com <rk...@google.com> #43
sk...@gmail.com <sk...@gmail.com> #44
rf...@gmail.com <rf...@gmail.com> #45
but it doesn't really make sense: you really shouldn't be on that codepath talking to a 6P. i think JellyBean was the last release that used the older sideload method! it looks like we'll give the old method a go regardless of how the new method fails. so my suspicion is that your real problem is that adb isn't able to talk to your 6P and falls back to the old method just in case (even though we know that won't work because the 6P is too new, adb doesn't).
the output from
adb kill-server
set ADB_TRACE=all
adb sideload <whatever you've been doing>
might be informative.
rk...@google.com <rk...@google.com> #46
rk...@google.com <rk...@google.com> #47
(have you ever sideloaded before? you know that you have to get the device ready to receive before "adb sideload" will work?)
rk...@google.com <rk...@google.com> #48
an...@biomatrixci.com <an...@biomatrixci.com> #49
List of devices attached
8XV7N15B24004979 device
Is that my device?
I have never sideloaded. I haven't messed with a rom since Samsung S3 days.
I would think that it sees my device since I can do the "adb reboot recovery"
cl...@gmail.com <cl...@gmail.com> #50
@miguel: that's actually a 6P bug where it drops off USB when it reboots. i'm assuming that's fixed in O, but you're right that it might be worth adding an "adb devices" step to the instructions. i'll see what i can do.
i've uploaded
$ adb sideload mysid-ota-424425.zip
adb: sideload connection failed: no devices/emulators found
adb: trying pre-KitKat sideload method...
adb: pre-KitKat sideload connection failed: no devices/emulators found
rk...@google.com <rk...@google.com> #51
i unplugged and replugged in my phone and got a installing drivers screen. looks like it is working now???!!
I'm at the serving :~2% so far.
rk...@google.com <rk...@google.com> #52
an...@biomatrixci.com <an...@biomatrixci.com> #53
cl...@gmail.com <cl...@gmail.com> #54
rk...@google.com <rk...@google.com> #55
an...@biomatrixci.com <an...@biomatrixci.com> #56
rk...@google.com <rk...@google.com> #57
opening '.\marlin-ota-n2g47o-61bf55a3.zip'...
connecting...
falling back to older sideload method...
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
I tried unplugging and plugging back in once recovery was up, no change.
rk...@google.com <rk...@google.com> #58
in...@gmail.com <in...@gmail.com> #59
i've also updated the public instructions at
an...@biomatrixci.com <an...@biomatrixci.com> #60
PS C:\Users\wohen> adb reboot sideload "D:\download\Compressed\update.zip"
PS C:\Users\wohen> adb sideload "D:\download\Compressed\update.zip"
loading: 'D:\download\Compressed\update.zip'...
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
...........................................................
fu...@gmail.com <fu...@gmail.com> #61
kr...@gmail.com <kr...@gmail.com> #62
ch...@vanoijen.eu <ch...@vanoijen.eu> #63
in...@gmail.com <in...@gmail.com> #64
vi...@gmail.com <vi...@gmail.com> #65
pa...@gmail.com <pa...@gmail.com> #66
rk...@google.com <rk...@google.com> #67
in...@gmail.com <in...@gmail.com> #68
rk...@google.com <rk...@google.com> #69
ta...@honestbank.com <ta...@honestbank.com> #70
do...@gmail.com <do...@gmail.com> #71
rk...@google.com <rk...@google.com> #72
do...@gmail.com <do...@gmail.com> #73
ti...@gmail.com <ti...@gmail.com> #76
rk...@google.com <rk...@google.com> #77
..and JR of you still want to be with some that evil to hurt little 14 and 12 year old girls go for it. And be sure and bring your gun like you promised in your encrypted letter I decoded.....I wasnt scared when I drove to Texas for kayla and my front door is open every night . So if that's who you are so be it I'm scared of no man! I just hope your not that stupid in both manners frankly but do as ye will. And I'll be waiting.
li...@getstream.io <li...@getstream.io> #78
ti...@gmail.com <ti...@gmail.com> #79
rk...@google.com <rk...@google.com> #80
Timar, file a new bug into the Android Studio component.
in...@gmail.com <in...@gmail.com> #81
I am forced to use other devices as the performance is so poor after the camera opens. Unfortunately it is not possible to use just macOS any longer to work on Android/Flutter projects because of this.
It's been a couple months so I am very hopeful I am just missing the fix?
Thank you for the hard work.
ar...@rexel.com <ar...@rexel.com> #82
rk...@google.com <rk...@google.com> #83
You can try the latest Emulator version from
If the performance is still bad, you could try fixing this yourself and send us your patch. The Emulator is open source, this is what we changed:
in...@gmail.com <in...@gmail.com> #84
I wish this was my area of expertise. Hopefully someone with the capability will work on this, it's extremely significant for Android Studio on macOS obviously.
in...@gmail.com <in...@gmail.com> #85
Unfortunate.
lu...@gmail.com <lu...@gmail.com> #86
rk...@google.com <rk...@google.com> #87
still poor performance after opening camera.
Hi industrialstrengthdatasystems, if you can build Emulator yourself, please try this patch:
rk...@google.com <rk...@google.com> #88
luunguyen0811, this is tracked in
bi...@gmail.com <bi...@gmail.com> #91
Downgrading to Ventura solves this problem, but it's not an ideal solution.
rk...@google.com <rk...@google.com> #92
Hi bien2k4. Unfortunately, MacOS camera experts are in short supply here :) Thank you for reporting that the issue does not repro on Ventura.
rk...@google.com <rk...@google.com> #93
BTW, the camera performance issue is tracked here:
Description
Android studio emulator crashes when i open camera app when webcam0 is enabled iam using macOS Sonoma part of my catalog below device VINTF manifest. "09-28 17:36:47.910 354 354 I RefreshRateSelector: Display 4619827259835644672 policy changed 09-28 17:36:47.910 354 354 I RefreshRateSelector: Previous: {defaultModeId=0, allowGroupSwitching=false, primaryRanges={physical=[0.00 Hz, inf Hz], render=[0.00 Hz, 60.00 Hz]}, appRequestRanges={physical=[0.00 Hz, inf Hz], render=[0.00 Hz, inf Hz]}} 09-28 17:36:47.910 354 354 I RefreshRateSelector: Current: DisplayManagerPolicy{defaultModeId=0, allowGroupSwitching=false, primaryRanges={physical=[60.00 Hz, inf Hz], render=[60.00 Hz, 60.00 Hz]}, appRequestRanges={physical=[60.00 Hz, inf Hz], render=[60.00 Hz, 60.00 Hz]}} 09-28 17:36:47.910 354 354 I RefreshRateSelector: 0 mode changes were performed under the previous policy 09-28 17:36:47.911 316 375 I Gralloc4: mapper 4.x is not supported"
I tried to reinstall nothing worked iam using lates android studio Android Studio Giraffe | 2022.3.1 Patch 1 Build #AI-223.8836.35.2231.10671973, built on August 17, 2023 Runtime version: 17.0.6+0-17.0.6b829.9-10027231 aarch64 VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o. macOS 14.0 GC: G1 Young Generation, G1 Old Generation Memory: 1280M Cores: 8 Metal Rendering is ON Registry: external.system.auto.import.disabled=true ide.text.editor.with.preview.show.floating.toolbar=false