Status Update
Comments
gh...@gmail.com <gh...@gmail.com> #2
its starting working today :O
un...@gmail.com <un...@gmail.com> #3
Not working on my iPhone right now
gh...@gmail.com <gh...@gmail.com> #4
it has some wired behavior... crash occurs while attached during debugging...
but when device is detached and try to use map, same section works perfectly
but when device is detached and try to use map, same section works perfectly
gh...@gmail.com <gh...@gmail.com> #5
any one from google dev tracking these issues, do they have some other site to report there?
gh...@gmail.com <gh...@gmail.com> #6
even third parties on Github responds quickly to bugs
di...@google.com <di...@google.com> #7
Please provide the following info about the environment where this issue is reproducible so we can look into it:
- Google Maps iOS SDK version
- Xcode version
- iOS version
- device version
- Google Maps iOS SDK version
- Xcode version
- iOS version
- device version
gh...@gmail.com <gh...@gmail.com> #8
Here are details about environment:
- Google Maps iOS SDK version
Latest updated from pods
- Xcode version
xcode 9 beta 4
- iOS version
iOS 11 beta 4
- device version
iPhone 6
- Google Maps iOS SDK version
Latest updated from pods
- Xcode version
xcode 9 beta 4
- iOS version
iOS 11 beta 4
- device version
iPhone 6
ga...@google.com <ga...@google.com> #9
Based on previous experience with errors like this it shouldn't cause a crash.
The theory is that the optimized model format changes over time, and when a change happens that is not backwards compatible, newer iOS versions fail to load the optimized model and fallback to an alternative approach (possibly dynamically generating it on the fly). This failure message is then an indication that the coredata files need to be compiled with a newer version of Xcode to avoid triggering this optimized model fallback path.
However, as an SDK which supports bitcode, upgrading the version of Xcode we use to compile the SDK will result in dropping support for any version of Xcode older than the version we compile with. And in this case it probably requires Xcode 9 to be used to silence this failure message, and Xcode 9 is not even released yet.
The release notes for 2.4 mention that we are dropping support for Xcode 7.3.x in our 2.5 release. This is not a plan to upgrade to Xcode 9 though, so it is only an outside possibility that it will help.
The theory is that the optimized model format changes over time, and when a change happens that is not backwards compatible, newer iOS versions fail to load the optimized model and fallback to an alternative approach (possibly dynamically generating it on the fly). This failure message is then an indication that the coredata files need to be compiled with a newer version of Xcode to avoid triggering this optimized model fallback path.
However, as an SDK which supports bitcode, upgrading the version of Xcode we use to compile the SDK will result in dropping support for any version of Xcode older than the version we compile with. And in this case it probably requires Xcode 9 to be used to silence this failure message, and Xcode 9 is not even released yet.
The release notes for 2.4 mention that we are dropping support for Xcode 7.3.x in our 2.5 release. This is not a plan to upgrade to Xcode 9 though, so it is only an outside possibility that it will help.
gh...@gmail.com <gh...@gmail.com> #10
thanks.
the crash occurs whenever app is in debug mode, connected to xcode for code compilation and testing
the crash occurs whenever app is in debug mode, connected to xcode for code compilation and testing
gh...@gmail.com <gh...@gmail.com> #11
Seems the issue of crashing resolved in beta 5 of ios 11.0
Description
Failed to load optimized model at path '/var/containers/Bundle/Application/5B74A5FF-655A-40F7-88F7-F8262A59189C/Lynk.app/GoogleMaps.bundle/GMSCacheStorage.momd/Storage.omo
Here is my code to display location over map
let latitude : CLLocationDegrees = Double(latString)!
let longitude : CLLocationDegrees = Double(longString)!
let location = CLLocation(latitude: latitude, longitude: longitude)
let cameraLoc = GMSCameraPosition.camera(withLatitude: location.coordinate.latitude, longitude: location.coordinate.longitude, zoom: 12)
previewMap.camera = cameraLoc
let marker = GMSMarker()
marker.position = cameraLoc.target
marker.snippet = (bMine) ? NSLocalizedString("MY_LOCATION", comment: "") : messageData.message_sender_username
// marker.appearAnimation = GMSMarkerAnimation
marker.map = previewMap
Here the app crash with above error