/* AUTO-GENERATED FILE. DO NOT MODIFY.
 *
 * This class was automatically generated by the
 * aapt tool from the resource data it found. It
 * should not be modified by hand.
 */

package com.example.brokenbiometric;

public final class R {
  public static final class anim {
    public static final int abc_fade_in=0x7f010000;
    public static final int abc_fade_out=0x7f010001;
    public static final int abc_grow_fade_in_from_bottom=0x7f010002;
    public static final int abc_popup_enter=0x7f010003;
    public static final int abc_popup_exit=0x7f010004;
    public static final int abc_shrink_fade_out_from_bottom=0x7f010005;
    public static final int abc_slide_in_bottom=0x7f010006;
    public static final int abc_slide_in_top=0x7f010007;
    public static final int abc_slide_out_bottom=0x7f010008;
    public static final int abc_slide_out_top=0x7f010009;
    public static final int abc_tooltip_enter=0x7f01000a;
    public static final int abc_tooltip_exit=0x7f01000b;
    public static final int btn_checkbox_to_checked_box_inner_merged_animation=0x7f01000c;
    public static final int btn_checkbox_to_checked_box_outer_merged_animation=0x7f01000d;
    public static final int btn_checkbox_to_checked_icon_null_animation=0x7f01000e;
    public static final int btn_checkbox_to_unchecked_box_inner_merged_animation=0x7f01000f;
    public static final int btn_checkbox_to_unchecked_check_path_merged_animation=0x7f010010;
    public static final int btn_checkbox_to_unchecked_icon_null_animation=0x7f010011;
    public static final int btn_radio_to_off_mtrl_dot_group_animation=0x7f010012;
    public static final int btn_radio_to_off_mtrl_ring_outer_animation=0x7f010013;
    public static final int btn_radio_to_off_mtrl_ring_outer_path_animation=0x7f010014;
    public static final int btn_radio_to_on_mtrl_dot_group_animation=0x7f010015;
    public static final int btn_radio_to_on_mtrl_ring_outer_animation=0x7f010016;
    public static final int btn_radio_to_on_mtrl_ring_outer_path_animation=0x7f010017;
    public static final int design_bottom_sheet_slide_in=0x7f010018;
    public static final int design_bottom_sheet_slide_out=0x7f010019;
    public static final int design_snackbar_in=0x7f01001a;
    public static final int design_snackbar_out=0x7f01001b;
    public static final int mtrl_bottom_sheet_slide_in=0x7f01001c;
    public static final int mtrl_bottom_sheet_slide_out=0x7f01001d;
  }
  public static final class animator {
    public static final int design_appbar_state_list_animator=0x7f020000;
    public static final int design_fab_hide_motion_spec=0x7f020001;
    public static final int design_fab_show_motion_spec=0x7f020002;
    public static final int mtrl_btn_state_list_anim=0x7f020003;
    public static final int mtrl_btn_unelevated_state_list_anim=0x7f020004;
    public static final int mtrl_chip_state_list_anim=0x7f020005;
    public static final int mtrl_fab_hide_motion_spec=0x7f020006;
    public static final int mtrl_fab_show_motion_spec=0x7f020007;
    public static final int mtrl_fab_transformation_sheet_collapse_spec=0x7f020008;
    public static final int mtrl_fab_transformation_sheet_expand_spec=0x7f020009;
  }
  public static final class attr {
    /**
     * Custom divider drawable to use for elements in the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarDivider=0x7f030000;
    /**
     * Custom item state list drawable background for action bar items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarItemBackground=0x7f030001;
    /**
     * Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarPopupTheme=0x7f030002;
    /**
     * Size of the Action Bar, including the contextual
     * bar used to present Action Modes.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap_content</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int actionBarSize=0x7f030003;
    /**
     * Reference to a style for the split Action Bar. This style
     * controls the split component that holds the menu/action
     * buttons. actionBarStyle is still used for the primary
     * bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarSplitStyle=0x7f030004;
    /**
     * Reference to a style for the Action Bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarStyle=0x7f030005;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarTabBarStyle=0x7f030006;
    /**
     * Default style for tabs within an action bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarTabStyle=0x7f030007;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarTabTextStyle=0x7f030008;
    /**
     * Reference to a theme that should be used to inflate the
     * action bar. This will be inherited by any widget inflated
     * into the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarTheme=0x7f030009;
    /**
     * Reference to a theme that should be used to inflate widgets
     * and layouts destined for the action bar. Most of the time
     * this will be a reference to the current theme, but when
     * the action bar has a significantly different contrast
     * profile than the rest of the activity the difference
     * can become important. If this is set to @null the current
     * theme will be used.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionBarWidgetTheme=0x7f03000a;
    /**
     * Default action button style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionButtonStyle=0x7f03000b;
    /**
     * Default ActionBar dropdown style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionDropDownStyle=0x7f03000c;
    /**
     * An optional layout to be used as an action view.
     * See {@link android.view.MenuItem#setActionView(android.view.View)}
     * for more info.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionLayout=0x7f03000d;
    /**
     * TextAppearance style that will be applied to text that
     * appears within action menu items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionMenuTextAppearance=0x7f03000e;
    /**
     * Color for text that appears within action menu items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int actionMenuTextColor=0x7f03000f;
    /**
     * Background drawable to use for action mode UI
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeBackground=0x7f030010;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeCloseButtonStyle=0x7f030011;
    /**
     * Drawable to use for the close action mode button
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeCloseDrawable=0x7f030012;
    /**
     * Drawable to use for the Copy action button in Contextual Action Bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeCopyDrawable=0x7f030013;
    /**
     * Drawable to use for the Cut action button in Contextual Action Bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeCutDrawable=0x7f030014;
    /**
     * Drawable to use for the Find action button in WebView selection action modes
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeFindDrawable=0x7f030015;
    /**
     * Drawable to use for the Paste action button in Contextual Action Bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModePasteDrawable=0x7f030016;
    /**
     * PopupWindow style to use for action modes when showing as a window overlay.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModePopupWindowStyle=0x7f030017;
    /**
     * Drawable to use for the Select all action button in Contextual Action Bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeSelectAllDrawable=0x7f030018;
    /**
     * Drawable to use for the Share action button in WebView selection action modes
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeShareDrawable=0x7f030019;
    /**
     * Background drawable to use for action mode UI in the lower split bar
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeSplitBackground=0x7f03001a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeStyle=0x7f03001b;
    /**
     * Drawable to use for the Web Search action button in WebView selection action modes
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionModeWebSearchDrawable=0x7f03001c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionOverflowButtonStyle=0x7f03001d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int actionOverflowMenuStyle=0x7f03001e;
    /**
     * The name of an optional ActionProvider class to instantiate an action view
     * and perform operations such as default action for that menu item.
     * See {@link android.view.MenuItem#setActionProvider(android.view.ActionProvider)}
     * for more info.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int actionProviderClass=0x7f03001f;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int actionTextColorAlpha=0x7f030020;
    /**
     * The name of an optional View class to instantiate and use as an
     * action view. See {@link android.view.MenuItem#setActionView(android.view.View)}
     * for more info.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int actionViewClass=0x7f030021;
    /**
     * Default ActivityChooserView style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int activityChooserViewStyle=0x7f030022;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogButtonGroupStyle=0x7f030023;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int alertDialogCenterButtons=0x7f030024;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogStyle=0x7f030025;
    /**
     * Theme to use for alert dialogs spawned from this theme.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogTheme=0x7f030026;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogTitleIconStyle=0x7f030027;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogTitlePanelStyle=0x7f030028;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int alertDialogTitleTextStyle=0x7f030029;
    /**
     * Whether to automatically stack the buttons when there is not
     * enough space to lay them out side-by-side.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int allowStacking=0x7f03002a;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int alpha=0x7f03002b;
    /**
     * The alphabetic modifier key. This is the modifier when using a keyboard
     * with alphabetic keys. The values should be kept in sync with KeyEvent
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>ALT</td><td>2</td><td></td></tr>
     * <tr><td>CTRL</td><td>1000</td><td></td></tr>
     * <tr><td>FUNCTION</td><td>8</td><td></td></tr>
     * <tr><td>META</td><td>10000</td><td></td></tr>
     * <tr><td>SHIFT</td><td>1</td><td></td></tr>
     * <tr><td>SYM</td><td>4</td><td></td></tr>
     * </table>
     */
    public static final int alphabeticModifiers=0x7f03002c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int altSrc=0x7f03002d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int animate_relativeTo=0x7f03002e;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fade</td><td>1</td><td></td></tr>
     * <tr><td>slide</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int animationMode=0x7f03002f;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int applyMotionScene=0x7f030030;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>2</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>1</td><td></td></tr>
     * <tr><td>startVertical</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int arcMode=0x7f030031;
    /**
     * The length of the arrow head when formed to make an arrow
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int arrowHeadLength=0x7f030032;
    /**
     * The length of the shaft when formed to make an arrow
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int arrowShaftLength=0x7f030033;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int attributeName=0x7f030034;
    /**
     * Default AutoCompleteTextView style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int autoCompleteTextViewStyle=0x7f030035;
    /**
     * The maximum text size constraint to be used when auto-sizing text.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int autoSizeMaxTextSize=0x7f030036;
    /**
     * The minimum text size constraint to be used when auto-sizing text.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int autoSizeMinTextSize=0x7f030037;
    /**
     * Resource array of dimensions to be used in conjunction with
     * <code>autoSizeTextType</code> set to <code>uniform</code>. Overrides
     * <code>autoSizeStepGranularity</code> if set.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int autoSizePresetSizes=0x7f030038;
    /**
     * Specify the auto-size step size if <code>autoSizeTextType</code> is set to
     * <code>uniform</code>. The default is 1px. Overwrites
     * <code>autoSizePresetSizes</code> if set.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int autoSizeStepGranularity=0x7f030039;
    /**
     * Specify the type of auto-size. Note that this feature is not supported by EditText,
     * works only for TextView.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>none</td><td>0</td><td>No auto-sizing (default).</td></tr>
     * <tr><td>uniform</td><td>1</td><td>Uniform horizontal and vertical text size scaling to fit within the
     * container.</td></tr>
     * </table>
     */
    public static final int autoSizeTextType=0x7f03003a;
    /**
     * Specifies a background drawable for the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int background=0x7f03003b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int backgroundInsetBottom=0x7f03003c;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int backgroundInsetEnd=0x7f03003d;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int backgroundInsetStart=0x7f03003e;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int backgroundInsetTop=0x7f03003f;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int backgroundOverlayColorAlpha=0x7f030040;
    /**
     * Specifies a background drawable for the bottom component of a split action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int backgroundSplit=0x7f030041;
    /**
     * Specifies a background drawable for a second stacked row of the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int backgroundStacked=0x7f030042;
    /**
     * Tint to apply to the background.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int backgroundTint=0x7f030043;
    /**
     * Blending mode used to apply the background tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int backgroundTintMode=0x7f030044;
    /**
     * The length of the bars when they are parallel to each other
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int barLength=0x7f030045;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int barrierAllowsGoneWidgets=0x7f030046;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>end</td><td>6</td><td></td></tr>
     * <tr><td>left</td><td>0</td><td></td></tr>
     * <tr><td>right</td><td>1</td><td></td></tr>
     * <tr><td>start</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int barrierDirection=0x7f030047;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int behavior_autoHide=0x7f030048;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int behavior_fitToContents=0x7f030049;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int behavior_hideable=0x7f03004a;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int behavior_overlapTop=0x7f03004b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * </table>
     */
    public static final int behavior_peekHeight=0x7f03004c;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int behavior_skipCollapsed=0x7f03004d;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int borderWidth=0x7f03004e;
    /**
     * Style for buttons without an explicit border, often used in groups.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int borderlessButtonStyle=0x7f03004f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int bottomAppBarStyle=0x7f030050;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int bottomNavigationStyle=0x7f030051;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int bottomSheetDialogTheme=0x7f030052;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int bottomSheetStyle=0x7f030053;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int boxBackgroundColor=0x7f030054;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>filled</td><td>1</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>outline</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int boxBackgroundMode=0x7f030055;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxCollapsedPaddingTop=0x7f030056;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxCornerRadiusBottomEnd=0x7f030057;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxCornerRadiusBottomStart=0x7f030058;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxCornerRadiusTopEnd=0x7f030059;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxCornerRadiusTopStart=0x7f03005a;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int boxStrokeColor=0x7f03005b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int boxStrokeWidth=0x7f03005c;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int brightness=0x7f03005d;
    /**
     * Style for buttons within button bars
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonBarButtonStyle=0x7f03005e;
    /**
     * Style for the "negative" buttons within button bars
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonBarNegativeButtonStyle=0x7f03005f;
    /**
     * Style for the "neutral" buttons within button bars
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonBarNeutralButtonStyle=0x7f030060;
    /**
     * Style for the "positive" buttons within button bars
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonBarPositiveButtonStyle=0x7f030061;
    /**
     * Style for button bars
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonBarStyle=0x7f030062;
    /**
     * Compat attr to load backported drawable types
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonCompat=0x7f030063;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Push object to the bottom of its container, not changing its size.</td></tr>
     * <tr><td>top</td><td>30</td><td>Push object to the top of its container, not changing its size.</td></tr>
     * </table>
     */
    public static final int buttonGravity=0x7f030064;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int buttonIconDimen=0x7f030065;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonPanelSideLayout=0x7f030066;
    /**
     * Normal Button style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonStyle=0x7f030067;
    /**
     * Small Button style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int buttonStyleSmall=0x7f030068;
    /**
     * Tint to apply to the button drawable.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int buttonTint=0x7f030069;
    /**
     * Blending mode used to apply the button tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int buttonTintMode=0x7f03006a;
    /**
     * Background color for CardView.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int cardBackgroundColor=0x7f03006b;
    /**
     * Corner radius for CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cardCornerRadius=0x7f03006c;
    /**
     * Elevation for CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cardElevation=0x7f03006d;
    /**
     * Maximum Elevation for CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cardMaxElevation=0x7f03006e;
    /**
     * Add padding to CardView on v20 and before to prevent intersections between the Card content and rounded corners.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int cardPreventCornerOverlap=0x7f03006f;
    /**
     * Add padding in API v21+ as well to have the same measurements with previous versions.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int cardUseCompatPadding=0x7f030070;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int cardViewStyle=0x7f030071;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int chainUseRtl=0x7f030072;
    /**
     * Default Checkbox style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int checkboxStyle=0x7f030073;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int checkedChip=0x7f030074;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int checkedIcon=0x7f030075;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int checkedIconEnabled=0x7f030076;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int checkedIconVisible=0x7f030077;
    /**
     * Default CheckedTextView style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int checkedTextViewStyle=0x7f030078;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int chipBackgroundColor=0x7f030079;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipCornerRadius=0x7f03007a;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipEndPadding=0x7f03007b;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int chipGroupStyle=0x7f03007c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int chipIcon=0x7f03007d;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int chipIconEnabled=0x7f03007e;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipIconSize=0x7f03007f;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int chipIconTint=0x7f030080;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int chipIconVisible=0x7f030081;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipMinHeight=0x7f030082;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipMinTouchTargetSize=0x7f030083;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipSpacing=0x7f030084;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipSpacingHorizontal=0x7f030085;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipSpacingVertical=0x7f030086;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int chipStandaloneStyle=0x7f030087;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipStartPadding=0x7f030088;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int chipStrokeColor=0x7f030089;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int chipStrokeWidth=0x7f03008a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int chipStyle=0x7f03008b;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int chipSurfaceColor=0x7f03008c;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int circleRadius=0x7f03008d;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>jumpToEnd</td><td>3</td><td></td></tr>
     * <tr><td>jumpToStart</td><td>4</td><td></td></tr>
     * <tr><td>toggle</td><td>1</td><td></td></tr>
     * <tr><td>transitionToEnd</td><td>0</td><td></td></tr>
     * <tr><td>transitionToStart</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int clickAction=0x7f03008e;
    /**
     * Close button icon
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int closeIcon=0x7f03008f;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int closeIconEnabled=0x7f030090;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int closeIconEndPadding=0x7f030091;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int closeIconSize=0x7f030092;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int closeIconStartPadding=0x7f030093;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int closeIconTint=0x7f030094;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int closeIconVisible=0x7f030095;
    /**
     * Specifies a layout to use for the "close" item at the starting edge.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int closeItemLayout=0x7f030096;
    /**
     * Text to set as the content description for the collapse button.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int collapseContentDescription=0x7f030097;
    /**
     * Icon drawable to use for the collapse button.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int collapseIcon=0x7f030098;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     */
    public static final int collapsedTitleGravity=0x7f030099;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int collapsedTitleTextAppearance=0x7f03009a;
    /**
     * The drawing color for the bars
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int color=0x7f03009b;
    /**
     * Bright complement to the primary branding color. By default, this is the color applied
     * to framework controls (via colorControlActivated).
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorAccent=0x7f03009c;
    /**
     * Default color of background imagery for floating components, ex. dialogs, popups, and cards.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorBackgroundFloating=0x7f03009d;
    /**
     * The color applied to framework buttons in their normal state.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorButtonNormal=0x7f03009e;
    /**
     * The color applied to framework controls in their activated (ex. checked) state.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorControlActivated=0x7f03009f;
    /**
     * The color applied to framework control highlights (ex. ripples, list selectors).
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorControlHighlight=0x7f0300a0;
    /**
     * The color applied to framework controls in their normal state.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorControlNormal=0x7f0300a1;
    /**
     * Color used for error states and things that need to be drawn to
     * the user's attention.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorError=0x7f0300a2;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int colorOnBackground=0x7f0300a3;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnError=0x7f0300a4;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnPrimary=0x7f0300a5;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnPrimaryDisabled=0x7f0300a6;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnPrimaryEmphasisHighType=0x7f0300a7;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnPrimaryEmphasisMedium=0x7f0300a8;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnSecondary=0x7f0300a9;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnSurface=0x7f0300aa;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnSurfaceDisabled=0x7f0300ab;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnSurfaceEmphasisHighType=0x7f0300ac;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorOnSurfaceEmphasisMedium=0x7f0300ad;
    /**
     * The primary branding color for the app. By default, this is the color applied to the
     * action bar background.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorPrimary=0x7f0300ae;
    /**
     * Dark variant of the primary branding color. By default, this is the color applied to
     * the status bar (via statusBarColor) and navigation bar (via navigationBarColor).
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorPrimaryDark=0x7f0300af;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorPrimaryVariant=0x7f0300b0;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorSecondary=0x7f0300b1;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorSecondaryVariant=0x7f0300b2;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorSurface=0x7f0300b3;
    /**
     * The color applied to framework switch thumbs in their normal state.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int colorSwitchThumbNormal=0x7f0300b4;
    /**
     * Commit icon shown in the query suggestion row
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int commitIcon=0x7f0300b5;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int constraintSet=0x7f0300b6;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int constraintSetEnd=0x7f0300b7;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int constraintSetStart=0x7f0300b8;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int constraint_referenced_ids=0x7f0300b9;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int constraints=0x7f0300ba;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int content=0x7f0300bb;
    /**
     * The content description associated with the item.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int contentDescription=0x7f0300bc;
    /**
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetEnd=0x7f0300bd;
    /**
     * Minimum inset for content views within a bar when actions from a menu
     * are present. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetEndWithActions=0x7f0300be;
    /**
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetLeft=0x7f0300bf;
    /**
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetRight=0x7f0300c0;
    /**
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetStart=0x7f0300c1;
    /**
     * Minimum inset for content views within a bar when a navigation button
     * is present, such as the Up button. Only valid for some themes and configurations.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentInsetStartWithNavigation=0x7f0300c2;
    /**
     * Inner padding between the edges of the Card and children of the CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentPadding=0x7f0300c3;
    /**
     * Inner padding between the bottom edge of the Card and children of the CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentPaddingBottom=0x7f0300c4;
    /**
     * Inner padding between the left edge of the Card and children of the CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentPaddingLeft=0x7f0300c5;
    /**
     * Inner padding between the right edge of the Card and children of the CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentPaddingRight=0x7f0300c6;
    /**
     * Inner padding between the top edge of the Card and children of the CardView.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int contentPaddingTop=0x7f0300c7;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int contentScrim=0x7f0300c8;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int contrast=0x7f0300c9;
    /**
     * The background used by framework controls.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int controlBackground=0x7f0300ca;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int coordinatorLayoutStyle=0x7f0300cb;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int cornerFamily=0x7f0300cc;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int cornerFamilyBottomLeft=0x7f0300cd;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int cornerFamilyBottomRight=0x7f0300ce;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int cornerFamilyTopLeft=0x7f0300cf;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int cornerFamilyTopRight=0x7f0300d0;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerRadius=0x7f0300d1;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerSize=0x7f0300d2;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerSizeBottomLeft=0x7f0300d3;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerSizeBottomRight=0x7f0300d4;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerSizeTopLeft=0x7f0300d5;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int cornerSizeTopRight=0x7f0300d6;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int counterEnabled=0x7f0300d7;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int counterMaxLength=0x7f0300d8;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int counterOverflowTextAppearance=0x7f0300d9;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int counterOverflowTextColor=0x7f0300da;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int counterTextAppearance=0x7f0300db;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int counterTextColor=0x7f0300dc;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int crossfade=0x7f0300dd;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int currentState=0x7f0300de;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>1</td><td></td></tr>
     * <tr><td>spline</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int curveFit=0x7f0300df;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int customBoolean=0x7f0300e0;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int customColorDrawableValue=0x7f0300e1;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int customColorValue=0x7f0300e2;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int customDimension=0x7f0300e3;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int customFloatValue=0x7f0300e4;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int customIntegerValue=0x7f0300e5;
    /**
     * Specifies a layout for custom navigation. Overrides navigationMode.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int customNavigationLayout=0x7f0300e6;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int customStringValue=0x7f0300e7;
    /**
     * Default query hint used when {@code queryHint} is undefined and
     * the search view's {@code SearchableInfo} does not provide a hint.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int defaultQueryHint=0x7f0300e8;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int defaultState=0x7f0300e9;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int deltaPolarAngle=0x7f0300ea;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int deltaPolarRadius=0x7f0300eb;
    /**
     * Preferred corner radius of dialogs.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int dialogCornerRadius=0x7f0300ec;
    /**
     * Preferred padding for dialog content.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int dialogPreferredPadding=0x7f0300ed;
    /**
     * Theme to use for dialogs spawned from this theme.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int dialogTheme=0x7f0300ee;
    /**
     * Options affecting how the action bar is displayed.
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>disableHome</td><td>20</td><td></td></tr>
     * <tr><td>homeAsUp</td><td>4</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>showCustom</td><td>10</td><td></td></tr>
     * <tr><td>showHome</td><td>2</td><td></td></tr>
     * <tr><td>showTitle</td><td>8</td><td></td></tr>
     * <tr><td>useLogo</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int displayOptions=0x7f0300ef;
    /**
     * Specifies the drawable used for item dividers.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int divider=0x7f0300f0;
    /**
     * A drawable that may be used as a horizontal divider between visual elements.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int dividerHorizontal=0x7f0300f1;
    /**
     * Size of padding on either end of a divider.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int dividerPadding=0x7f0300f2;
    /**
     * A drawable that may be used as a vertical divider between visual elements.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int dividerVertical=0x7f0300f3;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>dragDown</td><td>1</td><td></td></tr>
     * <tr><td>dragLeft</td><td>2</td><td></td></tr>
     * <tr><td>dragRight</td><td>3</td><td></td></tr>
     * <tr><td>dragUp</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int dragDirection=0x7f0300f4;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int dragScale=0x7f0300f5;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>asConfigured</td><td>4</td><td></td></tr>
     * <tr><td>deltaRelative</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>pathRelative</td><td>2</td><td></td></tr>
     * <tr><td>rectangles</td><td>5</td><td></td></tr>
     * </table>
     */
    public static final int drawPath=0x7f0300f6;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableBottomCompat=0x7f0300f7;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableEndCompat=0x7f0300f8;
    /**
     * Compound drawables allowing the use of vector drawable when running on older versions
     * of the platform.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableLeftCompat=0x7f0300f9;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableRightCompat=0x7f0300fa;
    /**
     * The total size of the drawable
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int drawableSize=0x7f0300fb;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableStartCompat=0x7f0300fc;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawableTopCompat=0x7f0300fd;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int drawerArrowStyle=0x7f0300fe;
    /**
     * ListPopupWindow compatibility
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int dropDownListViewStyle=0x7f0300ff;
    /**
     * The preferred item height for dropdown lists.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int dropdownListPreferredItemHeight=0x7f030100;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int duration=0x7f030101;
    /**
     * EditText background drawable.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int editTextBackground=0x7f030102;
    /**
     * EditText text foreground color.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int editTextColor=0x7f030103;
    /**
     * Default EditText style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int editTextStyle=0x7f030104;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int elevation=0x7f030105;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>0</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int emptyVisibility=0x7f030106;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int enforceMaterialTheme=0x7f030107;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int enforceTextAppearance=0x7f030108;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int ensureMinTouchTargetSize=0x7f030109;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int errorEnabled=0x7f03010a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int errorTextAppearance=0x7f03010b;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int errorTextColor=0x7f03010c;
    /**
     * The drawable to show in the button for expanding the activities overflow popup.
     * <strong>Note:</strong> Clients would like to set this drawable
     * as a clue about the action the chosen activity will perform. For
     * example, if share activity is to be chosen the drawable should
     * give a clue that sharing is to be performed.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int expandActivityOverflowButtonDrawable=0x7f03010d;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int expanded=0x7f03010e;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     */
    public static final int expandedTitleGravity=0x7f03010f;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int expandedTitleMargin=0x7f030110;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int expandedTitleMarginBottom=0x7f030111;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int expandedTitleMarginEnd=0x7f030112;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int expandedTitleMarginStart=0x7f030113;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int expandedTitleMarginTop=0x7f030114;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int expandedTitleTextAppearance=0x7f030115;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>center</td><td>0</td><td></td></tr>
     * <tr><td>end</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int fabAlignmentMode=0x7f030116;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>scale</td><td>0</td><td></td></tr>
     * <tr><td>slide</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int fabAnimationMode=0x7f030117;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int fabCradleMargin=0x7f030118;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int fabCradleRoundedCornerRadius=0x7f030119;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int fabCradleVerticalOffset=0x7f03011a;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int fabCustomSize=0x7f03011b;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * <tr><td>mini</td><td>1</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int fabSize=0x7f03011c;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int fastScrollEnabled=0x7f03011d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int fastScrollHorizontalThumbDrawable=0x7f03011e;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int fastScrollHorizontalTrackDrawable=0x7f03011f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int fastScrollVerticalThumbDrawable=0x7f030120;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int fastScrollVerticalTrackDrawable=0x7f030121;
    /**
     * Distance from the top of the TextView to the first text baseline. If set, this
     * overrides the value set for paddingTop.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int firstBaselineToTopHeight=0x7f030122;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int floatingActionButtonStyle=0x7f030123;
    /**
     * The reference to the font file to be used. This should be a file in the res/font folder
     * and should therefore have an R reference value. E.g. @font/myfont
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int font=0x7f030124;
    /**
     * The attribute for the font family.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int fontFamily=0x7f030125;
    /**
     * The authority of the Font Provider to be used for the request.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int fontProviderAuthority=0x7f030126;
    /**
     * The sets of hashes for the certificates the provider should be signed with. This is
     * used to verify the identity of the provider, and is only required if the provider is not
     * part of the system image. This value may point to one list or a list of lists, where each
     * individual list represents one collection of signature hashes. Refer to your font provider's
     * documentation for these values.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int fontProviderCerts=0x7f030127;
    /**
     * The strategy to be used when fetching font data from a font provider in XML layouts.
     * This attribute is ignored when the resource is loaded from code, as it is equivalent to the
     * choice of API between {@link
     * androidx.core.content.res.ResourcesCompat#getFont(Context, int)} (blocking) and
     * {@link
     * androidx.core.content.res.ResourcesCompat#getFont(Context, int, FontCallback, Handler)}
     * (async).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>async</td><td>1</td><td>The async font fetch works as follows.
     * First, check the local cache, then if the requeted font is not cached, trigger a
     * request the font and continue with layout inflation. Once the font fetch succeeds, the
     * target text view will be refreshed with the downloaded font data. The
     * fontProviderFetchTimeout will be ignored if async loading is specified.</td></tr>
     * <tr><td>blocking</td><td>0</td><td>The blocking font fetch works as follows.
     * First, check the local cache, then if the requested font is not cached, request the
     * font from the provider and wait until it is finished.  You can change the length of
     * the timeout by modifying fontProviderFetchTimeout.  If the timeout happens, the
     * default typeface will be used instead.</td></tr>
     * </table>
     */
    public static final int fontProviderFetchStrategy=0x7f030128;
    /**
     * The length of the timeout during fetching.
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>forever</td><td>ffffffff</td><td>A special value for the timeout. In this case, the blocking font fetching will not
     * timeout and wait until a reply is received from the font provider.</td></tr>
     * </table>
     */
    public static final int fontProviderFetchTimeout=0x7f030129;
    /**
     * The package for the Font Provider to be used for the request. This is used to verify
     * the identity of the provider.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int fontProviderPackage=0x7f03012a;
    /**
     * The query to be sent over to the provider. Refer to your font provider's documentation
     * on the format of this string.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int fontProviderQuery=0x7f03012b;
    /**
     * The style of the given font file. This will be used when the font is being loaded into
     * the font stack and will override any style information in the font's header tables. If
     * unspecified, the value in the font's header tables will be used.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>italic</td><td>1</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int fontStyle=0x7f03012c;
    /**
     * The variation settings to be applied to the font. The string should be in the following
     * format: "'tag1' value1, 'tag2' value2, ...". If the default variation settings should be
     * used, or the font used does not support variation settings, this attribute needs not be
     * specified.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int fontVariationSettings=0x7f03012d;
    /**
     * The weight of the given font file. This will be used when the font is being loaded into
     * the font stack and will override any weight information in the font's header tables. Must
     * be a positive number, a multiple of 100, and between 100 and 900, inclusive. The most
     * common values are 400 for regular weight and 700 for bold weight. If unspecified, the value
     * in the font's header tables will be used.
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int fontWeight=0x7f03012e;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int foregroundInsidePadding=0x7f03012f;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int framePosition=0x7f030130;
    /**
     * The max gap between the bars when they are parallel to each other
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int gapBetweenBars=0x7f030131;
    /**
     * Go button icon
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int goIcon=0x7f030132;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int headerLayout=0x7f030133;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int height=0x7f030134;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int helperText=0x7f030135;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int helperTextEnabled=0x7f030136;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int helperTextTextAppearance=0x7f030137;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int helperTextTextColor=0x7f030138;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int hideMotionSpec=0x7f030139;
    /**
     * Set true to hide the action bar on a vertical nested scroll of content.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int hideOnContentScroll=0x7f03013a;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int hideOnScroll=0x7f03013b;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int hintAnimationEnabled=0x7f03013c;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int hintEnabled=0x7f03013d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int hintTextAppearance=0x7f03013e;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int hintTextColor=0x7f03013f;
    /**
     * Specifies a drawable to use for the 'home as up' indicator.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int homeAsUpIndicator=0x7f030140;
    /**
     * Specifies a layout to use for the "home" section of the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int homeLayout=0x7f030141;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int hoveredFocusedTranslationZ=0x7f030142;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int icon=0x7f030143;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int iconEndPadding=0x7f030144;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>start</td><td>1</td><td></td></tr>
     * <tr><td>textStart</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int iconGravity=0x7f030145;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int iconPadding=0x7f030146;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int iconSize=0x7f030147;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int iconStartPadding=0x7f030148;
    /**
     * Tint to apply to the icon.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int iconTint=0x7f030149;
    /**
     * Blending mode used to apply the icon tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the icon with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the icon, but with the icon’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the icon. The icon’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the icon.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int iconTintMode=0x7f03014a;
    /**
     * The default state of the SearchView. If true, it will be iconified when not in
     * use and expanded when clicked.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int iconifiedByDefault=0x7f03014b;
    /**
     * ImageButton background drawable.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int imageButtonStyle=0x7f03014c;
    /**
     * Specifies a style resource to use for an indeterminate progress spinner.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int indeterminateProgressStyle=0x7f03014d;
    /**
     * The maximal number of items initially shown in the activity list.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int initialActivityCount=0x7f03014e;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int insetForeground=0x7f03014f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>anticipate</td><td>4</td><td></td></tr>
     * <tr><td>bounce</td><td>5</td><td></td></tr>
     * <tr><td>easeIn</td><td>1</td><td></td></tr>
     * <tr><td>easeInOut</td><td>0</td><td></td></tr>
     * <tr><td>easeOut</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * </table>
     */
    public static final int interpolator=0x7f030150;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int isLightTheme=0x7f030151;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int isMaterialTheme=0x7f030152;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int itemBackground=0x7f030153;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int itemHorizontalPadding=0x7f030154;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int itemHorizontalTranslationEnabled=0x7f030155;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int itemIconPadding=0x7f030156;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int itemIconSize=0x7f030157;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int itemIconTint=0x7f030158;
    /**
     * Specifies padding that should be applied to the left and right sides of
     * system-provided items in the bar.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int itemPadding=0x7f030159;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int itemSpacing=0x7f03015a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int itemTextAppearance=0x7f03015b;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int itemTextAppearanceActive=0x7f03015c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int itemTextAppearanceInactive=0x7f03015d;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int itemTextColor=0x7f03015e;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>deltaRelative</td><td>0</td><td></td></tr>
     * <tr><td>parentRelative</td><td>2</td><td></td></tr>
     * <tr><td>pathRelative</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int keyPositionType=0x7f03015f;
    /**
     * A reference to an array of integers representing the
     * locations of horizontal keylines in dp from the starting edge.
     * Child views can refer to these keylines for alignment using
     * layout_keyline="index" where index is a 0-based index into
     * this array.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int keylines=0x7f030160;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * <tr><td>labeled</td><td>1</td><td></td></tr>
     * <tr><td>selected</td><td>0</td><td></td></tr>
     * <tr><td>unlabeled</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int labelVisibilityMode=0x7f030161;
    /**
     * Distance from the bottom of the TextView to the last text baseline. If set, this
     * overrides the value set for paddingBottom.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int lastBaselineToBottomHeight=0x7f030162;
    /**
     * The layout to use for the search view.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int layout=0x7f030163;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int layoutDescription=0x7f030164;
    /**
     * Class name of the Layout Manager to be used.
     * <p/>
     * The class must extandroidx.recyclerview.widget.RecyclerViewView$LayoutManager
     * and have either a default constructor or constructor with the signature
     * (android.content.Context, android.util.AttributeSet, int, int).
     * <p/>
     * If the name starts with a '.', application package is prefixed.
     * Else, if the name contains a '.', the classname is assumed to be a full class name.
     * Else, the recycler view package naandroidx.appcompat.widgetdget) is prefixed.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int layoutManager=0x7f030165;
    /**
     * The id of an anchor view that this view should position relative to.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int layout_anchor=0x7f030166;
    /**
     * Specifies how an object should position relative to an anchor, on both the X and Y axes,
     * within its parent's bounds.
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Push object to the bottom of its container, not changing its size.</td></tr>
     * <tr><td>center</td><td>11</td><td>Place the object in the center of its container in both the vertical and horizontal axis, not changing its size.</td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td>Place object in the horizontal center of its container, not changing its size.</td></tr>
     * <tr><td>center_vertical</td><td>10</td><td>Place object in the vertical center of its container, not changing its size.</td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td>Additional option that can be set to have the left and/or right edges of
     * the child clipped to its container's bounds.
     * The clip will be based on the horizontal gravity: a left gravity will clip the right
     * edge, a right gravity will clip the left edge, and neither will clip both edges.</td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td>Additional option that can be set to have the top and/or bottom edges of
     * the child clipped to its container's bounds.
     * The clip will be based on the vertical gravity: a top gravity will clip the bottom
     * edge, a bottom gravity will clip the top edge, and neither will clip both edges.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Push object to the end of its container, not changing its size.</td></tr>
     * <tr><td>fill</td><td>77</td><td>Grow the horizontal and vertical size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td>Grow the horizontal size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td>Grow the vertical size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>left</td><td>3</td><td>Push object to the left of its container, not changing its size.</td></tr>
     * <tr><td>right</td><td>5</td><td>Push object to the right of its container, not changing its size.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Push object to the beginning of its container, not changing its size.</td></tr>
     * <tr><td>top</td><td>30</td><td>Push object to the top of its container, not changing its size.</td></tr>
     * </table>
     */
    public static final int layout_anchorGravity=0x7f030167;
    /**
     * The class name of a Behavior class defining special runtime behavior
     * for this child view.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int layout_behavior=0x7f030168;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>parallax</td><td>2</td><td></td></tr>
     * <tr><td>pin</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int layout_collapseMode=0x7f030169;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_collapseParallaxMultiplier=0x7f03016a;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int layout_constrainedHeight=0x7f03016b;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int layout_constrainedWidth=0x7f03016c;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintBaseline_creator=0x7f03016d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintBaseline_toBaselineOf=0x7f03016e;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintBottom_creator=0x7f03016f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintBottom_toBottomOf=0x7f030170;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintBottom_toTopOf=0x7f030171;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int layout_constraintCircle=0x7f030172;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintCircleAngle=0x7f030173;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_constraintCircleRadius=0x7f030174;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int layout_constraintDimensionRatio=0x7f030175;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintEnd_toEndOf=0x7f030176;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintEnd_toStartOf=0x7f030177;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_constraintGuide_begin=0x7f030178;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_constraintGuide_end=0x7f030179;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintGuide_percent=0x7f03017a;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintHeight_default=0x7f03017b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintHeight_max=0x7f03017c;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintHeight_min=0x7f03017d;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintHeight_percent=0x7f03017e;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintHorizontal_bias=0x7f03017f;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintHorizontal_chainStyle=0x7f030180;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintHorizontal_weight=0x7f030181;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintLeft_creator=0x7f030182;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintLeft_toLeftOf=0x7f030183;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintLeft_toRightOf=0x7f030184;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintRight_creator=0x7f030185;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintRight_toLeftOf=0x7f030186;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintRight_toRightOf=0x7f030187;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintStart_toEndOf=0x7f030188;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintStart_toStartOf=0x7f030189;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_constraintTop_creator=0x7f03018a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintTop_toBottomOf=0x7f03018b;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintTop_toTopOf=0x7f03018c;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintVertical_bias=0x7f03018d;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintVertical_chainStyle=0x7f03018e;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintVertical_weight=0x7f03018f;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintWidth_default=0x7f030190;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintWidth_max=0x7f030191;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_constraintWidth_min=0x7f030192;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int layout_constraintWidth_percent=0x7f030193;
    /**
     * Specifies how this view dodges the inset edges of the CoordinatorLayout.
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>all</td><td>77</td><td>Dodge all the inset edges.</td></tr>
     * <tr><td>bottom</td><td>50</td><td>Dodge the bottom inset edge.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Dodge the end inset edge.</td></tr>
     * <tr><td>left</td><td>3</td><td>Dodge the left inset edge.</td></tr>
     * <tr><td>none</td><td>0</td><td>Don't dodge any edges</td></tr>
     * <tr><td>right</td><td>5</td><td>Dodge the right inset edge.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Dodge the start inset edge.</td></tr>
     * <tr><td>top</td><td>30</td><td>Dodge the top inset edge.</td></tr>
     * </table>
     */
    public static final int layout_dodgeInsetEdges=0x7f030194;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_editor_absoluteX=0x7f030195;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_editor_absoluteY=0x7f030196;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginBottom=0x7f030197;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginEnd=0x7f030198;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginLeft=0x7f030199;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginRight=0x7f03019a;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginStart=0x7f03019b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_goneMarginTop=0x7f03019c;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_height=0x7f03019d;
    /**
     * Specifies how this view insets the CoordinatorLayout and make some other views
     * dodge it.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Inset the bottom edge.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Inset the end edge.</td></tr>
     * <tr><td>left</td><td>3</td><td>Inset the left edge.</td></tr>
     * <tr><td>none</td><td>0</td><td>Don't inset.</td></tr>
     * <tr><td>right</td><td>5</td><td>Inset the right edge.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Inset the start edge.</td></tr>
     * <tr><td>top</td><td>30</td><td>Inset the top edge.</td></tr>
     * </table>
     */
    public static final int layout_insetEdge=0x7f03019e;
    /**
     * The index of a keyline this view should position relative to.
     * android:layout_gravity will affect how the view aligns to the
     * specified keyline.
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int layout_keyline=0x7f03019f;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginBottom=0x7f0301a0;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginEnd=0x7f0301a1;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginLeft=0x7f0301a2;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginRight=0x7f0301a3;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginStart=0x7f0301a4;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int layout_marginTop=0x7f0301a5;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>barrier</td><td>2</td><td></td></tr>
     * <tr><td>chains</td><td>4</td><td></td></tr>
     * <tr><td>dimensions</td><td>8</td><td></td></tr>
     * <tr><td>direct</td><td>1</td><td>direct, barriers, chains</td></tr>
     * <tr><td>groups</td><td>20</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>ratio</td><td>10</td><td></td></tr>
     * <tr><td>standard</td><td>7</td><td></td></tr>
     * </table>
     */
    public static final int layout_optimizationLevel=0x7f0301a6;
    /**
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>enterAlways</td><td>4</td><td></td></tr>
     * <tr><td>enterAlwaysCollapsed</td><td>8</td><td></td></tr>
     * <tr><td>exitUntilCollapsed</td><td>2</td><td></td></tr>
     * <tr><td>scroll</td><td>1</td><td></td></tr>
     * <tr><td>snap</td><td>10</td><td></td></tr>
     * <tr><td>snapMargins</td><td>20</td><td></td></tr>
     * </table>
     */
    public static final int layout_scrollFlags=0x7f0301a7;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int layout_scrollInterpolator=0x7f0301a8;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     */
    public static final int layout_width=0x7f0301a9;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int liftOnScroll=0x7f0301aa;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int liftOnScrollTargetViewId=0x7f0301ab;
    /**
     * Explicit height between lines of text. If set, this will override the values set
     * for lineSpacingExtra and lineSpacingMultiplier.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int lineHeight=0x7f0301ac;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int lineSpacing=0x7f0301ad;
    /**
     * Drawable used as a background for selected list items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listChoiceBackgroundIndicator=0x7f0301ae;
    /**
     * Animated Drawable to use for single choice indicators.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listChoiceIndicatorMultipleAnimated=0x7f0301af;
    /**
     * Animated Drawable to use for multiple choice indicators.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listChoiceIndicatorSingleAnimated=0x7f0301b0;
    /**
     * The list divider used in alert dialogs.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listDividerAlertDialog=0x7f0301b1;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listItemLayout=0x7f0301b2;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listLayout=0x7f0301b3;
    /**
     * Default menu-style ListView style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listMenuViewStyle=0x7f0301b4;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int listPopupWindowStyle=0x7f0301b5;
    /**
     * The preferred list item height.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemHeight=0x7f0301b6;
    /**
     * A larger, more robust list item height.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemHeightLarge=0x7f0301b7;
    /**
     * A smaller, sleeker list item height.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemHeightSmall=0x7f0301b8;
    /**
     * The preferred padding along the end edge of list items.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemPaddingEnd=0x7f0301b9;
    /**
     * The preferred padding along the left edge of list items.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemPaddingLeft=0x7f0301ba;
    /**
     * The preferred padding along the right edge of list items.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemPaddingRight=0x7f0301bb;
    /**
     * The preferred padding along the start edge of list items.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int listPreferredItemPaddingStart=0x7f0301bc;
    /**
     * Specifies the drawable used for the application logo.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int logo=0x7f0301bd;
    /**
     * A content description string to describe the appearance of the
     * associated logo image.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int logoDescription=0x7f0301be;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int materialButtonStyle=0x7f0301bf;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int materialCardViewStyle=0x7f0301c0;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int materialThemeOverlay=0x7f0301c1;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int maxAcceleration=0x7f0301c2;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int maxActionInlineWidth=0x7f0301c3;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int maxButtonHeight=0x7f0301c4;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int maxHeight=0x7f0301c5;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int maxImageSize=0x7f0301c6;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int maxVelocity=0x7f0301c7;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int maxWidth=0x7f0301c8;
    /**
     * When set to true, all children with a weight will be considered having
     * the minimum size of the largest child. If false, all children are
     * measured normally.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int measureWithLargestChild=0x7f0301c9;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int menu=0x7f0301ca;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int minHeight=0x7f0301cb;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int minTouchTargetSize=0x7f0301cc;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int minWidth=0x7f0301cd;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int mock_diagonalsColor=0x7f0301ce;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int mock_label=0x7f0301cf;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int mock_labelBackgroundColor=0x7f0301d0;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int mock_labelColor=0x7f0301d1;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int mock_showDiagonals=0x7f0301d2;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int mock_showLabel=0x7f0301d3;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>NO_DEBUG</td><td>0</td><td></td></tr>
     * <tr><td>SHOW_ALL</td><td>3</td><td></td></tr>
     * <tr><td>SHOW_PATH</td><td>2</td><td></td></tr>
     * <tr><td>SHOW_PROGRESS</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int motionDebug=0x7f0301d4;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int moveWhenScrollAtTop=0x7f0301d5;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int multiChoiceItemLayout=0x7f0301d6;
    /**
     * Text to set as the content description for the navigation button
     * located at the start of the toolbar.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int navigationContentDescription=0x7f0301d7;
    /**
     * Icon drawable to use for the navigation button located at
     * the start of the toolbar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int navigationIcon=0x7f0301d8;
    /**
     * The type of navigation to use.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>listMode</td><td>1</td><td>The action bar will use a selection list for navigation.</td></tr>
     * <tr><td>normal</td><td>0</td><td>Normal static title text</td></tr>
     * <tr><td>tabMode</td><td>2</td><td>The action bar will use a series of horizontal tabs for navigation.</td></tr>
     * </table>
     */
    public static final int navigationMode=0x7f0301d9;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int navigationViewStyle=0x7f0301da;
    /**
     * The numeric modifier key. This is the modifier when using a numeric (e.g., 12-key)
     * keyboard. The values should be kept in sync with KeyEvent
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>ALT</td><td>2</td><td></td></tr>
     * <tr><td>CTRL</td><td>1000</td><td></td></tr>
     * <tr><td>FUNCTION</td><td>8</td><td></td></tr>
     * <tr><td>META</td><td>10000</td><td></td></tr>
     * <tr><td>SHIFT</td><td>1</td><td></td></tr>
     * <tr><td>SYM</td><td>4</td><td></td></tr>
     * </table>
     */
    public static final int numericModifiers=0x7f0301db;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int onCross=0x7f0301dc;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int onHide=0x7f0301dd;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int onNegativeCross=0x7f0301de;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int onPositiveCross=0x7f0301df;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int onShow=0x7f0301e0;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int orientation=0x7f0301e1;
    /**
     * Whether the popup window should overlap its anchor view.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int overlapAnchor=0x7f0301e2;
    /**
     * Bottom padding to use when no buttons are present.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int paddingBottomNoButtons=0x7f0301e3;
    /**
     * Sets the padding, in pixels, of the end edge; see {@link android.R.attr#padding}.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int paddingEnd=0x7f0301e4;
    /**
     * Sets the padding, in pixels, of the start edge; see {@link android.R.attr#padding}.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int paddingStart=0x7f0301e5;
    /**
     * Top padding to use when no title is present.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int paddingTopNoTitle=0x7f0301e6;
    /**
     * The background of a panel when it is inset from the left and right edges of the screen.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int panelBackground=0x7f0301e7;
    /**
     * Default Panel Menu style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int panelMenuListTheme=0x7f0301e8;
    /**
     * Default Panel Menu width.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int panelMenuListWidth=0x7f0301e9;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int passwordToggleContentDescription=0x7f0301ea;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int passwordToggleDrawable=0x7f0301eb;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int passwordToggleEnabled=0x7f0301ec;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int passwordToggleTint=0x7f0301ed;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>multiply</td><td>e</td><td></td></tr>
     * <tr><td>screen</td><td>f</td><td></td></tr>
     * <tr><td>src_atop</td><td>9</td><td></td></tr>
     * <tr><td>src_in</td><td>5</td><td></td></tr>
     * <tr><td>src_over</td><td>3</td><td></td></tr>
     * </table>
     */
    public static final int passwordToggleTintMode=0x7f0301ee;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>2</td><td></td></tr>
     * <tr><td>startVertical</td><td>1</td><td></td></tr>
     * </table>
     */
    public static final int pathMotionArc=0x7f0301ef;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int path_percent=0x7f0301f0;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int percentHeight=0x7f0301f1;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int percentWidth=0x7f0301f2;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int percentX=0x7f0301f3;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int percentY=0x7f0301f4;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int perpendicularPath_percent=0x7f0301f5;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int pivotAnchor=0x7f0301f6;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int pivotX=0x7f0301f7;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int pivotY=0x7f0301f8;
    /**
     * Default PopupMenu style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int popupMenuStyle=0x7f0301f9;
    /**
     * Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int popupTheme=0x7f0301fa;
    /**
     * Default PopupWindow style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int popupWindowStyle=0x7f0301fb;
    /**
     * Whether space should be reserved in layout when an icon is missing.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int preserveIconSpacing=0x7f0301fc;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int pressedTranslationZ=0x7f0301fd;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int progress=0x7f0301fe;
    /**
     * Specifies the horizontal padding on either end for an embedded progress bar.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int progressBarPadding=0x7f0301ff;
    /**
     * Specifies a style resource to use for an embedded progress bar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int progressBarStyle=0x7f030200;
    /**
     * Background for the section containing the search query
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int queryBackground=0x7f030201;
    /**
     * An optional user-defined query hint string to be displayed in the empty query field.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int queryHint=0x7f030202;
    /**
     * Default RadioButton style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int radioButtonStyle=0x7f030203;
    /**
     * Default RatingBar style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int ratingBarStyle=0x7f030204;
    /**
     * Indicator RatingBar style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int ratingBarStyleIndicator=0x7f030205;
    /**
     * Small indicator RatingBar style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int ratingBarStyleSmall=0x7f030206;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int region_heightLessThan=0x7f030207;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int region_heightMoreThan=0x7f030208;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int region_widthLessThan=0x7f030209;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int region_widthMoreThan=0x7f03020a;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int reverseLayout=0x7f03020b;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int rippleColor=0x7f03020c;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int rotation=0x7f03020d;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int rotationX=0x7f03020e;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int rotationY=0x7f03020f;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int round=0x7f030210;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int roundPercent=0x7f030211;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int saturation=0x7f030212;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int scaleX=0x7f030213;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int scaleY=0x7f030214;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int scrimAnimationDuration=0x7f030215;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int scrimBackground=0x7f030216;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int scrimVisibleHeightTrigger=0x7f030217;
    /**
     * Search icon displayed as a text field hint
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int searchHintIcon=0x7f030218;
    /**
     * Search icon
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int searchIcon=0x7f030219;
    /**
     * Style for the search query widget.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int searchViewStyle=0x7f03021a;
    /**
     * Default SeekBar style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int seekBarStyle=0x7f03021b;
    /**
     * A style that may be applied to buttons or other selectable items
     * that should react to pressed and focus states, but that do not
     * have a clear visual border along the edges.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int selectableItemBackground=0x7f03021c;
    /**
     * Background drawable for borderless standalone items that need focus/pressed states.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int selectableItemBackgroundBorderless=0x7f03021d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int shapeAppearance=0x7f03021e;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int shapeAppearanceLargeComponent=0x7f03021f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int shapeAppearanceMediumComponent=0x7f030220;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int shapeAppearanceOverlay=0x7f030221;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int shapeAppearanceSmallComponent=0x7f030222;
    /**
     * How this item should display in the Action Bar, if present.
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>always</td><td>2</td><td>Always show this item in an actionbar, even if it would override
     * the system's limits of how much stuff to put there. This may make
     * your action bar look bad on some screens. In most cases you should
     * use "ifRoom" instead. Mutually exclusive with "ifRoom" and "never".</td></tr>
     * <tr><td>collapseActionView</td><td>8</td><td>This item's action view collapses to a normal menu
     * item. When expanded, the action view takes over a
     * larger segment of its container.</td></tr>
     * <tr><td>ifRoom</td><td>1</td><td>Show this item in an action bar if there is room for it as determined
     * by the system. Favor this option over "always" where possible.
     * Mutually exclusive with "never" and "always".</td></tr>
     * <tr><td>never</td><td>0</td><td>Never show this item in an action bar, show it in the overflow menu instead.
     * Mutually exclusive with "ifRoom" and "always".</td></tr>
     * <tr><td>withText</td><td>4</td><td>When this item is shown as an action in the action bar, show a text
     * label with it even if it has an icon representation.</td></tr>
     * </table>
     */
    public static final int showAsAction=0x7f030223;
    /**
     * Setting for which dividers to show.
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>beginning</td><td>1</td><td></td></tr>
     * <tr><td>end</td><td>4</td><td></td></tr>
     * <tr><td>middle</td><td>2</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int showDividers=0x7f030224;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int showMotionSpec=0x7f030225;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int showPaths=0x7f030226;
    /**
     * Whether to draw on/off text.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int showText=0x7f030227;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int showTitle=0x7f030228;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int singleChoiceItemLayout=0x7f030229;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int singleLine=0x7f03022a;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int singleSelection=0x7f03022b;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int sizePercent=0x7f03022c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int snackbarButtonStyle=0x7f03022d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int snackbarStyle=0x7f03022e;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int spanCount=0x7f03022f;
    /**
     * Whether bars should rotate or not during transition
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int spinBars=0x7f030230;
    /**
     * Default Spinner style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int spinnerDropDownItemStyle=0x7f030231;
    /**
     * Default Spinner style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int spinnerStyle=0x7f030232;
    /**
     * Whether to split the track and leave a gap for the thumb drawable.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int splitTrack=0x7f030233;
    /**
     * Sets a drawable as the content of this ImageView. Allows the use of vector drawable
     * when running on older versions of the platform.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int srcCompat=0x7f030234;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int stackFromEnd=0x7f030235;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int staggered=0x7f030236;
    /**
     * State identifier indicating the popup will be above the anchor.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int state_above_anchor=0x7f030237;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int state_collapsed=0x7f030238;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int state_collapsible=0x7f030239;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int state_liftable=0x7f03023a;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int state_lifted=0x7f03023b;
    /**
     * Drawable to display behind the status bar when the view is set to draw behind it.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int statusBarBackground=0x7f03023c;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int statusBarScrim=0x7f03023d;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int strokeColor=0x7f03023e;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int strokeWidth=0x7f03023f;
    /**
     * Drawable for the arrow icon indicating a particular item is a submenu.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int subMenuArrow=0x7f030240;
    /**
     * Background for the section containing the action (e.g. voice search)
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int submitBackground=0x7f030241;
    /**
     * Specifies subtitle text used for navigationMode="normal"
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int subtitle=0x7f030242;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int subtitleTextAppearance=0x7f030243;
    /**
     * A color to apply to the subtitle string.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int subtitleTextColor=0x7f030244;
    /**
     * Specifies a style to use for subtitle text.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int subtitleTextStyle=0x7f030245;
    /**
     * Layout for query suggestion rows
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int suggestionRowLayout=0x7f030246;
    /**
     * Minimum width for the switch component
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int switchMinWidth=0x7f030247;
    /**
     * Minimum space between the switch and caption text
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int switchPadding=0x7f030248;
    /**
     * Default style for the Switch widget.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int switchStyle=0x7f030249;
    /**
     * TextAppearance style for text displayed on the switch thumb.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int switchTextAppearance=0x7f03024a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tabBackground=0x7f03024b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabContentStart=0x7f03024c;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>center</td><td>1</td><td></td></tr>
     * <tr><td>fill</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int tabGravity=0x7f03024d;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tabIconTint=0x7f03024e;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td></td></tr>
     * <tr><td>multiply</td><td>e</td><td></td></tr>
     * <tr><td>screen</td><td>f</td><td></td></tr>
     * <tr><td>src_atop</td><td>9</td><td></td></tr>
     * <tr><td>src_in</td><td>5</td><td></td></tr>
     * <tr><td>src_over</td><td>3</td><td></td></tr>
     * </table>
     */
    public static final int tabIconTintMode=0x7f03024f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tabIndicator=0x7f030250;
    /**
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int tabIndicatorAnimationDuration=0x7f030251;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tabIndicatorColor=0x7f030252;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int tabIndicatorFullWidth=0x7f030253;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>0</td><td></td></tr>
     * <tr><td>center</td><td>1</td><td></td></tr>
     * <tr><td>stretch</td><td>3</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int tabIndicatorGravity=0x7f030254;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabIndicatorHeight=0x7f030255;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int tabInlineLabel=0x7f030256;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabMaxWidth=0x7f030257;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabMinWidth=0x7f030258;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fixed</td><td>1</td><td></td></tr>
     * <tr><td>scrollable</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int tabMode=0x7f030259;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabPadding=0x7f03025a;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabPaddingBottom=0x7f03025b;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabPaddingEnd=0x7f03025c;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabPaddingStart=0x7f03025d;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int tabPaddingTop=0x7f03025e;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tabRippleColor=0x7f03025f;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tabSelectedTextColor=0x7f030260;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tabStyle=0x7f030261;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tabTextAppearance=0x7f030262;
    /**
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tabTextColor=0x7f030263;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int tabUnboundedRipple=0x7f030264;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int target=0x7f030265;
    /**
     * Present the text in ALL CAPS. This may use a small-caps form when available.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int textAllCaps=0x7f030266;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceBody1=0x7f030267;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceBody2=0x7f030268;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceButton=0x7f030269;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceCaption=0x7f03026a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline1=0x7f03026b;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline2=0x7f03026c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline3=0x7f03026d;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline4=0x7f03026e;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline5=0x7f03026f;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceHeadline6=0x7f030270;
    /**
     * Text color, typeface, size, and style for the text inside of a popup menu.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceLargePopupMenu=0x7f030271;
    /**
     * The preferred TextAppearance for the primary text of list items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceListItem=0x7f030272;
    /**
     * The preferred TextAppearance for the secondary text of list items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceListItemSecondary=0x7f030273;
    /**
     * The preferred TextAppearance for the primary text of small list items.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceListItemSmall=0x7f030274;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceOverline=0x7f030275;
    /**
     * Text color, typeface, size, and style for header text inside of a popup menu.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearancePopupMenuHeader=0x7f030276;
    /**
     * Text color, typeface, size, and style for system search result subtitle. Defaults to primary inverse text color.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceSearchResultSubtitle=0x7f030277;
    /**
     * Text color, typeface, size, and style for system search result title. Defaults to primary inverse text color.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceSearchResultTitle=0x7f030278;
    /**
     * Text color, typeface, size, and style for small text inside of a popup menu.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceSmallPopupMenu=0x7f030279;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceSubtitle1=0x7f03027a;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textAppearanceSubtitle2=0x7f03027b;
    /**
     * Color of list item text in alert dialogs.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int textColorAlertDialogListItem=0x7f03027c;
    /**
     * Text color for urls in search suggestions, used by things like global search
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int textColorSearchUrl=0x7f03027d;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int textEndPadding=0x7f03027e;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int textInputStyle=0x7f03027f;
    /**
     * Set the textLocale by a comma-separated language tag string,
     * for example "ja-JP,zh-CN". This attribute only takes effect on API 21 and above.
     * Before API 24, only the first language tag is used. Starting from API 24,
     * the string will be converted into a {@link android.os.LocaleList} and then used by
     * {@link android.widget.TextView}
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int textLocale=0x7f030280;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int textStartPadding=0x7f030281;
    /**
     * Deprecated.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int theme=0x7f030282;
    /**
     * The thickness (stroke size) for the bar paint
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int thickness=0x7f030283;
    /**
     * Amount of padding on either side of text within the switch thumb.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int thumbTextPadding=0x7f030284;
    /**
     * Tint to apply to the thumb drawable.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int thumbTint=0x7f030285;
    /**
     * Blending mode used to apply the thumb tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int thumbTintMode=0x7f030286;
    /**
     * Drawable displayed at each progress position on a seekbar.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tickMark=0x7f030287;
    /**
     * Tint to apply to the tick mark drawable.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tickMarkTint=0x7f030288;
    /**
     * Blending mode used to apply the tick mark tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int tickMarkTintMode=0x7f030289;
    /**
     * Tint to apply to the image source.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tint=0x7f03028a;
    /**
     * Blending mode used to apply the image source tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int tintMode=0x7f03028b;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int title=0x7f03028c;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int titleEnabled=0x7f03028d;
    /**
     * Specifies extra space on the left, start, right and end sides
     * of the toolbar's title. Margin values should be positive.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int titleMargin=0x7f03028e;
    /**
     * Specifies extra space on the bottom side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int titleMarginBottom=0x7f03028f;
    /**
     * Specifies extra space on the end side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int titleMarginEnd=0x7f030290;
    /**
     * Specifies extra space on the start side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int titleMarginStart=0x7f030291;
    /**
     * Specifies extra space on the top side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int titleMarginTop=0x7f030292;
    /**
     * {@deprecated Use titleMargin}
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    @Deprecated
    public static final int titleMargins=0x7f030293;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int titleTextAppearance=0x7f030294;
    /**
     * A color to apply to the title string.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int titleTextColor=0x7f030295;
    /**
     * Specifies a style to use for title text.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int titleTextStyle=0x7f030296;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int toolbarId=0x7f030297;
    /**
     * Default Toolar NavigationButtonStyle
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int toolbarNavigationButtonStyle=0x7f030298;
    /**
     * Default Toolbar style.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int toolbarStyle=0x7f030299;
    /**
     * Foreground color to use for tooltips
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int tooltipForegroundColor=0x7f03029a;
    /**
     * Background to use for tooltips
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int tooltipFrameBackground=0x7f03029b;
    /**
     * The tooltip text associated with the item.
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int tooltipText=0x7f03029c;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int touchAnchorId=0x7f03029d;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>left</td><td>1</td><td></td></tr>
     * <tr><td>right</td><td>2</td><td></td></tr>
     * <tr><td>top</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int touchAnchorSide=0x7f03029e;
    /**
     * Drawable to use as the "track" that the switch thumb slides within.
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int track=0x7f03029f;
    /**
     * Tint to apply to the track.
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     */
    public static final int trackTint=0x7f0302a0;
    /**
     * Blending mode used to apply the track tint.
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     */
    public static final int trackTintMode=0x7f0302a1;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int transformPivotX=0x7f0302a2;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int transformPivotY=0x7f0302a3;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int transitionEasing=0x7f0302a4;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int transitionPathRotate=0x7f0302a5;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int translationX=0x7f0302a6;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int translationY=0x7f0302a7;
    /**
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int translationZ=0x7f0302a8;
    /**
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int triggerId=0x7f0302a9;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int triggerSlack=0x7f0302aa;
    /**
     * The index of the font in the tcc font file. If the font file referenced is not in the
     * tcc format, this attribute needs not be specified.
     * <p>May be an integer value, such as "<code>100</code>".
     */
    public static final int ttcIndex=0x7f0302ab;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int useCompatPadding=0x7f0302ac;
    /**
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int useMaterialThemeColors=0x7f0302ad;
    /**
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     */
    public static final int viewInflaterClass=0x7f0302ae;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>2</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * <tr><td>visible</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int visibility=0x7f0302af;
    /**
     * Voice button icon
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     */
    public static final int voiceIcon=0x7f0302b0;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int warmth=0x7f0302b1;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     */
    public static final int waveOffset=0x7f0302b2;
    /**
     * <p>May be a floating point value, such as "<code>1.2</code>".
     */
    public static final int wavePeriod=0x7f0302b3;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bounce</td><td>6</td><td></td></tr>
     * <tr><td>cos</td><td>5</td><td></td></tr>
     * <tr><td>reverseSawtooth</td><td>4</td><td></td></tr>
     * <tr><td>sawtooth</td><td>3</td><td></td></tr>
     * <tr><td>sin</td><td>0</td><td></td></tr>
     * <tr><td>square</td><td>1</td><td></td></tr>
     * <tr><td>triangle</td><td>2</td><td></td></tr>
     * </table>
     */
    public static final int waveShape=0x7f0302b4;
    /**
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>position</td><td>0</td><td></td></tr>
     * </table>
     */
    public static final int waveVariesBy=0x7f0302b5;
    /**
     * Flag indicating whether this window should have an Action Bar
     * in place of the usual title bar.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int windowActionBar=0x7f0302b6;
    /**
     * Flag indicating whether this window's Action Bar should overlay
     * application content. Does nothing if the window would not
     * have an Action Bar.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int windowActionBarOverlay=0x7f0302b7;
    /**
     * Flag indicating whether action modes should overlay window content
     * when there is not reserved space for their UI (such as an Action Bar).
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int windowActionModeOverlay=0x7f0302b8;
    /**
     * A fixed height for the window along the major axis of the screen,
     * that is, when in portrait. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowFixedHeightMajor=0x7f0302b9;
    /**
     * A fixed height for the window along the minor axis of the screen,
     * that is, when in landscape. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowFixedHeightMinor=0x7f0302ba;
    /**
     * A fixed width for the window along the major axis of the screen,
     * that is, when in landscape. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowFixedWidthMajor=0x7f0302bb;
    /**
     * A fixed width for the window along the minor axis of the screen,
     * that is, when in portrait. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowFixedWidthMinor=0x7f0302bc;
    /**
     * The minimum width the window is allowed to be, along the major
     * axis of the screen.  That is, when in landscape.  Can be either
     * an absolute dimension or a fraction of the screen size in that
     * dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowMinWidthMajor=0x7f0302bd;
    /**
     * The minimum width the window is allowed to be, along the minor
     * axis of the screen.  That is, when in portrait.  Can be either
     * an absolute dimension or a fraction of the screen size in that
     * dimension.
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     */
    public static final int windowMinWidthMinor=0x7f0302be;
    /**
     * Flag indicating whether there should be no title on this window.
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     */
    public static final int windowNoTitle=0x7f0302bf;
  }
  public static final class bool {
    public static final int abc_action_bar_embed_tabs=0x7f040000;
    public static final int abc_allow_stacked_button_bar=0x7f040001;
    public static final int abc_config_actionMenuItemAllCaps=0x7f040002;
    public static final int mtrl_btn_textappearance_all_caps=0x7f040003;
  }
  public static final class color {
    public static final int abc_background_cache_hint_selector_material_dark=0x7f050000;
    public static final int abc_background_cache_hint_selector_material_light=0x7f050001;
    public static final int abc_btn_colored_borderless_text_material=0x7f050002;
    public static final int abc_btn_colored_text_material=0x7f050003;
    public static final int abc_color_highlight_material=0x7f050004;
    public static final int abc_hint_foreground_material_dark=0x7f050005;
    public static final int abc_hint_foreground_material_light=0x7f050006;
    public static final int abc_input_method_navigation_guard=0x7f050007;
    public static final int abc_primary_text_disable_only_material_dark=0x7f050008;
    public static final int abc_primary_text_disable_only_material_light=0x7f050009;
    public static final int abc_primary_text_material_dark=0x7f05000a;
    public static final int abc_primary_text_material_light=0x7f05000b;
    public static final int abc_search_url_text=0x7f05000c;
    public static final int abc_search_url_text_normal=0x7f05000d;
    public static final int abc_search_url_text_pressed=0x7f05000e;
    public static final int abc_search_url_text_selected=0x7f05000f;
    public static final int abc_secondary_text_material_dark=0x7f050010;
    public static final int abc_secondary_text_material_light=0x7f050011;
    public static final int abc_tint_btn_checkable=0x7f050012;
    public static final int abc_tint_default=0x7f050013;
    public static final int abc_tint_edittext=0x7f050014;
    public static final int abc_tint_seek_thumb=0x7f050015;
    public static final int abc_tint_spinner=0x7f050016;
    public static final int abc_tint_switch_track=0x7f050017;
    public static final int accent_material_dark=0x7f050018;
    public static final int accent_material_light=0x7f050019;
    public static final int background_floating_material_dark=0x7f05001a;
    public static final int background_floating_material_light=0x7f05001b;
    public static final int background_material_dark=0x7f05001c;
    public static final int background_material_light=0x7f05001d;
    public static final int biometric_error_color=0x7f05001e;
    public static final int bright_foreground_disabled_material_dark=0x7f05001f;
    public static final int bright_foreground_disabled_material_light=0x7f050020;
    public static final int bright_foreground_inverse_material_dark=0x7f050021;
    public static final int bright_foreground_inverse_material_light=0x7f050022;
    public static final int bright_foreground_material_dark=0x7f050023;
    public static final int bright_foreground_material_light=0x7f050024;
    public static final int button_material_dark=0x7f050025;
    public static final int button_material_light=0x7f050026;
    public static final int cardview_dark_background=0x7f050027;
    public static final int cardview_light_background=0x7f050028;
    public static final int cardview_shadow_end_color=0x7f050029;
    public static final int cardview_shadow_start_color=0x7f05002a;
    public static final int colorAccent=0x7f05002b;
    public static final int colorPrimary=0x7f05002c;
    public static final int colorPrimaryDark=0x7f05002d;
    public static final int design_bottom_navigation_shadow_color=0x7f05002e;
    public static final int design_box_stroke_color=0x7f05002f;
    public static final int design_dark_default_color_background=0x7f050030;
    public static final int design_dark_default_color_error=0x7f050031;
    public static final int design_dark_default_color_on_background=0x7f050032;
    public static final int design_dark_default_color_on_error=0x7f050033;
    public static final int design_dark_default_color_on_primary=0x7f050034;
    public static final int design_dark_default_color_on_secondary=0x7f050035;
    public static final int design_dark_default_color_on_surface=0x7f050036;
    public static final int design_dark_default_color_primary=0x7f050037;
    public static final int design_dark_default_color_primary_dark=0x7f050038;
    public static final int design_dark_default_color_primary_variant=0x7f050039;
    public static final int design_dark_default_color_secondary=0x7f05003a;
    public static final int design_dark_default_color_secondary_variant=0x7f05003b;
    public static final int design_dark_default_color_surface=0x7f05003c;
    public static final int design_default_color_background=0x7f05003d;
    public static final int design_default_color_error=0x7f05003e;
    public static final int design_default_color_on_background=0x7f05003f;
    public static final int design_default_color_on_error=0x7f050040;
    public static final int design_default_color_on_primary=0x7f050041;
    public static final int design_default_color_on_secondary=0x7f050042;
    public static final int design_default_color_on_surface=0x7f050043;
    public static final int design_default_color_primary=0x7f050044;
    public static final int design_default_color_primary_dark=0x7f050045;
    public static final int design_default_color_primary_variant=0x7f050046;
    public static final int design_default_color_secondary=0x7f050047;
    public static final int design_default_color_secondary_variant=0x7f050048;
    public static final int design_default_color_surface=0x7f050049;
    public static final int design_error=0x7f05004a;
    public static final int design_fab_shadow_end_color=0x7f05004b;
    public static final int design_fab_shadow_mid_color=0x7f05004c;
    public static final int design_fab_shadow_start_color=0x7f05004d;
    public static final int design_fab_stroke_end_inner_color=0x7f05004e;
    public static final int design_fab_stroke_end_outer_color=0x7f05004f;
    public static final int design_fab_stroke_top_inner_color=0x7f050050;
    public static final int design_fab_stroke_top_outer_color=0x7f050051;
    public static final int design_snackbar_background_color=0x7f050052;
    public static final int design_tint_password_toggle=0x7f050053;
    public static final int dim_foreground_disabled_material_dark=0x7f050054;
    public static final int dim_foreground_disabled_material_light=0x7f050055;
    public static final int dim_foreground_material_dark=0x7f050056;
    public static final int dim_foreground_material_light=0x7f050057;
    public static final int error_color_material_dark=0x7f050058;
    public static final int error_color_material_light=0x7f050059;
    public static final int foreground_material_dark=0x7f05005a;
    public static final int foreground_material_light=0x7f05005b;
    public static final int highlighted_text_material_dark=0x7f05005c;
    public static final int highlighted_text_material_light=0x7f05005d;
    public static final int material_blue_grey_800=0x7f05005e;
    public static final int material_blue_grey_900=0x7f05005f;
    public static final int material_blue_grey_950=0x7f050060;
    public static final int material_deep_teal_200=0x7f050061;
    public static final int material_deep_teal_500=0x7f050062;
    public static final int material_grey_100=0x7f050063;
    public static final int material_grey_300=0x7f050064;
    public static final int material_grey_50=0x7f050065;
    public static final int material_grey_600=0x7f050066;
    public static final int material_grey_800=0x7f050067;
    public static final int material_grey_850=0x7f050068;
    public static final int material_grey_900=0x7f050069;
    public static final int mtrl_bottom_nav_colored_item_tint=0x7f05006a;
    public static final int mtrl_bottom_nav_item_tint=0x7f05006b;
    public static final int mtrl_box_stroke_color=0x7f05006c;
    public static final int mtrl_btn_bg_color_selector=0x7f05006d;
    public static final int mtrl_btn_ripple_color=0x7f05006e;
    public static final int mtrl_btn_stroke_color_selector=0x7f05006f;
    public static final int mtrl_btn_text_btn_ripple_color=0x7f050070;
    public static final int mtrl_btn_text_color_disabled=0x7f050071;
    public static final int mtrl_btn_text_color_selector=0x7f050072;
    public static final int mtrl_btn_transparent_bg_color=0x7f050073;
    public static final int mtrl_chip_background_color=0x7f050074;
    public static final int mtrl_chip_close_icon_tint=0x7f050075;
    public static final int mtrl_chip_ripple_color=0x7f050076;
    public static final int mtrl_chip_surface_color=0x7f050077;
    public static final int mtrl_chip_text_color=0x7f050078;
    public static final int mtrl_dark_on_primary_disabled=0x7f050079;
    public static final int mtrl_dark_on_primary_emphasis_high_type=0x7f05007a;
    public static final int mtrl_dark_on_primary_emphasis_medium=0x7f05007b;
    public static final int mtrl_dark_on_surface_disabled=0x7f05007c;
    public static final int mtrl_dark_on_surface_emphasis_high_type=0x7f05007d;
    public static final int mtrl_dark_on_surface_emphasis_medium=0x7f05007e;
    public static final int mtrl_error=0x7f05007f;
    public static final int mtrl_fab_ripple_color=0x7f050080;
    public static final int mtrl_filled_background_color=0x7f050081;
    public static final int mtrl_indicator_text_color=0x7f050082;
    public static final int mtrl_on_primary_disabled=0x7f050083;
    public static final int mtrl_on_primary_emphasis_high_type=0x7f050084;
    public static final int mtrl_on_primary_emphasis_medium=0x7f050085;
    public static final int mtrl_on_surface_disabled=0x7f050086;
    public static final int mtrl_on_surface_emphasis_high_type=0x7f050087;
    public static final int mtrl_on_surface_emphasis_medium=0x7f050088;
    public static final int mtrl_scrim_color=0x7f050089;
    public static final int mtrl_tabs_colored_ripple_color=0x7f05008a;
    public static final int mtrl_tabs_icon_color_selector=0x7f05008b;
    public static final int mtrl_tabs_icon_color_selector_colored=0x7f05008c;
    public static final int mtrl_tabs_legacy_text_color_selector=0x7f05008d;
    public static final int mtrl_tabs_ripple_color=0x7f05008e;
    public static final int mtrl_text_btn_text_color_selector=0x7f05008f;
    public static final int mtrl_textinput_default_box_stroke_color=0x7f050090;
    public static final int mtrl_textinput_disabled_color=0x7f050091;
    public static final int mtrl_textinput_filled_box_default_background_color=0x7f050092;
    public static final int mtrl_textinput_focused_box_stroke_color=0x7f050093;
    public static final int mtrl_textinput_hovered_box_stroke_color=0x7f050094;
    public static final int notification_action_color_filter=0x7f050095;
    public static final int notification_icon_bg_color=0x7f050096;
    public static final int notification_material_background_media_default_color=0x7f050097;
    public static final int primary_dark_material_dark=0x7f050098;
    public static final int primary_dark_material_light=0x7f050099;
    public static final int primary_material_dark=0x7f05009a;
    public static final int primary_material_light=0x7f05009b;
    public static final int primary_text_default_material_dark=0x7f05009c;
    public static final int primary_text_default_material_light=0x7f05009d;
    public static final int primary_text_disabled_material_dark=0x7f05009e;
    public static final int primary_text_disabled_material_light=0x7f05009f;
    public static final int ripple_material_dark=0x7f0500a0;
    public static final int ripple_material_light=0x7f0500a1;
    public static final int secondary_text_default_material_dark=0x7f0500a2;
    public static final int secondary_text_default_material_light=0x7f0500a3;
    public static final int secondary_text_disabled_material_dark=0x7f0500a4;
    public static final int secondary_text_disabled_material_light=0x7f0500a5;
    public static final int switch_thumb_disabled_material_dark=0x7f0500a6;
    public static final int switch_thumb_disabled_material_light=0x7f0500a7;
    public static final int switch_thumb_material_dark=0x7f0500a8;
    public static final int switch_thumb_material_light=0x7f0500a9;
    public static final int switch_thumb_normal_material_dark=0x7f0500aa;
    public static final int switch_thumb_normal_material_light=0x7f0500ab;
    public static final int tooltip_background_dark=0x7f0500ac;
    public static final int tooltip_background_light=0x7f0500ad;
  }
  public static final class dimen {
    public static final int abc_action_bar_content_inset_material=0x7f060000;
    public static final int abc_action_bar_content_inset_with_nav=0x7f060001;
    public static final int abc_action_bar_default_height_material=0x7f060002;
    public static final int abc_action_bar_default_padding_end_material=0x7f060003;
    public static final int abc_action_bar_default_padding_start_material=0x7f060004;
    public static final int abc_action_bar_elevation_material=0x7f060005;
    public static final int abc_action_bar_icon_vertical_padding_material=0x7f060006;
    public static final int abc_action_bar_overflow_padding_end_material=0x7f060007;
    public static final int abc_action_bar_overflow_padding_start_material=0x7f060008;
    public static final int abc_action_bar_stacked_max_height=0x7f060009;
    public static final int abc_action_bar_stacked_tab_max_width=0x7f06000a;
    public static final int abc_action_bar_subtitle_bottom_margin_material=0x7f06000b;
    public static final int abc_action_bar_subtitle_top_margin_material=0x7f06000c;
    public static final int abc_action_button_min_height_material=0x7f06000d;
    public static final int abc_action_button_min_width_material=0x7f06000e;
    public static final int abc_action_button_min_width_overflow_material=0x7f06000f;
    public static final int abc_alert_dialog_button_bar_height=0x7f060010;
    public static final int abc_alert_dialog_button_dimen=0x7f060011;
    public static final int abc_button_inset_horizontal_material=0x7f060012;
    public static final int abc_button_inset_vertical_material=0x7f060013;
    public static final int abc_button_padding_horizontal_material=0x7f060014;
    public static final int abc_button_padding_vertical_material=0x7f060015;
    public static final int abc_cascading_menus_min_smallest_width=0x7f060016;
    public static final int abc_config_prefDialogWidth=0x7f060017;
    public static final int abc_control_corner_material=0x7f060018;
    public static final int abc_control_inset_material=0x7f060019;
    public static final int abc_control_padding_material=0x7f06001a;
    public static final int abc_dialog_corner_radius_material=0x7f06001b;
    public static final int abc_dialog_fixed_height_major=0x7f06001c;
    public static final int abc_dialog_fixed_height_minor=0x7f06001d;
    public static final int abc_dialog_fixed_width_major=0x7f06001e;
    public static final int abc_dialog_fixed_width_minor=0x7f06001f;
    public static final int abc_dialog_list_padding_bottom_no_buttons=0x7f060020;
    public static final int abc_dialog_list_padding_top_no_title=0x7f060021;
    public static final int abc_dialog_min_width_major=0x7f060022;
    public static final int abc_dialog_min_width_minor=0x7f060023;
    public static final int abc_dialog_padding_material=0x7f060024;
    public static final int abc_dialog_padding_top_material=0x7f060025;
    public static final int abc_dialog_title_divider_material=0x7f060026;
    public static final int abc_disabled_alpha_material_dark=0x7f060027;
    public static final int abc_disabled_alpha_material_light=0x7f060028;
    public static final int abc_dropdownitem_icon_width=0x7f060029;
    public static final int abc_dropdownitem_text_padding_left=0x7f06002a;
    public static final int abc_dropdownitem_text_padding_right=0x7f06002b;
    public static final int abc_edit_text_inset_bottom_material=0x7f06002c;
    public static final int abc_edit_text_inset_horizontal_material=0x7f06002d;
    public static final int abc_edit_text_inset_top_material=0x7f06002e;
    public static final int abc_floating_window_z=0x7f06002f;
    public static final int abc_list_item_padding_horizontal_material=0x7f060030;
    public static final int abc_panel_menu_list_width=0x7f060031;
    public static final int abc_progress_bar_height_material=0x7f060032;
    public static final int abc_search_view_preferred_height=0x7f060033;
    public static final int abc_search_view_preferred_width=0x7f060034;
    public static final int abc_seekbar_track_background_height_material=0x7f060035;
    public static final int abc_seekbar_track_progress_height_material=0x7f060036;
    public static final int abc_select_dialog_padding_start_material=0x7f060037;
    public static final int abc_switch_padding=0x7f060038;
    public static final int abc_text_size_body_1_material=0x7f060039;
    public static final int abc_text_size_body_2_material=0x7f06003a;
    public static final int abc_text_size_button_material=0x7f06003b;
    public static final int abc_text_size_caption_material=0x7f06003c;
    public static final int abc_text_size_display_1_material=0x7f06003d;
    public static final int abc_text_size_display_2_material=0x7f06003e;
    public static final int abc_text_size_display_3_material=0x7f06003f;
    public static final int abc_text_size_display_4_material=0x7f060040;
    public static final int abc_text_size_headline_material=0x7f060041;
    public static final int abc_text_size_large_material=0x7f060042;
    public static final int abc_text_size_medium_material=0x7f060043;
    public static final int abc_text_size_menu_header_material=0x7f060044;
    public static final int abc_text_size_menu_material=0x7f060045;
    public static final int abc_text_size_small_material=0x7f060046;
    public static final int abc_text_size_subhead_material=0x7f060047;
    public static final int abc_text_size_subtitle_material_toolbar=0x7f060048;
    public static final int abc_text_size_title_material=0x7f060049;
    public static final int abc_text_size_title_material_toolbar=0x7f06004a;
    public static final int cardview_compat_inset_shadow=0x7f06004b;
    public static final int cardview_default_elevation=0x7f06004c;
    public static final int cardview_default_radius=0x7f06004d;
    public static final int compat_button_inset_horizontal_material=0x7f06004e;
    public static final int compat_button_inset_vertical_material=0x7f06004f;
    public static final int compat_button_padding_horizontal_material=0x7f060050;
    public static final int compat_button_padding_vertical_material=0x7f060051;
    public static final int compat_control_corner_material=0x7f060052;
    public static final int compat_notification_large_icon_max_height=0x7f060053;
    public static final int compat_notification_large_icon_max_width=0x7f060054;
    public static final int design_appbar_elevation=0x7f060055;
    public static final int design_bottom_navigation_active_item_max_width=0x7f060056;
    public static final int design_bottom_navigation_active_item_min_width=0x7f060057;
    public static final int design_bottom_navigation_active_text_size=0x7f060058;
    public static final int design_bottom_navigation_elevation=0x7f060059;
    public static final int design_bottom_navigation_height=0x7f06005a;
    public static final int design_bottom_navigation_icon_size=0x7f06005b;
    public static final int design_bottom_navigation_item_max_width=0x7f06005c;
    public static final int design_bottom_navigation_item_min_width=0x7f06005d;
    public static final int design_bottom_navigation_margin=0x7f06005e;
    public static final int design_bottom_navigation_shadow_height=0x7f06005f;
    public static final int design_bottom_navigation_text_size=0x7f060060;
    public static final int design_bottom_sheet_modal_elevation=0x7f060061;
    public static final int design_bottom_sheet_peek_height_min=0x7f060062;
    public static final int design_fab_border_width=0x7f060063;
    public static final int design_fab_elevation=0x7f060064;
    public static final int design_fab_image_size=0x7f060065;
    public static final int design_fab_size_mini=0x7f060066;
    public static final int design_fab_size_normal=0x7f060067;
    public static final int design_fab_translation_z_hovered_focused=0x7f060068;
    public static final int design_fab_translation_z_pressed=0x7f060069;
    public static final int design_navigation_elevation=0x7f06006a;
    public static final int design_navigation_icon_padding=0x7f06006b;
    public static final int design_navigation_icon_size=0x7f06006c;
    public static final int design_navigation_item_horizontal_padding=0x7f06006d;
    public static final int design_navigation_item_icon_padding=0x7f06006e;
    public static final int design_navigation_max_width=0x7f06006f;
    public static final int design_navigation_padding_bottom=0x7f060070;
    public static final int design_navigation_separator_vertical_padding=0x7f060071;
    public static final int design_snackbar_action_inline_max_width=0x7f060072;
    public static final int design_snackbar_action_text_color_alpha=0x7f060073;
    public static final int design_snackbar_background_corner_radius=0x7f060074;
    public static final int design_snackbar_elevation=0x7f060075;
    public static final int design_snackbar_extra_spacing_horizontal=0x7f060076;
    public static final int design_snackbar_max_width=0x7f060077;
    public static final int design_snackbar_min_width=0x7f060078;
    public static final int design_snackbar_padding_horizontal=0x7f060079;
    public static final int design_snackbar_padding_vertical=0x7f06007a;
    public static final int design_snackbar_padding_vertical_2lines=0x7f06007b;
    public static final int design_snackbar_text_size=0x7f06007c;
    public static final int design_tab_max_width=0x7f06007d;
    public static final int design_tab_scrollable_min_width=0x7f06007e;
    public static final int design_tab_text_size=0x7f06007f;
    public static final int design_tab_text_size_2line=0x7f060080;
    public static final int design_textinput_caption_translate_y=0x7f060081;
    public static final int disabled_alpha_material_dark=0x7f060082;
    public static final int disabled_alpha_material_light=0x7f060083;
    public static final int fab_margin=0x7f060084;
    public static final int fastscroll_default_thickness=0x7f060085;
    public static final int fastscroll_margin=0x7f060086;
    public static final int fastscroll_minimum_range=0x7f060087;
    public static final int fingerprint_icon_size=0x7f060088;
    public static final int highlight_alpha_material_colored=0x7f060089;
    public static final int highlight_alpha_material_dark=0x7f06008a;
    public static final int highlight_alpha_material_light=0x7f06008b;
    public static final int hint_alpha_material_dark=0x7f06008c;
    public static final int hint_alpha_material_light=0x7f06008d;
    public static final int hint_pressed_alpha_material_dark=0x7f06008e;
    public static final int hint_pressed_alpha_material_light=0x7f06008f;
    public static final int item_touch_helper_max_drag_scroll_per_frame=0x7f060090;
    public static final int item_touch_helper_swipe_escape_max_velocity=0x7f060091;
    public static final int item_touch_helper_swipe_escape_velocity=0x7f060092;
    public static final int mtrl_alert_dialog_background_inset_bottom=0x7f060093;
    public static final int mtrl_alert_dialog_background_inset_end=0x7f060094;
    public static final int mtrl_alert_dialog_background_inset_start=0x7f060095;
    public static final int mtrl_alert_dialog_background_inset_top=0x7f060096;
    public static final int mtrl_bottomappbar_fabOffsetEndMode=0x7f060097;
    public static final int mtrl_bottomappbar_fab_cradle_margin=0x7f060098;
    public static final int mtrl_bottomappbar_fab_cradle_rounded_corner_radius=0x7f060099;
    public static final int mtrl_bottomappbar_fab_cradle_vertical_offset=0x7f06009a;
    public static final int mtrl_bottomappbar_height=0x7f06009b;
    public static final int mtrl_btn_corner_radius=0x7f06009c;
    public static final int mtrl_btn_dialog_btn_min_width=0x7f06009d;
    public static final int mtrl_btn_disabled_elevation=0x7f06009e;
    public static final int mtrl_btn_disabled_z=0x7f06009f;
    public static final int mtrl_btn_elevation=0x7f0600a0;
    public static final int mtrl_btn_focused_z=0x7f0600a1;
    public static final int mtrl_btn_hovered_z=0x7f0600a2;
    public static final int mtrl_btn_icon_btn_padding_left=0x7f0600a3;
    public static final int mtrl_btn_icon_padding=0x7f0600a4;
    public static final int mtrl_btn_inset=0x7f0600a5;
    public static final int mtrl_btn_letter_spacing=0x7f0600a6;
    public static final int mtrl_btn_padding_bottom=0x7f0600a7;
    public static final int mtrl_btn_padding_left=0x7f0600a8;
    public static final int mtrl_btn_padding_right=0x7f0600a9;
    public static final int mtrl_btn_padding_top=0x7f0600aa;
    public static final int mtrl_btn_pressed_z=0x7f0600ab;
    public static final int mtrl_btn_stroke_size=0x7f0600ac;
    public static final int mtrl_btn_text_btn_icon_padding=0x7f0600ad;
    public static final int mtrl_btn_text_btn_padding_left=0x7f0600ae;
    public static final int mtrl_btn_text_btn_padding_right=0x7f0600af;
    public static final int mtrl_btn_text_size=0x7f0600b0;
    public static final int mtrl_btn_z=0x7f0600b1;
    public static final int mtrl_card_corner_radius=0x7f0600b2;
    public static final int mtrl_card_elevation=0x7f0600b3;
    public static final int mtrl_card_spacing=0x7f0600b4;
    public static final int mtrl_chip_pressed_translation_z=0x7f0600b5;
    public static final int mtrl_chip_text_size=0x7f0600b6;
    public static final int mtrl_emphasis_disabled=0x7f0600b7;
    public static final int mtrl_emphasis_high_type=0x7f0600b8;
    public static final int mtrl_emphasis_medium=0x7f0600b9;
    public static final int mtrl_fab_elevation=0x7f0600ba;
    public static final int mtrl_fab_min_touch_target=0x7f0600bb;
    public static final int mtrl_fab_translation_z_hovered_focused=0x7f0600bc;
    public static final int mtrl_fab_translation_z_pressed=0x7f0600bd;
    public static final int mtrl_min_touch_target_size=0x7f0600be;
    public static final int mtrl_navigation_elevation=0x7f0600bf;
    public static final int mtrl_navigation_item_horizontal_padding=0x7f0600c0;
    public static final int mtrl_navigation_item_icon_padding=0x7f0600c1;
    public static final int mtrl_shape_corner_size_large_component=0x7f0600c2;
    public static final int mtrl_shape_corner_size_medium_component=0x7f0600c3;
    public static final int mtrl_shape_corner_size_small_component=0x7f0600c4;
    public static final int mtrl_snackbar_action_text_color_alpha=0x7f0600c5;
    public static final int mtrl_snackbar_background_corner_radius=0x7f0600c6;
    public static final int mtrl_snackbar_background_overlay_color_alpha=0x7f0600c7;
    public static final int mtrl_snackbar_margin=0x7f0600c8;
    public static final int mtrl_textinput_box_bottom_offset=0x7f0600c9;
    public static final int mtrl_textinput_box_corner_radius_medium=0x7f0600ca;
    public static final int mtrl_textinput_box_corner_radius_small=0x7f0600cb;
    public static final int mtrl_textinput_box_label_cutout_padding=0x7f0600cc;
    public static final int mtrl_textinput_box_padding_end=0x7f0600cd;
    public static final int mtrl_textinput_box_stroke_width_default=0x7f0600ce;
    public static final int mtrl_textinput_box_stroke_width_focused=0x7f0600cf;
    public static final int mtrl_textinput_outline_box_expanded_padding=0x7f0600d0;
    public static final int mtrl_toolbar_default_height=0x7f0600d1;
    public static final int notification_action_icon_size=0x7f0600d2;
    public static final int notification_action_text_size=0x7f0600d3;
    public static final int notification_big_circle_margin=0x7f0600d4;
    public static final int notification_content_margin_start=0x7f0600d5;
    public static final int notification_large_icon_height=0x7f0600d6;
    public static final int notification_large_icon_width=0x7f0600d7;
    public static final int notification_main_column_padding_top=0x7f0600d8;
    public static final int notification_media_narrow_margin=0x7f0600d9;
    public static final int notification_right_icon_size=0x7f0600da;
    public static final int notification_right_side_padding_top=0x7f0600db;
    public static final int notification_small_icon_background_padding=0x7f0600dc;
    public static final int notification_small_icon_size_as_large=0x7f0600dd;
    public static final int notification_subtext_size=0x7f0600de;
    public static final int notification_top_pad=0x7f0600df;
    public static final int notification_top_pad_large_text=0x7f0600e0;
    public static final int subtitle_corner_radius=0x7f0600e1;
    public static final int subtitle_outline_width=0x7f0600e2;
    public static final int subtitle_shadow_offset=0x7f0600e3;
    public static final int subtitle_shadow_radius=0x7f0600e4;
    public static final int tooltip_corner_radius=0x7f0600e5;
    public static final int tooltip_horizontal_padding=0x7f0600e6;
    public static final int tooltip_margin=0x7f0600e7;
    public static final int tooltip_precise_anchor_extra_offset=0x7f0600e8;
    public static final int tooltip_precise_anchor_threshold=0x7f0600e9;
    public static final int tooltip_vertical_padding=0x7f0600ea;
    public static final int tooltip_y_offset_non_touch=0x7f0600eb;
    public static final int tooltip_y_offset_touch=0x7f0600ec;
  }
  public static final class drawable {
    public static final int abc_ab_share_pack_mtrl_alpha=0x7f070076;
    public static final int abc_action_bar_item_background_material=0x7f070077;
    public static final int abc_btn_borderless_material=0x7f070078;
    public static final int abc_btn_check_material=0x7f070079;
    public static final int abc_btn_check_material_anim=0x7f07007a;
    public static final int abc_btn_check_to_on_mtrl_000=0x7f07007b;
    public static final int abc_btn_check_to_on_mtrl_015=0x7f07007c;
    public static final int abc_btn_colored_material=0x7f07007d;
    public static final int abc_btn_default_mtrl_shape=0x7f07007e;
    public static final int abc_btn_radio_material=0x7f07007f;
    public static final int abc_btn_radio_material_anim=0x7f070080;
    public static final int abc_btn_radio_to_on_mtrl_000=0x7f070081;
    public static final int abc_btn_radio_to_on_mtrl_015=0x7f070082;
    public static final int abc_btn_switch_to_on_mtrl_00001=0x7f070083;
    public static final int abc_btn_switch_to_on_mtrl_00012=0x7f070084;
    public static final int abc_cab_background_internal_bg=0x7f070085;
    public static final int abc_cab_background_top_material=0x7f070086;
    public static final int abc_cab_background_top_mtrl_alpha=0x7f070087;
    public static final int abc_control_background_material=0x7f070088;
    public static final int abc_dialog_material_background=0x7f070089;
    public static final int abc_edit_text_material=0x7f07008a;
    public static final int abc_ic_ab_back_material=0x7f07008b;
    public static final int abc_ic_arrow_drop_right_black_24dp=0x7f07008c;
    public static final int abc_ic_clear_material=0x7f07008d;
    public static final int abc_ic_commit_search_api_mtrl_alpha=0x7f07008e;
    public static final int abc_ic_go_search_api_material=0x7f07008f;
    public static final int abc_ic_menu_copy_mtrl_am_alpha=0x7f070090;
    public static final int abc_ic_menu_cut_mtrl_alpha=0x7f070091;
    public static final int abc_ic_menu_overflow_material=0x7f070092;
    public static final int abc_ic_menu_paste_mtrl_am_alpha=0x7f070093;
    public static final int abc_ic_menu_selectall_mtrl_alpha=0x7f070094;
    public static final int abc_ic_menu_share_mtrl_alpha=0x7f070095;
    public static final int abc_ic_search_api_material=0x7f070096;
    public static final int abc_ic_star_black_16dp=0x7f070097;
    public static final int abc_ic_star_black_36dp=0x7f070098;
    public static final int abc_ic_star_black_48dp=0x7f070099;
    public static final int abc_ic_star_half_black_16dp=0x7f07009a;
    public static final int abc_ic_star_half_black_36dp=0x7f07009b;
    public static final int abc_ic_star_half_black_48dp=0x7f07009c;
    public static final int abc_ic_voice_search_api_material=0x7f07009d;
    public static final int abc_item_background_holo_dark=0x7f07009e;
    public static final int abc_item_background_holo_light=0x7f07009f;
    public static final int abc_list_divider_material=0x7f0700a0;
    public static final int abc_list_divider_mtrl_alpha=0x7f0700a1;
    public static final int abc_list_focused_holo=0x7f0700a2;
    public static final int abc_list_longpressed_holo=0x7f0700a3;
    public static final int abc_list_pressed_holo_dark=0x7f0700a4;
    public static final int abc_list_pressed_holo_light=0x7f0700a5;
    public static final int abc_list_selector_background_transition_holo_dark=0x7f0700a6;
    public static final int abc_list_selector_background_transition_holo_light=0x7f0700a7;
    public static final int abc_list_selector_disabled_holo_dark=0x7f0700a8;
    public static final int abc_list_selector_disabled_holo_light=0x7f0700a9;
    public static final int abc_list_selector_holo_dark=0x7f0700aa;
    public static final int abc_list_selector_holo_light=0x7f0700ab;
    public static final int abc_menu_hardkey_panel_mtrl_mult=0x7f0700ac;
    public static final int abc_popup_background_mtrl_mult=0x7f0700ad;
    public static final int abc_ratingbar_indicator_material=0x7f0700ae;
    public static final int abc_ratingbar_material=0x7f0700af;
    public static final int abc_ratingbar_small_material=0x7f0700b0;
    public static final int abc_scrubber_control_off_mtrl_alpha=0x7f0700b1;
    public static final int abc_scrubber_control_to_pressed_mtrl_000=0x7f0700b2;
    public static final int abc_scrubber_control_to_pressed_mtrl_005=0x7f0700b3;
    public static final int abc_scrubber_primary_mtrl_alpha=0x7f0700b4;
    public static final int abc_scrubber_track_mtrl_alpha=0x7f0700b5;
    public static final int abc_seekbar_thumb_material=0x7f0700b6;
    public static final int abc_seekbar_tick_mark_material=0x7f0700b7;
    public static final int abc_seekbar_track_material=0x7f0700b8;
    public static final int abc_spinner_mtrl_am_alpha=0x7f0700b9;
    public static final int abc_spinner_textfield_background_material=0x7f0700ba;
    public static final int abc_switch_thumb_material=0x7f0700bb;
    public static final int abc_switch_track_mtrl_alpha=0x7f0700bc;
    public static final int abc_tab_indicator_material=0x7f0700bd;
    public static final int abc_tab_indicator_mtrl_alpha=0x7f0700be;
    public static final int abc_text_cursor_material=0x7f0700bf;
    public static final int abc_text_select_handle_left_mtrl_dark=0x7f0700c0;
    public static final int abc_text_select_handle_left_mtrl_light=0x7f0700c1;
    public static final int abc_text_select_handle_middle_mtrl_dark=0x7f0700c2;
    public static final int abc_text_select_handle_middle_mtrl_light=0x7f0700c3;
    public static final int abc_text_select_handle_right_mtrl_dark=0x7f0700c4;
    public static final int abc_text_select_handle_right_mtrl_light=0x7f0700c5;
    public static final int abc_textfield_activated_mtrl_alpha=0x7f0700c6;
    public static final int abc_textfield_default_mtrl_alpha=0x7f0700c7;
    public static final int abc_textfield_search_activated_mtrl_alpha=0x7f0700c8;
    public static final int abc_textfield_search_default_mtrl_alpha=0x7f0700c9;
    public static final int abc_textfield_search_material=0x7f0700ca;
    public static final int abc_vector_test=0x7f0700cb;
    public static final int avd_hide_password=0x7f0700cc;
    public static final int avd_show_password=0x7f0700cd;
    public static final int btn_checkbox_checked_mtrl=0x7f0700ce;
    public static final int btn_checkbox_checked_to_unchecked_mtrl_animation=0x7f0700cf;
    public static final int btn_checkbox_unchecked_mtrl=0x7f0700d0;
    public static final int btn_checkbox_unchecked_to_checked_mtrl_animation=0x7f0700d1;
    public static final int btn_radio_off_mtrl=0x7f0700d2;
    public static final int btn_radio_off_to_on_mtrl_animation=0x7f0700d3;
    public static final int btn_radio_on_mtrl=0x7f0700d4;
    public static final int btn_radio_on_to_off_mtrl_animation=0x7f0700d5;
    public static final int design_bottom_navigation_item_background=0x7f0700d6;
    public static final int design_fab_background=0x7f0700d7;
    public static final int design_ic_visibility=0x7f0700d8;
    public static final int design_ic_visibility_off=0x7f0700d9;
    public static final int design_password_eye=0x7f0700da;
    public static final int design_snackbar_background=0x7f0700db;
    public static final int fingerprint_dialog_error_to_fp=0x7f0700dc;
    public static final int fingerprint_dialog_fp_to_error=0x7f0700dd;
    public static final int ic_launcher_background=0x7f0700de;
    public static final int ic_launcher_foreground=0x7f0700df;
    public static final int ic_mtrl_chip_checked_black=0x7f0700e0;
    public static final int ic_mtrl_chip_checked_circle=0x7f0700e1;
    public static final int ic_mtrl_chip_close_circle=0x7f0700e2;
    public static final int mtrl_popupmenu_background=0x7f0700e3;
    public static final int mtrl_tabs_default_indicator=0x7f0700e4;
    public static final int navigation_empty_icon=0x7f0700e5;
    public static final int notification_action_background=0x7f0700e6;
    public static final int notification_bg=0x7f0700e7;
    public static final int notification_bg_low=0x7f0700e8;
    public static final int notification_bg_low_normal=0x7f0700e9;
    public static final int notification_bg_low_pressed=0x7f0700ea;
    public static final int notification_bg_normal=0x7f0700eb;
    public static final int notification_bg_normal_pressed=0x7f0700ec;
    public static final int notification_icon_background=0x7f0700ed;
    public static final int notification_template_icon_bg=0x7f0700ee;
    public static final int notification_template_icon_low_bg=0x7f0700ef;
    public static final int notification_tile_bg=0x7f0700f0;
    public static final int notify_panel_notification_icon_bg=0x7f0700f1;
    public static final int tooltip_frame_dark=0x7f0700f2;
    public static final int tooltip_frame_light=0x7f0700f3;
  }
  public static final class id {
    public static final int ALT=0x7f080000;
    public static final int CTRL=0x7f080001;
    public static final int FUNCTION=0x7f080002;
    public static final int META=0x7f080003;
    public static final int NO_DEBUG=0x7f080004;
    public static final int SHIFT=0x7f080005;
    public static final int SHOW_ALL=0x7f080006;
    public static final int SHOW_PATH=0x7f080007;
    public static final int SHOW_PROGRESS=0x7f080008;
    public static final int SYM=0x7f080009;
    public static final int accelerate=0x7f08000a;
    public static final int accessibility_action_clickable_span=0x7f08000b;
    public static final int action0=0x7f08000c;
    public static final int action_bar=0x7f08000d;
    public static final int action_bar_activity_content=0x7f08000e;
    public static final int action_bar_container=0x7f08000f;
    public static final int action_bar_root=0x7f080010;
    public static final int action_bar_spinner=0x7f080011;
    public static final int action_bar_subtitle=0x7f080012;
    public static final int action_bar_title=0x7f080013;
    public static final int action_container=0x7f080014;
    public static final int action_context_bar=0x7f080015;
    public static final int action_divider=0x7f080016;
    public static final int action_image=0x7f080017;
    public static final int action_menu_divider=0x7f080018;
    public static final int action_menu_presenter=0x7f080019;
    public static final int action_mode_bar=0x7f08001a;
    public static final int action_mode_bar_stub=0x7f08001b;
    public static final int action_mode_close_button=0x7f08001c;
    public static final int action_settings=0x7f08001d;
    public static final int action_text=0x7f08001e;
    public static final int actions=0x7f08001f;
    public static final int activity_chooser_view_content=0x7f080020;
    public static final int add=0x7f080021;
    public static final int alertTitle=0x7f080022;
    public static final int all=0x7f080023;
    public static final int always=0x7f080024;
    public static final int anticipate=0x7f080025;
    public static final int asConfigured=0x7f080026;
    public static final int async=0x7f080027;
    public static final int auto=0x7f080028;
    public static final int barrier=0x7f080029;
    public static final int beginning=0x7f08002a;
    public static final int blocking=0x7f08002b;
    public static final int bottom=0x7f08002c;
    public static final int bounce=0x7f08002d;
    public static final int buttonPanel=0x7f08002e;
    public static final int cancel_action=0x7f08002f;
    public static final int center=0x7f080030;
    public static final int center_horizontal=0x7f080031;
    public static final int center_vertical=0x7f080032;
    public static final int chains=0x7f080033;
    public static final int checkbox=0x7f080034;
    public static final int checked=0x7f080035;
    public static final int chip_group=0x7f080036;
    public static final int chronometer=0x7f080037;
    public static final int clip_horizontal=0x7f080038;
    public static final int clip_vertical=0x7f080039;
    public static final int collapseActionView=0x7f08003a;
    public static final int container=0x7f08003b;
    public static final int content=0x7f08003c;
    public static final int contentPanel=0x7f08003d;
    public static final int coordinator=0x7f08003e;
    public static final int cos=0x7f08003f;
    public static final int custom=0x7f080040;
    public static final int customPanel=0x7f080041;
    public static final int cut=0x7f080042;
    public static final int decelerate=0x7f080043;
    public static final int decor_content_parent=0x7f080044;
    public static final int default_activity_button=0x7f080045;
    public static final int deltaRelative=0x7f080046;
    public static final int design_bottom_sheet=0x7f080047;
    public static final int design_menu_item_action_area=0x7f080048;
    public static final int design_menu_item_action_area_stub=0x7f080049;
    public static final int design_menu_item_text=0x7f08004a;
    public static final int design_navigation_view=0x7f08004b;
    public static final int dialog_button=0x7f08004c;
    public static final int dimensions=0x7f08004d;
    public static final int direct=0x7f08004e;
    public static final int disableHome=0x7f08004f;
    public static final int dragDown=0x7f080050;
    public static final int dragLeft=0x7f080051;
    public static final int dragRight=0x7f080052;
    public static final int dragUp=0x7f080053;
    public static final int easeIn=0x7f080054;
    public static final int easeInOut=0x7f080055;
    public static final int easeOut=0x7f080056;
    public static final int edit_query=0x7f080057;
    public static final int end=0x7f080058;
    public static final int end_padder=0x7f080059;
    public static final int enterAlways=0x7f08005a;
    public static final int enterAlwaysCollapsed=0x7f08005b;
    public static final int exitUntilCollapsed=0x7f08005c;
    public static final int expand_activities_button=0x7f08005d;
    public static final int expanded_menu=0x7f08005e;
    public static final int fab=0x7f08005f;
    public static final int fade=0x7f080060;
    public static final int fill=0x7f080061;
    public static final int fill_horizontal=0x7f080062;
    public static final int fill_parent=0x7f080063;
    public static final int fill_vertical=0x7f080064;
    public static final int filled=0x7f080065;
    public static final int filter_chip=0x7f080066;
    public static final int fingerprint_description=0x7f080067;
    public static final int fingerprint_dialog_root=0x7f080068;
    public static final int fingerprint_error=0x7f080069;
    public static final int fingerprint_icon=0x7f08006a;
    public static final int fingerprint_subtitle=0x7f08006b;
    public static final int fixed=0x7f08006c;
    public static final int flip=0x7f08006d;
    public static final int forever=0x7f08006e;
    public static final int ghost_view=0x7f08006f;
    public static final int gone=0x7f080070;
    public static final int group_divider=0x7f080071;
    public static final int groups=0x7f080072;
    public static final int home=0x7f080073;
    public static final int homeAsUp=0x7f080074;
    public static final int horizontal=0x7f080075;
    public static final int icon=0x7f080076;
    public static final int icon_group=0x7f080077;
    public static final int ifRoom=0x7f080078;
    public static final int image=0x7f080079;
    public static final int info=0x7f08007a;
    public static final int invisible=0x7f08007b;
    public static final int italic=0x7f08007c;
    public static final int item_touch_helper_previous_elevation=0x7f08007d;
    public static final int jumpToEnd=0x7f08007e;
    public static final int jumpToStart=0x7f08007f;
    public static final int labeled=0x7f080080;
    public static final int largeLabel=0x7f080081;
    public static final int left=0x7f080082;
    public static final int line1=0x7f080083;
    public static final int line3=0x7f080084;
    public static final int linear=0x7f080085;
    public static final int listMode=0x7f080086;
    public static final int list_item=0x7f080087;
    public static final int masked=0x7f080088;
    public static final int media_actions=0x7f080089;
    public static final int message=0x7f08008a;
    public static final int middle=0x7f08008b;
    public static final int mini=0x7f08008c;
    public static final int mtrl_child_content_container=0x7f08008d;
    public static final int mtrl_internal_children_alpha_tag=0x7f08008e;
    public static final int multiply=0x7f08008f;
    public static final int navigation_header_container=0x7f080090;
    public static final int never=0x7f080091;
    public static final int none=0x7f080092;
    public static final int normal=0x7f080093;
    public static final int notification_background=0x7f080094;
    public static final int notification_main_column=0x7f080095;
    public static final int notification_main_column_container=0x7f080096;
    public static final int off=0x7f080097;
    public static final int on=0x7f080098;
    public static final int outline=0x7f080099;
    public static final int packed=0x7f08009a;
    public static final int parallax=0x7f08009b;
    public static final int parent=0x7f08009c;
    public static final int parentPanel=0x7f08009d;
    public static final int parentRelative=0x7f08009e;
    public static final int parent_matrix=0x7f08009f;
    public static final int path=0x7f0800a0;
    public static final int pathRelative=0x7f0800a1;
    public static final int percent=0x7f0800a2;
    public static final int pin=0x7f0800a3;
    public static final int position=0x7f0800a4;
    public static final int progress_circular=0x7f0800a5;
    public static final int progress_horizontal=0x7f0800a6;
    public static final int radio=0x7f0800a7;
    public static final int ratio=0x7f0800a8;
    public static final int rectangles=0x7f0800a9;
    public static final int reverseSawtooth=0x7f0800aa;
    public static final int right=0x7f0800ab;
    public static final int right_icon=0x7f0800ac;
    public static final int right_side=0x7f0800ad;
    public static final int rounded=0x7f0800ae;
    public static final int save_image_matrix=0x7f0800af;
    public static final int save_non_transition_alpha=0x7f0800b0;
    public static final int save_scale_type=0x7f0800b1;
    public static final int sawtooth=0x7f0800b2;
    public static final int scale=0x7f0800b3;
    public static final int screen=0x7f0800b4;
    public static final int scroll=0x7f0800b5;
    public static final int scrollIndicatorDown=0x7f0800b6;
    public static final int scrollIndicatorUp=0x7f0800b7;
    public static final int scrollView=0x7f0800b8;
    public static final int scrollable=0x7f0800b9;
    public static final int search_badge=0x7f0800ba;
    public static final int search_bar=0x7f0800bb;
    public static final int search_button=0x7f0800bc;
    public static final int search_close_btn=0x7f0800bd;
    public static final int search_edit_frame=0x7f0800be;
    public static final int search_go_btn=0x7f0800bf;
    public static final int search_mag_icon=0x7f0800c0;
    public static final int search_plate=0x7f0800c1;
    public static final int search_src_text=0x7f0800c2;
    public static final int search_voice_btn=0x7f0800c3;
    public static final int select_dialog_listview=0x7f0800c4;
    public static final int selected=0x7f0800c5;
    public static final int shortcut=0x7f0800c6;
    public static final int showCustom=0x7f0800c7;
    public static final int showHome=0x7f0800c8;
    public static final int showTitle=0x7f0800c9;
    public static final int sin=0x7f0800ca;
    public static final int slide=0x7f0800cb;
    public static final int smallLabel=0x7f0800cc;
    public static final int snackbar_action=0x7f0800cd;
    public static final int snackbar_text=0x7f0800ce;
    public static final int snap=0x7f0800cf;
    public static final int snapMargins=0x7f0800d0;
    public static final int spacer=0x7f0800d1;
    public static final int spline=0x7f0800d2;
    public static final int split_action_bar=0x7f0800d3;
    public static final int spread=0x7f0800d4;
    public static final int spread_inside=0x7f0800d5;
    public static final int square=0x7f0800d6;
    public static final int src_atop=0x7f0800d7;
    public static final int src_in=0x7f0800d8;
    public static final int src_over=0x7f0800d9;
    public static final int standard=0x7f0800da;
    public static final int start=0x7f0800db;
    public static final int startHorizontal=0x7f0800dc;
    public static final int startVertical=0x7f0800dd;
    public static final int status_bar_latest_event_content=0x7f0800de;
    public static final int stretch=0x7f0800df;
    public static final int submenuarrow=0x7f0800e0;
    public static final int submit_area=0x7f0800e1;
    public static final int tabMode=0x7f0800e2;
    public static final int tag_accessibility_clickable_spans=0x7f0800e3;
    public static final int tag_accessibility_heading=0x7f0800e4;
    public static final int tag_accessibility_pane_title=0x7f0800e5;
    public static final int tag_screen_reader_focusable=0x7f0800e6;
    public static final int tag_transition_group=0x7f0800e7;
    public static final int tag_unhandled_key_event_manager=0x7f0800e8;
    public static final int tag_unhandled_key_listeners=0x7f0800e9;
    public static final int text=0x7f0800ea;
    public static final int text2=0x7f0800eb;
    public static final int textSpacerNoButtons=0x7f0800ec;
    public static final int textSpacerNoTitle=0x7f0800ed;
    public static final int textStart=0x7f0800ee;
    public static final int text_input_password_toggle=0x7f0800ef;
    public static final int textinput_counter=0x7f0800f0;
    public static final int textinput_error=0x7f0800f1;
    public static final int textinput_helper_text=0x7f0800f2;
    public static final int time=0x7f0800f3;
    public static final int title=0x7f0800f4;
    public static final int titleDividerNoCustom=0x7f0800f5;
    public static final int title_template=0x7f0800f6;
    public static final int toggle=0x7f0800f7;
    public static final int toolbar=0x7f0800f8;
    public static final int top=0x7f0800f9;
    public static final int topPanel=0x7f0800fa;
    public static final int touch_outside=0x7f0800fb;
    public static final int transitionToEnd=0x7f0800fc;
    public static final int transitionToStart=0x7f0800fd;
    public static final int transition_current_scene=0x7f0800fe;
    public static final int transition_layout_save=0x7f0800ff;
    public static final int transition_position=0x7f080100;
    public static final int transition_scene_layoutid_cache=0x7f080101;
    public static final int transition_transform=0x7f080102;
    public static final int triangle=0x7f080103;
    public static final int unchecked=0x7f080104;
    public static final int uniform=0x7f080105;
    public static final int unlabeled=0x7f080106;
    public static final int up=0x7f080107;
    public static final int useLogo=0x7f080108;
    public static final int vertical=0x7f080109;
    public static final int view_offset_helper=0x7f08010a;
    public static final int visible=0x7f08010b;
    public static final int withText=0x7f08010c;
    public static final int wrap=0x7f08010d;
    public static final int wrap_content=0x7f08010e;
  }
  public static final class integer {
    public static final int abc_config_activityDefaultDur=0x7f090000;
    public static final int abc_config_activityShortDur=0x7f090001;
    public static final int app_bar_elevation_anim_duration=0x7f090002;
    public static final int bottom_sheet_slide_duration=0x7f090003;
    public static final int cancel_button_image_alpha=0x7f090004;
    public static final int config_tooltipAnimTime=0x7f090005;
    public static final int design_snackbar_text_max_lines=0x7f090006;
    public static final int design_tab_indicator_anim_duration_ms=0x7f090007;
    public static final int google_play_services_version=0x7f090008;
    public static final int hide_password_duration=0x7f090009;
    public static final int mtrl_btn_anim_delay_ms=0x7f09000a;
    public static final int mtrl_btn_anim_duration_ms=0x7f09000b;
    public static final int mtrl_chip_anim_duration=0x7f09000c;
    public static final int mtrl_tab_indicator_anim_duration_ms=0x7f09000d;
    public static final int show_password_duration=0x7f09000e;
    public static final int status_bar_notification_info_maxnum=0x7f09000f;
  }
  public static final class interpolator {
    public static final int btn_checkbox_checked_mtrl_animation_interpolator_0=0x7f0a0000;
    public static final int btn_checkbox_checked_mtrl_animation_interpolator_1=0x7f0a0001;
    public static final int btn_checkbox_unchecked_mtrl_animation_interpolator_0=0x7f0a0002;
    public static final int btn_checkbox_unchecked_mtrl_animation_interpolator_1=0x7f0a0003;
    public static final int btn_radio_to_off_mtrl_animation_interpolator_0=0x7f0a0004;
    public static final int btn_radio_to_on_mtrl_animation_interpolator_0=0x7f0a0005;
    public static final int fast_out_slow_in=0x7f0a0006;
    public static final int mtrl_fast_out_linear_in=0x7f0a0007;
    public static final int mtrl_fast_out_slow_in=0x7f0a0008;
    public static final int mtrl_linear=0x7f0a0009;
    public static final int mtrl_linear_out_slow_in=0x7f0a000a;
  }
  public static final class layout {
    public static final int abc_action_bar_title_item=0x7f0b0000;
    public static final int abc_action_bar_up_container=0x7f0b0001;
    public static final int abc_action_menu_item_layout=0x7f0b0002;
    public static final int abc_action_menu_layout=0x7f0b0003;
    public static final int abc_action_mode_bar=0x7f0b0004;
    public static final int abc_action_mode_close_item_material=0x7f0b0005;
    public static final int abc_activity_chooser_view=0x7f0b0006;
    public static final int abc_activity_chooser_view_list_item=0x7f0b0007;
    public static final int abc_alert_dialog_button_bar_material=0x7f0b0008;
    public static final int abc_alert_dialog_material=0x7f0b0009;
    public static final int abc_alert_dialog_title_material=0x7f0b000a;
    public static final int abc_cascading_menu_item_layout=0x7f0b000b;
    public static final int abc_dialog_title_material=0x7f0b000c;
    public static final int abc_expanded_menu_layout=0x7f0b000d;
    public static final int abc_list_menu_item_checkbox=0x7f0b000e;
    public static final int abc_list_menu_item_icon=0x7f0b000f;
    public static final int abc_list_menu_item_layout=0x7f0b0010;
    public static final int abc_list_menu_item_radio=0x7f0b0011;
    public static final int abc_popup_menu_header_item_layout=0x7f0b0012;
    public static final int abc_popup_menu_item_layout=0x7f0b0013;
    public static final int abc_screen_content_include=0x7f0b0014;
    public static final int abc_screen_simple=0x7f0b0015;
    public static final int abc_screen_simple_overlay_action_mode=0x7f0b0016;
    public static final int abc_screen_toolbar=0x7f0b0017;
    public static final int abc_search_dropdown_item_icons_2line=0x7f0b0018;
    public static final int abc_search_view=0x7f0b0019;
    public static final int abc_select_dialog_material=0x7f0b001a;
    public static final int abc_tooltip=0x7f0b001b;
    public static final int activity_main=0x7f0b001c;
    public static final int content_main=0x7f0b001d;
    public static final int custom_dialog=0x7f0b001e;
    public static final int design_bottom_navigation_item=0x7f0b001f;
    public static final int design_bottom_sheet_dialog=0x7f0b0020;
    public static final int design_layout_snackbar=0x7f0b0021;
    public static final int design_layout_snackbar_include=0x7f0b0022;
    public static final int design_layout_tab_icon=0x7f0b0023;
    public static final int design_layout_tab_text=0x7f0b0024;
    public static final int design_menu_item_action_area=0x7f0b0025;
    public static final int design_navigation_item=0x7f0b0026;
    public static final int design_navigation_item_header=0x7f0b0027;
    public static final int design_navigation_item_separator=0x7f0b0028;
    public static final int design_navigation_item_subheader=0x7f0b0029;
    public static final int design_navigation_menu=0x7f0b002a;
    public static final int design_navigation_menu_item=0x7f0b002b;
    public static final int design_text_input_password_icon=0x7f0b002c;
    public static final int fingerprint_dialog_layout=0x7f0b002d;
    public static final int material_alert_dialog=0x7f0b002e;
    public static final int material_alert_dialog_title=0x7f0b002f;
    public static final int mtrl_layout_snackbar=0x7f0b0030;
    public static final int mtrl_layout_snackbar_include=0x7f0b0031;
    public static final int notification_action=0x7f0b0032;
    public static final int notification_action_tombstone=0x7f0b0033;
    public static final int notification_media_action=0x7f0b0034;
    public static final int notification_media_cancel_action=0x7f0b0035;
    public static final int notification_template_big_media=0x7f0b0036;
    public static final int notification_template_big_media_custom=0x7f0b0037;
    public static final int notification_template_big_media_narrow=0x7f0b0038;
    public static final int notification_template_big_media_narrow_custom=0x7f0b0039;
    public static final int notification_template_custom_big=0x7f0b003a;
    public static final int notification_template_icon_group=0x7f0b003b;
    public static final int notification_template_lines_media=0x7f0b003c;
    public static final int notification_template_media=0x7f0b003d;
    public static final int notification_template_media_custom=0x7f0b003e;
    public static final int notification_template_part_chronometer=0x7f0b003f;
    public static final int notification_template_part_time=0x7f0b0040;
    public static final int select_dialog_item_material=0x7f0b0041;
    public static final int select_dialog_multichoice_material=0x7f0b0042;
    public static final int select_dialog_singlechoice_material=0x7f0b0043;
    public static final int support_simple_spinner_dropdown_item=0x7f0b0044;
    public static final int test_reflow_chipgroup=0x7f0b0045;
  }
  public static final class menu {
    public static final int menu_main=0x7f0c0000;
  }
  public static final class mipmap {
    public static final int ic_launcher=0x7f0d0000;
    public static final int ic_launcher_round=0x7f0d0001;
  }
  public static final class string {
    public static final int abc_action_bar_home_description=0x7f0e0000;
    public static final int abc_action_bar_up_description=0x7f0e0001;
    public static final int abc_action_menu_overflow_description=0x7f0e0002;
    public static final int abc_action_mode_done=0x7f0e0003;
    public static final int abc_activity_chooser_view_see_all=0x7f0e0004;
    public static final int abc_activitychooserview_choose_application=0x7f0e0005;
    public static final int abc_capital_off=0x7f0e0006;
    public static final int abc_capital_on=0x7f0e0007;
    public static final int abc_menu_alt_shortcut_label=0x7f0e0008;
    public static final int abc_menu_ctrl_shortcut_label=0x7f0e0009;
    public static final int abc_menu_delete_shortcut_label=0x7f0e000a;
    public static final int abc_menu_enter_shortcut_label=0x7f0e000b;
    public static final int abc_menu_function_shortcut_label=0x7f0e000c;
    public static final int abc_menu_meta_shortcut_label=0x7f0e000d;
    public static final int abc_menu_shift_shortcut_label=0x7f0e000e;
    public static final int abc_menu_space_shortcut_label=0x7f0e000f;
    public static final int abc_menu_sym_shortcut_label=0x7f0e0010;
    public static final int abc_prepend_shortcut_label=0x7f0e0011;
    public static final int abc_search_hint=0x7f0e0012;
    public static final int abc_searchview_description_clear=0x7f0e0013;
    public static final int abc_searchview_description_query=0x7f0e0014;
    public static final int abc_searchview_description_search=0x7f0e0015;
    public static final int abc_searchview_description_submit=0x7f0e0016;
    public static final int abc_searchview_description_voice=0x7f0e0017;
    public static final int abc_shareactionprovider_share_with=0x7f0e0018;
    public static final int abc_shareactionprovider_share_with_application=0x7f0e0019;
    public static final int abc_toolbar_collapse_description=0x7f0e001a;
    public static final int accessibility_fingerprint_dialog_help_area=0x7f0e001b;
    public static final int action_settings=0x7f0e001c;
    public static final int app_name=0x7f0e001d;
    public static final int appbar_scrolling_view_behavior=0x7f0e001e;
    public static final int bottom_sheet_behavior=0x7f0e001f;
    public static final int cancel=0x7f0e0020;
    public static final int character_counter_content_description=0x7f0e0021;
    public static final int character_counter_overflowed_content_description=0x7f0e0022;
    public static final int character_counter_pattern=0x7f0e0023;
    public static final int chip_text=0x7f0e0024;
    public static final int common_google_play_services_unknown_issue=0x7f0e0025;
    public static final int fab_transformation_scrim_behavior=0x7f0e0026;
    public static final int fab_transformation_sheet_behavior=0x7f0e0027;
    public static final int fingerprint_dialog_touch_sensor=0x7f0e0028;
    public static final int fingerprint_error_hw_not_available=0x7f0e0029;
    public static final int fingerprint_error_hw_not_present=0x7f0e002a;
    public static final int fingerprint_error_no_fingerprints=0x7f0e002b;
    public static final int fingerprint_error_user_canceled=0x7f0e002c;
    public static final int fingerprint_login=0x7f0e002d;
    public static final int fingerprint_not_recognized=0x7f0e002e;
    public static final int hide_bottom_view_on_scroll_behavior=0x7f0e002f;
    public static final int icon_content_description=0x7f0e0030;
    public static final int mtrl_chip_close_icon_content_description=0x7f0e0031;
    public static final int password_toggle_content_description=0x7f0e0032;
    public static final int path_password_eye=0x7f0e0033;
    public static final int path_password_eye_mask_strike_through=0x7f0e0034;
    public static final int path_password_eye_mask_visible=0x7f0e0035;
    public static final int path_password_strike_through=0x7f0e0036;
    public static final int search_menu_title=0x7f0e0037;
    public static final int status_bar_notification_info_overflow=0x7f0e0038;
  }
  public static final class style {
    public static final int AlertDialog_AppCompat=0x7f0f0000;
    public static final int AlertDialog_AppCompat_Light=0x7f0f0001;
    public static final int AlertDialog_MaterialComponents=0x7f0f0002;
    public static final int AlertDialog_MaterialComponents_Title_Icon=0x7f0f0003;
    public static final int AlertDialog_MaterialComponents_Title_Icon_CenterStacked=0x7f0f0004;
    public static final int AlertDialog_MaterialComponents_Title_Panel=0x7f0f0005;
    public static final int AlertDialog_MaterialComponents_Title_Panel_CenterStacked=0x7f0f0006;
    public static final int AlertDialog_MaterialComponents_Title_Text=0x7f0f0007;
    public static final int AlertDialog_MaterialComponents_Title_Text_CenterStacked=0x7f0f0008;
    public static final int Animation_AppCompat_Dialog=0x7f0f0009;
    public static final int Animation_AppCompat_DropDownUp=0x7f0f000a;
    public static final int Animation_AppCompat_Tooltip=0x7f0f000b;
    public static final int Animation_Design_BottomSheetDialog=0x7f0f000c;
    public static final int Animation_MaterialComponents_BottomSheetDialog=0x7f0f000d;
    public static final int AppTheme=0x7f0f000e;
    public static final int AppTheme_AppBarOverlay=0x7f0f000f;
    public static final int AppTheme_NoActionBar=0x7f0f0010;
    public static final int AppTheme_PopupOverlay=0x7f0f0011;
    public static final int Base_AlertDialog_AppCompat=0x7f0f0012;
    public static final int Base_AlertDialog_AppCompat_Light=0x7f0f0013;
    public static final int Base_AlertDialog_MaterialComponents_Title_Icon=0x7f0f0014;
    public static final int Base_AlertDialog_MaterialComponents_Title_Panel=0x7f0f0015;
    public static final int Base_AlertDialog_MaterialComponents_Title_Text=0x7f0f0016;
    public static final int Base_Animation_AppCompat_Dialog=0x7f0f0017;
    public static final int Base_Animation_AppCompat_DropDownUp=0x7f0f0018;
    public static final int Base_Animation_AppCompat_Tooltip=0x7f0f0019;
    public static final int Base_CardView=0x7f0f001a;
    public static final int Base_DialogWindowTitle_AppCompat=0x7f0f001b;
    public static final int Base_DialogWindowTitleBackground_AppCompat=0x7f0f001c;
    public static final int Base_TextAppearance_AppCompat=0x7f0f001d;
    public static final int Base_TextAppearance_AppCompat_Body1=0x7f0f001e;
    public static final int Base_TextAppearance_AppCompat_Body2=0x7f0f001f;
    public static final int Base_TextAppearance_AppCompat_Button=0x7f0f0020;
    public static final int Base_TextAppearance_AppCompat_Caption=0x7f0f0021;
    public static final int Base_TextAppearance_AppCompat_Display1=0x7f0f0022;
    public static final int Base_TextAppearance_AppCompat_Display2=0x7f0f0023;
    public static final int Base_TextAppearance_AppCompat_Display3=0x7f0f0024;
    public static final int Base_TextAppearance_AppCompat_Display4=0x7f0f0025;
    public static final int Base_TextAppearance_AppCompat_Headline=0x7f0f0026;
    public static final int Base_TextAppearance_AppCompat_Inverse=0x7f0f0027;
    public static final int Base_TextAppearance_AppCompat_Large=0x7f0f0028;
    public static final int Base_TextAppearance_AppCompat_Large_Inverse=0x7f0f0029;
    public static final int Base_TextAppearance_AppCompat_Light_Widget_PopupMenu_Large=0x7f0f002a;
    public static final int Base_TextAppearance_AppCompat_Light_Widget_PopupMenu_Small=0x7f0f002b;
    public static final int Base_TextAppearance_AppCompat_Medium=0x7f0f002c;
    public static final int Base_TextAppearance_AppCompat_Medium_Inverse=0x7f0f002d;
    public static final int Base_TextAppearance_AppCompat_Menu=0x7f0f002e;
    public static final int Base_TextAppearance_AppCompat_SearchResult=0x7f0f002f;
    public static final int Base_TextAppearance_AppCompat_SearchResult_Subtitle=0x7f0f0030;
    public static final int Base_TextAppearance_AppCompat_SearchResult_Title=0x7f0f0031;
    public static final int Base_TextAppearance_AppCompat_Small=0x7f0f0032;
    public static final int Base_TextAppearance_AppCompat_Small_Inverse=0x7f0f0033;
    public static final int Base_TextAppearance_AppCompat_Subhead=0x7f0f0034;
    public static final int Base_TextAppearance_AppCompat_Subhead_Inverse=0x7f0f0035;
    public static final int Base_TextAppearance_AppCompat_Title=0x7f0f0036;
    public static final int Base_TextAppearance_AppCompat_Title_Inverse=0x7f0f0037;
    public static final int Base_TextAppearance_AppCompat_Tooltip=0x7f0f0038;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionBar_Menu=0x7f0f0039;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionBar_Subtitle=0x7f0f003a;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionBar_Subtitle_Inverse=0x7f0f003b;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionBar_Title=0x7f0f003c;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionBar_Title_Inverse=0x7f0f003d;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionMode_Subtitle=0x7f0f003e;
    public static final int Base_TextAppearance_AppCompat_Widget_ActionMode_Title=0x7f0f003f;
    public static final int Base_TextAppearance_AppCompat_Widget_Button=0x7f0f0040;
    public static final int Base_TextAppearance_AppCompat_Widget_Button_Borderless_Colored=0x7f0f0041;
    public static final int Base_TextAppearance_AppCompat_Widget_Button_Colored=0x7f0f0042;
    public static final int Base_TextAppearance_AppCompat_Widget_Button_Inverse=0x7f0f0043;
    public static final int Base_TextAppearance_AppCompat_Widget_DropDownItem=0x7f0f0044;
    public static final int Base_TextAppearance_AppCompat_Widget_PopupMenu_Header=0x7f0f0045;
    public static final int Base_TextAppearance_AppCompat_Widget_PopupMenu_Large=0x7f0f0046;
    public static final int Base_TextAppearance_AppCompat_Widget_PopupMenu_Small=0x7f0f0047;
    public static final int Base_TextAppearance_AppCompat_Widget_Switch=0x7f0f0048;
    public static final int Base_TextAppearance_AppCompat_Widget_TextView_SpinnerItem=0x7f0f0049;
    public static final int Base_TextAppearance_MaterialComponents_Button=0x7f0f004a;
    public static final int Base_TextAppearance_MaterialComponents_Headline6=0x7f0f004b;
    public static final int Base_TextAppearance_MaterialComponents_Subtitle2=0x7f0f004c;
    public static final int Base_TextAppearance_Widget_AppCompat_ExpandedMenu_Item=0x7f0f004d;
    public static final int Base_TextAppearance_Widget_AppCompat_Toolbar_Subtitle=0x7f0f004e;
    public static final int Base_TextAppearance_Widget_AppCompat_Toolbar_Title=0x7f0f004f;
    public static final int Base_Theme_AppCompat=0x7f0f0050;
    public static final int Base_Theme_AppCompat_CompactMenu=0x7f0f0051;
    public static final int Base_Theme_AppCompat_Dialog=0x7f0f0052;
    public static final int Base_Theme_AppCompat_Dialog_Alert=0x7f0f0053;
    public static final int Base_Theme_AppCompat_Dialog_FixedSize=0x7f0f0054;
    public static final int Base_Theme_AppCompat_Dialog_MinWidth=0x7f0f0055;
    public static final int Base_Theme_AppCompat_DialogWhenLarge=0x7f0f0056;
    public static final int Base_Theme_AppCompat_Light=0x7f0f0057;
    public static final int Base_Theme_AppCompat_Light_DarkActionBar=0x7f0f0058;
    public static final int Base_Theme_AppCompat_Light_Dialog=0x7f0f0059;
    public static final int Base_Theme_AppCompat_Light_Dialog_Alert=0x7f0f005a;
    public static final int Base_Theme_AppCompat_Light_Dialog_FixedSize=0x7f0f005b;
    public static final int Base_Theme_AppCompat_Light_Dialog_MinWidth=0x7f0f005c;
    public static final int Base_Theme_AppCompat_Light_DialogWhenLarge=0x7f0f005d;
    public static final int Base_Theme_MaterialComponents=0x7f0f005e;
    public static final int Base_Theme_MaterialComponents_Bridge=0x7f0f005f;
    public static final int Base_Theme_MaterialComponents_CompactMenu=0x7f0f0060;
    public static final int Base_Theme_MaterialComponents_Dialog=0x7f0f0061;
    public static final int Base_Theme_MaterialComponents_Dialog_Alert=0x7f0f0062;
    public static final int Base_Theme_MaterialComponents_Dialog_FixedSize=0x7f0f0063;
    public static final int Base_Theme_MaterialComponents_Dialog_MinWidth=0x7f0f0064;
    public static final int Base_Theme_MaterialComponents_DialogWhenLarge=0x7f0f0065;
    public static final int Base_Theme_MaterialComponents_Light=0x7f0f0066;
    public static final int Base_Theme_MaterialComponents_Light_Bridge=0x7f0f0067;
    public static final int Base_Theme_MaterialComponents_Light_DarkActionBar=0x7f0f0068;
    public static final int Base_Theme_MaterialComponents_Light_DarkActionBar_Bridge=0x7f0f0069;
    public static final int Base_Theme_MaterialComponents_Light_Dialog=0x7f0f006a;
    public static final int Base_Theme_MaterialComponents_Light_Dialog_Alert=0x7f0f006b;
    public static final int Base_Theme_MaterialComponents_Light_Dialog_FixedSize=0x7f0f006c;
    public static final int Base_Theme_MaterialComponents_Light_Dialog_MinWidth=0x7f0f006d;
    public static final int Base_Theme_MaterialComponents_Light_DialogWhenLarge=0x7f0f006e;
    public static final int Base_ThemeOverlay_AppCompat=0x7f0f006f;
    public static final int Base_ThemeOverlay_AppCompat_ActionBar=0x7f0f0070;
    public static final int Base_ThemeOverlay_AppCompat_Dark=0x7f0f0071;
    public static final int Base_ThemeOverlay_AppCompat_Dark_ActionBar=0x7f0f0072;
    public static final int Base_ThemeOverlay_AppCompat_Dialog=0x7f0f0073;
    public static final int Base_ThemeOverlay_AppCompat_Dialog_Alert=0x7f0f0074;
    public static final int Base_ThemeOverlay_AppCompat_Light=0x7f0f0075;
    public static final int Base_ThemeOverlay_MaterialComponents_Dialog=0x7f0f0076;
    public static final int Base_ThemeOverlay_MaterialComponents_Dialog_Alert=0x7f0f0077;
    public static final int Base_V14_Theme_MaterialComponents=0x7f0f0078;
    public static final int Base_V14_Theme_MaterialComponents_Bridge=0x7f0f0079;
    public static final int Base_V14_Theme_MaterialComponents_Dialog=0x7f0f007a;
    public static final int Base_V14_Theme_MaterialComponents_Light=0x7f0f007b;
    public static final int Base_V14_Theme_MaterialComponents_Light_Bridge=0x7f0f007c;
    public static final int Base_V14_Theme_MaterialComponents_Light_DarkActionBar_Bridge=0x7f0f007d;
    public static final int Base_V14_Theme_MaterialComponents_Light_Dialog=0x7f0f007e;
    public static final int Base_V14_ThemeOverlay_MaterialComponents_Dialog=0x7f0f007f;
    public static final int Base_V14_ThemeOverlay_MaterialComponents_Dialog_Alert=0x7f0f0080;
    public static final int Base_V21_Theme_AppCompat=0x7f0f0081;
    public static final int Base_V21_Theme_AppCompat_Dialog=0x7f0f0082;
    public static final int Base_V21_Theme_AppCompat_Light=0x7f0f0083;
    public static final int Base_V21_Theme_AppCompat_Light_Dialog=0x7f0f0084;
    public static final int Base_V21_ThemeOverlay_AppCompat_Dialog=0x7f0f0085;
    public static final int Base_V22_Theme_AppCompat=0x7f0f0086;
    public static final int Base_V22_Theme_AppCompat_Light=0x7f0f0087;
    public static final int Base_V23_Theme_AppCompat=0x7f0f0088;
    public static final int Base_V23_Theme_AppCompat_Light=0x7f0f0089;
    public static final int Base_V26_Theme_AppCompat=0x7f0f008a;
    public static final int Base_V26_Theme_AppCompat_Light=0x7f0f008b;
    public static final int Base_V26_Widget_AppCompat_Toolbar=0x7f0f008c;
    public static final int Base_V28_Theme_AppCompat=0x7f0f008d;
    public static final int Base_V28_Theme_AppCompat_Light=0x7f0f008e;
    public static final int Base_V7_Theme_AppCompat=0x7f0f008f;
    public static final int Base_V7_Theme_AppCompat_Dialog=0x7f0f0090;
    public static final int Base_V7_Theme_AppCompat_Light=0x7f0f0091;
    public static final int Base_V7_Theme_AppCompat_Light_Dialog=0x7f0f0092;
    public static final int Base_V7_ThemeOverlay_AppCompat_Dialog=0x7f0f0093;
    public static final int Base_V7_Widget_AppCompat_AutoCompleteTextView=0x7f0f0094;
    public static final int Base_V7_Widget_AppCompat_EditText=0x7f0f0095;
    public static final int Base_V7_Widget_AppCompat_Toolbar=0x7f0f0096;
    public static final int Base_Widget_AppCompat_ActionBar=0x7f0f0097;
    public static final int Base_Widget_AppCompat_ActionBar_Solid=0x7f0f0098;
    public static final int Base_Widget_AppCompat_ActionBar_TabBar=0x7f0f0099;
    public static final int Base_Widget_AppCompat_ActionBar_TabText=0x7f0f009a;
    public static final int Base_Widget_AppCompat_ActionBar_TabView=0x7f0f009b;
    public static final int Base_Widget_AppCompat_ActionButton=0x7f0f009c;
    public static final int Base_Widget_AppCompat_ActionButton_CloseMode=0x7f0f009d;
    public static final int Base_Widget_AppCompat_ActionButton_Overflow=0x7f0f009e;
    public static final int Base_Widget_AppCompat_ActionMode=0x7f0f009f;
    public static final int Base_Widget_AppCompat_ActivityChooserView=0x7f0f00a0;
    public static final int Base_Widget_AppCompat_AutoCompleteTextView=0x7f0f00a1;
    public static final int Base_Widget_AppCompat_Button=0x7f0f00a2;
    public static final int Base_Widget_AppCompat_Button_Borderless=0x7f0f00a3;
    public static final int Base_Widget_AppCompat_Button_Borderless_Colored=0x7f0f00a4;
    public static final int Base_Widget_AppCompat_Button_ButtonBar_AlertDialog=0x7f0f00a5;
    public static final int Base_Widget_AppCompat_Button_Colored=0x7f0f00a6;
    public static final int Base_Widget_AppCompat_Button_Small=0x7f0f00a7;
    public static final int Base_Widget_AppCompat_ButtonBar=0x7f0f00a8;
    public static final int Base_Widget_AppCompat_ButtonBar_AlertDialog=0x7f0f00a9;
    public static final int Base_Widget_AppCompat_CompoundButton_CheckBox=0x7f0f00aa;
    public static final int Base_Widget_AppCompat_CompoundButton_RadioButton=0x7f0f00ab;
    public static final int Base_Widget_AppCompat_CompoundButton_Switch=0x7f0f00ac;
    public static final int Base_Widget_AppCompat_DrawerArrowToggle=0x7f0f00ad;
    public static final int Base_Widget_AppCompat_DrawerArrowToggle_Common=0x7f0f00ae;
    public static final int Base_Widget_AppCompat_DropDownItem_Spinner=0x7f0f00af;
    public static final int Base_Widget_AppCompat_EditText=0x7f0f00b0;
    public static final int Base_Widget_AppCompat_ImageButton=0x7f0f00b1;
    public static final int Base_Widget_AppCompat_Light_ActionBar=0x7f0f00b2;
    public static final int Base_Widget_AppCompat_Light_ActionBar_Solid=0x7f0f00b3;
    public static final int Base_Widget_AppCompat_Light_ActionBar_TabBar=0x7f0f00b4;
    public static final int Base_Widget_AppCompat_Light_ActionBar_TabText=0x7f0f00b5;
    public static final int Base_Widget_AppCompat_Light_ActionBar_TabText_Inverse=0x7f0f00b6;
    public static final int Base_Widget_AppCompat_Light_ActionBar_TabView=0x7f0f00b7;
    public static final int Base_Widget_AppCompat_Light_PopupMenu=0x7f0f00b8;
    public static final int Base_Widget_AppCompat_Light_PopupMenu_Overflow=0x7f0f00b9;
    public static final int Base_Widget_AppCompat_ListMenuView=0x7f0f00ba;
    public static final int Base_Widget_AppCompat_ListPopupWindow=0x7f0f00bb;
    public static final int Base_Widget_AppCompat_ListView=0x7f0f00bc;
    public static final int Base_Widget_AppCompat_ListView_DropDown=0x7f0f00bd;
    public static final int Base_Widget_AppCompat_ListView_Menu=0x7f0f00be;
    public static final int Base_Widget_AppCompat_PopupMenu=0x7f0f00bf;
    public static final int Base_Widget_AppCompat_PopupMenu_Overflow=0x7f0f00c0;
    public static final int Base_Widget_AppCompat_PopupWindow=0x7f0f00c1;
    public static final int Base_Widget_AppCompat_ProgressBar=0x7f0f00c2;
    public static final int Base_Widget_AppCompat_ProgressBar_Horizontal=0x7f0f00c3;
    public static final int Base_Widget_AppCompat_RatingBar=0x7f0f00c4;
    public static final int Base_Widget_AppCompat_RatingBar_Indicator=0x7f0f00c5;
    public static final int Base_Widget_AppCompat_RatingBar_Small=0x7f0f00c6;
    public static final int Base_Widget_AppCompat_SearchView=0x7f0f00c7;
    public static final int Base_Widget_AppCompat_SearchView_ActionBar=0x7f0f00c8;
    public static final int Base_Widget_AppCompat_SeekBar=0x7f0f00c9;
    public static final int Base_Widget_AppCompat_SeekBar_Discrete=0x7f0f00ca;
    public static final int Base_Widget_AppCompat_Spinner=0x7f0f00cb;
    public static final int Base_Widget_AppCompat_Spinner_Underlined=0x7f0f00cc;
    public static final int Base_Widget_AppCompat_TextView=0x7f0f00cd;
    public static final int Base_Widget_AppCompat_TextView_SpinnerItem=0x7f0f00ce;
    public static final int Base_Widget_AppCompat_Toolbar=0x7f0f00cf;
    public static final int Base_Widget_AppCompat_Toolbar_Button_Navigation=0x7f0f00d0;
    public static final int Base_Widget_Design_TabLayout=0x7f0f00d1;
    public static final int Base_Widget_MaterialComponents_Chip=0x7f0f00d2;
    public static final int Base_Widget_MaterialComponents_PopupMenu=0x7f0f00d3;
    public static final int Base_Widget_MaterialComponents_PopupMenu_Overflow=0x7f0f00d4;
    public static final int Base_Widget_MaterialComponents_TextInputEditText=0x7f0f00d5;
    public static final int Base_Widget_MaterialComponents_TextInputLayout=0x7f0f00d6;
    public static final int CardView=0x7f0f00d7;
    public static final int CardView_Dark=0x7f0f00d8;
    public static final int CardView_Light=0x7f0f00d9;
    public static final int Platform_AppCompat=0x7f0f00da;
    public static final int Platform_AppCompat_Light=0x7f0f00db;
    public static final int Platform_MaterialComponents=0x7f0f00dc;
    public static final int Platform_MaterialComponents_Dialog=0x7f0f00dd;
    public static final int Platform_MaterialComponents_Light=0x7f0f00de;
    public static final int Platform_MaterialComponents_Light_Dialog=0x7f0f00df;
    public static final int Platform_ThemeOverlay_AppCompat=0x7f0f00e0;
    public static final int Platform_ThemeOverlay_AppCompat_Dark=0x7f0f00e1;
    public static final int Platform_ThemeOverlay_AppCompat_Light=0x7f0f00e2;
    public static final int Platform_V21_AppCompat=0x7f0f00e3;
    public static final int Platform_V21_AppCompat_Light=0x7f0f00e4;
    public static final int Platform_V25_AppCompat=0x7f0f00e5;
    public static final int Platform_V25_AppCompat_Light=0x7f0f00e6;
    public static final int Platform_Widget_AppCompat_Spinner=0x7f0f00e7;
    public static final int RtlOverlay_DialogWindowTitle_AppCompat=0x7f0f00e8;
    public static final int RtlOverlay_Widget_AppCompat_ActionBar_TitleItem=0x7f0f00e9;
    public static final int RtlOverlay_Widget_AppCompat_DialogTitle_Icon=0x7f0f00ea;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem=0x7f0f00eb;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem_InternalGroup=0x7f0f00ec;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem_Shortcut=0x7f0f00ed;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem_SubmenuArrow=0x7f0f00ee;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem_Text=0x7f0f00ef;
    public static final int RtlOverlay_Widget_AppCompat_PopupMenuItem_Title=0x7f0f00f0;
    public static final int RtlOverlay_Widget_AppCompat_Search_DropDown=0x7f0f00f1;
    public static final int RtlOverlay_Widget_AppCompat_Search_DropDown_Icon1=0x7f0f00f2;
    public static final int RtlOverlay_Widget_AppCompat_Search_DropDown_Icon2=0x7f0f00f3;
    public static final int RtlOverlay_Widget_AppCompat_Search_DropDown_Query=0x7f0f00f4;
    public static final int RtlOverlay_Widget_AppCompat_Search_DropDown_Text=0x7f0f00f5;
    public static final int RtlOverlay_Widget_AppCompat_SearchView_MagIcon=0x7f0f00f6;
    public static final int RtlUnderlay_Widget_AppCompat_ActionButton=0x7f0f00f7;
    public static final int RtlUnderlay_Widget_AppCompat_ActionButton_Overflow=0x7f0f00f8;
    public static final int ShapeAppearance_MaterialComponents=0x7f0f00f9;
    public static final int ShapeAppearance_MaterialComponents_LargeComponent=0x7f0f00fa;
    public static final int ShapeAppearance_MaterialComponents_MediumComponent=0x7f0f00fb;
    public static final int ShapeAppearance_MaterialComponents_SmallComponent=0x7f0f00fc;
    public static final int ShapeAppearance_MaterialComponents_Test=0x7f0f00fd;
    public static final int ShapeAppearanceOverlay=0x7f0f00fe;
    public static final int ShapeAppearanceOverlay_BottomLeftDifferentCornerSize=0x7f0f00ff;
    public static final int ShapeAppearanceOverlay_BottomRightCut=0x7f0f0100;
    public static final int ShapeAppearanceOverlay_Cut=0x7f0f0101;
    public static final int ShapeAppearanceOverlay_DifferentCornerSize=0x7f0f0102;
    public static final int ShapeAppearanceOverlay_MaterialComponents_AlertDialog=0x7f0f0103;
    public static final int ShapeAppearanceOverlay_MaterialComponents_BottomSheet_Modal=0x7f0f0104;
    public static final int ShapeAppearanceOverlay_MaterialComponents_Chip=0x7f0f0105;
    public static final int ShapeAppearanceOverlay_MaterialComponents_FloatingActionButton=0x7f0f0106;
    public static final int ShapeAppearanceOverlay_MaterialComponents_TextInputLayout_FilledBox=0x7f0f0107;
    public static final int ShapeAppearanceOverlay_TopLeftCut=0x7f0f0108;
    public static final int ShapeAppearanceOverlay_TopRightDifferentCornerSize=0x7f0f0109;
    public static final int TextAppearance_AppCompat=0x7f0f010a;
    public static final int TextAppearance_AppCompat_Body1=0x7f0f010b;
    public static final int TextAppearance_AppCompat_Body2=0x7f0f010c;
    public static final int TextAppearance_AppCompat_Button=0x7f0f010d;
    public static final int TextAppearance_AppCompat_Caption=0x7f0f010e;
    public static final int TextAppearance_AppCompat_Display1=0x7f0f010f;
    public static final int TextAppearance_AppCompat_Display2=0x7f0f0110;
    public static final int TextAppearance_AppCompat_Display3=0x7f0f0111;
    public static final int TextAppearance_AppCompat_Display4=0x7f0f0112;
    public static final int TextAppearance_AppCompat_Headline=0x7f0f0113;
    public static final int TextAppearance_AppCompat_Inverse=0x7f0f0114;
    public static final int TextAppearance_AppCompat_Large=0x7f0f0115;
    public static final int TextAppearance_AppCompat_Large_Inverse=0x7f0f0116;
    public static final int TextAppearance_AppCompat_Light_SearchResult_Subtitle=0x7f0f0117;
    public static final int TextAppearance_AppCompat_Light_SearchResult_Title=0x7f0f0118;
    public static final int TextAppearance_AppCompat_Light_Widget_PopupMenu_Large=0x7f0f0119;
    public static final int TextAppearance_AppCompat_Light_Widget_PopupMenu_Small=0x7f0f011a;
    public static final int TextAppearance_AppCompat_Medium=0x7f0f011b;
    public static final int TextAppearance_AppCompat_Medium_Inverse=0x7f0f011c;
    public static final int TextAppearance_AppCompat_Menu=0x7f0f011d;
    public static final int TextAppearance_AppCompat_SearchResult_Subtitle=0x7f0f011e;
    public static final int TextAppearance_AppCompat_SearchResult_Title=0x7f0f011f;
    public static final int TextAppearance_AppCompat_Small=0x7f0f0120;
    public static final int TextAppearance_AppCompat_Small_Inverse=0x7f0f0121;
    public static final int TextAppearance_AppCompat_Subhead=0x7f0f0122;
    public static final int TextAppearance_AppCompat_Subhead_Inverse=0x7f0f0123;
    public static final int TextAppearance_AppCompat_Title=0x7f0f0124;
    public static final int TextAppearance_AppCompat_Title_Inverse=0x7f0f0125;
    public static final int TextAppearance_AppCompat_Tooltip=0x7f0f0126;
    public static final int TextAppearance_AppCompat_Widget_ActionBar_Menu=0x7f0f0127;
    public static final int TextAppearance_AppCompat_Widget_ActionBar_Subtitle=0x7f0f0128;
    public static final int TextAppearance_AppCompat_Widget_ActionBar_Subtitle_Inverse=0x7f0f0129;
    public static final int TextAppearance_AppCompat_Widget_ActionBar_Title=0x7f0f012a;
    public static final int TextAppearance_AppCompat_Widget_ActionBar_Title_Inverse=0x7f0f012b;
    public static final int TextAppearance_AppCompat_Widget_ActionMode_Subtitle=0x7f0f012c;
    public static final int TextAppearance_AppCompat_Widget_ActionMode_Subtitle_Inverse=0x7f0f012d;
    public static final int TextAppearance_AppCompat_Widget_ActionMode_Title=0x7f0f012e;
    public static final int TextAppearance_AppCompat_Widget_ActionMode_Title_Inverse=0x7f0f012f;
    public static final int TextAppearance_AppCompat_Widget_Button=0x7f0f0130;
    public static final int TextAppearance_AppCompat_Widget_Button_Borderless_Colored=0x7f0f0131;
    public static final int TextAppearance_AppCompat_Widget_Button_Colored=0x7f0f0132;
    public static final int TextAppearance_AppCompat_Widget_Button_Inverse=0x7f0f0133;
    public static final int TextAppearance_AppCompat_Widget_DropDownItem=0x7f0f0134;
    public static final int TextAppearance_AppCompat_Widget_PopupMenu_Header=0x7f0f0135;
    public static final int TextAppearance_AppCompat_Widget_PopupMenu_Large=0x7f0f0136;
    public static final int TextAppearance_AppCompat_Widget_PopupMenu_Small=0x7f0f0137;
    public static final int TextAppearance_AppCompat_Widget_Switch=0x7f0f0138;
    public static final int TextAppearance_AppCompat_Widget_TextView_SpinnerItem=0x7f0f0139;
    public static final int TextAppearance_Compat_Notification=0x7f0f013a;
    public static final int TextAppearance_Compat_Notification_Info=0x7f0f013b;
    public static final int TextAppearance_Compat_Notification_Info_Media=0x7f0f013c;
    public static final int TextAppearance_Compat_Notification_Line2=0x7f0f013d;
    public static final int TextAppearance_Compat_Notification_Line2_Media=0x7f0f013e;
    public static final int TextAppearance_Compat_Notification_Media=0x7f0f013f;
    public static final int TextAppearance_Compat_Notification_Time=0x7f0f0140;
    public static final int TextAppearance_Compat_Notification_Time_Media=0x7f0f0141;
    public static final int TextAppearance_Compat_Notification_Title=0x7f0f0142;
    public static final int TextAppearance_Compat_Notification_Title_Media=0x7f0f0143;
    public static final int TextAppearance_Design_CollapsingToolbar_Expanded=0x7f0f0144;
    public static final int TextAppearance_Design_Counter=0x7f0f0145;
    public static final int TextAppearance_Design_Counter_Overflow=0x7f0f0146;
    public static final int TextAppearance_Design_Error=0x7f0f0147;
    public static final int TextAppearance_Design_HelperText=0x7f0f0148;
    public static final int TextAppearance_Design_Hint=0x7f0f0149;
    public static final int TextAppearance_Design_Snackbar_Message=0x7f0f014a;
    public static final int TextAppearance_Design_Tab=0x7f0f014b;
    public static final int TextAppearance_MaterialComponents_Body1=0x7f0f014c;
    public static final int TextAppearance_MaterialComponents_Body2=0x7f0f014d;
    public static final int TextAppearance_MaterialComponents_Button=0x7f0f014e;
    public static final int TextAppearance_MaterialComponents_Caption=0x7f0f014f;
    public static final int TextAppearance_MaterialComponents_Chip=0x7f0f0150;
    public static final int TextAppearance_MaterialComponents_Headline1=0x7f0f0151;
    public static final int TextAppearance_MaterialComponents_Headline2=0x7f0f0152;
    public static final int TextAppearance_MaterialComponents_Headline3=0x7f0f0153;
    public static final int TextAppearance_MaterialComponents_Headline4=0x7f0f0154;
    public static final int TextAppearance_MaterialComponents_Headline5=0x7f0f0155;
    public static final int TextAppearance_MaterialComponents_Headline6=0x7f0f0156;
    public static final int TextAppearance_MaterialComponents_Overline=0x7f0f0157;
    public static final int TextAppearance_MaterialComponents_Subtitle1=0x7f0f0158;
    public static final int TextAppearance_MaterialComponents_Subtitle2=0x7f0f0159;
    public static final int TextAppearance_Widget_AppCompat_ExpandedMenu_Item=0x7f0f015a;
    public static final int TextAppearance_Widget_AppCompat_Toolbar_Subtitle=0x7f0f015b;
    public static final int TextAppearance_Widget_AppCompat_Toolbar_Title=0x7f0f015c;
    public static final int Theme_AppCompat=0x7f0f015d;
    public static final int Theme_AppCompat_CompactMenu=0x7f0f015e;
    public static final int Theme_AppCompat_DayNight=0x7f0f015f;
    public static final int Theme_AppCompat_DayNight_DarkActionBar=0x7f0f0160;
    public static final int Theme_AppCompat_DayNight_Dialog=0x7f0f0161;
    public static final int Theme_AppCompat_DayNight_Dialog_Alert=0x7f0f0162;
    public static final int Theme_AppCompat_DayNight_Dialog_MinWidth=0x7f0f0163;
    public static final int Theme_AppCompat_DayNight_DialogWhenLarge=0x7f0f0164;
    public static final int Theme_AppCompat_DayNight_NoActionBar=0x7f0f0165;
    public static final int Theme_AppCompat_Dialog=0x7f0f0166;
    public static final int Theme_AppCompat_Dialog_Alert=0x7f0f0167;
    public static final int Theme_AppCompat_Dialog_MinWidth=0x7f0f0168;
    public static final int Theme_AppCompat_DialogWhenLarge=0x7f0f0169;
    public static final int Theme_AppCompat_Light=0x7f0f016a;
    public static final int Theme_AppCompat_Light_DarkActionBar=0x7f0f016b;
    public static final int Theme_AppCompat_Light_Dialog=0x7f0f016c;
    public static final int Theme_AppCompat_Light_Dialog_Alert=0x7f0f016d;
    public static final int Theme_AppCompat_Light_Dialog_MinWidth=0x7f0f016e;
    public static final int Theme_AppCompat_Light_DialogWhenLarge=0x7f0f016f;
    public static final int Theme_AppCompat_Light_NoActionBar=0x7f0f0170;
    public static final int Theme_AppCompat_NoActionBar=0x7f0f0171;
    public static final int Theme_Design=0x7f0f0172;
    public static final int Theme_Design_BottomSheetDialog=0x7f0f0173;
    public static final int Theme_Design_Light=0x7f0f0174;
    public static final int Theme_Design_Light_BottomSheetDialog=0x7f0f0175;
    public static final int Theme_Design_Light_NoActionBar=0x7f0f0176;
    public static final int Theme_Design_NoActionBar=0x7f0f0177;
    public static final int Theme_MaterialComponents=0x7f0f0178;
    public static final int Theme_MaterialComponents_BottomSheetDialog=0x7f0f0179;
    public static final int Theme_MaterialComponents_Bridge=0x7f0f017a;
    public static final int Theme_MaterialComponents_CompactMenu=0x7f0f017b;
    public static final int Theme_MaterialComponents_DayNight=0x7f0f017c;
    public static final int Theme_MaterialComponents_DayNight_DarkActionBar=0x7f0f017d;
    public static final int Theme_MaterialComponents_DayNight_Dialog=0x7f0f017e;
    public static final int Theme_MaterialComponents_DayNight_Dialog_Alert=0x7f0f017f;
    public static final int Theme_MaterialComponents_DayNight_Dialog_MinWidth=0x7f0f0180;
    public static final int Theme_MaterialComponents_DayNight_DialogWhenLarge=0x7f0f0181;
    public static final int Theme_MaterialComponents_DayNight_NoActionBar=0x7f0f0182;
    public static final int Theme_MaterialComponents_Dialog=0x7f0f0183;
    public static final int Theme_MaterialComponents_Dialog_Alert=0x7f0f0184;
    public static final int Theme_MaterialComponents_Dialog_MinWidth=0x7f0f0185;
    public static final int Theme_MaterialComponents_DialogWhenLarge=0x7f0f0186;
    public static final int Theme_MaterialComponents_Light=0x7f0f0187;
    public static final int Theme_MaterialComponents_Light_BottomSheetDialog=0x7f0f0188;
    public static final int Theme_MaterialComponents_Light_Bridge=0x7f0f0189;
    public static final int Theme_MaterialComponents_Light_DarkActionBar=0x7f0f018a;
    public static final int Theme_MaterialComponents_Light_DarkActionBar_Bridge=0x7f0f018b;
    public static final int Theme_MaterialComponents_Light_Dialog=0x7f0f018c;
    public static final int Theme_MaterialComponents_Light_Dialog_Alert=0x7f0f018d;
    public static final int Theme_MaterialComponents_Light_Dialog_MinWidth=0x7f0f018e;
    public static final int Theme_MaterialComponents_Light_DialogWhenLarge=0x7f0f018f;
    public static final int Theme_MaterialComponents_Light_NoActionBar=0x7f0f0190;
    public static final int Theme_MaterialComponents_Light_NoActionBar_Bridge=0x7f0f0191;
    public static final int Theme_MaterialComponents_NoActionBar=0x7f0f0192;
    public static final int Theme_MaterialComponents_NoActionBar_Bridge=0x7f0f0193;
    public static final int ThemeOverlay_AppCompat=0x7f0f0194;
    public static final int ThemeOverlay_AppCompat_ActionBar=0x7f0f0195;
    public static final int ThemeOverlay_AppCompat_Dark=0x7f0f0196;
    public static final int ThemeOverlay_AppCompat_Dark_ActionBar=0x7f0f0197;
    public static final int ThemeOverlay_AppCompat_Dialog=0x7f0f0198;
    public static final int ThemeOverlay_AppCompat_Dialog_Alert=0x7f0f0199;
    public static final int ThemeOverlay_AppCompat_Light=0x7f0f019a;
    public static final int ThemeOverlay_Design_TextInputEditText=0x7f0f019b;
    public static final int ThemeOverlay_MaterialComponents=0x7f0f019c;
    public static final int ThemeOverlay_MaterialComponents_ActionBar=0x7f0f019d;
    public static final int ThemeOverlay_MaterialComponents_ActionBar_Primary=0x7f0f019e;
    public static final int ThemeOverlay_MaterialComponents_ActionBar_Surface=0x7f0f019f;
    public static final int ThemeOverlay_MaterialComponents_BottomAppBar_Primary=0x7f0f01a0;
    public static final int ThemeOverlay_MaterialComponents_BottomAppBar_Surface=0x7f0f01a1;
    public static final int ThemeOverlay_MaterialComponents_Dark=0x7f0f01a2;
    public static final int ThemeOverlay_MaterialComponents_Dark_ActionBar=0x7f0f01a3;
    public static final int ThemeOverlay_MaterialComponents_Dialog=0x7f0f01a4;
    public static final int ThemeOverlay_MaterialComponents_Dialog_Alert=0x7f0f01a5;
    public static final int ThemeOverlay_MaterialComponents_Dialog_Alert_Centered=0x7f0f01a6;
    public static final int ThemeOverlay_MaterialComponents_Light=0x7f0f01a7;
    public static final int ThemeOverlay_MaterialComponents_TextInputEditText=0x7f0f01a8;
    public static final int ThemeOverlay_MaterialComponents_TextInputEditText_FilledBox=0x7f0f01a9;
    public static final int ThemeOverlay_MaterialComponents_TextInputEditText_FilledBox_Dense=0x7f0f01aa;
    public static final int ThemeOverlay_MaterialComponents_TextInputEditText_OutlinedBox=0x7f0f01ab;
    public static final int ThemeOverlay_MaterialComponents_TextInputEditText_OutlinedBox_Dense=0x7f0f01ac;
    public static final int ThemeOverlay_MaterialComponents_Toolbar_Primary=0x7f0f01ad;
    public static final int ThemeOverlay_MaterialComponents_Toolbar_Surface=0x7f0f01ae;
    public static final int Widget_AppCompat_ActionBar=0x7f0f01af;
    public static final int Widget_AppCompat_ActionBar_Solid=0x7f0f01b0;
    public static final int Widget_AppCompat_ActionBar_TabBar=0x7f0f01b1;
    public static final int Widget_AppCompat_ActionBar_TabText=0x7f0f01b2;
    public static final int Widget_AppCompat_ActionBar_TabView=0x7f0f01b3;
    public static final int Widget_AppCompat_ActionButton=0x7f0f01b4;
    public static final int Widget_AppCompat_ActionButton_CloseMode=0x7f0f01b5;
    public static final int Widget_AppCompat_ActionButton_Overflow=0x7f0f01b6;
    public static final int Widget_AppCompat_ActionMode=0x7f0f01b7;
    public static final int Widget_AppCompat_ActivityChooserView=0x7f0f01b8;
    public static final int Widget_AppCompat_AutoCompleteTextView=0x7f0f01b9;
    public static final int Widget_AppCompat_Button=0x7f0f01ba;
    public static final int Widget_AppCompat_Button_Borderless=0x7f0f01bb;
    public static final int Widget_AppCompat_Button_Borderless_Colored=0x7f0f01bc;
    public static final int Widget_AppCompat_Button_ButtonBar_AlertDialog=0x7f0f01bd;
    public static final int Widget_AppCompat_Button_Colored=0x7f0f01be;
    public static final int Widget_AppCompat_Button_Small=0x7f0f01bf;
    public static final int Widget_AppCompat_ButtonBar=0x7f0f01c0;
    public static final int Widget_AppCompat_ButtonBar_AlertDialog=0x7f0f01c1;
    public static final int Widget_AppCompat_CompoundButton_CheckBox=0x7f0f01c2;
    public static final int Widget_AppCompat_CompoundButton_RadioButton=0x7f0f01c3;
    public static final int Widget_AppCompat_CompoundButton_Switch=0x7f0f01c4;
    public static final int Widget_AppCompat_DrawerArrowToggle=0x7f0f01c5;
    public static final int Widget_AppCompat_DropDownItem_Spinner=0x7f0f01c6;
    public static final int Widget_AppCompat_EditText=0x7f0f01c7;
    public static final int Widget_AppCompat_ImageButton=0x7f0f01c8;
    public static final int Widget_AppCompat_Light_ActionBar=0x7f0f01c9;
    public static final int Widget_AppCompat_Light_ActionBar_Solid=0x7f0f01ca;
    public static final int Widget_AppCompat_Light_ActionBar_Solid_Inverse=0x7f0f01cb;
    public static final int Widget_AppCompat_Light_ActionBar_TabBar=0x7f0f01cc;
    public static final int Widget_AppCompat_Light_ActionBar_TabBar_Inverse=0x7f0f01cd;
    public static final int Widget_AppCompat_Light_ActionBar_TabText=0x7f0f01ce;
    public static final int Widget_AppCompat_Light_ActionBar_TabText_Inverse=0x7f0f01cf;
    public static final int Widget_AppCompat_Light_ActionBar_TabView=0x7f0f01d0;
    public static final int Widget_AppCompat_Light_ActionBar_TabView_Inverse=0x7f0f01d1;
    public static final int Widget_AppCompat_Light_ActionButton=0x7f0f01d2;
    public static final int Widget_AppCompat_Light_ActionButton_CloseMode=0x7f0f01d3;
    public static final int Widget_AppCompat_Light_ActionButton_Overflow=0x7f0f01d4;
    public static final int Widget_AppCompat_Light_ActionMode_Inverse=0x7f0f01d5;
    public static final int Widget_AppCompat_Light_ActivityChooserView=0x7f0f01d6;
    public static final int Widget_AppCompat_Light_AutoCompleteTextView=0x7f0f01d7;
    public static final int Widget_AppCompat_Light_DropDownItem_Spinner=0x7f0f01d8;
    public static final int Widget_AppCompat_Light_ListPopupWindow=0x7f0f01d9;
    public static final int Widget_AppCompat_Light_ListView_DropDown=0x7f0f01da;
    public static final int Widget_AppCompat_Light_PopupMenu=0x7f0f01db;
    public static final int Widget_AppCompat_Light_PopupMenu_Overflow=0x7f0f01dc;
    public static final int Widget_AppCompat_Light_SearchView=0x7f0f01dd;
    public static final int Widget_AppCompat_Light_Spinner_DropDown_ActionBar=0x7f0f01de;
    public static final int Widget_AppCompat_ListMenuView=0x7f0f01df;
    public static final int Widget_AppCompat_ListPopupWindow=0x7f0f01e0;
    public static final int Widget_AppCompat_ListView=0x7f0f01e1;
    public static final int Widget_AppCompat_ListView_DropDown=0x7f0f01e2;
    public static final int Widget_AppCompat_ListView_Menu=0x7f0f01e3;
    public static final int Widget_AppCompat_PopupMenu=0x7f0f01e4;
    public static final int Widget_AppCompat_PopupMenu_Overflow=0x7f0f01e5;
    public static final int Widget_AppCompat_PopupWindow=0x7f0f01e6;
    public static final int Widget_AppCompat_ProgressBar=0x7f0f01e7;
    public static final int Widget_AppCompat_ProgressBar_Horizontal=0x7f0f01e8;
    public static final int Widget_AppCompat_RatingBar=0x7f0f01e9;
    public static final int Widget_AppCompat_RatingBar_Indicator=0x7f0f01ea;
    public static final int Widget_AppCompat_RatingBar_Small=0x7f0f01eb;
    public static final int Widget_AppCompat_SearchView=0x7f0f01ec;
    public static final int Widget_AppCompat_SearchView_ActionBar=0x7f0f01ed;
    public static final int Widget_AppCompat_SeekBar=0x7f0f01ee;
    public static final int Widget_AppCompat_SeekBar_Discrete=0x7f0f01ef;
    public static final int Widget_AppCompat_Spinner=0x7f0f01f0;
    public static final int Widget_AppCompat_Spinner_DropDown=0x7f0f01f1;
    public static final int Widget_AppCompat_Spinner_DropDown_ActionBar=0x7f0f01f2;
    public static final int Widget_AppCompat_Spinner_Underlined=0x7f0f01f3;
    public static final int Widget_AppCompat_TextView=0x7f0f01f4;
    public static final int Widget_AppCompat_TextView_SpinnerItem=0x7f0f01f5;
    public static final int Widget_AppCompat_Toolbar=0x7f0f01f6;
    public static final int Widget_AppCompat_Toolbar_Button_Navigation=0x7f0f01f7;
    public static final int Widget_Compat_NotificationActionContainer=0x7f0f01f8;
    public static final int Widget_Compat_NotificationActionText=0x7f0f01f9;
    public static final int Widget_Design_AppBarLayout=0x7f0f01fa;
    public static final int Widget_Design_BottomNavigationView=0x7f0f01fb;
    public static final int Widget_Design_BottomSheet_Modal=0x7f0f01fc;
    public static final int Widget_Design_CollapsingToolbar=0x7f0f01fd;
    public static final int Widget_Design_FloatingActionButton=0x7f0f01fe;
    public static final int Widget_Design_NavigationView=0x7f0f01ff;
    public static final int Widget_Design_ScrimInsetsFrameLayout=0x7f0f0200;
    public static final int Widget_Design_Snackbar=0x7f0f0201;
    public static final int Widget_Design_TabLayout=0x7f0f0202;
    public static final int Widget_Design_TextInputLayout=0x7f0f0203;
    public static final int Widget_MaterialComponents_ActionBar_Primary=0x7f0f0204;
    public static final int Widget_MaterialComponents_ActionBar_Solid=0x7f0f0205;
    public static final int Widget_MaterialComponents_ActionBar_Surface=0x7f0f0206;
    public static final int Widget_MaterialComponents_BottomAppBar=0x7f0f0207;
    public static final int Widget_MaterialComponents_BottomAppBar_Colored=0x7f0f0208;
    public static final int Widget_MaterialComponents_BottomNavigationView=0x7f0f0209;
    public static final int Widget_MaterialComponents_BottomNavigationView_Colored=0x7f0f020a;
    public static final int Widget_MaterialComponents_BottomSheet_Modal=0x7f0f020b;
    public static final int Widget_MaterialComponents_Button=0x7f0f020c;
    public static final int Widget_MaterialComponents_Button_Icon=0x7f0f020d;
    public static final int Widget_MaterialComponents_Button_OutlinedButton=0x7f0f020e;
    public static final int Widget_MaterialComponents_Button_OutlinedButton_Icon=0x7f0f020f;
    public static final int Widget_MaterialComponents_Button_TextButton=0x7f0f0210;
    public static final int Widget_MaterialComponents_Button_TextButton_Dialog=0x7f0f0211;
    public static final int Widget_MaterialComponents_Button_TextButton_Dialog_Icon=0x7f0f0212;
    public static final int Widget_MaterialComponents_Button_TextButton_Icon=0x7f0f0213;
    public static final int Widget_MaterialComponents_Button_TextButton_Snackbar=0x7f0f0214;
    public static final int Widget_MaterialComponents_Button_UnelevatedButton=0x7f0f0215;
    public static final int Widget_MaterialComponents_Button_UnelevatedButton_Icon=0x7f0f0216;
    public static final int Widget_MaterialComponents_CardView=0x7f0f0217;
    public static final int Widget_MaterialComponents_Chip_Action=0x7f0f0218;
    public static final int Widget_MaterialComponents_Chip_Choice=0x7f0f0219;
    public static final int Widget_MaterialComponents_Chip_Entry=0x7f0f021a;
    public static final int Widget_MaterialComponents_Chip_Filter=0x7f0f021b;
    public static final int Widget_MaterialComponents_ChipGroup=0x7f0f021c;
    public static final int Widget_MaterialComponents_CompoundButton_CheckBox=0x7f0f021d;
    public static final int Widget_MaterialComponents_CompoundButton_RadioButton=0x7f0f021e;
    public static final int Widget_MaterialComponents_CompoundButton_Switch=0x7f0f021f;
    public static final int Widget_MaterialComponents_FloatingActionButton=0x7f0f0220;
    public static final int Widget_MaterialComponents_Light_ActionBar_Solid=0x7f0f0221;
    public static final int Widget_MaterialComponents_NavigationView=0x7f0f0222;
    public static final int Widget_MaterialComponents_PopupMenu=0x7f0f0223;
    public static final int Widget_MaterialComponents_PopupMenu_Overflow=0x7f0f0224;
    public static final int Widget_MaterialComponents_Snackbar=0x7f0f0225;
    public static final int Widget_MaterialComponents_Snackbar_FullWidth=0x7f0f0226;
    public static final int Widget_MaterialComponents_TabLayout=0x7f0f0227;
    public static final int Widget_MaterialComponents_TabLayout_Colored=0x7f0f0228;
    public static final int Widget_MaterialComponents_TextInputEditText_FilledBox=0x7f0f0229;
    public static final int Widget_MaterialComponents_TextInputEditText_FilledBox_Dense=0x7f0f022a;
    public static final int Widget_MaterialComponents_TextInputEditText_OutlinedBox=0x7f0f022b;
    public static final int Widget_MaterialComponents_TextInputEditText_OutlinedBox_Dense=0x7f0f022c;
    public static final int Widget_MaterialComponents_TextInputLayout_FilledBox=0x7f0f022d;
    public static final int Widget_MaterialComponents_TextInputLayout_FilledBox_Dense=0x7f0f022e;
    public static final int Widget_MaterialComponents_TextInputLayout_OutlinedBox=0x7f0f022f;
    public static final int Widget_MaterialComponents_TextInputLayout_OutlinedBox_Dense=0x7f0f0230;
    public static final int Widget_MaterialComponents_Toolbar=0x7f0f0231;
    public static final int Widget_MaterialComponents_Toolbar_Primary=0x7f0f0232;
    public static final int Widget_MaterialComponents_Toolbar_Surface=0x7f0f0233;
    public static final int Widget_Support_CoordinatorLayout=0x7f0f0234;
  }
  public static final class styleable {
    /**
     * Attributes that can be used with a ActionBar.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ActionBar_background com.example.brokenbiometric:background}</code></td><td>Specifies a background drawable for the action bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_backgroundSplit com.example.brokenbiometric:backgroundSplit}</code></td><td>Specifies a background drawable for the bottom component of a split action bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_backgroundStacked com.example.brokenbiometric:backgroundStacked}</code></td><td>Specifies a background drawable for a second stacked row of the action bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetEnd com.example.brokenbiometric:contentInsetEnd}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetEndWithActions com.example.brokenbiometric:contentInsetEndWithActions}</code></td><td>Minimum inset for content views within a bar when actions from a menu
     * are present.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetLeft com.example.brokenbiometric:contentInsetLeft}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetRight com.example.brokenbiometric:contentInsetRight}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetStart com.example.brokenbiometric:contentInsetStart}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_contentInsetStartWithNavigation com.example.brokenbiometric:contentInsetStartWithNavigation}</code></td><td>Minimum inset for content views within a bar when a navigation button
     * is present, such as the Up button.</td></tr>
     * <tr><td><code>{@link #ActionBar_customNavigationLayout com.example.brokenbiometric:customNavigationLayout}</code></td><td>Specifies a layout for custom navigation.</td></tr>
     * <tr><td><code>{@link #ActionBar_displayOptions com.example.brokenbiometric:displayOptions}</code></td><td>Options affecting how the action bar is displayed.</td></tr>
     * <tr><td><code>{@link #ActionBar_divider com.example.brokenbiometric:divider}</code></td><td>Specifies the drawable used for item dividers.</td></tr>
     * <tr><td><code>{@link #ActionBar_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ActionBar_height com.example.brokenbiometric:height}</code></td><td></td></tr>
     * <tr><td><code>{@link #ActionBar_hideOnContentScroll com.example.brokenbiometric:hideOnContentScroll}</code></td><td>Set true to hide the action bar on a vertical nested scroll of content.</td></tr>
     * <tr><td><code>{@link #ActionBar_homeAsUpIndicator com.example.brokenbiometric:homeAsUpIndicator}</code></td><td>Specifies a drawable to use for the 'home as up' indicator.</td></tr>
     * <tr><td><code>{@link #ActionBar_homeLayout com.example.brokenbiometric:homeLayout}</code></td><td>Specifies a layout to use for the "home" section of the action bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_icon com.example.brokenbiometric:icon}</code></td><td></td></tr>
     * <tr><td><code>{@link #ActionBar_indeterminateProgressStyle com.example.brokenbiometric:indeterminateProgressStyle}</code></td><td>Specifies a style resource to use for an indeterminate progress spinner.</td></tr>
     * <tr><td><code>{@link #ActionBar_itemPadding com.example.brokenbiometric:itemPadding}</code></td><td>Specifies padding that should be applied to the left and right sides of
     * system-provided items in the bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_logo com.example.brokenbiometric:logo}</code></td><td>Specifies the drawable used for the application logo.</td></tr>
     * <tr><td><code>{@link #ActionBar_navigationMode com.example.brokenbiometric:navigationMode}</code></td><td>The type of navigation to use.</td></tr>
     * <tr><td><code>{@link #ActionBar_popupTheme com.example.brokenbiometric:popupTheme}</code></td><td>Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_progressBarPadding com.example.brokenbiometric:progressBarPadding}</code></td><td>Specifies the horizontal padding on either end for an embedded progress bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_progressBarStyle com.example.brokenbiometric:progressBarStyle}</code></td><td>Specifies a style resource to use for an embedded progress bar.</td></tr>
     * <tr><td><code>{@link #ActionBar_subtitle com.example.brokenbiometric:subtitle}</code></td><td>Specifies subtitle text used for navigationMode="normal"</td></tr>
     * <tr><td><code>{@link #ActionBar_subtitleTextStyle com.example.brokenbiometric:subtitleTextStyle}</code></td><td>Specifies a style to use for subtitle text.</td></tr>
     * <tr><td><code>{@link #ActionBar_title com.example.brokenbiometric:title}</code></td><td></td></tr>
     * <tr><td><code>{@link #ActionBar_titleTextStyle com.example.brokenbiometric:titleTextStyle}</code></td><td>Specifies a style to use for title text.</td></tr>
     * </table>
     * @see #ActionBar_background
     * @see #ActionBar_backgroundSplit
     * @see #ActionBar_backgroundStacked
     * @see #ActionBar_contentInsetEnd
     * @see #ActionBar_contentInsetEndWithActions
     * @see #ActionBar_contentInsetLeft
     * @see #ActionBar_contentInsetRight
     * @see #ActionBar_contentInsetStart
     * @see #ActionBar_contentInsetStartWithNavigation
     * @see #ActionBar_customNavigationLayout
     * @see #ActionBar_displayOptions
     * @see #ActionBar_divider
     * @see #ActionBar_elevation
     * @see #ActionBar_height
     * @see #ActionBar_hideOnContentScroll
     * @see #ActionBar_homeAsUpIndicator
     * @see #ActionBar_homeLayout
     * @see #ActionBar_icon
     * @see #ActionBar_indeterminateProgressStyle
     * @see #ActionBar_itemPadding
     * @see #ActionBar_logo
     * @see #ActionBar_navigationMode
     * @see #ActionBar_popupTheme
     * @see #ActionBar_progressBarPadding
     * @see #ActionBar_progressBarStyle
     * @see #ActionBar_subtitle
     * @see #ActionBar_subtitleTextStyle
     * @see #ActionBar_title
     * @see #ActionBar_titleTextStyle
     */
    public static final int[] ActionBar={
      0x7f03003b, 0x7f030041, 0x7f030042, 0x7f0300bd, 
      0x7f0300be, 0x7f0300bf, 0x7f0300c0, 0x7f0300c1, 
      0x7f0300c2, 0x7f0300e6, 0x7f0300ef, 0x7f0300f0, 
      0x7f030105, 0x7f030134, 0x7f03013a, 0x7f030140, 
      0x7f030141, 0x7f030143, 0x7f03014d, 0x7f030159, 
      0x7f0301bd, 0x7f0301d9, 0x7f0301fa, 0x7f0301ff, 
      0x7f030200, 0x7f030242, 0x7f030245, 0x7f03028c, 
      0x7f030296
    };
    /**
     * <p>
     * @attr description
     * Specifies a background drawable for the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:background
     */
    public static final int ActionBar_background=0;
    /**
     * <p>
     * @attr description
     * Specifies a background drawable for the bottom component of a split action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundSplit
     */
    public static final int ActionBar_backgroundSplit=1;
    /**
     * <p>
     * @attr description
     * Specifies a background drawable for a second stacked row of the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundStacked
     */
    public static final int ActionBar_backgroundStacked=2;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetEnd
     */
    public static final int ActionBar_contentInsetEnd=3;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar when actions from a menu
     * are present. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetEndWithActions
     */
    public static final int ActionBar_contentInsetEndWithActions=4;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetLeft
     */
    public static final int ActionBar_contentInsetLeft=5;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetRight
     */
    public static final int ActionBar_contentInsetRight=6;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetStart
     */
    public static final int ActionBar_contentInsetStart=7;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar when a navigation button
     * is present, such as the Up button. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetStartWithNavigation
     */
    public static final int ActionBar_contentInsetStartWithNavigation=8;
    /**
     * <p>
     * @attr description
     * Specifies a layout for custom navigation. Overrides navigationMode.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:customNavigationLayout
     */
    public static final int ActionBar_customNavigationLayout=9;
    /**
     * <p>
     * @attr description
     * Options affecting how the action bar is displayed.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>disableHome</td><td>20</td><td></td></tr>
     * <tr><td>homeAsUp</td><td>4</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>showCustom</td><td>10</td><td></td></tr>
     * <tr><td>showHome</td><td>2</td><td></td></tr>
     * <tr><td>showTitle</td><td>8</td><td></td></tr>
     * <tr><td>useLogo</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:displayOptions
     */
    public static final int ActionBar_displayOptions=10;
    /**
     * <p>
     * @attr description
     * Specifies the drawable used for item dividers.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:divider
     */
    public static final int ActionBar_divider=11;
    /**
     * <p>
     * @attr description
     * Elevation for the action bar itself
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int ActionBar_elevation=12;
    /**
     * <p>
     * @attr description
     * Specifies a fixed height.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:height
     */
    public static final int ActionBar_height=13;
    /**
     * <p>
     * @attr description
     * Set true to hide the action bar on a vertical nested scroll of content.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:hideOnContentScroll
     */
    public static final int ActionBar_hideOnContentScroll=14;
    /**
     * <p>
     * @attr description
     * Up navigation glyph
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:homeAsUpIndicator
     */
    public static final int ActionBar_homeAsUpIndicator=15;
    /**
     * <p>
     * @attr description
     * Specifies a layout to use for the "home" section of the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:homeLayout
     */
    public static final int ActionBar_homeLayout=16;
    /**
     * <p>
     * @attr description
     * Specifies the drawable used for the application icon.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:icon
     */
    public static final int ActionBar_icon=17;
    /**
     * <p>
     * @attr description
     * Specifies a style resource to use for an indeterminate progress spinner.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:indeterminateProgressStyle
     */
    public static final int ActionBar_indeterminateProgressStyle=18;
    /**
     * <p>
     * @attr description
     * Specifies padding that should be applied to the left and right sides of
     * system-provided items in the bar.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemPadding
     */
    public static final int ActionBar_itemPadding=19;
    /**
     * <p>
     * @attr description
     * Specifies the drawable used for the application logo.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:logo
     */
    public static final int ActionBar_logo=20;
    /**
     * <p>
     * @attr description
     * The type of navigation to use.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>listMode</td><td>1</td><td>The action bar will use a selection list for navigation.</td></tr>
     * <tr><td>normal</td><td>0</td><td>Normal static title text</td></tr>
     * <tr><td>tabMode</td><td>2</td><td>The action bar will use a series of horizontal tabs for navigation.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:navigationMode
     */
    public static final int ActionBar_navigationMode=21;
    /**
     * <p>
     * @attr description
     * Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:popupTheme
     */
    public static final int ActionBar_popupTheme=22;
    /**
     * <p>
     * @attr description
     * Specifies the horizontal padding on either end for an embedded progress bar.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:progressBarPadding
     */
    public static final int ActionBar_progressBarPadding=23;
    /**
     * <p>
     * @attr description
     * Specifies a style resource to use for an embedded progress bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:progressBarStyle
     */
    public static final int ActionBar_progressBarStyle=24;
    /**
     * <p>
     * @attr description
     * Specifies subtitle text used for navigationMode="normal"
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:subtitle
     */
    public static final int ActionBar_subtitle=25;
    /**
     * <p>
     * @attr description
     * Specifies a style to use for subtitle text.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:subtitleTextStyle
     */
    public static final int ActionBar_subtitleTextStyle=26;
    /**
     * <p>
     * @attr description
     * Specifies title text used for navigationMode="normal"
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:title
     */
    public static final int ActionBar_title=27;
    /**
     * <p>
     * @attr description
     * Specifies a style to use for title text.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:titleTextStyle
     */
    public static final int ActionBar_titleTextStyle=28;
    /**
     * Attributes that can be used with a ActionBarLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ActionBarLayout_android_layout_gravity android:layout_gravity}</code></td><td></td></tr>
     * </table>
     * @see #ActionBarLayout_android_layout_gravity
     */
    public static final int[] ActionBarLayout={
      0x010100b3
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_gravity}
     * attribute's value can be found in the {@link #ActionBarLayout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_gravity
     */
    public static final int ActionBarLayout_android_layout_gravity=0;
    /**
     * Attributes that can be used with a ActionMenuItemView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ActionMenuItemView_android_minWidth android:minWidth}</code></td><td></td></tr>
     * </table>
     * @see #ActionMenuItemView_android_minWidth
     */
    public static final int[] ActionMenuItemView={
      0x0101013f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minWidth}
     * attribute's value can be found in the {@link #ActionMenuItemView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minWidth
     */
    public static final int ActionMenuItemView_android_minWidth=0;
    public static final int[] ActionMenuView={
    };
    /**
     * Attributes that can be used with a ActionMode.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ActionMode_background com.example.brokenbiometric:background}</code></td><td>Specifies a background drawable for the action bar.</td></tr>
     * <tr><td><code>{@link #ActionMode_backgroundSplit com.example.brokenbiometric:backgroundSplit}</code></td><td>Specifies a background drawable for the bottom component of a split action bar.</td></tr>
     * <tr><td><code>{@link #ActionMode_closeItemLayout com.example.brokenbiometric:closeItemLayout}</code></td><td>Specifies a layout to use for the "close" item at the starting edge.</td></tr>
     * <tr><td><code>{@link #ActionMode_height com.example.brokenbiometric:height}</code></td><td></td></tr>
     * <tr><td><code>{@link #ActionMode_subtitleTextStyle com.example.brokenbiometric:subtitleTextStyle}</code></td><td>Specifies a style to use for subtitle text.</td></tr>
     * <tr><td><code>{@link #ActionMode_titleTextStyle com.example.brokenbiometric:titleTextStyle}</code></td><td>Specifies a style to use for title text.</td></tr>
     * </table>
     * @see #ActionMode_background
     * @see #ActionMode_backgroundSplit
     * @see #ActionMode_closeItemLayout
     * @see #ActionMode_height
     * @see #ActionMode_subtitleTextStyle
     * @see #ActionMode_titleTextStyle
     */
    public static final int[] ActionMode={
      0x7f03003b, 0x7f030041, 0x7f030096, 0x7f030134, 
      0x7f030245, 0x7f030296
    };
    /**
     * <p>
     * @attr description
     * Specifies a background for the action mode bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:background
     */
    public static final int ActionMode_background=0;
    /**
     * <p>
     * @attr description
     * Specifies a background for the split action mode bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundSplit
     */
    public static final int ActionMode_backgroundSplit=1;
    /**
     * <p>
     * @attr description
     * Specifies a layout to use for the "close" item at the starting edge.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:closeItemLayout
     */
    public static final int ActionMode_closeItemLayout=2;
    /**
     * <p>
     * @attr description
     * Specifies a fixed height for the action mode bar.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:height
     */
    public static final int ActionMode_height=3;
    /**
     * <p>
     * @attr description
     * Specifies a style to use for subtitle text.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:subtitleTextStyle
     */
    public static final int ActionMode_subtitleTextStyle=4;
    /**
     * <p>
     * @attr description
     * Specifies a style to use for title text.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:titleTextStyle
     */
    public static final int ActionMode_titleTextStyle=5;
    /**
     * Attributes that can be used with a ActivityChooserView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ActivityChooserView_expandActivityOverflowButtonDrawable com.example.brokenbiometric:expandActivityOverflowButtonDrawable}</code></td><td>The drawable to show in the button for expanding the activities overflow popup.</td></tr>
     * <tr><td><code>{@link #ActivityChooserView_initialActivityCount com.example.brokenbiometric:initialActivityCount}</code></td><td>The maximal number of items initially shown in the activity list.</td></tr>
     * </table>
     * @see #ActivityChooserView_expandActivityOverflowButtonDrawable
     * @see #ActivityChooserView_initialActivityCount
     */
    public static final int[] ActivityChooserView={
      0x7f03010d, 0x7f03014e
    };
    /**
     * <p>
     * @attr description
     * The drawable to show in the button for expanding the activities overflow popup.
     * <strong>Note:</strong> Clients would like to set this drawable
     * as a clue about the action the chosen activity will perform. For
     * example, if share activity is to be chosen the drawable should
     * give a clue that sharing is to be performed.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:expandActivityOverflowButtonDrawable
     */
    public static final int ActivityChooserView_expandActivityOverflowButtonDrawable=0;
    /**
     * <p>
     * @attr description
     * The maximal number of items initially shown in the activity list.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:initialActivityCount
     */
    public static final int ActivityChooserView_initialActivityCount=1;
    /**
     * Attributes that can be used with a AlertDialog.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AlertDialog_android_layout android:layout}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_buttonIconDimen com.example.brokenbiometric:buttonIconDimen}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_buttonPanelSideLayout com.example.brokenbiometric:buttonPanelSideLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_listItemLayout com.example.brokenbiometric:listItemLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_listLayout com.example.brokenbiometric:listLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_multiChoiceItemLayout com.example.brokenbiometric:multiChoiceItemLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_showTitle com.example.brokenbiometric:showTitle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AlertDialog_singleChoiceItemLayout com.example.brokenbiometric:singleChoiceItemLayout}</code></td><td></td></tr>
     * </table>
     * @see #AlertDialog_android_layout
     * @see #AlertDialog_buttonIconDimen
     * @see #AlertDialog_buttonPanelSideLayout
     * @see #AlertDialog_listItemLayout
     * @see #AlertDialog_listLayout
     * @see #AlertDialog_multiChoiceItemLayout
     * @see #AlertDialog_showTitle
     * @see #AlertDialog_singleChoiceItemLayout
     */
    public static final int[] AlertDialog={
      0x010100f2, 0x7f030065, 0x7f030066, 0x7f0301b2, 
      0x7f0301b3, 0x7f0301d6, 0x7f030228, 0x7f030229
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:layout
     */
    public static final int AlertDialog_android_layout=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#buttonIconDimen}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:buttonIconDimen
     */
    public static final int AlertDialog_buttonIconDimen=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#buttonPanelSideLayout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonPanelSideLayout
     */
    public static final int AlertDialog_buttonPanelSideLayout=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#listItemLayout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listItemLayout
     */
    public static final int AlertDialog_listItemLayout=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#listLayout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listLayout
     */
    public static final int AlertDialog_listLayout=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#multiChoiceItemLayout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:multiChoiceItemLayout
     */
    public static final int AlertDialog_multiChoiceItemLayout=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#showTitle}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:showTitle
     */
    public static final int AlertDialog_showTitle=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#singleChoiceItemLayout}
     * attribute's value can be found in the {@link #AlertDialog} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:singleChoiceItemLayout
     */
    public static final int AlertDialog_singleChoiceItemLayout=7;
    /**
     * Attributes that can be used with a AnimatedStateListDrawableCompat.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_dither android:dither}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_visible android:visible}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_variablePadding android:variablePadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_constantSize android:constantSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_enterFadeDuration android:enterFadeDuration}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableCompat_android_exitFadeDuration android:exitFadeDuration}</code></td><td></td></tr>
     * </table>
     * @see #AnimatedStateListDrawableCompat_android_dither
     * @see #AnimatedStateListDrawableCompat_android_visible
     * @see #AnimatedStateListDrawableCompat_android_variablePadding
     * @see #AnimatedStateListDrawableCompat_android_constantSize
     * @see #AnimatedStateListDrawableCompat_android_enterFadeDuration
     * @see #AnimatedStateListDrawableCompat_android_exitFadeDuration
     */
    public static final int[] AnimatedStateListDrawableCompat={
      0x0101011c, 0x01010194, 0x01010195, 0x01010196, 
      0x0101030c, 0x0101030d
    };
    /**
     * <p>
     * @attr description
     * Enables or disables dithering of the bitmap if the bitmap does not have the
     * same pixel configuration as the screen (for instance: a ARGB 8888 bitmap with
     * an RGB 565 screen).
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:dither
     */
    public static final int AnimatedStateListDrawableCompat_android_dither=0;
    /**
     * <p>
     * @attr description
     * Indicates whether the drawable should be initially visible.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:visible
     */
    public static final int AnimatedStateListDrawableCompat_android_visible=1;
    /**
     * <p>
     * @attr description
     * If true, allows the drawable's padding to change based on the
     * current state that is selected.  If false, the padding will
     * stay the same (based on the maximum padding of all the states).
     * Enabling this feature requires that the owner of the drawable
     * deal with performing layout when the state changes, which is
     * often not supported.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:variablePadding
     */
    public static final int AnimatedStateListDrawableCompat_android_variablePadding=2;
    /**
     * <p>
     * @attr description
     * If true, the drawable's reported internal size will remain
     * constant as the state changes; the size is the maximum of all
     * of the states.  If false, the size will vary based on the
     * current state.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:constantSize
     */
    public static final int AnimatedStateListDrawableCompat_android_constantSize=3;
    /**
     * <p>
     * @attr description
     * Amount of time (in milliseconds) to fade in a new state drawable.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:enterFadeDuration
     */
    public static final int AnimatedStateListDrawableCompat_android_enterFadeDuration=4;
    /**
     * <p>
     * @attr description
     * Amount of time (in milliseconds) to fade out an old state drawable.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:exitFadeDuration
     */
    public static final int AnimatedStateListDrawableCompat_android_exitFadeDuration=5;
    /**
     * Attributes that can be used with a AnimatedStateListDrawableItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableItem_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableItem_android_drawable android:drawable}</code></td><td></td></tr>
     * </table>
     * @see #AnimatedStateListDrawableItem_android_id
     * @see #AnimatedStateListDrawableItem_android_drawable
     */
    public static final int[] AnimatedStateListDrawableItem={
      0x010100d0, 0x01010199
    };
    /**
     * <p>
     * @attr description
     * Keyframe identifier for use in specifying transitions.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int AnimatedStateListDrawableItem_android_id=0;
    /**
     * <p>
     * @attr description
     * Reference to a drawable resource to use for the frame.  If not
     * given, the drawable must be defined by the first child tag.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:drawable
     */
    public static final int AnimatedStateListDrawableItem_android_drawable=1;
    /**
     * Attributes that can be used with a AnimatedStateListDrawableTransition.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableTransition_android_drawable android:drawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableTransition_android_toId android:toId}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableTransition_android_fromId android:fromId}</code></td><td></td></tr>
     * <tr><td><code>{@link #AnimatedStateListDrawableTransition_android_reversible android:reversible}</code></td><td></td></tr>
     * </table>
     * @see #AnimatedStateListDrawableTransition_android_drawable
     * @see #AnimatedStateListDrawableTransition_android_toId
     * @see #AnimatedStateListDrawableTransition_android_fromId
     * @see #AnimatedStateListDrawableTransition_android_reversible
     */
    public static final int[] AnimatedStateListDrawableTransition={
      0x01010199, 0x01010449, 0x0101044a, 0x0101044b
    };
    /**
     * <p>
     * @attr description
     * Reference to a animation drawable resource to use for the frame.  If not
     * given, the animation drawable must be defined by the first child tag.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:drawable
     */
    public static final int AnimatedStateListDrawableTransition_android_drawable=0;
    /**
     * <p>
     * @attr description
     * Keyframe identifier for the ending state.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:toId
     */
    public static final int AnimatedStateListDrawableTransition_android_toId=1;
    /**
     * <p>
     * @attr description
     * Keyframe identifier for the starting state.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:fromId
     */
    public static final int AnimatedStateListDrawableTransition_android_fromId=2;
    /**
     * <p>
     * @attr description
     * Whether this transition is reversible.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:reversible
     */
    public static final int AnimatedStateListDrawableTransition_android_reversible=3;
    /**
     * Attributes that can be used with a AppBarLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppBarLayout_android_background android:background}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_android_touchscreenBlocksFocus android:touchscreenBlocksFocus}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_android_keyboardNavigationCluster android:keyboardNavigationCluster}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_expanded com.example.brokenbiometric:expanded}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_liftOnScroll com.example.brokenbiometric:liftOnScroll}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_liftOnScrollTargetViewId com.example.brokenbiometric:liftOnScrollTargetViewId}</code></td><td></td></tr>
     * </table>
     * @see #AppBarLayout_android_background
     * @see #AppBarLayout_android_touchscreenBlocksFocus
     * @see #AppBarLayout_android_keyboardNavigationCluster
     * @see #AppBarLayout_elevation
     * @see #AppBarLayout_expanded
     * @see #AppBarLayout_liftOnScroll
     * @see #AppBarLayout_liftOnScrollTargetViewId
     */
    public static final int[] AppBarLayout={
      0x010100d4, 0x0101048f, 0x01010540, 0x7f030105, 
      0x7f03010e, 0x7f0301aa, 0x7f0301ab
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#background}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:background
     */
    public static final int AppBarLayout_android_background=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#touchscreenBlocksFocus}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:touchscreenBlocksFocus
     */
    public static final int AppBarLayout_android_touchscreenBlocksFocus=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#keyboardNavigationCluster}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:keyboardNavigationCluster
     */
    public static final int AppBarLayout_android_keyboardNavigationCluster=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int AppBarLayout_elevation=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expanded}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:expanded
     */
    public static final int AppBarLayout_expanded=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#liftOnScroll}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:liftOnScroll
     */
    public static final int AppBarLayout_liftOnScroll=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#liftOnScrollTargetViewId}
     * attribute's value can be found in the {@link #AppBarLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:liftOnScrollTargetViewId
     */
    public static final int AppBarLayout_liftOnScrollTargetViewId=6;
    /**
     * Attributes that can be used with a AppBarLayoutStates.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppBarLayoutStates_state_collapsed com.example.brokenbiometric:state_collapsed}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayoutStates_state_collapsible com.example.brokenbiometric:state_collapsible}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayoutStates_state_liftable com.example.brokenbiometric:state_liftable}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayoutStates_state_lifted com.example.brokenbiometric:state_lifted}</code></td><td></td></tr>
     * </table>
     * @see #AppBarLayoutStates_state_collapsed
     * @see #AppBarLayoutStates_state_collapsible
     * @see #AppBarLayoutStates_state_liftable
     * @see #AppBarLayoutStates_state_lifted
     */
    public static final int[] AppBarLayoutStates={
      0x7f030238, 0x7f030239, 0x7f03023a, 0x7f03023b
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#state_collapsed}
     * attribute's value can be found in the {@link #AppBarLayoutStates} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:state_collapsed
     */
    public static final int AppBarLayoutStates_state_collapsed=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#state_collapsible}
     * attribute's value can be found in the {@link #AppBarLayoutStates} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:state_collapsible
     */
    public static final int AppBarLayoutStates_state_collapsible=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#state_liftable}
     * attribute's value can be found in the {@link #AppBarLayoutStates} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:state_liftable
     */
    public static final int AppBarLayoutStates_state_liftable=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#state_lifted}
     * attribute's value can be found in the {@link #AppBarLayoutStates} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:state_lifted
     */
    public static final int AppBarLayoutStates_state_lifted=3;
    /**
     * Attributes that can be used with a AppBarLayout_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppBarLayout_Layout_layout_scrollFlags com.example.brokenbiometric:layout_scrollFlags}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppBarLayout_Layout_layout_scrollInterpolator com.example.brokenbiometric:layout_scrollInterpolator}</code></td><td></td></tr>
     * </table>
     * @see #AppBarLayout_Layout_layout_scrollFlags
     * @see #AppBarLayout_Layout_layout_scrollInterpolator
     */
    public static final int[] AppBarLayout_Layout={
      0x7f0301a7, 0x7f0301a8
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_scrollFlags}
     * attribute's value can be found in the {@link #AppBarLayout_Layout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>enterAlways</td><td>4</td><td></td></tr>
     * <tr><td>enterAlwaysCollapsed</td><td>8</td><td></td></tr>
     * <tr><td>exitUntilCollapsed</td><td>2</td><td></td></tr>
     * <tr><td>scroll</td><td>1</td><td></td></tr>
     * <tr><td>snap</td><td>10</td><td></td></tr>
     * <tr><td>snapMargins</td><td>20</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_scrollFlags
     */
    public static final int AppBarLayout_Layout_layout_scrollFlags=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_scrollInterpolator}
     * attribute's value can be found in the {@link #AppBarLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_scrollInterpolator
     */
    public static final int AppBarLayout_Layout_layout_scrollInterpolator=1;
    /**
     * Attributes that can be used with a AppCompatImageView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppCompatImageView_android_src android:src}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatImageView_srcCompat com.example.brokenbiometric:srcCompat}</code></td><td>Sets a drawable as the content of this ImageView.</td></tr>
     * <tr><td><code>{@link #AppCompatImageView_tint com.example.brokenbiometric:tint}</code></td><td>Tint to apply to the image source.</td></tr>
     * <tr><td><code>{@link #AppCompatImageView_tintMode com.example.brokenbiometric:tintMode}</code></td><td>Blending mode used to apply the image source tint.</td></tr>
     * </table>
     * @see #AppCompatImageView_android_src
     * @see #AppCompatImageView_srcCompat
     * @see #AppCompatImageView_tint
     * @see #AppCompatImageView_tintMode
     */
    public static final int[] AppCompatImageView={
      0x01010119, 0x7f030234, 0x7f03028a, 0x7f03028b
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#src}
     * attribute's value can be found in the {@link #AppCompatImageView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:src
     */
    public static final int AppCompatImageView_android_src=0;
    /**
     * <p>
     * @attr description
     * Sets a drawable as the content of this ImageView. Allows the use of vector drawable
     * when running on older versions of the platform.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:srcCompat
     */
    public static final int AppCompatImageView_srcCompat=1;
    /**
     * <p>
     * @attr description
     * Tint to apply to the image source.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tint
     */
    public static final int AppCompatImageView_tint=2;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the image source tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tintMode
     */
    public static final int AppCompatImageView_tintMode=3;
    /**
     * Attributes that can be used with a AppCompatSeekBar.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppCompatSeekBar_android_thumb android:thumb}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatSeekBar_tickMark com.example.brokenbiometric:tickMark}</code></td><td>Drawable displayed at each progress position on a seekbar.</td></tr>
     * <tr><td><code>{@link #AppCompatSeekBar_tickMarkTint com.example.brokenbiometric:tickMarkTint}</code></td><td>Tint to apply to the tick mark drawable.</td></tr>
     * <tr><td><code>{@link #AppCompatSeekBar_tickMarkTintMode com.example.brokenbiometric:tickMarkTintMode}</code></td><td>Blending mode used to apply the tick mark tint.</td></tr>
     * </table>
     * @see #AppCompatSeekBar_android_thumb
     * @see #AppCompatSeekBar_tickMark
     * @see #AppCompatSeekBar_tickMarkTint
     * @see #AppCompatSeekBar_tickMarkTintMode
     */
    public static final int[] AppCompatSeekBar={
      0x01010142, 0x7f030287, 0x7f030288, 0x7f030289
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#thumb}
     * attribute's value can be found in the {@link #AppCompatSeekBar} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:thumb
     */
    public static final int AppCompatSeekBar_android_thumb=0;
    /**
     * <p>
     * @attr description
     * Drawable displayed at each progress position on a seekbar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tickMark
     */
    public static final int AppCompatSeekBar_tickMark=1;
    /**
     * <p>
     * @attr description
     * Tint to apply to the tick mark drawable.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tickMarkTint
     */
    public static final int AppCompatSeekBar_tickMarkTint=2;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the tick mark tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tickMarkTintMode
     */
    public static final int AppCompatSeekBar_tickMarkTintMode=3;
    /**
     * Attributes that can be used with a AppCompatTextHelper.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_textAppearance android:textAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableTop android:drawableTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableBottom android:drawableBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableLeft android:drawableLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableRight android:drawableRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableStart android:drawableStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextHelper_android_drawableEnd android:drawableEnd}</code></td><td></td></tr>
     * </table>
     * @see #AppCompatTextHelper_android_textAppearance
     * @see #AppCompatTextHelper_android_drawableTop
     * @see #AppCompatTextHelper_android_drawableBottom
     * @see #AppCompatTextHelper_android_drawableLeft
     * @see #AppCompatTextHelper_android_drawableRight
     * @see #AppCompatTextHelper_android_drawableStart
     * @see #AppCompatTextHelper_android_drawableEnd
     */
    public static final int[] AppCompatTextHelper={
      0x01010034, 0x0101016d, 0x0101016e, 0x0101016f, 
      0x01010170, 0x01010392, 0x01010393
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textAppearance}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:textAppearance
     */
    public static final int AppCompatTextHelper_android_textAppearance=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableTop}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableTop
     */
    public static final int AppCompatTextHelper_android_drawableTop=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableBottom}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableBottom
     */
    public static final int AppCompatTextHelper_android_drawableBottom=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableLeft}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableLeft
     */
    public static final int AppCompatTextHelper_android_drawableLeft=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableRight}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableRight
     */
    public static final int AppCompatTextHelper_android_drawableRight=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableStart}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableStart
     */
    public static final int AppCompatTextHelper_android_drawableStart=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#drawableEnd}
     * attribute's value can be found in the {@link #AppCompatTextHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:drawableEnd
     */
    public static final int AppCompatTextHelper_android_drawableEnd=6;
    /**
     * Attributes that can be used with a AppCompatTextView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppCompatTextView_android_textAppearance android:textAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_autoSizeMaxTextSize com.example.brokenbiometric:autoSizeMaxTextSize}</code></td><td>The maximum text size constraint to be used when auto-sizing text.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_autoSizeMinTextSize com.example.brokenbiometric:autoSizeMinTextSize}</code></td><td>The minimum text size constraint to be used when auto-sizing text.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_autoSizePresetSizes com.example.brokenbiometric:autoSizePresetSizes}</code></td><td>Resource array of dimensions to be used in conjunction with
     * <code>autoSizeTextType</code> set to <code>uniform</code>.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_autoSizeStepGranularity com.example.brokenbiometric:autoSizeStepGranularity}</code></td><td>Specify the auto-size step size if <code>autoSizeTextType</code> is set to
     * <code>uniform</code>.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_autoSizeTextType com.example.brokenbiometric:autoSizeTextType}</code></td><td>Specify the type of auto-size.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableBottomCompat com.example.brokenbiometric:drawableBottomCompat}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableEndCompat com.example.brokenbiometric:drawableEndCompat}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableLeftCompat com.example.brokenbiometric:drawableLeftCompat}</code></td><td>Compound drawables allowing the use of vector drawable when running on older versions
     * of the platform.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableRightCompat com.example.brokenbiometric:drawableRightCompat}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableStartCompat com.example.brokenbiometric:drawableStartCompat}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_drawableTopCompat com.example.brokenbiometric:drawableTopCompat}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTextView_firstBaselineToTopHeight com.example.brokenbiometric:firstBaselineToTopHeight}</code></td><td>Distance from the top of the TextView to the first text baseline.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_fontFamily com.example.brokenbiometric:fontFamily}</code></td><td>The attribute for the font family.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_fontVariationSettings com.example.brokenbiometric:fontVariationSettings}</code></td><td>The variation settings to be applied to the font.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_lastBaselineToBottomHeight com.example.brokenbiometric:lastBaselineToBottomHeight}</code></td><td>Distance from the bottom of the TextView to the last text baseline.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_lineHeight com.example.brokenbiometric:lineHeight}</code></td><td>Explicit height between lines of text.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_textAllCaps com.example.brokenbiometric:textAllCaps}</code></td><td>Present the text in ALL CAPS.</td></tr>
     * <tr><td><code>{@link #AppCompatTextView_textLocale com.example.brokenbiometric:textLocale}</code></td><td>Set the textLocale by a comma-separated language tag string,
     * for example "ja-JP,zh-CN".</td></tr>
     * </table>
     * @see #AppCompatTextView_android_textAppearance
     * @see #AppCompatTextView_autoSizeMaxTextSize
     * @see #AppCompatTextView_autoSizeMinTextSize
     * @see #AppCompatTextView_autoSizePresetSizes
     * @see #AppCompatTextView_autoSizeStepGranularity
     * @see #AppCompatTextView_autoSizeTextType
     * @see #AppCompatTextView_drawableBottomCompat
     * @see #AppCompatTextView_drawableEndCompat
     * @see #AppCompatTextView_drawableLeftCompat
     * @see #AppCompatTextView_drawableRightCompat
     * @see #AppCompatTextView_drawableStartCompat
     * @see #AppCompatTextView_drawableTopCompat
     * @see #AppCompatTextView_firstBaselineToTopHeight
     * @see #AppCompatTextView_fontFamily
     * @see #AppCompatTextView_fontVariationSettings
     * @see #AppCompatTextView_lastBaselineToBottomHeight
     * @see #AppCompatTextView_lineHeight
     * @see #AppCompatTextView_textAllCaps
     * @see #AppCompatTextView_textLocale
     */
    public static final int[] AppCompatTextView={
      0x01010034, 0x7f030036, 0x7f030037, 0x7f030038, 
      0x7f030039, 0x7f03003a, 0x7f0300f7, 0x7f0300f8, 
      0x7f0300f9, 0x7f0300fa, 0x7f0300fc, 0x7f0300fd, 
      0x7f030122, 0x7f030125, 0x7f03012d, 0x7f030162, 
      0x7f0301ac, 0x7f030266, 0x7f030280
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textAppearance}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:textAppearance
     */
    public static final int AppCompatTextView_android_textAppearance=0;
    /**
     * <p>
     * @attr description
     * The maximum text size constraint to be used when auto-sizing text.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:autoSizeMaxTextSize
     */
    public static final int AppCompatTextView_autoSizeMaxTextSize=1;
    /**
     * <p>
     * @attr description
     * The minimum text size constraint to be used when auto-sizing text.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:autoSizeMinTextSize
     */
    public static final int AppCompatTextView_autoSizeMinTextSize=2;
    /**
     * <p>
     * @attr description
     * Resource array of dimensions to be used in conjunction with
     * <code>autoSizeTextType</code> set to <code>uniform</code>. Overrides
     * <code>autoSizeStepGranularity</code> if set.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:autoSizePresetSizes
     */
    public static final int AppCompatTextView_autoSizePresetSizes=3;
    /**
     * <p>
     * @attr description
     * Specify the auto-size step size if <code>autoSizeTextType</code> is set to
     * <code>uniform</code>. The default is 1px. Overwrites
     * <code>autoSizePresetSizes</code> if set.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:autoSizeStepGranularity
     */
    public static final int AppCompatTextView_autoSizeStepGranularity=4;
    /**
     * <p>
     * @attr description
     * Specify the type of auto-size. Note that this feature is not supported by EditText,
     * works only for TextView.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>none</td><td>0</td><td>No auto-sizing (default).</td></tr>
     * <tr><td>uniform</td><td>1</td><td>Uniform horizontal and vertical text size scaling to fit within the
     * container.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:autoSizeTextType
     */
    public static final int AppCompatTextView_autoSizeTextType=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawableBottomCompat}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableBottomCompat
     */
    public static final int AppCompatTextView_drawableBottomCompat=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawableEndCompat}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableEndCompat
     */
    public static final int AppCompatTextView_drawableEndCompat=7;
    /**
     * <p>
     * @attr description
     * Compound drawables allowing the use of vector drawable when running on older versions
     * of the platform.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableLeftCompat
     */
    public static final int AppCompatTextView_drawableLeftCompat=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawableRightCompat}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableRightCompat
     */
    public static final int AppCompatTextView_drawableRightCompat=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawableStartCompat}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableStartCompat
     */
    public static final int AppCompatTextView_drawableStartCompat=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawableTopCompat}
     * attribute's value can be found in the {@link #AppCompatTextView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:drawableTopCompat
     */
    public static final int AppCompatTextView_drawableTopCompat=11;
    /**
     * <p>
     * @attr description
     * Distance from the top of the TextView to the first text baseline. If set, this
     * overrides the value set for paddingTop.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:firstBaselineToTopHeight
     */
    public static final int AppCompatTextView_firstBaselineToTopHeight=12;
    /**
     * <p>
     * @attr description
     * The attribute for the font family.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontFamily
     */
    public static final int AppCompatTextView_fontFamily=13;
    /**
     * <p>
     * @attr description
     * OpenType font variation settings, available after api 26.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontVariationSettings
     */
    public static final int AppCompatTextView_fontVariationSettings=14;
    /**
     * <p>
     * @attr description
     * Distance from the bottom of the TextView to the last text baseline. If set, this
     * overrides the value set for paddingBottom.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:lastBaselineToBottomHeight
     */
    public static final int AppCompatTextView_lastBaselineToBottomHeight=15;
    /**
     * <p>
     * @attr description
     * Explicit height between lines of text. If set, this will override the values set
     * for lineSpacingExtra and lineSpacingMultiplier.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:lineHeight
     */
    public static final int AppCompatTextView_lineHeight=16;
    /**
     * <p>
     * @attr description
     * Present the text in ALL CAPS. This may use a small-caps form when available.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:textAllCaps
     */
    public static final int AppCompatTextView_textAllCaps=17;
    /**
     * <p>
     * @attr description
     * Set the textLocale by a comma-separated language tag string,
     * for example "ja-JP,zh-CN". This attribute only takes effect on API 21 and above.
     * Before API 24, only the first language tag is used. Starting from API 24,
     * the string will be converted into a {@link android.os.LocaleList} and then used by
     * {@link android.widget.TextView}
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:textLocale
     */
    public static final int AppCompatTextView_textLocale=18;
    /**
     * Attributes that can be used with a AppCompatTheme.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #AppCompatTheme_android_windowIsFloating android:windowIsFloating}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_android_windowAnimationStyle android:windowAnimationStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarDivider com.example.brokenbiometric:actionBarDivider}</code></td><td>Custom divider drawable to use for elements in the action bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarItemBackground com.example.brokenbiometric:actionBarItemBackground}</code></td><td>Custom item state list drawable background for action bar items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarPopupTheme com.example.brokenbiometric:actionBarPopupTheme}</code></td><td>Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarSize com.example.brokenbiometric:actionBarSize}</code></td><td>Size of the Action Bar, including the contextual
     * bar used to present Action Modes.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarSplitStyle com.example.brokenbiometric:actionBarSplitStyle}</code></td><td>Reference to a style for the split Action Bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarStyle com.example.brokenbiometric:actionBarStyle}</code></td><td>Reference to a style for the Action Bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarTabBarStyle com.example.brokenbiometric:actionBarTabBarStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarTabStyle com.example.brokenbiometric:actionBarTabStyle}</code></td><td>Default style for tabs within an action bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarTabTextStyle com.example.brokenbiometric:actionBarTabTextStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarTheme com.example.brokenbiometric:actionBarTheme}</code></td><td>Reference to a theme that should be used to inflate the
     * action bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionBarWidgetTheme com.example.brokenbiometric:actionBarWidgetTheme}</code></td><td>Reference to a theme that should be used to inflate widgets
     * and layouts destined for the action bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionButtonStyle com.example.brokenbiometric:actionButtonStyle}</code></td><td>Default action button style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionDropDownStyle com.example.brokenbiometric:actionDropDownStyle}</code></td><td>Default ActionBar dropdown style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionMenuTextAppearance com.example.brokenbiometric:actionMenuTextAppearance}</code></td><td>TextAppearance style that will be applied to text that
     * appears within action menu items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionMenuTextColor com.example.brokenbiometric:actionMenuTextColor}</code></td><td>Color for text that appears within action menu items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeBackground com.example.brokenbiometric:actionModeBackground}</code></td><td>Background drawable to use for action mode UI</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeCloseButtonStyle com.example.brokenbiometric:actionModeCloseButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeCloseDrawable com.example.brokenbiometric:actionModeCloseDrawable}</code></td><td>Drawable to use for the close action mode button</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeCopyDrawable com.example.brokenbiometric:actionModeCopyDrawable}</code></td><td>Drawable to use for the Copy action button in Contextual Action Bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeCutDrawable com.example.brokenbiometric:actionModeCutDrawable}</code></td><td>Drawable to use for the Cut action button in Contextual Action Bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeFindDrawable com.example.brokenbiometric:actionModeFindDrawable}</code></td><td>Drawable to use for the Find action button in WebView selection action modes</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModePasteDrawable com.example.brokenbiometric:actionModePasteDrawable}</code></td><td>Drawable to use for the Paste action button in Contextual Action Bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModePopupWindowStyle com.example.brokenbiometric:actionModePopupWindowStyle}</code></td><td>PopupWindow style to use for action modes when showing as a window overlay.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeSelectAllDrawable com.example.brokenbiometric:actionModeSelectAllDrawable}</code></td><td>Drawable to use for the Select all action button in Contextual Action Bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeShareDrawable com.example.brokenbiometric:actionModeShareDrawable}</code></td><td>Drawable to use for the Share action button in WebView selection action modes</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeSplitBackground com.example.brokenbiometric:actionModeSplitBackground}</code></td><td>Background drawable to use for action mode UI in the lower split bar</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeStyle com.example.brokenbiometric:actionModeStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionModeWebSearchDrawable com.example.brokenbiometric:actionModeWebSearchDrawable}</code></td><td>Drawable to use for the Web Search action button in WebView selection action modes</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionOverflowButtonStyle com.example.brokenbiometric:actionOverflowButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_actionOverflowMenuStyle com.example.brokenbiometric:actionOverflowMenuStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_activityChooserViewStyle com.example.brokenbiometric:activityChooserViewStyle}</code></td><td>Default ActivityChooserView style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_alertDialogButtonGroupStyle com.example.brokenbiometric:alertDialogButtonGroupStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_alertDialogCenterButtons com.example.brokenbiometric:alertDialogCenterButtons}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_alertDialogStyle com.example.brokenbiometric:alertDialogStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_alertDialogTheme com.example.brokenbiometric:alertDialogTheme}</code></td><td>Theme to use for alert dialogs spawned from this theme.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_autoCompleteTextViewStyle com.example.brokenbiometric:autoCompleteTextViewStyle}</code></td><td>Default AutoCompleteTextView style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_borderlessButtonStyle com.example.brokenbiometric:borderlessButtonStyle}</code></td><td>Style for buttons without an explicit border, often used in groups.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonBarButtonStyle com.example.brokenbiometric:buttonBarButtonStyle}</code></td><td>Style for buttons within button bars</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonBarNegativeButtonStyle com.example.brokenbiometric:buttonBarNegativeButtonStyle}</code></td><td>Style for the "negative" buttons within button bars</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonBarNeutralButtonStyle com.example.brokenbiometric:buttonBarNeutralButtonStyle}</code></td><td>Style for the "neutral" buttons within button bars</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonBarPositiveButtonStyle com.example.brokenbiometric:buttonBarPositiveButtonStyle}</code></td><td>Style for the "positive" buttons within button bars</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonBarStyle com.example.brokenbiometric:buttonBarStyle}</code></td><td>Style for button bars</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonStyle com.example.brokenbiometric:buttonStyle}</code></td><td>Normal Button style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_buttonStyleSmall com.example.brokenbiometric:buttonStyleSmall}</code></td><td>Small Button style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_checkboxStyle com.example.brokenbiometric:checkboxStyle}</code></td><td>Default Checkbox style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_checkedTextViewStyle com.example.brokenbiometric:checkedTextViewStyle}</code></td><td>Default CheckedTextView style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorAccent com.example.brokenbiometric:colorAccent}</code></td><td>Bright complement to the primary branding color.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorBackgroundFloating com.example.brokenbiometric:colorBackgroundFloating}</code></td><td>Default color of background imagery for floating components, ex.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorButtonNormal com.example.brokenbiometric:colorButtonNormal}</code></td><td>The color applied to framework buttons in their normal state.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorControlActivated com.example.brokenbiometric:colorControlActivated}</code></td><td>The color applied to framework controls in their activated (ex.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorControlHighlight com.example.brokenbiometric:colorControlHighlight}</code></td><td>The color applied to framework control highlights (ex.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorControlNormal com.example.brokenbiometric:colorControlNormal}</code></td><td>The color applied to framework controls in their normal state.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorError com.example.brokenbiometric:colorError}</code></td><td>Color used for error states and things that need to be drawn to
     * the user's attention.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorPrimary com.example.brokenbiometric:colorPrimary}</code></td><td>The primary branding color for the app.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorPrimaryDark com.example.brokenbiometric:colorPrimaryDark}</code></td><td>Dark variant of the primary branding color.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_colorSwitchThumbNormal com.example.brokenbiometric:colorSwitchThumbNormal}</code></td><td>The color applied to framework switch thumbs in their normal state.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_controlBackground com.example.brokenbiometric:controlBackground}</code></td><td>The background used by framework controls.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dialogCornerRadius com.example.brokenbiometric:dialogCornerRadius}</code></td><td>Preferred corner radius of dialogs.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dialogPreferredPadding com.example.brokenbiometric:dialogPreferredPadding}</code></td><td>Preferred padding for dialog content.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dialogTheme com.example.brokenbiometric:dialogTheme}</code></td><td>Theme to use for dialogs spawned from this theme.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dividerHorizontal com.example.brokenbiometric:dividerHorizontal}</code></td><td>A drawable that may be used as a horizontal divider between visual elements.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dividerVertical com.example.brokenbiometric:dividerVertical}</code></td><td>A drawable that may be used as a vertical divider between visual elements.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dropDownListViewStyle com.example.brokenbiometric:dropDownListViewStyle}</code></td><td>ListPopupWindow compatibility</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_dropdownListPreferredItemHeight com.example.brokenbiometric:dropdownListPreferredItemHeight}</code></td><td>The preferred item height for dropdown lists.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_editTextBackground com.example.brokenbiometric:editTextBackground}</code></td><td>EditText background drawable.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_editTextColor com.example.brokenbiometric:editTextColor}</code></td><td>EditText text foreground color.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_editTextStyle com.example.brokenbiometric:editTextStyle}</code></td><td>Default EditText style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_homeAsUpIndicator com.example.brokenbiometric:homeAsUpIndicator}</code></td><td>Specifies a drawable to use for the 'home as up' indicator.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_imageButtonStyle com.example.brokenbiometric:imageButtonStyle}</code></td><td>ImageButton background drawable.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listChoiceBackgroundIndicator com.example.brokenbiometric:listChoiceBackgroundIndicator}</code></td><td>Drawable used as a background for selected list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listChoiceIndicatorMultipleAnimated com.example.brokenbiometric:listChoiceIndicatorMultipleAnimated}</code></td><td>Animated Drawable to use for single choice indicators.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listChoiceIndicatorSingleAnimated com.example.brokenbiometric:listChoiceIndicatorSingleAnimated}</code></td><td>Animated Drawable to use for multiple choice indicators.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listDividerAlertDialog com.example.brokenbiometric:listDividerAlertDialog}</code></td><td>The list divider used in alert dialogs.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listMenuViewStyle com.example.brokenbiometric:listMenuViewStyle}</code></td><td>Default menu-style ListView style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPopupWindowStyle com.example.brokenbiometric:listPopupWindowStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemHeight com.example.brokenbiometric:listPreferredItemHeight}</code></td><td>The preferred list item height.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemHeightLarge com.example.brokenbiometric:listPreferredItemHeightLarge}</code></td><td>A larger, more robust list item height.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemHeightSmall com.example.brokenbiometric:listPreferredItemHeightSmall}</code></td><td>A smaller, sleeker list item height.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemPaddingEnd com.example.brokenbiometric:listPreferredItemPaddingEnd}</code></td><td>The preferred padding along the end edge of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemPaddingLeft com.example.brokenbiometric:listPreferredItemPaddingLeft}</code></td><td>The preferred padding along the left edge of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemPaddingRight com.example.brokenbiometric:listPreferredItemPaddingRight}</code></td><td>The preferred padding along the right edge of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_listPreferredItemPaddingStart com.example.brokenbiometric:listPreferredItemPaddingStart}</code></td><td>The preferred padding along the start edge of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_panelBackground com.example.brokenbiometric:panelBackground}</code></td><td>The background of a panel when it is inset from the left and right edges of the screen.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_panelMenuListTheme com.example.brokenbiometric:panelMenuListTheme}</code></td><td>Default Panel Menu style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_panelMenuListWidth com.example.brokenbiometric:panelMenuListWidth}</code></td><td>Default Panel Menu width.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_popupMenuStyle com.example.brokenbiometric:popupMenuStyle}</code></td><td>Default PopupMenu style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_popupWindowStyle com.example.brokenbiometric:popupWindowStyle}</code></td><td>Default PopupWindow style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_radioButtonStyle com.example.brokenbiometric:radioButtonStyle}</code></td><td>Default RadioButton style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_ratingBarStyle com.example.brokenbiometric:ratingBarStyle}</code></td><td>Default RatingBar style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_ratingBarStyleIndicator com.example.brokenbiometric:ratingBarStyleIndicator}</code></td><td>Indicator RatingBar style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_ratingBarStyleSmall com.example.brokenbiometric:ratingBarStyleSmall}</code></td><td>Small indicator RatingBar style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_searchViewStyle com.example.brokenbiometric:searchViewStyle}</code></td><td>Style for the search query widget.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_seekBarStyle com.example.brokenbiometric:seekBarStyle}</code></td><td>Default SeekBar style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_selectableItemBackground com.example.brokenbiometric:selectableItemBackground}</code></td><td>A style that may be applied to buttons or other selectable items
     * that should react to pressed and focus states, but that do not
     * have a clear visual border along the edges.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_selectableItemBackgroundBorderless com.example.brokenbiometric:selectableItemBackgroundBorderless}</code></td><td>Background drawable for borderless standalone items that need focus/pressed states.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_spinnerDropDownItemStyle com.example.brokenbiometric:spinnerDropDownItemStyle}</code></td><td>Default Spinner style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_spinnerStyle com.example.brokenbiometric:spinnerStyle}</code></td><td>Default Spinner style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_switchStyle com.example.brokenbiometric:switchStyle}</code></td><td>Default style for the Switch widget.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceLargePopupMenu com.example.brokenbiometric:textAppearanceLargePopupMenu}</code></td><td>Text color, typeface, size, and style for the text inside of a popup menu.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceListItem com.example.brokenbiometric:textAppearanceListItem}</code></td><td>The preferred TextAppearance for the primary text of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceListItemSecondary com.example.brokenbiometric:textAppearanceListItemSecondary}</code></td><td>The preferred TextAppearance for the secondary text of list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceListItemSmall com.example.brokenbiometric:textAppearanceListItemSmall}</code></td><td>The preferred TextAppearance for the primary text of small list items.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearancePopupMenuHeader com.example.brokenbiometric:textAppearancePopupMenuHeader}</code></td><td>Text color, typeface, size, and style for header text inside of a popup menu.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceSearchResultSubtitle com.example.brokenbiometric:textAppearanceSearchResultSubtitle}</code></td><td>Text color, typeface, size, and style for system search result subtitle.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceSearchResultTitle com.example.brokenbiometric:textAppearanceSearchResultTitle}</code></td><td>Text color, typeface, size, and style for system search result title.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textAppearanceSmallPopupMenu com.example.brokenbiometric:textAppearanceSmallPopupMenu}</code></td><td>Text color, typeface, size, and style for small text inside of a popup menu.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textColorAlertDialogListItem com.example.brokenbiometric:textColorAlertDialogListItem}</code></td><td>Color of list item text in alert dialogs.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_textColorSearchUrl com.example.brokenbiometric:textColorSearchUrl}</code></td><td>Text color for urls in search suggestions, used by things like global search</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_toolbarNavigationButtonStyle com.example.brokenbiometric:toolbarNavigationButtonStyle}</code></td><td>Default Toolar NavigationButtonStyle</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_toolbarStyle com.example.brokenbiometric:toolbarStyle}</code></td><td>Default Toolbar style.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_tooltipForegroundColor com.example.brokenbiometric:tooltipForegroundColor}</code></td><td>Foreground color to use for tooltips</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_tooltipFrameBackground com.example.brokenbiometric:tooltipFrameBackground}</code></td><td>Background to use for tooltips</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_viewInflaterClass com.example.brokenbiometric:viewInflaterClass}</code></td><td></td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowActionBar com.example.brokenbiometric:windowActionBar}</code></td><td>Flag indicating whether this window should have an Action Bar
     * in place of the usual title bar.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowActionBarOverlay com.example.brokenbiometric:windowActionBarOverlay}</code></td><td>Flag indicating whether this window's Action Bar should overlay
     * application content.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowActionModeOverlay com.example.brokenbiometric:windowActionModeOverlay}</code></td><td>Flag indicating whether action modes should overlay window content
     * when there is not reserved space for their UI (such as an Action Bar).</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowFixedHeightMajor com.example.brokenbiometric:windowFixedHeightMajor}</code></td><td>A fixed height for the window along the major axis of the screen,
     * that is, when in portrait.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowFixedHeightMinor com.example.brokenbiometric:windowFixedHeightMinor}</code></td><td>A fixed height for the window along the minor axis of the screen,
     * that is, when in landscape.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowFixedWidthMajor com.example.brokenbiometric:windowFixedWidthMajor}</code></td><td>A fixed width for the window along the major axis of the screen,
     * that is, when in landscape.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowFixedWidthMinor com.example.brokenbiometric:windowFixedWidthMinor}</code></td><td>A fixed width for the window along the minor axis of the screen,
     * that is, when in portrait.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowMinWidthMajor com.example.brokenbiometric:windowMinWidthMajor}</code></td><td>The minimum width the window is allowed to be, along the major
     * axis of the screen.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowMinWidthMinor com.example.brokenbiometric:windowMinWidthMinor}</code></td><td>The minimum width the window is allowed to be, along the minor
     * axis of the screen.</td></tr>
     * <tr><td><code>{@link #AppCompatTheme_windowNoTitle com.example.brokenbiometric:windowNoTitle}</code></td><td>Flag indicating whether there should be no title on this window.</td></tr>
     * </table>
     * @see #AppCompatTheme_android_windowIsFloating
     * @see #AppCompatTheme_android_windowAnimationStyle
     * @see #AppCompatTheme_actionBarDivider
     * @see #AppCompatTheme_actionBarItemBackground
     * @see #AppCompatTheme_actionBarPopupTheme
     * @see #AppCompatTheme_actionBarSize
     * @see #AppCompatTheme_actionBarSplitStyle
     * @see #AppCompatTheme_actionBarStyle
     * @see #AppCompatTheme_actionBarTabBarStyle
     * @see #AppCompatTheme_actionBarTabStyle
     * @see #AppCompatTheme_actionBarTabTextStyle
     * @see #AppCompatTheme_actionBarTheme
     * @see #AppCompatTheme_actionBarWidgetTheme
     * @see #AppCompatTheme_actionButtonStyle
     * @see #AppCompatTheme_actionDropDownStyle
     * @see #AppCompatTheme_actionMenuTextAppearance
     * @see #AppCompatTheme_actionMenuTextColor
     * @see #AppCompatTheme_actionModeBackground
     * @see #AppCompatTheme_actionModeCloseButtonStyle
     * @see #AppCompatTheme_actionModeCloseDrawable
     * @see #AppCompatTheme_actionModeCopyDrawable
     * @see #AppCompatTheme_actionModeCutDrawable
     * @see #AppCompatTheme_actionModeFindDrawable
     * @see #AppCompatTheme_actionModePasteDrawable
     * @see #AppCompatTheme_actionModePopupWindowStyle
     * @see #AppCompatTheme_actionModeSelectAllDrawable
     * @see #AppCompatTheme_actionModeShareDrawable
     * @see #AppCompatTheme_actionModeSplitBackground
     * @see #AppCompatTheme_actionModeStyle
     * @see #AppCompatTheme_actionModeWebSearchDrawable
     * @see #AppCompatTheme_actionOverflowButtonStyle
     * @see #AppCompatTheme_actionOverflowMenuStyle
     * @see #AppCompatTheme_activityChooserViewStyle
     * @see #AppCompatTheme_alertDialogButtonGroupStyle
     * @see #AppCompatTheme_alertDialogCenterButtons
     * @see #AppCompatTheme_alertDialogStyle
     * @see #AppCompatTheme_alertDialogTheme
     * @see #AppCompatTheme_autoCompleteTextViewStyle
     * @see #AppCompatTheme_borderlessButtonStyle
     * @see #AppCompatTheme_buttonBarButtonStyle
     * @see #AppCompatTheme_buttonBarNegativeButtonStyle
     * @see #AppCompatTheme_buttonBarNeutralButtonStyle
     * @see #AppCompatTheme_buttonBarPositiveButtonStyle
     * @see #AppCompatTheme_buttonBarStyle
     * @see #AppCompatTheme_buttonStyle
     * @see #AppCompatTheme_buttonStyleSmall
     * @see #AppCompatTheme_checkboxStyle
     * @see #AppCompatTheme_checkedTextViewStyle
     * @see #AppCompatTheme_colorAccent
     * @see #AppCompatTheme_colorBackgroundFloating
     * @see #AppCompatTheme_colorButtonNormal
     * @see #AppCompatTheme_colorControlActivated
     * @see #AppCompatTheme_colorControlHighlight
     * @see #AppCompatTheme_colorControlNormal
     * @see #AppCompatTheme_colorError
     * @see #AppCompatTheme_colorPrimary
     * @see #AppCompatTheme_colorPrimaryDark
     * @see #AppCompatTheme_colorSwitchThumbNormal
     * @see #AppCompatTheme_controlBackground
     * @see #AppCompatTheme_dialogCornerRadius
     * @see #AppCompatTheme_dialogPreferredPadding
     * @see #AppCompatTheme_dialogTheme
     * @see #AppCompatTheme_dividerHorizontal
     * @see #AppCompatTheme_dividerVertical
     * @see #AppCompatTheme_dropDownListViewStyle
     * @see #AppCompatTheme_dropdownListPreferredItemHeight
     * @see #AppCompatTheme_editTextBackground
     * @see #AppCompatTheme_editTextColor
     * @see #AppCompatTheme_editTextStyle
     * @see #AppCompatTheme_homeAsUpIndicator
     * @see #AppCompatTheme_imageButtonStyle
     * @see #AppCompatTheme_listChoiceBackgroundIndicator
     * @see #AppCompatTheme_listChoiceIndicatorMultipleAnimated
     * @see #AppCompatTheme_listChoiceIndicatorSingleAnimated
     * @see #AppCompatTheme_listDividerAlertDialog
     * @see #AppCompatTheme_listMenuViewStyle
     * @see #AppCompatTheme_listPopupWindowStyle
     * @see #AppCompatTheme_listPreferredItemHeight
     * @see #AppCompatTheme_listPreferredItemHeightLarge
     * @see #AppCompatTheme_listPreferredItemHeightSmall
     * @see #AppCompatTheme_listPreferredItemPaddingEnd
     * @see #AppCompatTheme_listPreferredItemPaddingLeft
     * @see #AppCompatTheme_listPreferredItemPaddingRight
     * @see #AppCompatTheme_listPreferredItemPaddingStart
     * @see #AppCompatTheme_panelBackground
     * @see #AppCompatTheme_panelMenuListTheme
     * @see #AppCompatTheme_panelMenuListWidth
     * @see #AppCompatTheme_popupMenuStyle
     * @see #AppCompatTheme_popupWindowStyle
     * @see #AppCompatTheme_radioButtonStyle
     * @see #AppCompatTheme_ratingBarStyle
     * @see #AppCompatTheme_ratingBarStyleIndicator
     * @see #AppCompatTheme_ratingBarStyleSmall
     * @see #AppCompatTheme_searchViewStyle
     * @see #AppCompatTheme_seekBarStyle
     * @see #AppCompatTheme_selectableItemBackground
     * @see #AppCompatTheme_selectableItemBackgroundBorderless
     * @see #AppCompatTheme_spinnerDropDownItemStyle
     * @see #AppCompatTheme_spinnerStyle
     * @see #AppCompatTheme_switchStyle
     * @see #AppCompatTheme_textAppearanceLargePopupMenu
     * @see #AppCompatTheme_textAppearanceListItem
     * @see #AppCompatTheme_textAppearanceListItemSecondary
     * @see #AppCompatTheme_textAppearanceListItemSmall
     * @see #AppCompatTheme_textAppearancePopupMenuHeader
     * @see #AppCompatTheme_textAppearanceSearchResultSubtitle
     * @see #AppCompatTheme_textAppearanceSearchResultTitle
     * @see #AppCompatTheme_textAppearanceSmallPopupMenu
     * @see #AppCompatTheme_textColorAlertDialogListItem
     * @see #AppCompatTheme_textColorSearchUrl
     * @see #AppCompatTheme_toolbarNavigationButtonStyle
     * @see #AppCompatTheme_toolbarStyle
     * @see #AppCompatTheme_tooltipForegroundColor
     * @see #AppCompatTheme_tooltipFrameBackground
     * @see #AppCompatTheme_viewInflaterClass
     * @see #AppCompatTheme_windowActionBar
     * @see #AppCompatTheme_windowActionBarOverlay
     * @see #AppCompatTheme_windowActionModeOverlay
     * @see #AppCompatTheme_windowFixedHeightMajor
     * @see #AppCompatTheme_windowFixedHeightMinor
     * @see #AppCompatTheme_windowFixedWidthMajor
     * @see #AppCompatTheme_windowFixedWidthMinor
     * @see #AppCompatTheme_windowMinWidthMajor
     * @see #AppCompatTheme_windowMinWidthMinor
     * @see #AppCompatTheme_windowNoTitle
     */
    public static final int[] AppCompatTheme={
      0x01010057, 0x010100ae, 0x7f030000, 0x7f030001, 
      0x7f030002, 0x7f030003, 0x7f030004, 0x7f030005, 
      0x7f030006, 0x7f030007, 0x7f030008, 0x7f030009, 
      0x7f03000a, 0x7f03000b, 0x7f03000c, 0x7f03000e, 
      0x7f03000f, 0x7f030010, 0x7f030011, 0x7f030012, 
      0x7f030013, 0x7f030014, 0x7f030015, 0x7f030016, 
      0x7f030017, 0x7f030018, 0x7f030019, 0x7f03001a, 
      0x7f03001b, 0x7f03001c, 0x7f03001d, 0x7f03001e, 
      0x7f030022, 0x7f030023, 0x7f030024, 0x7f030025, 
      0x7f030026, 0x7f030035, 0x7f03004f, 0x7f03005e, 
      0x7f03005f, 0x7f030060, 0x7f030061, 0x7f030062, 
      0x7f030067, 0x7f030068, 0x7f030073, 0x7f030078, 
      0x7f03009c, 0x7f03009d, 0x7f03009e, 0x7f03009f, 
      0x7f0300a0, 0x7f0300a1, 0x7f0300a2, 0x7f0300ae, 
      0x7f0300af, 0x7f0300b4, 0x7f0300ca, 0x7f0300ec, 
      0x7f0300ed, 0x7f0300ee, 0x7f0300f1, 0x7f0300f3, 
      0x7f0300ff, 0x7f030100, 0x7f030102, 0x7f030103, 
      0x7f030104, 0x7f030140, 0x7f03014c, 0x7f0301ae, 
      0x7f0301af, 0x7f0301b0, 0x7f0301b1, 0x7f0301b4, 
      0x7f0301b5, 0x7f0301b6, 0x7f0301b7, 0x7f0301b8, 
      0x7f0301b9, 0x7f0301ba, 0x7f0301bb, 0x7f0301bc, 
      0x7f0301e7, 0x7f0301e8, 0x7f0301e9, 0x7f0301f9, 
      0x7f0301fb, 0x7f030203, 0x7f030204, 0x7f030205, 
      0x7f030206, 0x7f03021a, 0x7f03021b, 0x7f03021c, 
      0x7f03021d, 0x7f030231, 0x7f030232, 0x7f030249, 
      0x7f030271, 0x7f030272, 0x7f030273, 0x7f030274, 
      0x7f030276, 0x7f030277, 0x7f030278, 0x7f030279, 
      0x7f03027c, 0x7f03027d, 0x7f030298, 0x7f030299, 
      0x7f03029a, 0x7f03029b, 0x7f0302ae, 0x7f0302b6, 
      0x7f0302b7, 0x7f0302b8, 0x7f0302b9, 0x7f0302ba, 
      0x7f0302bb, 0x7f0302bc, 0x7f0302bd, 0x7f0302be, 
      0x7f0302bf
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#windowIsFloating}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:windowIsFloating
     */
    public static final int AppCompatTheme_android_windowIsFloating=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#windowAnimationStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:windowAnimationStyle
     */
    public static final int AppCompatTheme_android_windowAnimationStyle=1;
    /**
     * <p>
     * @attr description
     * Custom divider drawable to use for elements in the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarDivider
     */
    public static final int AppCompatTheme_actionBarDivider=2;
    /**
     * <p>
     * @attr description
     * Custom item state list drawable background for action bar items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarItemBackground
     */
    public static final int AppCompatTheme_actionBarItemBackground=3;
    /**
     * <p>
     * @attr description
     * Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarPopupTheme
     */
    public static final int AppCompatTheme_actionBarPopupTheme=4;
    /**
     * <p>
     * @attr description
     * Size of the Action Bar, including the contextual
     * bar used to present Action Modes.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap_content</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:actionBarSize
     */
    public static final int AppCompatTheme_actionBarSize=5;
    /**
     * <p>
     * @attr description
     * Reference to a style for the split Action Bar. This style
     * controls the split component that holds the menu/action
     * buttons. actionBarStyle is still used for the primary
     * bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarSplitStyle
     */
    public static final int AppCompatTheme_actionBarSplitStyle=6;
    /**
     * <p>
     * @attr description
     * Reference to a style for the Action Bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarStyle
     */
    public static final int AppCompatTheme_actionBarStyle=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionBarTabBarStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarTabBarStyle
     */
    public static final int AppCompatTheme_actionBarTabBarStyle=8;
    /**
     * <p>
     * @attr description
     * Default style for tabs within an action bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarTabStyle
     */
    public static final int AppCompatTheme_actionBarTabStyle=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionBarTabTextStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarTabTextStyle
     */
    public static final int AppCompatTheme_actionBarTabTextStyle=10;
    /**
     * <p>
     * @attr description
     * Reference to a theme that should be used to inflate the
     * action bar. This will be inherited by any widget inflated
     * into the action bar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarTheme
     */
    public static final int AppCompatTheme_actionBarTheme=11;
    /**
     * <p>
     * @attr description
     * Reference to a theme that should be used to inflate widgets
     * and layouts destined for the action bar. Most of the time
     * this will be a reference to the current theme, but when
     * the action bar has a significantly different contrast
     * profile than the rest of the activity the difference
     * can become important. If this is set to @null the current
     * theme will be used.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionBarWidgetTheme
     */
    public static final int AppCompatTheme_actionBarWidgetTheme=12;
    /**
     * <p>
     * @attr description
     * Default action button style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionButtonStyle
     */
    public static final int AppCompatTheme_actionButtonStyle=13;
    /**
     * <p>
     * @attr description
     * Default ActionBar dropdown style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionDropDownStyle
     */
    public static final int AppCompatTheme_actionDropDownStyle=14;
    /**
     * <p>
     * @attr description
     * TextAppearance style that will be applied to text that
     * appears within action menu items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionMenuTextAppearance
     */
    public static final int AppCompatTheme_actionMenuTextAppearance=15;
    /**
     * <p>
     * @attr description
     * Color for text that appears within action menu items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionMenuTextColor
     */
    public static final int AppCompatTheme_actionMenuTextColor=16;
    /**
     * <p>
     * @attr description
     * Background drawable to use for action mode UI
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeBackground
     */
    public static final int AppCompatTheme_actionModeBackground=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionModeCloseButtonStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeCloseButtonStyle
     */
    public static final int AppCompatTheme_actionModeCloseButtonStyle=18;
    /**
     * <p>
     * @attr description
     * Drawable to use for the close action mode button
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeCloseDrawable
     */
    public static final int AppCompatTheme_actionModeCloseDrawable=19;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Copy action button in Contextual Action Bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeCopyDrawable
     */
    public static final int AppCompatTheme_actionModeCopyDrawable=20;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Cut action button in Contextual Action Bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeCutDrawable
     */
    public static final int AppCompatTheme_actionModeCutDrawable=21;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Find action button in WebView selection action modes
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeFindDrawable
     */
    public static final int AppCompatTheme_actionModeFindDrawable=22;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Paste action button in Contextual Action Bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModePasteDrawable
     */
    public static final int AppCompatTheme_actionModePasteDrawable=23;
    /**
     * <p>
     * @attr description
     * PopupWindow style to use for action modes when showing as a window overlay.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModePopupWindowStyle
     */
    public static final int AppCompatTheme_actionModePopupWindowStyle=24;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Select all action button in Contextual Action Bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeSelectAllDrawable
     */
    public static final int AppCompatTheme_actionModeSelectAllDrawable=25;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Share action button in WebView selection action modes
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeShareDrawable
     */
    public static final int AppCompatTheme_actionModeShareDrawable=26;
    /**
     * <p>
     * @attr description
     * Background drawable to use for action mode UI in the lower split bar
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeSplitBackground
     */
    public static final int AppCompatTheme_actionModeSplitBackground=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionModeStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeStyle
     */
    public static final int AppCompatTheme_actionModeStyle=28;
    /**
     * <p>
     * @attr description
     * Drawable to use for the Web Search action button in WebView selection action modes
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionModeWebSearchDrawable
     */
    public static final int AppCompatTheme_actionModeWebSearchDrawable=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionOverflowButtonStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionOverflowButtonStyle
     */
    public static final int AppCompatTheme_actionOverflowButtonStyle=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionOverflowMenuStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionOverflowMenuStyle
     */
    public static final int AppCompatTheme_actionOverflowMenuStyle=31;
    /**
     * <p>
     * @attr description
     * Default ActivityChooserView style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:activityChooserViewStyle
     */
    public static final int AppCompatTheme_activityChooserViewStyle=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#alertDialogButtonGroupStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:alertDialogButtonGroupStyle
     */
    public static final int AppCompatTheme_alertDialogButtonGroupStyle=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#alertDialogCenterButtons}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:alertDialogCenterButtons
     */
    public static final int AppCompatTheme_alertDialogCenterButtons=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#alertDialogStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:alertDialogStyle
     */
    public static final int AppCompatTheme_alertDialogStyle=35;
    /**
     * <p>
     * @attr description
     * Theme to use for alert dialogs spawned from this theme.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:alertDialogTheme
     */
    public static final int AppCompatTheme_alertDialogTheme=36;
    /**
     * <p>
     * @attr description
     * Default AutoCompleteTextView style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:autoCompleteTextViewStyle
     */
    public static final int AppCompatTheme_autoCompleteTextViewStyle=37;
    /**
     * <p>
     * @attr description
     * Style for buttons without an explicit border, often used in groups.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:borderlessButtonStyle
     */
    public static final int AppCompatTheme_borderlessButtonStyle=38;
    /**
     * <p>
     * @attr description
     * Style for buttons within button bars
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonBarButtonStyle
     */
    public static final int AppCompatTheme_buttonBarButtonStyle=39;
    /**
     * <p>
     * @attr description
     * Style for the "negative" buttons within button bars
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonBarNegativeButtonStyle
     */
    public static final int AppCompatTheme_buttonBarNegativeButtonStyle=40;
    /**
     * <p>
     * @attr description
     * Style for the "neutral" buttons within button bars
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonBarNeutralButtonStyle
     */
    public static final int AppCompatTheme_buttonBarNeutralButtonStyle=41;
    /**
     * <p>
     * @attr description
     * Style for the "positive" buttons within button bars
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonBarPositiveButtonStyle
     */
    public static final int AppCompatTheme_buttonBarPositiveButtonStyle=42;
    /**
     * <p>
     * @attr description
     * Style for button bars
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonBarStyle
     */
    public static final int AppCompatTheme_buttonBarStyle=43;
    /**
     * <p>
     * @attr description
     * Normal Button style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonStyle
     */
    public static final int AppCompatTheme_buttonStyle=44;
    /**
     * <p>
     * @attr description
     * Small Button style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonStyleSmall
     */
    public static final int AppCompatTheme_buttonStyleSmall=45;
    /**
     * <p>
     * @attr description
     * Default Checkbox style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:checkboxStyle
     */
    public static final int AppCompatTheme_checkboxStyle=46;
    /**
     * <p>
     * @attr description
     * Default CheckedTextView style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:checkedTextViewStyle
     */
    public static final int AppCompatTheme_checkedTextViewStyle=47;
    /**
     * <p>
     * @attr description
     * Bright complement to the primary branding color. By default, this is the color applied
     * to framework controls (via colorControlActivated).
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorAccent
     */
    public static final int AppCompatTheme_colorAccent=48;
    /**
     * <p>
     * @attr description
     * Default color of background imagery for floating components, ex. dialogs, popups, and cards.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorBackgroundFloating
     */
    public static final int AppCompatTheme_colorBackgroundFloating=49;
    /**
     * <p>
     * @attr description
     * The color applied to framework buttons in their normal state.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorButtonNormal
     */
    public static final int AppCompatTheme_colorButtonNormal=50;
    /**
     * <p>
     * @attr description
     * The color applied to framework controls in their activated (ex. checked) state.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorControlActivated
     */
    public static final int AppCompatTheme_colorControlActivated=51;
    /**
     * <p>
     * @attr description
     * The color applied to framework control highlights (ex. ripples, list selectors).
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorControlHighlight
     */
    public static final int AppCompatTheme_colorControlHighlight=52;
    /**
     * <p>
     * @attr description
     * The color applied to framework controls in their normal state.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorControlNormal
     */
    public static final int AppCompatTheme_colorControlNormal=53;
    /**
     * <p>
     * @attr description
     * Color used for error states and things that need to be drawn to
     * the user's attention.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorError
     */
    public static final int AppCompatTheme_colorError=54;
    /**
     * <p>
     * @attr description
     * The primary branding color for the app. By default, this is the color applied to the
     * action bar background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorPrimary
     */
    public static final int AppCompatTheme_colorPrimary=55;
    /**
     * <p>
     * @attr description
     * Dark variant of the primary branding color. By default, this is the color applied to
     * the status bar (via statusBarColor) and navigation bar (via navigationBarColor).
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorPrimaryDark
     */
    public static final int AppCompatTheme_colorPrimaryDark=56;
    /**
     * <p>
     * @attr description
     * The color applied to framework switch thumbs in their normal state.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorSwitchThumbNormal
     */
    public static final int AppCompatTheme_colorSwitchThumbNormal=57;
    /**
     * <p>
     * @attr description
     * The background used by framework controls.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:controlBackground
     */
    public static final int AppCompatTheme_controlBackground=58;
    /**
     * <p>
     * @attr description
     * Preferred corner radius of dialogs.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:dialogCornerRadius
     */
    public static final int AppCompatTheme_dialogCornerRadius=59;
    /**
     * <p>
     * @attr description
     * Preferred padding for dialog content.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:dialogPreferredPadding
     */
    public static final int AppCompatTheme_dialogPreferredPadding=60;
    /**
     * <p>
     * @attr description
     * Theme to use for dialogs spawned from this theme.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:dialogTheme
     */
    public static final int AppCompatTheme_dialogTheme=61;
    /**
     * <p>
     * @attr description
     * A drawable that may be used as a horizontal divider between visual elements.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:dividerHorizontal
     */
    public static final int AppCompatTheme_dividerHorizontal=62;
    /**
     * <p>
     * @attr description
     * A drawable that may be used as a vertical divider between visual elements.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:dividerVertical
     */
    public static final int AppCompatTheme_dividerVertical=63;
    /**
     * <p>
     * @attr description
     * ListPopupWindow compatibility
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:dropDownListViewStyle
     */
    public static final int AppCompatTheme_dropDownListViewStyle=64;
    /**
     * <p>
     * @attr description
     * The preferred item height for dropdown lists.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:dropdownListPreferredItemHeight
     */
    public static final int AppCompatTheme_dropdownListPreferredItemHeight=65;
    /**
     * <p>
     * @attr description
     * EditText background drawable.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:editTextBackground
     */
    public static final int AppCompatTheme_editTextBackground=66;
    /**
     * <p>
     * @attr description
     * EditText text foreground color.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:editTextColor
     */
    public static final int AppCompatTheme_editTextColor=67;
    /**
     * <p>
     * @attr description
     * Default EditText style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:editTextStyle
     */
    public static final int AppCompatTheme_editTextStyle=68;
    /**
     * <p>
     * @attr description
     * Specifies a drawable to use for the 'home as up' indicator.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:homeAsUpIndicator
     */
    public static final int AppCompatTheme_homeAsUpIndicator=69;
    /**
     * <p>
     * @attr description
     * ImageButton background drawable.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:imageButtonStyle
     */
    public static final int AppCompatTheme_imageButtonStyle=70;
    /**
     * <p>
     * @attr description
     * Drawable used as a background for selected list items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listChoiceBackgroundIndicator
     */
    public static final int AppCompatTheme_listChoiceBackgroundIndicator=71;
    /**
     * <p>
     * @attr description
     * Animated Drawable to use for single choice indicators.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listChoiceIndicatorMultipleAnimated
     */
    public static final int AppCompatTheme_listChoiceIndicatorMultipleAnimated=72;
    /**
     * <p>
     * @attr description
     * Animated Drawable to use for multiple choice indicators.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listChoiceIndicatorSingleAnimated
     */
    public static final int AppCompatTheme_listChoiceIndicatorSingleAnimated=73;
    /**
     * <p>
     * @attr description
     * The list divider used in alert dialogs.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listDividerAlertDialog
     */
    public static final int AppCompatTheme_listDividerAlertDialog=74;
    /**
     * <p>
     * @attr description
     * Default menu-style ListView style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listMenuViewStyle
     */
    public static final int AppCompatTheme_listMenuViewStyle=75;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#listPopupWindowStyle}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:listPopupWindowStyle
     */
    public static final int AppCompatTheme_listPopupWindowStyle=76;
    /**
     * <p>
     * @attr description
     * The preferred list item height.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemHeight
     */
    public static final int AppCompatTheme_listPreferredItemHeight=77;
    /**
     * <p>
     * @attr description
     * A larger, more robust list item height.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemHeightLarge
     */
    public static final int AppCompatTheme_listPreferredItemHeightLarge=78;
    /**
     * <p>
     * @attr description
     * A smaller, sleeker list item height.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemHeightSmall
     */
    public static final int AppCompatTheme_listPreferredItemHeightSmall=79;
    /**
     * <p>
     * @attr description
     * The preferred padding along the end edge of list items.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemPaddingEnd
     */
    public static final int AppCompatTheme_listPreferredItemPaddingEnd=80;
    /**
     * <p>
     * @attr description
     * The preferred padding along the left edge of list items.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemPaddingLeft
     */
    public static final int AppCompatTheme_listPreferredItemPaddingLeft=81;
    /**
     * <p>
     * @attr description
     * The preferred padding along the right edge of list items.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemPaddingRight
     */
    public static final int AppCompatTheme_listPreferredItemPaddingRight=82;
    /**
     * <p>
     * @attr description
     * The preferred padding along the start edge of list items.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:listPreferredItemPaddingStart
     */
    public static final int AppCompatTheme_listPreferredItemPaddingStart=83;
    /**
     * <p>
     * @attr description
     * The background of a panel when it is inset from the left and right edges of the screen.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:panelBackground
     */
    public static final int AppCompatTheme_panelBackground=84;
    /**
     * <p>
     * @attr description
     * Default Panel Menu style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:panelMenuListTheme
     */
    public static final int AppCompatTheme_panelMenuListTheme=85;
    /**
     * <p>
     * @attr description
     * Default Panel Menu width.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:panelMenuListWidth
     */
    public static final int AppCompatTheme_panelMenuListWidth=86;
    /**
     * <p>
     * @attr description
     * Default PopupMenu style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:popupMenuStyle
     */
    public static final int AppCompatTheme_popupMenuStyle=87;
    /**
     * <p>
     * @attr description
     * Default PopupWindow style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:popupWindowStyle
     */
    public static final int AppCompatTheme_popupWindowStyle=88;
    /**
     * <p>
     * @attr description
     * Default RadioButton style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:radioButtonStyle
     */
    public static final int AppCompatTheme_radioButtonStyle=89;
    /**
     * <p>
     * @attr description
     * Default RatingBar style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:ratingBarStyle
     */
    public static final int AppCompatTheme_ratingBarStyle=90;
    /**
     * <p>
     * @attr description
     * Indicator RatingBar style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:ratingBarStyleIndicator
     */
    public static final int AppCompatTheme_ratingBarStyleIndicator=91;
    /**
     * <p>
     * @attr description
     * Small indicator RatingBar style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:ratingBarStyleSmall
     */
    public static final int AppCompatTheme_ratingBarStyleSmall=92;
    /**
     * <p>
     * @attr description
     * Style for the search query widget.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:searchViewStyle
     */
    public static final int AppCompatTheme_searchViewStyle=93;
    /**
     * <p>
     * @attr description
     * Default SeekBar style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:seekBarStyle
     */
    public static final int AppCompatTheme_seekBarStyle=94;
    /**
     * <p>
     * @attr description
     * A style that may be applied to buttons or other selectable items
     * that should react to pressed and focus states, but that do not
     * have a clear visual border along the edges.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:selectableItemBackground
     */
    public static final int AppCompatTheme_selectableItemBackground=95;
    /**
     * <p>
     * @attr description
     * Background drawable for borderless standalone items that need focus/pressed states.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:selectableItemBackgroundBorderless
     */
    public static final int AppCompatTheme_selectableItemBackgroundBorderless=96;
    /**
     * <p>
     * @attr description
     * Default Spinner style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:spinnerDropDownItemStyle
     */
    public static final int AppCompatTheme_spinnerDropDownItemStyle=97;
    /**
     * <p>
     * @attr description
     * Default Spinner style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:spinnerStyle
     */
    public static final int AppCompatTheme_spinnerStyle=98;
    /**
     * <p>
     * @attr description
     * Default style for the Switch widget.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:switchStyle
     */
    public static final int AppCompatTheme_switchStyle=99;
    /**
     * <p>
     * @attr description
     * Text color, typeface, size, and style for the text inside of a popup menu.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceLargePopupMenu
     */
    public static final int AppCompatTheme_textAppearanceLargePopupMenu=100;
    /**
     * <p>
     * @attr description
     * The preferred TextAppearance for the primary text of list items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceListItem
     */
    public static final int AppCompatTheme_textAppearanceListItem=101;
    /**
     * <p>
     * @attr description
     * The preferred TextAppearance for the secondary text of list items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceListItemSecondary
     */
    public static final int AppCompatTheme_textAppearanceListItemSecondary=102;
    /**
     * <p>
     * @attr description
     * The preferred TextAppearance for the primary text of small list items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceListItemSmall
     */
    public static final int AppCompatTheme_textAppearanceListItemSmall=103;
    /**
     * <p>
     * @attr description
     * Text color, typeface, size, and style for header text inside of a popup menu.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearancePopupMenuHeader
     */
    public static final int AppCompatTheme_textAppearancePopupMenuHeader=104;
    /**
     * <p>
     * @attr description
     * Text color, typeface, size, and style for system search result subtitle. Defaults to primary inverse text color.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceSearchResultSubtitle
     */
    public static final int AppCompatTheme_textAppearanceSearchResultSubtitle=105;
    /**
     * <p>
     * @attr description
     * Text color, typeface, size, and style for system search result title. Defaults to primary inverse text color.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceSearchResultTitle
     */
    public static final int AppCompatTheme_textAppearanceSearchResultTitle=106;
    /**
     * <p>
     * @attr description
     * Text color, typeface, size, and style for small text inside of a popup menu.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceSmallPopupMenu
     */
    public static final int AppCompatTheme_textAppearanceSmallPopupMenu=107;
    /**
     * <p>
     * @attr description
     * Color of list item text in alert dialogs.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:textColorAlertDialogListItem
     */
    public static final int AppCompatTheme_textColorAlertDialogListItem=108;
    /**
     * <p>
     * @attr description
     * Text color for urls in search suggestions, used by things like global search
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:textColorSearchUrl
     */
    public static final int AppCompatTheme_textColorSearchUrl=109;
    /**
     * <p>
     * @attr description
     * Default Toolar NavigationButtonStyle
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:toolbarNavigationButtonStyle
     */
    public static final int AppCompatTheme_toolbarNavigationButtonStyle=110;
    /**
     * <p>
     * @attr description
     * Default Toolbar style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:toolbarStyle
     */
    public static final int AppCompatTheme_toolbarStyle=111;
    /**
     * <p>
     * @attr description
     * Foreground color to use for tooltips
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tooltipForegroundColor
     */
    public static final int AppCompatTheme_tooltipForegroundColor=112;
    /**
     * <p>
     * @attr description
     * Background to use for tooltips
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tooltipFrameBackground
     */
    public static final int AppCompatTheme_tooltipFrameBackground=113;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#viewInflaterClass}
     * attribute's value can be found in the {@link #AppCompatTheme} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:viewInflaterClass
     */
    public static final int AppCompatTheme_viewInflaterClass=114;
    /**
     * <p>
     * @attr description
     * Flag indicating whether this window should have an Action Bar
     * in place of the usual title bar.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:windowActionBar
     */
    public static final int AppCompatTheme_windowActionBar=115;
    /**
     * <p>
     * @attr description
     * Flag indicating whether this window's Action Bar should overlay
     * application content. Does nothing if the window would not
     * have an Action Bar.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:windowActionBarOverlay
     */
    public static final int AppCompatTheme_windowActionBarOverlay=116;
    /**
     * <p>
     * @attr description
     * Flag indicating whether action modes should overlay window content
     * when there is not reserved space for their UI (such as an Action Bar).
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:windowActionModeOverlay
     */
    public static final int AppCompatTheme_windowActionModeOverlay=117;
    /**
     * <p>
     * @attr description
     * A fixed height for the window along the major axis of the screen,
     * that is, when in portrait. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowFixedHeightMajor
     */
    public static final int AppCompatTheme_windowFixedHeightMajor=118;
    /**
     * <p>
     * @attr description
     * A fixed height for the window along the minor axis of the screen,
     * that is, when in landscape. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowFixedHeightMinor
     */
    public static final int AppCompatTheme_windowFixedHeightMinor=119;
    /**
     * <p>
     * @attr description
     * A fixed width for the window along the major axis of the screen,
     * that is, when in landscape. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowFixedWidthMajor
     */
    public static final int AppCompatTheme_windowFixedWidthMajor=120;
    /**
     * <p>
     * @attr description
     * A fixed width for the window along the minor axis of the screen,
     * that is, when in portrait. Can be either an absolute dimension
     * or a fraction of the screen size in that dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowFixedWidthMinor
     */
    public static final int AppCompatTheme_windowFixedWidthMinor=121;
    /**
     * <p>
     * @attr description
     * The minimum width the window is allowed to be, along the major
     * axis of the screen.  That is, when in landscape.  Can be either
     * an absolute dimension or a fraction of the screen size in that
     * dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowMinWidthMajor
     */
    public static final int AppCompatTheme_windowMinWidthMajor=122;
    /**
     * <p>
     * @attr description
     * The minimum width the window is allowed to be, along the minor
     * axis of the screen.  That is, when in portrait.  Can be either
     * an absolute dimension or a fraction of the screen size in that
     * dimension.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:windowMinWidthMinor
     */
    public static final int AppCompatTheme_windowMinWidthMinor=123;
    /**
     * <p>
     * @attr description
     * Flag indicating whether there should be no title on this window.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:windowNoTitle
     */
    public static final int AppCompatTheme_windowNoTitle=124;
    /**
     * Attributes that can be used with a BottomAppBar.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #BottomAppBar_backgroundTint com.example.brokenbiometric:backgroundTint}</code></td><td>Tint to apply to the background.</td></tr>
     * <tr><td><code>{@link #BottomAppBar_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_fabAlignmentMode com.example.brokenbiometric:fabAlignmentMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_fabAnimationMode com.example.brokenbiometric:fabAnimationMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_fabCradleMargin com.example.brokenbiometric:fabCradleMargin}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_fabCradleRoundedCornerRadius com.example.brokenbiometric:fabCradleRoundedCornerRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_fabCradleVerticalOffset com.example.brokenbiometric:fabCradleVerticalOffset}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomAppBar_hideOnScroll com.example.brokenbiometric:hideOnScroll}</code></td><td></td></tr>
     * </table>
     * @see #BottomAppBar_backgroundTint
     * @see #BottomAppBar_elevation
     * @see #BottomAppBar_fabAlignmentMode
     * @see #BottomAppBar_fabAnimationMode
     * @see #BottomAppBar_fabCradleMargin
     * @see #BottomAppBar_fabCradleRoundedCornerRadius
     * @see #BottomAppBar_fabCradleVerticalOffset
     * @see #BottomAppBar_hideOnScroll
     */
    public static final int[] BottomAppBar={
      0x7f030043, 0x7f030105, 0x7f030116, 0x7f030117, 
      0x7f030118, 0x7f030119, 0x7f03011a, 0x7f03013b
    };
    /**
     * <p>
     * @attr description
     * Tint to apply to the background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundTint
     */
    public static final int BottomAppBar_backgroundTint=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int BottomAppBar_elevation=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabAlignmentMode}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>center</td><td>0</td><td></td></tr>
     * <tr><td>end</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fabAlignmentMode
     */
    public static final int BottomAppBar_fabAlignmentMode=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabAnimationMode}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>scale</td><td>0</td><td></td></tr>
     * <tr><td>slide</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fabAnimationMode
     */
    public static final int BottomAppBar_fabAnimationMode=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabCradleMargin}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:fabCradleMargin
     */
    public static final int BottomAppBar_fabCradleMargin=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabCradleRoundedCornerRadius}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:fabCradleRoundedCornerRadius
     */
    public static final int BottomAppBar_fabCradleRoundedCornerRadius=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabCradleVerticalOffset}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:fabCradleVerticalOffset
     */
    public static final int BottomAppBar_fabCradleVerticalOffset=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hideOnScroll}
     * attribute's value can be found in the {@link #BottomAppBar} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:hideOnScroll
     */
    public static final int BottomAppBar_hideOnScroll=7;
    /**
     * Attributes that can be used with a BottomNavigationView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #BottomNavigationView_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemBackground com.example.brokenbiometric:itemBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemHorizontalTranslationEnabled com.example.brokenbiometric:itemHorizontalTranslationEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemIconSize com.example.brokenbiometric:itemIconSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemIconTint com.example.brokenbiometric:itemIconTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemTextAppearanceActive com.example.brokenbiometric:itemTextAppearanceActive}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemTextAppearanceInactive com.example.brokenbiometric:itemTextAppearanceInactive}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_itemTextColor com.example.brokenbiometric:itemTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_labelVisibilityMode com.example.brokenbiometric:labelVisibilityMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomNavigationView_menu com.example.brokenbiometric:menu}</code></td><td></td></tr>
     * </table>
     * @see #BottomNavigationView_elevation
     * @see #BottomNavigationView_itemBackground
     * @see #BottomNavigationView_itemHorizontalTranslationEnabled
     * @see #BottomNavigationView_itemIconSize
     * @see #BottomNavigationView_itemIconTint
     * @see #BottomNavigationView_itemTextAppearanceActive
     * @see #BottomNavigationView_itemTextAppearanceInactive
     * @see #BottomNavigationView_itemTextColor
     * @see #BottomNavigationView_labelVisibilityMode
     * @see #BottomNavigationView_menu
     */
    public static final int[] BottomNavigationView={
      0x7f030105, 0x7f030153, 0x7f030155, 0x7f030157, 
      0x7f030158, 0x7f03015c, 0x7f03015d, 0x7f03015e, 
      0x7f030161, 0x7f0301ca
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int BottomNavigationView_elevation=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemBackground}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemBackground
     */
    public static final int BottomNavigationView_itemBackground=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemHorizontalTranslationEnabled}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:itemHorizontalTranslationEnabled
     */
    public static final int BottomNavigationView_itemHorizontalTranslationEnabled=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemIconSize}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemIconSize
     */
    public static final int BottomNavigationView_itemIconSize=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemIconTint}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemIconTint
     */
    public static final int BottomNavigationView_itemIconTint=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemTextAppearanceActive}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemTextAppearanceActive
     */
    public static final int BottomNavigationView_itemTextAppearanceActive=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemTextAppearanceInactive}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemTextAppearanceInactive
     */
    public static final int BottomNavigationView_itemTextAppearanceInactive=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemTextColor}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemTextColor
     */
    public static final int BottomNavigationView_itemTextColor=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#labelVisibilityMode}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * <tr><td>labeled</td><td>1</td><td></td></tr>
     * <tr><td>selected</td><td>0</td><td></td></tr>
     * <tr><td>unlabeled</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:labelVisibilityMode
     */
    public static final int BottomNavigationView_labelVisibilityMode=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#menu}
     * attribute's value can be found in the {@link #BottomNavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:menu
     */
    public static final int BottomNavigationView_menu=9;
    /**
     * Attributes that can be used with a BottomSheetBehavior_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_backgroundTint com.example.brokenbiometric:backgroundTint}</code></td><td>Tint to apply to the background.</td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_behavior_fitToContents com.example.brokenbiometric:behavior_fitToContents}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_behavior_hideable com.example.brokenbiometric:behavior_hideable}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_behavior_peekHeight com.example.brokenbiometric:behavior_peekHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_behavior_skipCollapsed com.example.brokenbiometric:behavior_skipCollapsed}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #BottomSheetBehavior_Layout_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * </table>
     * @see #BottomSheetBehavior_Layout_backgroundTint
     * @see #BottomSheetBehavior_Layout_behavior_fitToContents
     * @see #BottomSheetBehavior_Layout_behavior_hideable
     * @see #BottomSheetBehavior_Layout_behavior_peekHeight
     * @see #BottomSheetBehavior_Layout_behavior_skipCollapsed
     * @see #BottomSheetBehavior_Layout_shapeAppearance
     * @see #BottomSheetBehavior_Layout_shapeAppearanceOverlay
     */
    public static final int[] BottomSheetBehavior_Layout={
      0x7f030043, 0x7f030049, 0x7f03004a, 0x7f03004c, 
      0x7f03004d, 0x7f03021e, 0x7f030221
    };
    /**
     * <p>
     * @attr description
     * Tint to apply to the background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundTint
     */
    public static final int BottomSheetBehavior_Layout_backgroundTint=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_fitToContents}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:behavior_fitToContents
     */
    public static final int BottomSheetBehavior_Layout_behavior_fitToContents=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_hideable}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:behavior_hideable
     */
    public static final int BottomSheetBehavior_Layout_behavior_hideable=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_peekHeight}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:behavior_peekHeight
     */
    public static final int BottomSheetBehavior_Layout_behavior_peekHeight=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_skipCollapsed}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:behavior_skipCollapsed
     */
    public static final int BottomSheetBehavior_Layout_behavior_skipCollapsed=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int BottomSheetBehavior_Layout_shapeAppearance=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #BottomSheetBehavior_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int BottomSheetBehavior_Layout_shapeAppearanceOverlay=6;
    /**
     * Attributes that can be used with a ButtonBarLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ButtonBarLayout_allowStacking com.example.brokenbiometric:allowStacking}</code></td><td>Whether to automatically stack the buttons when there is not
     * enough space to lay them out side-by-side.</td></tr>
     * </table>
     * @see #ButtonBarLayout_allowStacking
     */
    public static final int[] ButtonBarLayout={
      0x7f03002a
    };
    /**
     * <p>
     * @attr description
     * Whether to automatically stack the buttons when there is not
     * enough space to lay them out side-by-side.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:allowStacking
     */
    public static final int ButtonBarLayout_allowStacking=0;
    /**
     * Attributes that can be used with a CardView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CardView_android_minWidth android:minWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #CardView_android_minHeight android:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #CardView_cardBackgroundColor com.example.brokenbiometric:cardBackgroundColor}</code></td><td>Background color for CardView.</td></tr>
     * <tr><td><code>{@link #CardView_cardCornerRadius com.example.brokenbiometric:cardCornerRadius}</code></td><td>Corner radius for CardView.</td></tr>
     * <tr><td><code>{@link #CardView_cardElevation com.example.brokenbiometric:cardElevation}</code></td><td>Elevation for CardView.</td></tr>
     * <tr><td><code>{@link #CardView_cardMaxElevation com.example.brokenbiometric:cardMaxElevation}</code></td><td>Maximum Elevation for CardView.</td></tr>
     * <tr><td><code>{@link #CardView_cardPreventCornerOverlap com.example.brokenbiometric:cardPreventCornerOverlap}</code></td><td>Add padding to CardView on v20 and before to prevent intersections between the Card content and rounded corners.</td></tr>
     * <tr><td><code>{@link #CardView_cardUseCompatPadding com.example.brokenbiometric:cardUseCompatPadding}</code></td><td>Add padding in API v21+ as well to have the same measurements with previous versions.</td></tr>
     * <tr><td><code>{@link #CardView_contentPadding com.example.brokenbiometric:contentPadding}</code></td><td>Inner padding between the edges of the Card and children of the CardView.</td></tr>
     * <tr><td><code>{@link #CardView_contentPaddingBottom com.example.brokenbiometric:contentPaddingBottom}</code></td><td>Inner padding between the bottom edge of the Card and children of the CardView.</td></tr>
     * <tr><td><code>{@link #CardView_contentPaddingLeft com.example.brokenbiometric:contentPaddingLeft}</code></td><td>Inner padding between the left edge of the Card and children of the CardView.</td></tr>
     * <tr><td><code>{@link #CardView_contentPaddingRight com.example.brokenbiometric:contentPaddingRight}</code></td><td>Inner padding between the right edge of the Card and children of the CardView.</td></tr>
     * <tr><td><code>{@link #CardView_contentPaddingTop com.example.brokenbiometric:contentPaddingTop}</code></td><td>Inner padding between the top edge of the Card and children of the CardView.</td></tr>
     * </table>
     * @see #CardView_android_minWidth
     * @see #CardView_android_minHeight
     * @see #CardView_cardBackgroundColor
     * @see #CardView_cardCornerRadius
     * @see #CardView_cardElevation
     * @see #CardView_cardMaxElevation
     * @see #CardView_cardPreventCornerOverlap
     * @see #CardView_cardUseCompatPadding
     * @see #CardView_contentPadding
     * @see #CardView_contentPaddingBottom
     * @see #CardView_contentPaddingLeft
     * @see #CardView_contentPaddingRight
     * @see #CardView_contentPaddingTop
     */
    public static final int[] CardView={
      0x0101013f, 0x01010140, 0x7f03006b, 0x7f03006c, 
      0x7f03006d, 0x7f03006e, 0x7f03006f, 0x7f030070, 
      0x7f0300c3, 0x7f0300c4, 0x7f0300c5, 0x7f0300c6, 
      0x7f0300c7
    };
    /**
     * <p>
     * @attr description
     * Workaround to read user defined minimum width
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minWidth
     */
    public static final int CardView_android_minWidth=0;
    /**
     * <p>
     * @attr description
     * Workaround to read user defined minimum height
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minHeight
     */
    public static final int CardView_android_minHeight=1;
    /**
     * <p>
     * @attr description
     * Background color for CardView.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:cardBackgroundColor
     */
    public static final int CardView_cardBackgroundColor=2;
    /**
     * <p>
     * @attr description
     * Corner radius for CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cardCornerRadius
     */
    public static final int CardView_cardCornerRadius=3;
    /**
     * <p>
     * @attr description
     * Elevation for CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cardElevation
     */
    public static final int CardView_cardElevation=4;
    /**
     * <p>
     * @attr description
     * Maximum Elevation for CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cardMaxElevation
     */
    public static final int CardView_cardMaxElevation=5;
    /**
     * <p>
     * @attr description
     * Add padding to CardView on v20 and before to prevent intersections between the Card content and rounded corners.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:cardPreventCornerOverlap
     */
    public static final int CardView_cardPreventCornerOverlap=6;
    /**
     * <p>
     * @attr description
     * Add padding in API v21+ as well to have the same measurements with previous versions.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:cardUseCompatPadding
     */
    public static final int CardView_cardUseCompatPadding=7;
    /**
     * <p>
     * @attr description
     * Inner padding between the edges of the Card and children of the CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentPadding
     */
    public static final int CardView_contentPadding=8;
    /**
     * <p>
     * @attr description
     * Inner padding between the bottom edge of the Card and children of the CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentPaddingBottom
     */
    public static final int CardView_contentPaddingBottom=9;
    /**
     * <p>
     * @attr description
     * Inner padding between the left edge of the Card and children of the CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentPaddingLeft
     */
    public static final int CardView_contentPaddingLeft=10;
    /**
     * <p>
     * @attr description
     * Inner padding between the right edge of the Card and children of the CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentPaddingRight
     */
    public static final int CardView_contentPaddingRight=11;
    /**
     * <p>
     * @attr description
     * Inner padding between the top edge of the Card and children of the CardView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentPaddingTop
     */
    public static final int CardView_contentPaddingTop=12;
    /**
     * Attributes that can be used with a Chip.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Chip_android_textAppearance android:textAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_android_textColor android:textColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_android_ellipsize android:ellipsize}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_android_text android:text}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_android_checkable android:checkable}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_checkedIcon com.example.brokenbiometric:checkedIcon}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_checkedIconEnabled com.example.brokenbiometric:checkedIconEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_checkedIconVisible com.example.brokenbiometric:checkedIconVisible}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipBackgroundColor com.example.brokenbiometric:chipBackgroundColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipCornerRadius com.example.brokenbiometric:chipCornerRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipEndPadding com.example.brokenbiometric:chipEndPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipIcon com.example.brokenbiometric:chipIcon}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipIconEnabled com.example.brokenbiometric:chipIconEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipIconSize com.example.brokenbiometric:chipIconSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipIconTint com.example.brokenbiometric:chipIconTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipIconVisible com.example.brokenbiometric:chipIconVisible}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipMinHeight com.example.brokenbiometric:chipMinHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipMinTouchTargetSize com.example.brokenbiometric:chipMinTouchTargetSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipStartPadding com.example.brokenbiometric:chipStartPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipStrokeColor com.example.brokenbiometric:chipStrokeColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipStrokeWidth com.example.brokenbiometric:chipStrokeWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_chipSurfaceColor com.example.brokenbiometric:chipSurfaceColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIcon com.example.brokenbiometric:closeIcon}</code></td><td>Close button icon</td></tr>
     * <tr><td><code>{@link #Chip_closeIconEnabled com.example.brokenbiometric:closeIconEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIconEndPadding com.example.brokenbiometric:closeIconEndPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIconSize com.example.brokenbiometric:closeIconSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIconStartPadding com.example.brokenbiometric:closeIconStartPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIconTint com.example.brokenbiometric:closeIconTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_closeIconVisible com.example.brokenbiometric:closeIconVisible}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_ensureMinTouchTargetSize com.example.brokenbiometric:ensureMinTouchTargetSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_hideMotionSpec com.example.brokenbiometric:hideMotionSpec}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_iconEndPadding com.example.brokenbiometric:iconEndPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_iconStartPadding com.example.brokenbiometric:iconStartPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_rippleColor com.example.brokenbiometric:rippleColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_showMotionSpec com.example.brokenbiometric:showMotionSpec}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_textEndPadding com.example.brokenbiometric:textEndPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #Chip_textStartPadding com.example.brokenbiometric:textStartPadding}</code></td><td></td></tr>
     * </table>
     * @see #Chip_android_textAppearance
     * @see #Chip_android_textColor
     * @see #Chip_android_ellipsize
     * @see #Chip_android_maxWidth
     * @see #Chip_android_text
     * @see #Chip_android_checkable
     * @see #Chip_checkedIcon
     * @see #Chip_checkedIconEnabled
     * @see #Chip_checkedIconVisible
     * @see #Chip_chipBackgroundColor
     * @see #Chip_chipCornerRadius
     * @see #Chip_chipEndPadding
     * @see #Chip_chipIcon
     * @see #Chip_chipIconEnabled
     * @see #Chip_chipIconSize
     * @see #Chip_chipIconTint
     * @see #Chip_chipIconVisible
     * @see #Chip_chipMinHeight
     * @see #Chip_chipMinTouchTargetSize
     * @see #Chip_chipStartPadding
     * @see #Chip_chipStrokeColor
     * @see #Chip_chipStrokeWidth
     * @see #Chip_chipSurfaceColor
     * @see #Chip_closeIcon
     * @see #Chip_closeIconEnabled
     * @see #Chip_closeIconEndPadding
     * @see #Chip_closeIconSize
     * @see #Chip_closeIconStartPadding
     * @see #Chip_closeIconTint
     * @see #Chip_closeIconVisible
     * @see #Chip_ensureMinTouchTargetSize
     * @see #Chip_hideMotionSpec
     * @see #Chip_iconEndPadding
     * @see #Chip_iconStartPadding
     * @see #Chip_rippleColor
     * @see #Chip_shapeAppearance
     * @see #Chip_shapeAppearanceOverlay
     * @see #Chip_showMotionSpec
     * @see #Chip_textEndPadding
     * @see #Chip_textStartPadding
     */
    public static final int[] Chip={
      0x01010034, 0x01010098, 0x010100ab, 0x0101011f, 
      0x0101014f, 0x010101e5, 0x7f030075, 0x7f030076, 
      0x7f030077, 0x7f030079, 0x7f03007a, 0x7f03007b, 
      0x7f03007d, 0x7f03007e, 0x7f03007f, 0x7f030080, 
      0x7f030081, 0x7f030082, 0x7f030083, 0x7f030088, 
      0x7f030089, 0x7f03008a, 0x7f03008c, 0x7f03008f, 
      0x7f030090, 0x7f030091, 0x7f030092, 0x7f030093, 
      0x7f030094, 0x7f030095, 0x7f030109, 0x7f030139, 
      0x7f030144, 0x7f030148, 0x7f03020c, 0x7f03021e, 
      0x7f030221, 0x7f030225, 0x7f03027e, 0x7f030281
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textAppearance}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:textAppearance
     */
    public static final int Chip_android_textAppearance=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textColor}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:textColor
     */
    public static final int Chip_android_textColor=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#ellipsize}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>end</td><td>3</td><td></td></tr>
     * <tr><td>marquee</td><td>4</td><td></td></tr>
     * <tr><td>middle</td><td>2</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>start</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:ellipsize
     */
    public static final int Chip_android_ellipsize=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int Chip_android_maxWidth=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#text}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:text
     */
    public static final int Chip_android_text=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#checkable}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:checkable
     */
    public static final int Chip_android_checkable=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#checkedIcon}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:checkedIcon
     */
    public static final int Chip_checkedIcon=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#checkedIconEnabled}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:checkedIconEnabled
     */
    public static final int Chip_checkedIconEnabled=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#checkedIconVisible}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:checkedIconVisible
     */
    public static final int Chip_checkedIconVisible=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipBackgroundColor}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipBackgroundColor
     */
    public static final int Chip_chipBackgroundColor=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipCornerRadius}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipCornerRadius
     */
    public static final int Chip_chipCornerRadius=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipEndPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipEndPadding
     */
    public static final int Chip_chipEndPadding=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipIcon}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipIcon
     */
    public static final int Chip_chipIcon=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipIconEnabled}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chipIconEnabled
     */
    public static final int Chip_chipIconEnabled=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipIconSize}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipIconSize
     */
    public static final int Chip_chipIconSize=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipIconTint}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipIconTint
     */
    public static final int Chip_chipIconTint=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipIconVisible}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chipIconVisible
     */
    public static final int Chip_chipIconVisible=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipMinHeight}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipMinHeight
     */
    public static final int Chip_chipMinHeight=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipMinTouchTargetSize}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipMinTouchTargetSize
     */
    public static final int Chip_chipMinTouchTargetSize=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipStartPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipStartPadding
     */
    public static final int Chip_chipStartPadding=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipStrokeColor}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipStrokeColor
     */
    public static final int Chip_chipStrokeColor=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipStrokeWidth}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipStrokeWidth
     */
    public static final int Chip_chipStrokeWidth=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipSurfaceColor}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipSurfaceColor
     */
    public static final int Chip_chipSurfaceColor=22;
    /**
     * <p>
     * @attr description
     * Close button icon
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:closeIcon
     */
    public static final int Chip_closeIcon=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconEnabled}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:closeIconEnabled
     */
    public static final int Chip_closeIconEnabled=24;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconEndPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:closeIconEndPadding
     */
    public static final int Chip_closeIconEndPadding=25;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconSize}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:closeIconSize
     */
    public static final int Chip_closeIconSize=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconStartPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:closeIconStartPadding
     */
    public static final int Chip_closeIconStartPadding=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconTint}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:closeIconTint
     */
    public static final int Chip_closeIconTint=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#closeIconVisible}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:closeIconVisible
     */
    public static final int Chip_closeIconVisible=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#ensureMinTouchTargetSize}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:ensureMinTouchTargetSize
     */
    public static final int Chip_ensureMinTouchTargetSize=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hideMotionSpec}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:hideMotionSpec
     */
    public static final int Chip_hideMotionSpec=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#iconEndPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:iconEndPadding
     */
    public static final int Chip_iconEndPadding=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#iconStartPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:iconStartPadding
     */
    public static final int Chip_iconStartPadding=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rippleColor}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:rippleColor
     */
    public static final int Chip_rippleColor=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int Chip_shapeAppearance=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int Chip_shapeAppearanceOverlay=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#showMotionSpec}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:showMotionSpec
     */
    public static final int Chip_showMotionSpec=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textEndPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:textEndPadding
     */
    public static final int Chip_textEndPadding=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textStartPadding}
     * attribute's value can be found in the {@link #Chip} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:textStartPadding
     */
    public static final int Chip_textStartPadding=39;
    /**
     * Attributes that can be used with a ChipGroup.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ChipGroup_checkedChip com.example.brokenbiometric:checkedChip}</code></td><td></td></tr>
     * <tr><td><code>{@link #ChipGroup_chipSpacing com.example.brokenbiometric:chipSpacing}</code></td><td></td></tr>
     * <tr><td><code>{@link #ChipGroup_chipSpacingHorizontal com.example.brokenbiometric:chipSpacingHorizontal}</code></td><td></td></tr>
     * <tr><td><code>{@link #ChipGroup_chipSpacingVertical com.example.brokenbiometric:chipSpacingVertical}</code></td><td></td></tr>
     * <tr><td><code>{@link #ChipGroup_singleLine com.example.brokenbiometric:singleLine}</code></td><td></td></tr>
     * <tr><td><code>{@link #ChipGroup_singleSelection com.example.brokenbiometric:singleSelection}</code></td><td></td></tr>
     * </table>
     * @see #ChipGroup_checkedChip
     * @see #ChipGroup_chipSpacing
     * @see #ChipGroup_chipSpacingHorizontal
     * @see #ChipGroup_chipSpacingVertical
     * @see #ChipGroup_singleLine
     * @see #ChipGroup_singleSelection
     */
    public static final int[] ChipGroup={
      0x7f030074, 0x7f030084, 0x7f030085, 0x7f030086, 
      0x7f03022a, 0x7f03022b
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#checkedChip}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:checkedChip
     */
    public static final int ChipGroup_checkedChip=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipSpacing}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipSpacing
     */
    public static final int ChipGroup_chipSpacing=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipSpacingHorizontal}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipSpacingHorizontal
     */
    public static final int ChipGroup_chipSpacingHorizontal=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipSpacingVertical}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:chipSpacingVertical
     */
    public static final int ChipGroup_chipSpacingVertical=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#singleLine}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:singleLine
     */
    public static final int ChipGroup_singleLine=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#singleSelection}
     * attribute's value can be found in the {@link #ChipGroup} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:singleSelection
     */
    public static final int ChipGroup_singleSelection=5;
    /**
     * Attributes that can be used with a CollapsingToolbarLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_collapsedTitleGravity com.example.brokenbiometric:collapsedTitleGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_collapsedTitleTextAppearance com.example.brokenbiometric:collapsedTitleTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_contentScrim com.example.brokenbiometric:contentScrim}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleGravity com.example.brokenbiometric:expandedTitleGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleMargin com.example.brokenbiometric:expandedTitleMargin}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleMarginBottom com.example.brokenbiometric:expandedTitleMarginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleMarginEnd com.example.brokenbiometric:expandedTitleMarginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleMarginStart com.example.brokenbiometric:expandedTitleMarginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleMarginTop com.example.brokenbiometric:expandedTitleMarginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_expandedTitleTextAppearance com.example.brokenbiometric:expandedTitleTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_scrimAnimationDuration com.example.brokenbiometric:scrimAnimationDuration}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_scrimVisibleHeightTrigger com.example.brokenbiometric:scrimVisibleHeightTrigger}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_statusBarScrim com.example.brokenbiometric:statusBarScrim}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_title com.example.brokenbiometric:title}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_titleEnabled com.example.brokenbiometric:titleEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_toolbarId com.example.brokenbiometric:toolbarId}</code></td><td></td></tr>
     * </table>
     * @see #CollapsingToolbarLayout_collapsedTitleGravity
     * @see #CollapsingToolbarLayout_collapsedTitleTextAppearance
     * @see #CollapsingToolbarLayout_contentScrim
     * @see #CollapsingToolbarLayout_expandedTitleGravity
     * @see #CollapsingToolbarLayout_expandedTitleMargin
     * @see #CollapsingToolbarLayout_expandedTitleMarginBottom
     * @see #CollapsingToolbarLayout_expandedTitleMarginEnd
     * @see #CollapsingToolbarLayout_expandedTitleMarginStart
     * @see #CollapsingToolbarLayout_expandedTitleMarginTop
     * @see #CollapsingToolbarLayout_expandedTitleTextAppearance
     * @see #CollapsingToolbarLayout_scrimAnimationDuration
     * @see #CollapsingToolbarLayout_scrimVisibleHeightTrigger
     * @see #CollapsingToolbarLayout_statusBarScrim
     * @see #CollapsingToolbarLayout_title
     * @see #CollapsingToolbarLayout_titleEnabled
     * @see #CollapsingToolbarLayout_toolbarId
     */
    public static final int[] CollapsingToolbarLayout={
      0x7f030099, 0x7f03009a, 0x7f0300c8, 0x7f03010f, 
      0x7f030110, 0x7f030111, 0x7f030112, 0x7f030113, 
      0x7f030114, 0x7f030115, 0x7f030215, 0x7f030217, 
      0x7f03023d, 0x7f03028c, 0x7f03028d, 0x7f030297
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#collapsedTitleGravity}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:collapsedTitleGravity
     */
    public static final int CollapsingToolbarLayout_collapsedTitleGravity=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#collapsedTitleTextAppearance}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:collapsedTitleTextAppearance
     */
    public static final int CollapsingToolbarLayout_collapsedTitleTextAppearance=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#contentScrim}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:contentScrim
     */
    public static final int CollapsingToolbarLayout_contentScrim=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleGravity}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:expandedTitleGravity
     */
    public static final int CollapsingToolbarLayout_expandedTitleGravity=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleMargin}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:expandedTitleMargin
     */
    public static final int CollapsingToolbarLayout_expandedTitleMargin=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleMarginBottom}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:expandedTitleMarginBottom
     */
    public static final int CollapsingToolbarLayout_expandedTitleMarginBottom=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleMarginEnd}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:expandedTitleMarginEnd
     */
    public static final int CollapsingToolbarLayout_expandedTitleMarginEnd=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleMarginStart}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:expandedTitleMarginStart
     */
    public static final int CollapsingToolbarLayout_expandedTitleMarginStart=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleMarginTop}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:expandedTitleMarginTop
     */
    public static final int CollapsingToolbarLayout_expandedTitleMarginTop=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#expandedTitleTextAppearance}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:expandedTitleTextAppearance
     */
    public static final int CollapsingToolbarLayout_expandedTitleTextAppearance=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#scrimAnimationDuration}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:scrimAnimationDuration
     */
    public static final int CollapsingToolbarLayout_scrimAnimationDuration=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#scrimVisibleHeightTrigger}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:scrimVisibleHeightTrigger
     */
    public static final int CollapsingToolbarLayout_scrimVisibleHeightTrigger=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#statusBarScrim}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:statusBarScrim
     */
    public static final int CollapsingToolbarLayout_statusBarScrim=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#title}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:title
     */
    public static final int CollapsingToolbarLayout_title=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#titleEnabled}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:titleEnabled
     */
    public static final int CollapsingToolbarLayout_titleEnabled=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#toolbarId}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:toolbarId
     */
    public static final int CollapsingToolbarLayout_toolbarId=15;
    /**
     * Attributes that can be used with a CollapsingToolbarLayout_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_Layout_layout_collapseMode com.example.brokenbiometric:layout_collapseMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #CollapsingToolbarLayout_Layout_layout_collapseParallaxMultiplier com.example.brokenbiometric:layout_collapseParallaxMultiplier}</code></td><td></td></tr>
     * </table>
     * @see #CollapsingToolbarLayout_Layout_layout_collapseMode
     * @see #CollapsingToolbarLayout_Layout_layout_collapseParallaxMultiplier
     */
    public static final int[] CollapsingToolbarLayout_Layout={
      0x7f030169, 0x7f03016a
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_collapseMode}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>parallax</td><td>2</td><td></td></tr>
     * <tr><td>pin</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_collapseMode
     */
    public static final int CollapsingToolbarLayout_Layout_layout_collapseMode=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_collapseParallaxMultiplier}
     * attribute's value can be found in the {@link #CollapsingToolbarLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_collapseParallaxMultiplier
     */
    public static final int CollapsingToolbarLayout_Layout_layout_collapseParallaxMultiplier=1;
    /**
     * Attributes that can be used with a ColorStateListItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ColorStateListItem_android_color android:color}</code></td><td></td></tr>
     * <tr><td><code>{@link #ColorStateListItem_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #ColorStateListItem_alpha com.example.brokenbiometric:alpha}</code></td><td></td></tr>
     * </table>
     * @see #ColorStateListItem_android_color
     * @see #ColorStateListItem_android_alpha
     * @see #ColorStateListItem_alpha
     */
    public static final int[] ColorStateListItem={
      0x010101a5, 0x0101031f, 0x7f03002b
    };
    /**
     * <p>
     * @attr description
     * Base color for this state.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:color
     */
    public static final int ColorStateListItem_android_color=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #ColorStateListItem} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int ColorStateListItem_android_alpha=1;
    /**
     * <p>
     * @attr description
     * Alpha multiplier applied to the base color.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:alpha
     */
    public static final int ColorStateListItem_alpha=2;
    /**
     * Attributes that can be used with a CompoundButton.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CompoundButton_android_button android:button}</code></td><td></td></tr>
     * <tr><td><code>{@link #CompoundButton_buttonCompat com.example.brokenbiometric:buttonCompat}</code></td><td>Compat attr to load backported drawable types</td></tr>
     * <tr><td><code>{@link #CompoundButton_buttonTint com.example.brokenbiometric:buttonTint}</code></td><td>Tint to apply to the button drawable.</td></tr>
     * <tr><td><code>{@link #CompoundButton_buttonTintMode com.example.brokenbiometric:buttonTintMode}</code></td><td>Blending mode used to apply the button tint.</td></tr>
     * </table>
     * @see #CompoundButton_android_button
     * @see #CompoundButton_buttonCompat
     * @see #CompoundButton_buttonTint
     * @see #CompoundButton_buttonTintMode
     */
    public static final int[] CompoundButton={
      0x01010107, 0x7f030063, 0x7f030069, 0x7f03006a
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#button}
     * attribute's value can be found in the {@link #CompoundButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:button
     */
    public static final int CompoundButton_android_button=0;
    /**
     * <p>
     * @attr description
     * Compat attr to load backported drawable types
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonCompat
     */
    public static final int CompoundButton_buttonCompat=1;
    /**
     * <p>
     * @attr description
     * Tint to apply to the button drawable.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:buttonTint
     */
    public static final int CompoundButton_buttonTint=2;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the button tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:buttonTintMode
     */
    public static final int CompoundButton_buttonTintMode=3;
    /**
     * Attributes that can be used with a Constraint.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Constraint_android_orientation android:orientation}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_visibility android:visibility}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_width android:layout_width}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_height android:layout_height}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginLeft android:layout_marginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginTop android:layout_marginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginRight android:layout_marginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginBottom android:layout_marginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_maxHeight android:maxHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_minWidth android:minWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_minHeight android:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_pivotX android:pivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_pivotY android:pivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_transformPivotX android:transformPivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_transformPivotY android:transformPivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_translationX android:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_translationY android:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_scaleX android:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_scaleY android:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_rotation android:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_rotationX android:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_rotationY android:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginStart android:layout_marginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_layout_marginEnd android:layout_marginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_translationZ android:translationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_android_elevation android:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_animate_relativeTo com.example.brokenbiometric:animate_relativeTo}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_barrierAllowsGoneWidgets com.example.brokenbiometric:barrierAllowsGoneWidgets}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_barrierDirection com.example.brokenbiometric:barrierDirection}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_chainUseRtl com.example.brokenbiometric:chainUseRtl}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_constraint_referenced_ids com.example.brokenbiometric:constraint_referenced_ids}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_drawPath com.example.brokenbiometric:drawPath}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constrainedHeight com.example.brokenbiometric:layout_constrainedHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constrainedWidth com.example.brokenbiometric:layout_constrainedWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintBaseline_creator com.example.brokenbiometric:layout_constraintBaseline_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintBaseline_toBaselineOf com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintBottom_creator com.example.brokenbiometric:layout_constraintBottom_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintBottom_toBottomOf com.example.brokenbiometric:layout_constraintBottom_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintBottom_toTopOf com.example.brokenbiometric:layout_constraintBottom_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintCircle com.example.brokenbiometric:layout_constraintCircle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintCircleAngle com.example.brokenbiometric:layout_constraintCircleAngle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintCircleRadius com.example.brokenbiometric:layout_constraintCircleRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintDimensionRatio com.example.brokenbiometric:layout_constraintDimensionRatio}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintEnd_toEndOf com.example.brokenbiometric:layout_constraintEnd_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintEnd_toStartOf com.example.brokenbiometric:layout_constraintEnd_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintGuide_begin com.example.brokenbiometric:layout_constraintGuide_begin}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintGuide_end com.example.brokenbiometric:layout_constraintGuide_end}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintGuide_percent com.example.brokenbiometric:layout_constraintGuide_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHeight_default com.example.brokenbiometric:layout_constraintHeight_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHeight_max com.example.brokenbiometric:layout_constraintHeight_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHeight_min com.example.brokenbiometric:layout_constraintHeight_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHeight_percent com.example.brokenbiometric:layout_constraintHeight_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHorizontal_bias com.example.brokenbiometric:layout_constraintHorizontal_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHorizontal_chainStyle com.example.brokenbiometric:layout_constraintHorizontal_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintHorizontal_weight com.example.brokenbiometric:layout_constraintHorizontal_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintLeft_creator com.example.brokenbiometric:layout_constraintLeft_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintLeft_toLeftOf com.example.brokenbiometric:layout_constraintLeft_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintLeft_toRightOf com.example.brokenbiometric:layout_constraintLeft_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintRight_creator com.example.brokenbiometric:layout_constraintRight_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintRight_toLeftOf com.example.brokenbiometric:layout_constraintRight_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintRight_toRightOf com.example.brokenbiometric:layout_constraintRight_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintStart_toEndOf com.example.brokenbiometric:layout_constraintStart_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintStart_toStartOf com.example.brokenbiometric:layout_constraintStart_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintTop_creator com.example.brokenbiometric:layout_constraintTop_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintTop_toBottomOf com.example.brokenbiometric:layout_constraintTop_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintTop_toTopOf com.example.brokenbiometric:layout_constraintTop_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintVertical_bias com.example.brokenbiometric:layout_constraintVertical_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintVertical_chainStyle com.example.brokenbiometric:layout_constraintVertical_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintVertical_weight com.example.brokenbiometric:layout_constraintVertical_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintWidth_default com.example.brokenbiometric:layout_constraintWidth_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintWidth_max com.example.brokenbiometric:layout_constraintWidth_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintWidth_min com.example.brokenbiometric:layout_constraintWidth_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_constraintWidth_percent com.example.brokenbiometric:layout_constraintWidth_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_editor_absoluteX com.example.brokenbiometric:layout_editor_absoluteX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_editor_absoluteY com.example.brokenbiometric:layout_editor_absoluteY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginBottom com.example.brokenbiometric:layout_goneMarginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginEnd com.example.brokenbiometric:layout_goneMarginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginLeft com.example.brokenbiometric:layout_goneMarginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginRight com.example.brokenbiometric:layout_goneMarginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginStart com.example.brokenbiometric:layout_goneMarginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_layout_goneMarginTop com.example.brokenbiometric:layout_goneMarginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_pathMotionArc com.example.brokenbiometric:pathMotionArc}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_pivotAnchor com.example.brokenbiometric:pivotAnchor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #Constraint_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * </table>
     * @see #Constraint_android_orientation
     * @see #Constraint_android_id
     * @see #Constraint_android_visibility
     * @see #Constraint_android_layout_width
     * @see #Constraint_android_layout_height
     * @see #Constraint_android_layout_marginLeft
     * @see #Constraint_android_layout_marginTop
     * @see #Constraint_android_layout_marginRight
     * @see #Constraint_android_layout_marginBottom
     * @see #Constraint_android_maxWidth
     * @see #Constraint_android_maxHeight
     * @see #Constraint_android_minWidth
     * @see #Constraint_android_minHeight
     * @see #Constraint_android_pivotX
     * @see #Constraint_android_pivotY
     * @see #Constraint_android_alpha
     * @see #Constraint_android_transformPivotX
     * @see #Constraint_android_transformPivotY
     * @see #Constraint_android_translationX
     * @see #Constraint_android_translationY
     * @see #Constraint_android_scaleX
     * @see #Constraint_android_scaleY
     * @see #Constraint_android_rotation
     * @see #Constraint_android_rotationX
     * @see #Constraint_android_rotationY
     * @see #Constraint_android_layout_marginStart
     * @see #Constraint_android_layout_marginEnd
     * @see #Constraint_android_translationZ
     * @see #Constraint_android_elevation
     * @see #Constraint_animate_relativeTo
     * @see #Constraint_barrierAllowsGoneWidgets
     * @see #Constraint_barrierDirection
     * @see #Constraint_chainUseRtl
     * @see #Constraint_constraint_referenced_ids
     * @see #Constraint_drawPath
     * @see #Constraint_layout_constrainedHeight
     * @see #Constraint_layout_constrainedWidth
     * @see #Constraint_layout_constraintBaseline_creator
     * @see #Constraint_layout_constraintBaseline_toBaselineOf
     * @see #Constraint_layout_constraintBottom_creator
     * @see #Constraint_layout_constraintBottom_toBottomOf
     * @see #Constraint_layout_constraintBottom_toTopOf
     * @see #Constraint_layout_constraintCircle
     * @see #Constraint_layout_constraintCircleAngle
     * @see #Constraint_layout_constraintCircleRadius
     * @see #Constraint_layout_constraintDimensionRatio
     * @see #Constraint_layout_constraintEnd_toEndOf
     * @see #Constraint_layout_constraintEnd_toStartOf
     * @see #Constraint_layout_constraintGuide_begin
     * @see #Constraint_layout_constraintGuide_end
     * @see #Constraint_layout_constraintGuide_percent
     * @see #Constraint_layout_constraintHeight_default
     * @see #Constraint_layout_constraintHeight_max
     * @see #Constraint_layout_constraintHeight_min
     * @see #Constraint_layout_constraintHeight_percent
     * @see #Constraint_layout_constraintHorizontal_bias
     * @see #Constraint_layout_constraintHorizontal_chainStyle
     * @see #Constraint_layout_constraintHorizontal_weight
     * @see #Constraint_layout_constraintLeft_creator
     * @see #Constraint_layout_constraintLeft_toLeftOf
     * @see #Constraint_layout_constraintLeft_toRightOf
     * @see #Constraint_layout_constraintRight_creator
     * @see #Constraint_layout_constraintRight_toLeftOf
     * @see #Constraint_layout_constraintRight_toRightOf
     * @see #Constraint_layout_constraintStart_toEndOf
     * @see #Constraint_layout_constraintStart_toStartOf
     * @see #Constraint_layout_constraintTop_creator
     * @see #Constraint_layout_constraintTop_toBottomOf
     * @see #Constraint_layout_constraintTop_toTopOf
     * @see #Constraint_layout_constraintVertical_bias
     * @see #Constraint_layout_constraintVertical_chainStyle
     * @see #Constraint_layout_constraintVertical_weight
     * @see #Constraint_layout_constraintWidth_default
     * @see #Constraint_layout_constraintWidth_max
     * @see #Constraint_layout_constraintWidth_min
     * @see #Constraint_layout_constraintWidth_percent
     * @see #Constraint_layout_editor_absoluteX
     * @see #Constraint_layout_editor_absoluteY
     * @see #Constraint_layout_goneMarginBottom
     * @see #Constraint_layout_goneMarginEnd
     * @see #Constraint_layout_goneMarginLeft
     * @see #Constraint_layout_goneMarginRight
     * @see #Constraint_layout_goneMarginStart
     * @see #Constraint_layout_goneMarginTop
     * @see #Constraint_pathMotionArc
     * @see #Constraint_pivotAnchor
     * @see #Constraint_progress
     * @see #Constraint_transitionEasing
     * @see #Constraint_transitionPathRotate
     */
    public static final int[] Constraint={
      0x010100c4, 0x010100d0, 0x010100dc, 0x010100f4, 
      0x010100f5, 0x010100f7, 0x010100f8, 0x010100f9, 
      0x010100fa, 0x0101011f, 0x01010120, 0x0101013f, 
      0x01010140, 0x010101b5, 0x010101b6, 0x0101031f, 
      0x01010320, 0x01010321, 0x01010322, 0x01010323, 
      0x01010324, 0x01010325, 0x01010326, 0x01010327, 
      0x01010328, 0x010103b5, 0x010103b6, 0x010103fa, 
      0x01010440, 0x7f03002e, 0x7f030046, 0x7f030047, 
      0x7f030072, 0x7f0300b9, 0x7f0300f6, 0x7f03016b, 
      0x7f03016c, 0x7f03016d, 0x7f03016e, 0x7f03016f, 
      0x7f030170, 0x7f030171, 0x7f030172, 0x7f030173, 
      0x7f030174, 0x7f030175, 0x7f030176, 0x7f030177, 
      0x7f030178, 0x7f030179, 0x7f03017a, 0x7f03017b, 
      0x7f03017c, 0x7f03017d, 0x7f03017e, 0x7f03017f, 
      0x7f030180, 0x7f030181, 0x7f030182, 0x7f030183, 
      0x7f030184, 0x7f030185, 0x7f030186, 0x7f030187, 
      0x7f030188, 0x7f030189, 0x7f03018a, 0x7f03018b, 
      0x7f03018c, 0x7f03018d, 0x7f03018e, 0x7f03018f, 
      0x7f030190, 0x7f030191, 0x7f030192, 0x7f030193, 
      0x7f030195, 0x7f030196, 0x7f030197, 0x7f030198, 
      0x7f030199, 0x7f03019a, 0x7f03019b, 0x7f03019c, 
      0x7f0301ef, 0x7f0301f6, 0x7f0301fe, 0x7f0302a4, 
      0x7f0302a5
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#orientation}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:orientation
     */
    public static final int Constraint_android_orientation=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#id}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int Constraint_android_id=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#visibility}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>2</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * <tr><td>visible</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:visibility
     */
    public static final int Constraint_android_visibility=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_width}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_width
     */
    public static final int Constraint_android_layout_width=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_height}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_height
     */
    public static final int Constraint_android_layout_height=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginLeft}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginLeft
     */
    public static final int Constraint_android_layout_marginLeft=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginTop}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginTop
     */
    public static final int Constraint_android_layout_marginTop=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginRight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginRight
     */
    public static final int Constraint_android_layout_marginRight=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginBottom}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginBottom
     */
    public static final int Constraint_android_layout_marginBottom=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int Constraint_android_maxWidth=9;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxHeight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxHeight
     */
    public static final int Constraint_android_maxHeight=10;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minWidth}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minWidth
     */
    public static final int Constraint_android_minWidth=11;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minHeight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minHeight
     */
    public static final int Constraint_android_minHeight=12;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#pivotX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:pivotX
     */
    public static final int Constraint_android_pivotX=13;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#pivotY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:pivotY
     */
    public static final int Constraint_android_pivotY=14;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int Constraint_android_alpha=15;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#transformPivotX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:transformPivotX
     */
    public static final int Constraint_android_transformPivotX=16;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#transformPivotY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:transformPivotY
     */
    public static final int Constraint_android_transformPivotY=17;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationX
     */
    public static final int Constraint_android_translationX=18;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationY
     */
    public static final int Constraint_android_translationY=19;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleX
     */
    public static final int Constraint_android_scaleX=20;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleY
     */
    public static final int Constraint_android_scaleY=21;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotation}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotation
     */
    public static final int Constraint_android_rotation=22;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationX
     */
    public static final int Constraint_android_rotationX=23;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationY
     */
    public static final int Constraint_android_rotationY=24;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginStart}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginStart
     */
    public static final int Constraint_android_layout_marginStart=25;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginEnd}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginEnd
     */
    public static final int Constraint_android_layout_marginEnd=26;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationZ}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationZ
     */
    public static final int Constraint_android_translationZ=27;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#elevation}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:elevation
     */
    public static final int Constraint_android_elevation=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#animate_relativeTo}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:animate_relativeTo
     */
    public static final int Constraint_animate_relativeTo=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierAllowsGoneWidgets}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:barrierAllowsGoneWidgets
     */
    public static final int Constraint_barrierAllowsGoneWidgets=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierDirection}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>end</td><td>6</td><td></td></tr>
     * <tr><td>left</td><td>0</td><td></td></tr>
     * <tr><td>right</td><td>1</td><td></td></tr>
     * <tr><td>start</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:barrierDirection
     */
    public static final int Constraint_barrierDirection=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chainUseRtl}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chainUseRtl
     */
    public static final int Constraint_chainUseRtl=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraint_referenced_ids}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:constraint_referenced_ids
     */
    public static final int Constraint_constraint_referenced_ids=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawPath}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>asConfigured</td><td>4</td><td></td></tr>
     * <tr><td>deltaRelative</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>pathRelative</td><td>2</td><td></td></tr>
     * <tr><td>rectangles</td><td>5</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:drawPath
     */
    public static final int Constraint_drawPath=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedHeight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedHeight
     */
    public static final int Constraint_layout_constrainedHeight=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedWidth}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedWidth
     */
    public static final int Constraint_layout_constrainedWidth=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_creator}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_creator
     */
    public static final int Constraint_layout_constraintBaseline_creator=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_toBaselineOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf
     */
    public static final int Constraint_layout_constraintBaseline_toBaselineOf=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_creator}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_creator
     */
    public static final int Constraint_layout_constraintBottom_creator=39;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toBottomOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toBottomOf
     */
    public static final int Constraint_layout_constraintBottom_toBottomOf=40;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toTopOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toTopOf
     */
    public static final int Constraint_layout_constraintBottom_toTopOf=41;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircle}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircle
     */
    public static final int Constraint_layout_constraintCircle=42;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleAngle}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleAngle
     */
    public static final int Constraint_layout_constraintCircleAngle=43;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleRadius}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleRadius
     */
    public static final int Constraint_layout_constraintCircleRadius=44;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintDimensionRatio}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layout_constraintDimensionRatio
     */
    public static final int Constraint_layout_constraintDimensionRatio=45;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toEndOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toEndOf
     */
    public static final int Constraint_layout_constraintEnd_toEndOf=46;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toStartOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toStartOf
     */
    public static final int Constraint_layout_constraintEnd_toStartOf=47;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_begin}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_begin
     */
    public static final int Constraint_layout_constraintGuide_begin=48;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_end}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_end
     */
    public static final int Constraint_layout_constraintGuide_end=49;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_percent}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_percent
     */
    public static final int Constraint_layout_constraintGuide_percent=50;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_default}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_default
     */
    public static final int Constraint_layout_constraintHeight_default=51;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_max}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_max
     */
    public static final int Constraint_layout_constraintHeight_max=52;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_min}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_min
     */
    public static final int Constraint_layout_constraintHeight_min=53;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_percent}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_percent
     */
    public static final int Constraint_layout_constraintHeight_percent=54;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_bias}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_bias
     */
    public static final int Constraint_layout_constraintHorizontal_bias=55;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_chainStyle}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_chainStyle
     */
    public static final int Constraint_layout_constraintHorizontal_chainStyle=56;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_weight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_weight
     */
    public static final int Constraint_layout_constraintHorizontal_weight=57;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_creator}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_creator
     */
    public static final int Constraint_layout_constraintLeft_creator=58;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toLeftOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toLeftOf
     */
    public static final int Constraint_layout_constraintLeft_toLeftOf=59;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toRightOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toRightOf
     */
    public static final int Constraint_layout_constraintLeft_toRightOf=60;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_creator}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_creator
     */
    public static final int Constraint_layout_constraintRight_creator=61;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toLeftOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toLeftOf
     */
    public static final int Constraint_layout_constraintRight_toLeftOf=62;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toRightOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toRightOf
     */
    public static final int Constraint_layout_constraintRight_toRightOf=63;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toEndOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toEndOf
     */
    public static final int Constraint_layout_constraintStart_toEndOf=64;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toStartOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toStartOf
     */
    public static final int Constraint_layout_constraintStart_toStartOf=65;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_creator}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_creator
     */
    public static final int Constraint_layout_constraintTop_creator=66;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toBottomOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toBottomOf
     */
    public static final int Constraint_layout_constraintTop_toBottomOf=67;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toTopOf}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toTopOf
     */
    public static final int Constraint_layout_constraintTop_toTopOf=68;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_bias}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_bias
     */
    public static final int Constraint_layout_constraintVertical_bias=69;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_chainStyle}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_chainStyle
     */
    public static final int Constraint_layout_constraintVertical_chainStyle=70;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_weight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_weight
     */
    public static final int Constraint_layout_constraintVertical_weight=71;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_default}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_default
     */
    public static final int Constraint_layout_constraintWidth_default=72;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_max}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_max
     */
    public static final int Constraint_layout_constraintWidth_max=73;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_min}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_min
     */
    public static final int Constraint_layout_constraintWidth_min=74;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_percent}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_percent
     */
    public static final int Constraint_layout_constraintWidth_percent=75;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteX}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteX
     */
    public static final int Constraint_layout_editor_absoluteX=76;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteY}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteY
     */
    public static final int Constraint_layout_editor_absoluteY=77;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginBottom}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginBottom
     */
    public static final int Constraint_layout_goneMarginBottom=78;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginEnd}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginEnd
     */
    public static final int Constraint_layout_goneMarginEnd=79;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginLeft}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginLeft
     */
    public static final int Constraint_layout_goneMarginLeft=80;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginRight}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginRight
     */
    public static final int Constraint_layout_goneMarginRight=81;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginStart}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginStart
     */
    public static final int Constraint_layout_goneMarginStart=82;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginTop}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginTop
     */
    public static final int Constraint_layout_goneMarginTop=83;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pathMotionArc}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>2</td><td></td></tr>
     * <tr><td>startVertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pathMotionArc
     */
    public static final int Constraint_pathMotionArc=84;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pivotAnchor}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pivotAnchor
     */
    public static final int Constraint_pivotAnchor=85;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int Constraint_progress=86;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int Constraint_transitionEasing=87;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #Constraint} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int Constraint_transitionPathRotate=88;
    /**
     * Attributes that can be used with a ConstraintLayout_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_android_orientation android:orientation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_android_maxHeight android:maxHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_android_minWidth android:minWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_android_minHeight android:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_barrierAllowsGoneWidgets com.example.brokenbiometric:barrierAllowsGoneWidgets}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_barrierDirection com.example.brokenbiometric:barrierDirection}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_chainUseRtl com.example.brokenbiometric:chainUseRtl}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_constraintSet com.example.brokenbiometric:constraintSet}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_constraint_referenced_ids com.example.brokenbiometric:constraint_referenced_ids}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layoutDescription com.example.brokenbiometric:layoutDescription}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constrainedHeight com.example.brokenbiometric:layout_constrainedHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constrainedWidth com.example.brokenbiometric:layout_constrainedWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintBaseline_creator com.example.brokenbiometric:layout_constraintBaseline_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintBaseline_toBaselineOf com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintBottom_creator com.example.brokenbiometric:layout_constraintBottom_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintBottom_toBottomOf com.example.brokenbiometric:layout_constraintBottom_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintBottom_toTopOf com.example.brokenbiometric:layout_constraintBottom_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintCircle com.example.brokenbiometric:layout_constraintCircle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintCircleAngle com.example.brokenbiometric:layout_constraintCircleAngle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintCircleRadius com.example.brokenbiometric:layout_constraintCircleRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintDimensionRatio com.example.brokenbiometric:layout_constraintDimensionRatio}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintEnd_toEndOf com.example.brokenbiometric:layout_constraintEnd_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintEnd_toStartOf com.example.brokenbiometric:layout_constraintEnd_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintGuide_begin com.example.brokenbiometric:layout_constraintGuide_begin}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintGuide_end com.example.brokenbiometric:layout_constraintGuide_end}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintGuide_percent com.example.brokenbiometric:layout_constraintGuide_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHeight_default com.example.brokenbiometric:layout_constraintHeight_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHeight_max com.example.brokenbiometric:layout_constraintHeight_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHeight_min com.example.brokenbiometric:layout_constraintHeight_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHeight_percent com.example.brokenbiometric:layout_constraintHeight_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHorizontal_bias com.example.brokenbiometric:layout_constraintHorizontal_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHorizontal_chainStyle com.example.brokenbiometric:layout_constraintHorizontal_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintHorizontal_weight com.example.brokenbiometric:layout_constraintHorizontal_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintLeft_creator com.example.brokenbiometric:layout_constraintLeft_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintLeft_toLeftOf com.example.brokenbiometric:layout_constraintLeft_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintLeft_toRightOf com.example.brokenbiometric:layout_constraintLeft_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintRight_creator com.example.brokenbiometric:layout_constraintRight_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintRight_toLeftOf com.example.brokenbiometric:layout_constraintRight_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintRight_toRightOf com.example.brokenbiometric:layout_constraintRight_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintStart_toEndOf com.example.brokenbiometric:layout_constraintStart_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintStart_toStartOf com.example.brokenbiometric:layout_constraintStart_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintTop_creator com.example.brokenbiometric:layout_constraintTop_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintTop_toBottomOf com.example.brokenbiometric:layout_constraintTop_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintTop_toTopOf com.example.brokenbiometric:layout_constraintTop_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintVertical_bias com.example.brokenbiometric:layout_constraintVertical_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintVertical_chainStyle com.example.brokenbiometric:layout_constraintVertical_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintVertical_weight com.example.brokenbiometric:layout_constraintVertical_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintWidth_default com.example.brokenbiometric:layout_constraintWidth_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintWidth_max com.example.brokenbiometric:layout_constraintWidth_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintWidth_min com.example.brokenbiometric:layout_constraintWidth_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_constraintWidth_percent com.example.brokenbiometric:layout_constraintWidth_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_editor_absoluteX com.example.brokenbiometric:layout_editor_absoluteX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_editor_absoluteY com.example.brokenbiometric:layout_editor_absoluteY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginBottom com.example.brokenbiometric:layout_goneMarginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginEnd com.example.brokenbiometric:layout_goneMarginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginLeft com.example.brokenbiometric:layout_goneMarginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginRight com.example.brokenbiometric:layout_goneMarginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginStart com.example.brokenbiometric:layout_goneMarginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_goneMarginTop com.example.brokenbiometric:layout_goneMarginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_Layout_layout_optimizationLevel com.example.brokenbiometric:layout_optimizationLevel}</code></td><td></td></tr>
     * </table>
     * @see #ConstraintLayout_Layout_android_orientation
     * @see #ConstraintLayout_Layout_android_maxWidth
     * @see #ConstraintLayout_Layout_android_maxHeight
     * @see #ConstraintLayout_Layout_android_minWidth
     * @see #ConstraintLayout_Layout_android_minHeight
     * @see #ConstraintLayout_Layout_barrierAllowsGoneWidgets
     * @see #ConstraintLayout_Layout_barrierDirection
     * @see #ConstraintLayout_Layout_chainUseRtl
     * @see #ConstraintLayout_Layout_constraintSet
     * @see #ConstraintLayout_Layout_constraint_referenced_ids
     * @see #ConstraintLayout_Layout_layoutDescription
     * @see #ConstraintLayout_Layout_layout_constrainedHeight
     * @see #ConstraintLayout_Layout_layout_constrainedWidth
     * @see #ConstraintLayout_Layout_layout_constraintBaseline_creator
     * @see #ConstraintLayout_Layout_layout_constraintBaseline_toBaselineOf
     * @see #ConstraintLayout_Layout_layout_constraintBottom_creator
     * @see #ConstraintLayout_Layout_layout_constraintBottom_toBottomOf
     * @see #ConstraintLayout_Layout_layout_constraintBottom_toTopOf
     * @see #ConstraintLayout_Layout_layout_constraintCircle
     * @see #ConstraintLayout_Layout_layout_constraintCircleAngle
     * @see #ConstraintLayout_Layout_layout_constraintCircleRadius
     * @see #ConstraintLayout_Layout_layout_constraintDimensionRatio
     * @see #ConstraintLayout_Layout_layout_constraintEnd_toEndOf
     * @see #ConstraintLayout_Layout_layout_constraintEnd_toStartOf
     * @see #ConstraintLayout_Layout_layout_constraintGuide_begin
     * @see #ConstraintLayout_Layout_layout_constraintGuide_end
     * @see #ConstraintLayout_Layout_layout_constraintGuide_percent
     * @see #ConstraintLayout_Layout_layout_constraintHeight_default
     * @see #ConstraintLayout_Layout_layout_constraintHeight_max
     * @see #ConstraintLayout_Layout_layout_constraintHeight_min
     * @see #ConstraintLayout_Layout_layout_constraintHeight_percent
     * @see #ConstraintLayout_Layout_layout_constraintHorizontal_bias
     * @see #ConstraintLayout_Layout_layout_constraintHorizontal_chainStyle
     * @see #ConstraintLayout_Layout_layout_constraintHorizontal_weight
     * @see #ConstraintLayout_Layout_layout_constraintLeft_creator
     * @see #ConstraintLayout_Layout_layout_constraintLeft_toLeftOf
     * @see #ConstraintLayout_Layout_layout_constraintLeft_toRightOf
     * @see #ConstraintLayout_Layout_layout_constraintRight_creator
     * @see #ConstraintLayout_Layout_layout_constraintRight_toLeftOf
     * @see #ConstraintLayout_Layout_layout_constraintRight_toRightOf
     * @see #ConstraintLayout_Layout_layout_constraintStart_toEndOf
     * @see #ConstraintLayout_Layout_layout_constraintStart_toStartOf
     * @see #ConstraintLayout_Layout_layout_constraintTop_creator
     * @see #ConstraintLayout_Layout_layout_constraintTop_toBottomOf
     * @see #ConstraintLayout_Layout_layout_constraintTop_toTopOf
     * @see #ConstraintLayout_Layout_layout_constraintVertical_bias
     * @see #ConstraintLayout_Layout_layout_constraintVertical_chainStyle
     * @see #ConstraintLayout_Layout_layout_constraintVertical_weight
     * @see #ConstraintLayout_Layout_layout_constraintWidth_default
     * @see #ConstraintLayout_Layout_layout_constraintWidth_max
     * @see #ConstraintLayout_Layout_layout_constraintWidth_min
     * @see #ConstraintLayout_Layout_layout_constraintWidth_percent
     * @see #ConstraintLayout_Layout_layout_editor_absoluteX
     * @see #ConstraintLayout_Layout_layout_editor_absoluteY
     * @see #ConstraintLayout_Layout_layout_goneMarginBottom
     * @see #ConstraintLayout_Layout_layout_goneMarginEnd
     * @see #ConstraintLayout_Layout_layout_goneMarginLeft
     * @see #ConstraintLayout_Layout_layout_goneMarginRight
     * @see #ConstraintLayout_Layout_layout_goneMarginStart
     * @see #ConstraintLayout_Layout_layout_goneMarginTop
     * @see #ConstraintLayout_Layout_layout_optimizationLevel
     */
    public static final int[] ConstraintLayout_Layout={
      0x010100c4, 0x0101011f, 0x01010120, 0x0101013f, 
      0x01010140, 0x7f030046, 0x7f030047, 0x7f030072, 
      0x7f0300b6, 0x7f0300b9, 0x7f030164, 0x7f03016b, 
      0x7f03016c, 0x7f03016d, 0x7f03016e, 0x7f03016f, 
      0x7f030170, 0x7f030171, 0x7f030172, 0x7f030173, 
      0x7f030174, 0x7f030175, 0x7f030176, 0x7f030177, 
      0x7f030178, 0x7f030179, 0x7f03017a, 0x7f03017b, 
      0x7f03017c, 0x7f03017d, 0x7f03017e, 0x7f03017f, 
      0x7f030180, 0x7f030181, 0x7f030182, 0x7f030183, 
      0x7f030184, 0x7f030185, 0x7f030186, 0x7f030187, 
      0x7f030188, 0x7f030189, 0x7f03018a, 0x7f03018b, 
      0x7f03018c, 0x7f03018d, 0x7f03018e, 0x7f03018f, 
      0x7f030190, 0x7f030191, 0x7f030192, 0x7f030193, 
      0x7f030195, 0x7f030196, 0x7f030197, 0x7f030198, 
      0x7f030199, 0x7f03019a, 0x7f03019b, 0x7f03019c, 
      0x7f0301a6
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#orientation}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:orientation
     */
    public static final int ConstraintLayout_Layout_android_orientation=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int ConstraintLayout_Layout_android_maxWidth=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxHeight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxHeight
     */
    public static final int ConstraintLayout_Layout_android_maxHeight=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minWidth}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minWidth
     */
    public static final int ConstraintLayout_Layout_android_minWidth=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minHeight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minHeight
     */
    public static final int ConstraintLayout_Layout_android_minHeight=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierAllowsGoneWidgets}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:barrierAllowsGoneWidgets
     */
    public static final int ConstraintLayout_Layout_barrierAllowsGoneWidgets=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierDirection}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>end</td><td>6</td><td></td></tr>
     * <tr><td>left</td><td>0</td><td></td></tr>
     * <tr><td>right</td><td>1</td><td></td></tr>
     * <tr><td>start</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:barrierDirection
     */
    public static final int ConstraintLayout_Layout_barrierDirection=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chainUseRtl}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chainUseRtl
     */
    public static final int ConstraintLayout_Layout_chainUseRtl=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraintSet}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:constraintSet
     */
    public static final int ConstraintLayout_Layout_constraintSet=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraint_referenced_ids}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:constraint_referenced_ids
     */
    public static final int ConstraintLayout_Layout_constraint_referenced_ids=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layoutDescription}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layoutDescription
     */
    public static final int ConstraintLayout_Layout_layoutDescription=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedHeight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedHeight
     */
    public static final int ConstraintLayout_Layout_layout_constrainedHeight=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedWidth}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedWidth
     */
    public static final int ConstraintLayout_Layout_layout_constrainedWidth=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_creator}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_creator
     */
    public static final int ConstraintLayout_Layout_layout_constraintBaseline_creator=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_toBaselineOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintBaseline_toBaselineOf=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_creator}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_creator
     */
    public static final int ConstraintLayout_Layout_layout_constraintBottom_creator=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toBottomOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toBottomOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintBottom_toBottomOf=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toTopOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toTopOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintBottom_toTopOf=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircle}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircle
     */
    public static final int ConstraintLayout_Layout_layout_constraintCircle=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleAngle}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleAngle
     */
    public static final int ConstraintLayout_Layout_layout_constraintCircleAngle=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleRadius}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleRadius
     */
    public static final int ConstraintLayout_Layout_layout_constraintCircleRadius=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintDimensionRatio}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layout_constraintDimensionRatio
     */
    public static final int ConstraintLayout_Layout_layout_constraintDimensionRatio=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toEndOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toEndOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintEnd_toEndOf=22;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toStartOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toStartOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintEnd_toStartOf=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_begin}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_begin
     */
    public static final int ConstraintLayout_Layout_layout_constraintGuide_begin=24;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_end}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_end
     */
    public static final int ConstraintLayout_Layout_layout_constraintGuide_end=25;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_percent}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_percent
     */
    public static final int ConstraintLayout_Layout_layout_constraintGuide_percent=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_default}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_default
     */
    public static final int ConstraintLayout_Layout_layout_constraintHeight_default=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_max}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_max
     */
    public static final int ConstraintLayout_Layout_layout_constraintHeight_max=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_min}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_min
     */
    public static final int ConstraintLayout_Layout_layout_constraintHeight_min=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_percent}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_percent
     */
    public static final int ConstraintLayout_Layout_layout_constraintHeight_percent=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_bias}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_bias
     */
    public static final int ConstraintLayout_Layout_layout_constraintHorizontal_bias=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_chainStyle}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_chainStyle
     */
    public static final int ConstraintLayout_Layout_layout_constraintHorizontal_chainStyle=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_weight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_weight
     */
    public static final int ConstraintLayout_Layout_layout_constraintHorizontal_weight=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_creator}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_creator
     */
    public static final int ConstraintLayout_Layout_layout_constraintLeft_creator=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toLeftOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toLeftOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintLeft_toLeftOf=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toRightOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toRightOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintLeft_toRightOf=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_creator}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_creator
     */
    public static final int ConstraintLayout_Layout_layout_constraintRight_creator=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toLeftOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toLeftOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintRight_toLeftOf=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toRightOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toRightOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintRight_toRightOf=39;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toEndOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toEndOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintStart_toEndOf=40;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toStartOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toStartOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintStart_toStartOf=41;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_creator}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_creator
     */
    public static final int ConstraintLayout_Layout_layout_constraintTop_creator=42;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toBottomOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toBottomOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintTop_toBottomOf=43;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toTopOf}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toTopOf
     */
    public static final int ConstraintLayout_Layout_layout_constraintTop_toTopOf=44;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_bias}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_bias
     */
    public static final int ConstraintLayout_Layout_layout_constraintVertical_bias=45;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_chainStyle}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_chainStyle
     */
    public static final int ConstraintLayout_Layout_layout_constraintVertical_chainStyle=46;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_weight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_weight
     */
    public static final int ConstraintLayout_Layout_layout_constraintVertical_weight=47;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_default}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_default
     */
    public static final int ConstraintLayout_Layout_layout_constraintWidth_default=48;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_max}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_max
     */
    public static final int ConstraintLayout_Layout_layout_constraintWidth_max=49;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_min}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_min
     */
    public static final int ConstraintLayout_Layout_layout_constraintWidth_min=50;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_percent}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_percent
     */
    public static final int ConstraintLayout_Layout_layout_constraintWidth_percent=51;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteX}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteX
     */
    public static final int ConstraintLayout_Layout_layout_editor_absoluteX=52;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteY}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteY
     */
    public static final int ConstraintLayout_Layout_layout_editor_absoluteY=53;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginBottom}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginBottom
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginBottom=54;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginEnd}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginEnd
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginEnd=55;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginLeft}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginLeft
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginLeft=56;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginRight}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginRight
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginRight=57;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginStart}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginStart
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginStart=58;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginTop}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginTop
     */
    public static final int ConstraintLayout_Layout_layout_goneMarginTop=59;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_optimizationLevel}
     * attribute's value can be found in the {@link #ConstraintLayout_Layout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>barrier</td><td>2</td><td></td></tr>
     * <tr><td>chains</td><td>4</td><td></td></tr>
     * <tr><td>dimensions</td><td>8</td><td></td></tr>
     * <tr><td>direct</td><td>1</td><td>direct, barriers, chains</td></tr>
     * <tr><td>groups</td><td>20</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>ratio</td><td>10</td><td></td></tr>
     * <tr><td>standard</td><td>7</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_optimizationLevel
     */
    public static final int ConstraintLayout_Layout_layout_optimizationLevel=60;
    /**
     * Attributes that can be used with a ConstraintLayout_placeholder.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ConstraintLayout_placeholder_content com.example.brokenbiometric:content}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintLayout_placeholder_emptyVisibility com.example.brokenbiometric:emptyVisibility}</code></td><td></td></tr>
     * </table>
     * @see #ConstraintLayout_placeholder_content
     * @see #ConstraintLayout_placeholder_emptyVisibility
     */
    public static final int[] ConstraintLayout_placeholder={
      0x7f0300bb, 0x7f030106
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#content}
     * attribute's value can be found in the {@link #ConstraintLayout_placeholder} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:content
     */
    public static final int ConstraintLayout_placeholder_content=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#emptyVisibility}
     * attribute's value can be found in the {@link #ConstraintLayout_placeholder} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>0</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:emptyVisibility
     */
    public static final int ConstraintLayout_placeholder_emptyVisibility=1;
    /**
     * Attributes that can be used with a ConstraintSet.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ConstraintSet_android_orientation android:orientation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_visibility android:visibility}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_width android:layout_width}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_height android:layout_height}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginLeft android:layout_marginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginTop android:layout_marginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginRight android:layout_marginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginBottom android:layout_marginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_maxHeight android:maxHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_minWidth android:minWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_minHeight android:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_pivotX android:pivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_pivotY android:pivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_transformPivotX android:transformPivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_transformPivotY android:transformPivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_translationX android:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_translationY android:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_scaleX android:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_scaleY android:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_rotation android:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_rotationX android:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_rotationY android:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginStart android:layout_marginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_layout_marginEnd android:layout_marginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_translationZ android:translationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_android_elevation android:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_animate_relativeTo com.example.brokenbiometric:animate_relativeTo}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_barrierAllowsGoneWidgets com.example.brokenbiometric:barrierAllowsGoneWidgets}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_barrierDirection com.example.brokenbiometric:barrierDirection}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_chainUseRtl com.example.brokenbiometric:chainUseRtl}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_constraint_referenced_ids com.example.brokenbiometric:constraint_referenced_ids}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_drawPath com.example.brokenbiometric:drawPath}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constrainedHeight com.example.brokenbiometric:layout_constrainedHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constrainedWidth com.example.brokenbiometric:layout_constrainedWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintBaseline_creator com.example.brokenbiometric:layout_constraintBaseline_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintBaseline_toBaselineOf com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintBottom_creator com.example.brokenbiometric:layout_constraintBottom_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintBottom_toBottomOf com.example.brokenbiometric:layout_constraintBottom_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintBottom_toTopOf com.example.brokenbiometric:layout_constraintBottom_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintCircle com.example.brokenbiometric:layout_constraintCircle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintCircleAngle com.example.brokenbiometric:layout_constraintCircleAngle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintCircleRadius com.example.brokenbiometric:layout_constraintCircleRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintDimensionRatio com.example.brokenbiometric:layout_constraintDimensionRatio}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintEnd_toEndOf com.example.brokenbiometric:layout_constraintEnd_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintEnd_toStartOf com.example.brokenbiometric:layout_constraintEnd_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintGuide_begin com.example.brokenbiometric:layout_constraintGuide_begin}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintGuide_end com.example.brokenbiometric:layout_constraintGuide_end}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintGuide_percent com.example.brokenbiometric:layout_constraintGuide_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHeight_default com.example.brokenbiometric:layout_constraintHeight_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHeight_max com.example.brokenbiometric:layout_constraintHeight_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHeight_min com.example.brokenbiometric:layout_constraintHeight_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHeight_percent com.example.brokenbiometric:layout_constraintHeight_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHorizontal_bias com.example.brokenbiometric:layout_constraintHorizontal_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHorizontal_chainStyle com.example.brokenbiometric:layout_constraintHorizontal_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintHorizontal_weight com.example.brokenbiometric:layout_constraintHorizontal_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintLeft_creator com.example.brokenbiometric:layout_constraintLeft_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintLeft_toLeftOf com.example.brokenbiometric:layout_constraintLeft_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintLeft_toRightOf com.example.brokenbiometric:layout_constraintLeft_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintRight_creator com.example.brokenbiometric:layout_constraintRight_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintRight_toLeftOf com.example.brokenbiometric:layout_constraintRight_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintRight_toRightOf com.example.brokenbiometric:layout_constraintRight_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintStart_toEndOf com.example.brokenbiometric:layout_constraintStart_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintStart_toStartOf com.example.brokenbiometric:layout_constraintStart_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintTop_creator com.example.brokenbiometric:layout_constraintTop_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintTop_toBottomOf com.example.brokenbiometric:layout_constraintTop_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintTop_toTopOf com.example.brokenbiometric:layout_constraintTop_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintVertical_bias com.example.brokenbiometric:layout_constraintVertical_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintVertical_chainStyle com.example.brokenbiometric:layout_constraintVertical_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintVertical_weight com.example.brokenbiometric:layout_constraintVertical_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintWidth_default com.example.brokenbiometric:layout_constraintWidth_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintWidth_max com.example.brokenbiometric:layout_constraintWidth_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintWidth_min com.example.brokenbiometric:layout_constraintWidth_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_constraintWidth_percent com.example.brokenbiometric:layout_constraintWidth_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_editor_absoluteX com.example.brokenbiometric:layout_editor_absoluteX}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_editor_absoluteY com.example.brokenbiometric:layout_editor_absoluteY}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginBottom com.example.brokenbiometric:layout_goneMarginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginEnd com.example.brokenbiometric:layout_goneMarginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginLeft com.example.brokenbiometric:layout_goneMarginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginRight com.example.brokenbiometric:layout_goneMarginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginStart com.example.brokenbiometric:layout_goneMarginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_layout_goneMarginTop com.example.brokenbiometric:layout_goneMarginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_pathMotionArc com.example.brokenbiometric:pathMotionArc}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_pivotAnchor com.example.brokenbiometric:pivotAnchor}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #ConstraintSet_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * </table>
     * @see #ConstraintSet_android_orientation
     * @see #ConstraintSet_android_id
     * @see #ConstraintSet_android_visibility
     * @see #ConstraintSet_android_layout_width
     * @see #ConstraintSet_android_layout_height
     * @see #ConstraintSet_android_layout_marginLeft
     * @see #ConstraintSet_android_layout_marginTop
     * @see #ConstraintSet_android_layout_marginRight
     * @see #ConstraintSet_android_layout_marginBottom
     * @see #ConstraintSet_android_maxWidth
     * @see #ConstraintSet_android_maxHeight
     * @see #ConstraintSet_android_minWidth
     * @see #ConstraintSet_android_minHeight
     * @see #ConstraintSet_android_pivotX
     * @see #ConstraintSet_android_pivotY
     * @see #ConstraintSet_android_alpha
     * @see #ConstraintSet_android_transformPivotX
     * @see #ConstraintSet_android_transformPivotY
     * @see #ConstraintSet_android_translationX
     * @see #ConstraintSet_android_translationY
     * @see #ConstraintSet_android_scaleX
     * @see #ConstraintSet_android_scaleY
     * @see #ConstraintSet_android_rotation
     * @see #ConstraintSet_android_rotationX
     * @see #ConstraintSet_android_rotationY
     * @see #ConstraintSet_android_layout_marginStart
     * @see #ConstraintSet_android_layout_marginEnd
     * @see #ConstraintSet_android_translationZ
     * @see #ConstraintSet_android_elevation
     * @see #ConstraintSet_animate_relativeTo
     * @see #ConstraintSet_barrierAllowsGoneWidgets
     * @see #ConstraintSet_barrierDirection
     * @see #ConstraintSet_chainUseRtl
     * @see #ConstraintSet_constraint_referenced_ids
     * @see #ConstraintSet_drawPath
     * @see #ConstraintSet_layout_constrainedHeight
     * @see #ConstraintSet_layout_constrainedWidth
     * @see #ConstraintSet_layout_constraintBaseline_creator
     * @see #ConstraintSet_layout_constraintBaseline_toBaselineOf
     * @see #ConstraintSet_layout_constraintBottom_creator
     * @see #ConstraintSet_layout_constraintBottom_toBottomOf
     * @see #ConstraintSet_layout_constraintBottom_toTopOf
     * @see #ConstraintSet_layout_constraintCircle
     * @see #ConstraintSet_layout_constraintCircleAngle
     * @see #ConstraintSet_layout_constraintCircleRadius
     * @see #ConstraintSet_layout_constraintDimensionRatio
     * @see #ConstraintSet_layout_constraintEnd_toEndOf
     * @see #ConstraintSet_layout_constraintEnd_toStartOf
     * @see #ConstraintSet_layout_constraintGuide_begin
     * @see #ConstraintSet_layout_constraintGuide_end
     * @see #ConstraintSet_layout_constraintGuide_percent
     * @see #ConstraintSet_layout_constraintHeight_default
     * @see #ConstraintSet_layout_constraintHeight_max
     * @see #ConstraintSet_layout_constraintHeight_min
     * @see #ConstraintSet_layout_constraintHeight_percent
     * @see #ConstraintSet_layout_constraintHorizontal_bias
     * @see #ConstraintSet_layout_constraintHorizontal_chainStyle
     * @see #ConstraintSet_layout_constraintHorizontal_weight
     * @see #ConstraintSet_layout_constraintLeft_creator
     * @see #ConstraintSet_layout_constraintLeft_toLeftOf
     * @see #ConstraintSet_layout_constraintLeft_toRightOf
     * @see #ConstraintSet_layout_constraintRight_creator
     * @see #ConstraintSet_layout_constraintRight_toLeftOf
     * @see #ConstraintSet_layout_constraintRight_toRightOf
     * @see #ConstraintSet_layout_constraintStart_toEndOf
     * @see #ConstraintSet_layout_constraintStart_toStartOf
     * @see #ConstraintSet_layout_constraintTop_creator
     * @see #ConstraintSet_layout_constraintTop_toBottomOf
     * @see #ConstraintSet_layout_constraintTop_toTopOf
     * @see #ConstraintSet_layout_constraintVertical_bias
     * @see #ConstraintSet_layout_constraintVertical_chainStyle
     * @see #ConstraintSet_layout_constraintVertical_weight
     * @see #ConstraintSet_layout_constraintWidth_default
     * @see #ConstraintSet_layout_constraintWidth_max
     * @see #ConstraintSet_layout_constraintWidth_min
     * @see #ConstraintSet_layout_constraintWidth_percent
     * @see #ConstraintSet_layout_editor_absoluteX
     * @see #ConstraintSet_layout_editor_absoluteY
     * @see #ConstraintSet_layout_goneMarginBottom
     * @see #ConstraintSet_layout_goneMarginEnd
     * @see #ConstraintSet_layout_goneMarginLeft
     * @see #ConstraintSet_layout_goneMarginRight
     * @see #ConstraintSet_layout_goneMarginStart
     * @see #ConstraintSet_layout_goneMarginTop
     * @see #ConstraintSet_pathMotionArc
     * @see #ConstraintSet_pivotAnchor
     * @see #ConstraintSet_progress
     * @see #ConstraintSet_transitionEasing
     * @see #ConstraintSet_transitionPathRotate
     */
    public static final int[] ConstraintSet={
      0x010100c4, 0x010100d0, 0x010100dc, 0x010100f4, 
      0x010100f5, 0x010100f7, 0x010100f8, 0x010100f9, 
      0x010100fa, 0x0101011f, 0x01010120, 0x0101013f, 
      0x01010140, 0x010101b5, 0x010101b6, 0x0101031f, 
      0x01010320, 0x01010321, 0x01010322, 0x01010323, 
      0x01010324, 0x01010325, 0x01010326, 0x01010327, 
      0x01010328, 0x010103b5, 0x010103b6, 0x010103fa, 
      0x01010440, 0x7f03002e, 0x7f030046, 0x7f030047, 
      0x7f030072, 0x7f0300b9, 0x7f0300f6, 0x7f03016b, 
      0x7f03016c, 0x7f03016d, 0x7f03016e, 0x7f03016f, 
      0x7f030170, 0x7f030171, 0x7f030172, 0x7f030173, 
      0x7f030174, 0x7f030175, 0x7f030176, 0x7f030177, 
      0x7f030178, 0x7f030179, 0x7f03017a, 0x7f03017b, 
      0x7f03017c, 0x7f03017d, 0x7f03017e, 0x7f03017f, 
      0x7f030180, 0x7f030181, 0x7f030182, 0x7f030183, 
      0x7f030184, 0x7f030185, 0x7f030186, 0x7f030187, 
      0x7f030188, 0x7f030189, 0x7f03018a, 0x7f03018b, 
      0x7f03018c, 0x7f03018d, 0x7f03018e, 0x7f03018f, 
      0x7f030190, 0x7f030191, 0x7f030192, 0x7f030193, 
      0x7f030195, 0x7f030196, 0x7f030197, 0x7f030198, 
      0x7f030199, 0x7f03019a, 0x7f03019b, 0x7f03019c, 
      0x7f0301ef, 0x7f0301f6, 0x7f0301fe, 0x7f0302a4, 
      0x7f0302a5
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#orientation}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:orientation
     */
    public static final int ConstraintSet_android_orientation=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#id}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int ConstraintSet_android_id=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#visibility}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>2</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * <tr><td>visible</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:visibility
     */
    public static final int ConstraintSet_android_visibility=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_width}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_width
     */
    public static final int ConstraintSet_android_layout_width=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_height}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_height
     */
    public static final int ConstraintSet_android_layout_height=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginLeft}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginLeft
     */
    public static final int ConstraintSet_android_layout_marginLeft=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginTop}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginTop
     */
    public static final int ConstraintSet_android_layout_marginTop=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginRight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginRight
     */
    public static final int ConstraintSet_android_layout_marginRight=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginBottom}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginBottom
     */
    public static final int ConstraintSet_android_layout_marginBottom=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int ConstraintSet_android_maxWidth=9;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxHeight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxHeight
     */
    public static final int ConstraintSet_android_maxHeight=10;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minWidth}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minWidth
     */
    public static final int ConstraintSet_android_minWidth=11;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minHeight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minHeight
     */
    public static final int ConstraintSet_android_minHeight=12;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#pivotX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:pivotX
     */
    public static final int ConstraintSet_android_pivotX=13;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#pivotY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:pivotY
     */
    public static final int ConstraintSet_android_pivotY=14;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int ConstraintSet_android_alpha=15;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#transformPivotX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:transformPivotX
     */
    public static final int ConstraintSet_android_transformPivotX=16;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#transformPivotY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:transformPivotY
     */
    public static final int ConstraintSet_android_transformPivotY=17;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationX
     */
    public static final int ConstraintSet_android_translationX=18;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationY
     */
    public static final int ConstraintSet_android_translationY=19;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleX
     */
    public static final int ConstraintSet_android_scaleX=20;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleY
     */
    public static final int ConstraintSet_android_scaleY=21;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotation}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotation
     */
    public static final int ConstraintSet_android_rotation=22;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationX
     */
    public static final int ConstraintSet_android_rotationX=23;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationY
     */
    public static final int ConstraintSet_android_rotationY=24;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginStart}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginStart
     */
    public static final int ConstraintSet_android_layout_marginStart=25;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_marginEnd}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:layout_marginEnd
     */
    public static final int ConstraintSet_android_layout_marginEnd=26;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationZ}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationZ
     */
    public static final int ConstraintSet_android_translationZ=27;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#elevation}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:elevation
     */
    public static final int ConstraintSet_android_elevation=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#animate_relativeTo}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:animate_relativeTo
     */
    public static final int ConstraintSet_animate_relativeTo=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierAllowsGoneWidgets}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:barrierAllowsGoneWidgets
     */
    public static final int ConstraintSet_barrierAllowsGoneWidgets=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierDirection}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>end</td><td>6</td><td></td></tr>
     * <tr><td>left</td><td>0</td><td></td></tr>
     * <tr><td>right</td><td>1</td><td></td></tr>
     * <tr><td>start</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:barrierDirection
     */
    public static final int ConstraintSet_barrierDirection=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chainUseRtl}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chainUseRtl
     */
    public static final int ConstraintSet_chainUseRtl=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraint_referenced_ids}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:constraint_referenced_ids
     */
    public static final int ConstraintSet_constraint_referenced_ids=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawPath}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>asConfigured</td><td>4</td><td></td></tr>
     * <tr><td>deltaRelative</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>pathRelative</td><td>2</td><td></td></tr>
     * <tr><td>rectangles</td><td>5</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:drawPath
     */
    public static final int ConstraintSet_drawPath=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedHeight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedHeight
     */
    public static final int ConstraintSet_layout_constrainedHeight=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedWidth}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedWidth
     */
    public static final int ConstraintSet_layout_constrainedWidth=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_creator}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_creator
     */
    public static final int ConstraintSet_layout_constraintBaseline_creator=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_toBaselineOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf
     */
    public static final int ConstraintSet_layout_constraintBaseline_toBaselineOf=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_creator}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_creator
     */
    public static final int ConstraintSet_layout_constraintBottom_creator=39;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toBottomOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toBottomOf
     */
    public static final int ConstraintSet_layout_constraintBottom_toBottomOf=40;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toTopOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toTopOf
     */
    public static final int ConstraintSet_layout_constraintBottom_toTopOf=41;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircle}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircle
     */
    public static final int ConstraintSet_layout_constraintCircle=42;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleAngle}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleAngle
     */
    public static final int ConstraintSet_layout_constraintCircleAngle=43;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleRadius}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleRadius
     */
    public static final int ConstraintSet_layout_constraintCircleRadius=44;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintDimensionRatio}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layout_constraintDimensionRatio
     */
    public static final int ConstraintSet_layout_constraintDimensionRatio=45;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toEndOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toEndOf
     */
    public static final int ConstraintSet_layout_constraintEnd_toEndOf=46;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toStartOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toStartOf
     */
    public static final int ConstraintSet_layout_constraintEnd_toStartOf=47;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_begin}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_begin
     */
    public static final int ConstraintSet_layout_constraintGuide_begin=48;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_end}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_end
     */
    public static final int ConstraintSet_layout_constraintGuide_end=49;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_percent}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_percent
     */
    public static final int ConstraintSet_layout_constraintGuide_percent=50;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_default}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_default
     */
    public static final int ConstraintSet_layout_constraintHeight_default=51;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_max}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_max
     */
    public static final int ConstraintSet_layout_constraintHeight_max=52;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_min}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_min
     */
    public static final int ConstraintSet_layout_constraintHeight_min=53;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_percent}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_percent
     */
    public static final int ConstraintSet_layout_constraintHeight_percent=54;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_bias}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_bias
     */
    public static final int ConstraintSet_layout_constraintHorizontal_bias=55;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_chainStyle}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_chainStyle
     */
    public static final int ConstraintSet_layout_constraintHorizontal_chainStyle=56;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_weight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_weight
     */
    public static final int ConstraintSet_layout_constraintHorizontal_weight=57;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_creator}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_creator
     */
    public static final int ConstraintSet_layout_constraintLeft_creator=58;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toLeftOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toLeftOf
     */
    public static final int ConstraintSet_layout_constraintLeft_toLeftOf=59;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toRightOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toRightOf
     */
    public static final int ConstraintSet_layout_constraintLeft_toRightOf=60;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_creator}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_creator
     */
    public static final int ConstraintSet_layout_constraintRight_creator=61;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toLeftOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toLeftOf
     */
    public static final int ConstraintSet_layout_constraintRight_toLeftOf=62;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toRightOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toRightOf
     */
    public static final int ConstraintSet_layout_constraintRight_toRightOf=63;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toEndOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toEndOf
     */
    public static final int ConstraintSet_layout_constraintStart_toEndOf=64;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toStartOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toStartOf
     */
    public static final int ConstraintSet_layout_constraintStart_toStartOf=65;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_creator}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_creator
     */
    public static final int ConstraintSet_layout_constraintTop_creator=66;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toBottomOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toBottomOf
     */
    public static final int ConstraintSet_layout_constraintTop_toBottomOf=67;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toTopOf}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toTopOf
     */
    public static final int ConstraintSet_layout_constraintTop_toTopOf=68;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_bias}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_bias
     */
    public static final int ConstraintSet_layout_constraintVertical_bias=69;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_chainStyle}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_chainStyle
     */
    public static final int ConstraintSet_layout_constraintVertical_chainStyle=70;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_weight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_weight
     */
    public static final int ConstraintSet_layout_constraintVertical_weight=71;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_default}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_default
     */
    public static final int ConstraintSet_layout_constraintWidth_default=72;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_max}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_max
     */
    public static final int ConstraintSet_layout_constraintWidth_max=73;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_min}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_min
     */
    public static final int ConstraintSet_layout_constraintWidth_min=74;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_percent}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_percent
     */
    public static final int ConstraintSet_layout_constraintWidth_percent=75;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteX}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteX
     */
    public static final int ConstraintSet_layout_editor_absoluteX=76;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteY}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteY
     */
    public static final int ConstraintSet_layout_editor_absoluteY=77;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginBottom}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginBottom
     */
    public static final int ConstraintSet_layout_goneMarginBottom=78;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginEnd}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginEnd
     */
    public static final int ConstraintSet_layout_goneMarginEnd=79;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginLeft}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginLeft
     */
    public static final int ConstraintSet_layout_goneMarginLeft=80;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginRight}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginRight
     */
    public static final int ConstraintSet_layout_goneMarginRight=81;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginStart}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginStart
     */
    public static final int ConstraintSet_layout_goneMarginStart=82;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginTop}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginTop
     */
    public static final int ConstraintSet_layout_goneMarginTop=83;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pathMotionArc}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>2</td><td></td></tr>
     * <tr><td>startVertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pathMotionArc
     */
    public static final int ConstraintSet_pathMotionArc=84;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pivotAnchor}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pivotAnchor
     */
    public static final int ConstraintSet_pivotAnchor=85;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int ConstraintSet_progress=86;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int ConstraintSet_transitionEasing=87;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #ConstraintSet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int ConstraintSet_transitionPathRotate=88;
    /**
     * Attributes that can be used with a CoordinatorLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CoordinatorLayout_keylines com.example.brokenbiometric:keylines}</code></td><td>A reference to an array of integers representing the
     * locations of horizontal keylines in dp from the starting edge.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_statusBarBackground com.example.brokenbiometric:statusBarBackground}</code></td><td>Drawable to display behind the status bar when the view is set to draw behind it.</td></tr>
     * </table>
     * @see #CoordinatorLayout_keylines
     * @see #CoordinatorLayout_statusBarBackground
     */
    public static final int[] CoordinatorLayout={
      0x7f030160, 0x7f03023c
    };
    /**
     * <p>
     * @attr description
     * A reference to an array of integers representing the
     * locations of horizontal keylines in dp from the starting edge.
     * Child views can refer to these keylines for alignment using
     * layout_keyline="index" where index is a 0-based index into
     * this array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:keylines
     */
    public static final int CoordinatorLayout_keylines=0;
    /**
     * <p>
     * @attr description
     * Drawable to display behind the status bar when the view is set to draw behind it.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:statusBarBackground
     */
    public static final int CoordinatorLayout_statusBarBackground=1;
    /**
     * Attributes that can be used with a CoordinatorLayout_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_android_layout_gravity android:layout_gravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_anchor com.example.brokenbiometric:layout_anchor}</code></td><td>The id of an anchor view that this view should position relative to.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_anchorGravity com.example.brokenbiometric:layout_anchorGravity}</code></td><td>Specifies how an object should position relative to an anchor, on both the X and Y axes,
     * within its parent's bounds.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_behavior com.example.brokenbiometric:layout_behavior}</code></td><td>The class name of a Behavior class defining special runtime behavior
     * for this child view.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_dodgeInsetEdges com.example.brokenbiometric:layout_dodgeInsetEdges}</code></td><td>Specifies how this view dodges the inset edges of the CoordinatorLayout.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_insetEdge com.example.brokenbiometric:layout_insetEdge}</code></td><td>Specifies how this view insets the CoordinatorLayout and make some other views
     * dodge it.</td></tr>
     * <tr><td><code>{@link #CoordinatorLayout_Layout_layout_keyline com.example.brokenbiometric:layout_keyline}</code></td><td>The index of a keyline this view should position relative to.</td></tr>
     * </table>
     * @see #CoordinatorLayout_Layout_android_layout_gravity
     * @see #CoordinatorLayout_Layout_layout_anchor
     * @see #CoordinatorLayout_Layout_layout_anchorGravity
     * @see #CoordinatorLayout_Layout_layout_behavior
     * @see #CoordinatorLayout_Layout_layout_dodgeInsetEdges
     * @see #CoordinatorLayout_Layout_layout_insetEdge
     * @see #CoordinatorLayout_Layout_layout_keyline
     */
    public static final int[] CoordinatorLayout_Layout={
      0x010100b3, 0x7f030166, 0x7f030167, 0x7f030168, 
      0x7f030194, 0x7f03019e, 0x7f03019f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_gravity}
     * attribute's value can be found in the {@link #CoordinatorLayout_Layout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_gravity
     */
    public static final int CoordinatorLayout_Layout_android_layout_gravity=0;
    /**
     * <p>
     * @attr description
     * The id of an anchor view that this view should position relative to.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_anchor
     */
    public static final int CoordinatorLayout_Layout_layout_anchor=1;
    /**
     * <p>
     * @attr description
     * Specifies how an object should position relative to an anchor, on both the X and Y axes,
     * within its parent's bounds.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Push object to the bottom of its container, not changing its size.</td></tr>
     * <tr><td>center</td><td>11</td><td>Place the object in the center of its container in both the vertical and horizontal axis, not changing its size.</td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td>Place object in the horizontal center of its container, not changing its size.</td></tr>
     * <tr><td>center_vertical</td><td>10</td><td>Place object in the vertical center of its container, not changing its size.</td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td>Additional option that can be set to have the left and/or right edges of
     * the child clipped to its container's bounds.
     * The clip will be based on the horizontal gravity: a left gravity will clip the right
     * edge, a right gravity will clip the left edge, and neither will clip both edges.</td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td>Additional option that can be set to have the top and/or bottom edges of
     * the child clipped to its container's bounds.
     * The clip will be based on the vertical gravity: a top gravity will clip the bottom
     * edge, a bottom gravity will clip the top edge, and neither will clip both edges.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Push object to the end of its container, not changing its size.</td></tr>
     * <tr><td>fill</td><td>77</td><td>Grow the horizontal and vertical size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td>Grow the horizontal size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td>Grow the vertical size of the object if needed so it completely fills its container.</td></tr>
     * <tr><td>left</td><td>3</td><td>Push object to the left of its container, not changing its size.</td></tr>
     * <tr><td>right</td><td>5</td><td>Push object to the right of its container, not changing its size.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Push object to the beginning of its container, not changing its size.</td></tr>
     * <tr><td>top</td><td>30</td><td>Push object to the top of its container, not changing its size.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_anchorGravity
     */
    public static final int CoordinatorLayout_Layout_layout_anchorGravity=2;
    /**
     * <p>
     * @attr description
     * The class name of a Behavior class defining special runtime behavior
     * for this child view.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layout_behavior
     */
    public static final int CoordinatorLayout_Layout_layout_behavior=3;
    /**
     * <p>
     * @attr description
     * Specifies how this view dodges the inset edges of the CoordinatorLayout.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>all</td><td>77</td><td>Dodge all the inset edges.</td></tr>
     * <tr><td>bottom</td><td>50</td><td>Dodge the bottom inset edge.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Dodge the end inset edge.</td></tr>
     * <tr><td>left</td><td>3</td><td>Dodge the left inset edge.</td></tr>
     * <tr><td>none</td><td>0</td><td>Don't dodge any edges</td></tr>
     * <tr><td>right</td><td>5</td><td>Dodge the right inset edge.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Dodge the start inset edge.</td></tr>
     * <tr><td>top</td><td>30</td><td>Dodge the top inset edge.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_dodgeInsetEdges
     */
    public static final int CoordinatorLayout_Layout_layout_dodgeInsetEdges=4;
    /**
     * <p>
     * @attr description
     * Specifies how this view insets the CoordinatorLayout and make some other views
     * dodge it.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Inset the bottom edge.</td></tr>
     * <tr><td>end</td><td>800005</td><td>Inset the end edge.</td></tr>
     * <tr><td>left</td><td>3</td><td>Inset the left edge.</td></tr>
     * <tr><td>none</td><td>0</td><td>Don't inset.</td></tr>
     * <tr><td>right</td><td>5</td><td>Inset the right edge.</td></tr>
     * <tr><td>start</td><td>800003</td><td>Inset the start edge.</td></tr>
     * <tr><td>top</td><td>30</td><td>Inset the top edge.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_insetEdge
     */
    public static final int CoordinatorLayout_Layout_layout_insetEdge=5;
    /**
     * <p>
     * @attr description
     * The index of a keyline this view should position relative to.
     * android:layout_gravity will affect how the view aligns to the
     * specified keyline.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_keyline
     */
    public static final int CoordinatorLayout_Layout_layout_keyline=6;
    /**
     * Attributes that can be used with a CustomAttribute.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #CustomAttribute_attributeName com.example.brokenbiometric:attributeName}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customBoolean com.example.brokenbiometric:customBoolean}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customColorDrawableValue com.example.brokenbiometric:customColorDrawableValue}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customColorValue com.example.brokenbiometric:customColorValue}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customDimension com.example.brokenbiometric:customDimension}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customFloatValue com.example.brokenbiometric:customFloatValue}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customIntegerValue com.example.brokenbiometric:customIntegerValue}</code></td><td></td></tr>
     * <tr><td><code>{@link #CustomAttribute_customStringValue com.example.brokenbiometric:customStringValue}</code></td><td></td></tr>
     * </table>
     * @see #CustomAttribute_attributeName
     * @see #CustomAttribute_customBoolean
     * @see #CustomAttribute_customColorDrawableValue
     * @see #CustomAttribute_customColorValue
     * @see #CustomAttribute_customDimension
     * @see #CustomAttribute_customFloatValue
     * @see #CustomAttribute_customIntegerValue
     * @see #CustomAttribute_customStringValue
     */
    public static final int[] CustomAttribute={
      0x7f030034, 0x7f0300e0, 0x7f0300e1, 0x7f0300e2, 
      0x7f0300e3, 0x7f0300e4, 0x7f0300e5, 0x7f0300e7
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#attributeName}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:attributeName
     */
    public static final int CustomAttribute_attributeName=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customBoolean}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:customBoolean
     */
    public static final int CustomAttribute_customBoolean=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customColorDrawableValue}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:customColorDrawableValue
     */
    public static final int CustomAttribute_customColorDrawableValue=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customColorValue}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:customColorValue
     */
    public static final int CustomAttribute_customColorValue=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customDimension}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:customDimension
     */
    public static final int CustomAttribute_customDimension=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customFloatValue}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:customFloatValue
     */
    public static final int CustomAttribute_customFloatValue=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customIntegerValue}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:customIntegerValue
     */
    public static final int CustomAttribute_customIntegerValue=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#customStringValue}
     * attribute's value can be found in the {@link #CustomAttribute} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:customStringValue
     */
    public static final int CustomAttribute_customStringValue=7;
    /**
     * Attributes that can be used with a DesignTheme.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #DesignTheme_bottomSheetDialogTheme com.example.brokenbiometric:bottomSheetDialogTheme}</code></td><td></td></tr>
     * <tr><td><code>{@link #DesignTheme_bottomSheetStyle com.example.brokenbiometric:bottomSheetStyle}</code></td><td></td></tr>
     * </table>
     * @see #DesignTheme_bottomSheetDialogTheme
     * @see #DesignTheme_bottomSheetStyle
     */
    public static final int[] DesignTheme={
      0x7f030052, 0x7f030053
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#bottomSheetDialogTheme}
     * attribute's value can be found in the {@link #DesignTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:bottomSheetDialogTheme
     */
    public static final int DesignTheme_bottomSheetDialogTheme=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#bottomSheetStyle}
     * attribute's value can be found in the {@link #DesignTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:bottomSheetStyle
     */
    public static final int DesignTheme_bottomSheetStyle=1;
    /**
     * Attributes that can be used with a DrawerArrowToggle.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_arrowHeadLength com.example.brokenbiometric:arrowHeadLength}</code></td><td>The length of the arrow head when formed to make an arrow</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_arrowShaftLength com.example.brokenbiometric:arrowShaftLength}</code></td><td>The length of the shaft when formed to make an arrow</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_barLength com.example.brokenbiometric:barLength}</code></td><td>The length of the bars when they are parallel to each other</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_color com.example.brokenbiometric:color}</code></td><td>The drawing color for the bars</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_drawableSize com.example.brokenbiometric:drawableSize}</code></td><td>The total size of the drawable</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_gapBetweenBars com.example.brokenbiometric:gapBetweenBars}</code></td><td>The max gap between the bars when they are parallel to each other</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_spinBars com.example.brokenbiometric:spinBars}</code></td><td>Whether bars should rotate or not during transition</td></tr>
     * <tr><td><code>{@link #DrawerArrowToggle_thickness com.example.brokenbiometric:thickness}</code></td><td>The thickness (stroke size) for the bar paint</td></tr>
     * </table>
     * @see #DrawerArrowToggle_arrowHeadLength
     * @see #DrawerArrowToggle_arrowShaftLength
     * @see #DrawerArrowToggle_barLength
     * @see #DrawerArrowToggle_color
     * @see #DrawerArrowToggle_drawableSize
     * @see #DrawerArrowToggle_gapBetweenBars
     * @see #DrawerArrowToggle_spinBars
     * @see #DrawerArrowToggle_thickness
     */
    public static final int[] DrawerArrowToggle={
      0x7f030032, 0x7f030033, 0x7f030045, 0x7f03009b, 
      0x7f0300fb, 0x7f030131, 0x7f030230, 0x7f030283
    };
    /**
     * <p>
     * @attr description
     * The length of the arrow head when formed to make an arrow
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:arrowHeadLength
     */
    public static final int DrawerArrowToggle_arrowHeadLength=0;
    /**
     * <p>
     * @attr description
     * The length of the shaft when formed to make an arrow
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:arrowShaftLength
     */
    public static final int DrawerArrowToggle_arrowShaftLength=1;
    /**
     * <p>
     * @attr description
     * The length of the bars when they are parallel to each other
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:barLength
     */
    public static final int DrawerArrowToggle_barLength=2;
    /**
     * <p>
     * @attr description
     * The drawing color for the bars
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:color
     */
    public static final int DrawerArrowToggle_color=3;
    /**
     * <p>
     * @attr description
     * The total size of the drawable
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:drawableSize
     */
    public static final int DrawerArrowToggle_drawableSize=4;
    /**
     * <p>
     * @attr description
     * The max gap between the bars when they are parallel to each other
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:gapBetweenBars
     */
    public static final int DrawerArrowToggle_gapBetweenBars=5;
    /**
     * <p>
     * @attr description
     * Whether bars should rotate or not during transition
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:spinBars
     */
    public static final int DrawerArrowToggle_spinBars=6;
    /**
     * <p>
     * @attr description
     * The thickness (stroke size) for the bar paint
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:thickness
     */
    public static final int DrawerArrowToggle_thickness=7;
    /**
     * Attributes that can be used with a FloatingActionButton.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #FloatingActionButton_backgroundTint com.example.brokenbiometric:backgroundTint}</code></td><td>Tint to apply to the background.</td></tr>
     * <tr><td><code>{@link #FloatingActionButton_backgroundTintMode com.example.brokenbiometric:backgroundTintMode}</code></td><td>Blending mode used to apply the background tint.</td></tr>
     * <tr><td><code>{@link #FloatingActionButton_borderWidth com.example.brokenbiometric:borderWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_fabCustomSize com.example.brokenbiometric:fabCustomSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_fabSize com.example.brokenbiometric:fabSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_hideMotionSpec com.example.brokenbiometric:hideMotionSpec}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_hoveredFocusedTranslationZ com.example.brokenbiometric:hoveredFocusedTranslationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_maxImageSize com.example.brokenbiometric:maxImageSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_pressedTranslationZ com.example.brokenbiometric:pressedTranslationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_rippleColor com.example.brokenbiometric:rippleColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_showMotionSpec com.example.brokenbiometric:showMotionSpec}</code></td><td></td></tr>
     * <tr><td><code>{@link #FloatingActionButton_useCompatPadding com.example.brokenbiometric:useCompatPadding}</code></td><td></td></tr>
     * </table>
     * @see #FloatingActionButton_backgroundTint
     * @see #FloatingActionButton_backgroundTintMode
     * @see #FloatingActionButton_borderWidth
     * @see #FloatingActionButton_elevation
     * @see #FloatingActionButton_fabCustomSize
     * @see #FloatingActionButton_fabSize
     * @see #FloatingActionButton_hideMotionSpec
     * @see #FloatingActionButton_hoveredFocusedTranslationZ
     * @see #FloatingActionButton_maxImageSize
     * @see #FloatingActionButton_pressedTranslationZ
     * @see #FloatingActionButton_rippleColor
     * @see #FloatingActionButton_shapeAppearance
     * @see #FloatingActionButton_shapeAppearanceOverlay
     * @see #FloatingActionButton_showMotionSpec
     * @see #FloatingActionButton_useCompatPadding
     */
    public static final int[] FloatingActionButton={
      0x7f030043, 0x7f030044, 0x7f03004e, 0x7f030105, 
      0x7f03011b, 0x7f03011c, 0x7f030139, 0x7f030142, 
      0x7f0301c6, 0x7f0301fd, 0x7f03020c, 0x7f03021e, 
      0x7f030221, 0x7f030225, 0x7f0302ac
    };
    /**
     * <p>
     * @attr description
     * Tint to apply to the background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundTint
     */
    public static final int FloatingActionButton_backgroundTint=0;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the background tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:backgroundTintMode
     */
    public static final int FloatingActionButton_backgroundTintMode=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#borderWidth}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:borderWidth
     */
    public static final int FloatingActionButton_borderWidth=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int FloatingActionButton_elevation=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabCustomSize}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:fabCustomSize
     */
    public static final int FloatingActionButton_fabCustomSize=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fabSize}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>ffffffff</td><td></td></tr>
     * <tr><td>mini</td><td>1</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fabSize
     */
    public static final int FloatingActionButton_fabSize=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hideMotionSpec}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:hideMotionSpec
     */
    public static final int FloatingActionButton_hideMotionSpec=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hoveredFocusedTranslationZ}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:hoveredFocusedTranslationZ
     */
    public static final int FloatingActionButton_hoveredFocusedTranslationZ=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxImageSize}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:maxImageSize
     */
    public static final int FloatingActionButton_maxImageSize=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pressedTranslationZ}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:pressedTranslationZ
     */
    public static final int FloatingActionButton_pressedTranslationZ=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rippleColor}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:rippleColor
     */
    public static final int FloatingActionButton_rippleColor=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int FloatingActionButton_shapeAppearance=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int FloatingActionButton_shapeAppearanceOverlay=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#showMotionSpec}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:showMotionSpec
     */
    public static final int FloatingActionButton_showMotionSpec=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#useCompatPadding}
     * attribute's value can be found in the {@link #FloatingActionButton} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:useCompatPadding
     */
    public static final int FloatingActionButton_useCompatPadding=14;
    /**
     * Attributes that can be used with a FloatingActionButton_Behavior_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #FloatingActionButton_Behavior_Layout_behavior_autoHide com.example.brokenbiometric:behavior_autoHide}</code></td><td></td></tr>
     * </table>
     * @see #FloatingActionButton_Behavior_Layout_behavior_autoHide
     */
    public static final int[] FloatingActionButton_Behavior_Layout={
      0x7f030048
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_autoHide}
     * attribute's value can be found in the {@link #FloatingActionButton_Behavior_Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:behavior_autoHide
     */
    public static final int FloatingActionButton_Behavior_Layout_behavior_autoHide=0;
    /**
     * Attributes that can be used with a FlowLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #FlowLayout_itemSpacing com.example.brokenbiometric:itemSpacing}</code></td><td></td></tr>
     * <tr><td><code>{@link #FlowLayout_lineSpacing com.example.brokenbiometric:lineSpacing}</code></td><td></td></tr>
     * </table>
     * @see #FlowLayout_itemSpacing
     * @see #FlowLayout_lineSpacing
     */
    public static final int[] FlowLayout={
      0x7f03015a, 0x7f0301ad
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemSpacing}
     * attribute's value can be found in the {@link #FlowLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemSpacing
     */
    public static final int FlowLayout_itemSpacing=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#lineSpacing}
     * attribute's value can be found in the {@link #FlowLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:lineSpacing
     */
    public static final int FlowLayout_lineSpacing=1;
    /**
     * Attributes that can be used with a FontFamily.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderAuthority com.example.brokenbiometric:fontProviderAuthority}</code></td><td>The authority of the Font Provider to be used for the request.</td></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderCerts com.example.brokenbiometric:fontProviderCerts}</code></td><td>The sets of hashes for the certificates the provider should be signed with.</td></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderFetchStrategy com.example.brokenbiometric:fontProviderFetchStrategy}</code></td><td>The strategy to be used when fetching font data from a font provider in XML layouts.</td></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderFetchTimeout com.example.brokenbiometric:fontProviderFetchTimeout}</code></td><td>The length of the timeout during fetching.</td></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderPackage com.example.brokenbiometric:fontProviderPackage}</code></td><td>The package for the Font Provider to be used for the request.</td></tr>
     * <tr><td><code>{@link #FontFamily_fontProviderQuery com.example.brokenbiometric:fontProviderQuery}</code></td><td>The query to be sent over to the provider.</td></tr>
     * </table>
     * @see #FontFamily_fontProviderAuthority
     * @see #FontFamily_fontProviderCerts
     * @see #FontFamily_fontProviderFetchStrategy
     * @see #FontFamily_fontProviderFetchTimeout
     * @see #FontFamily_fontProviderPackage
     * @see #FontFamily_fontProviderQuery
     */
    public static final int[] FontFamily={
      0x7f030126, 0x7f030127, 0x7f030128, 0x7f030129, 
      0x7f03012a, 0x7f03012b
    };
    /**
     * <p>
     * @attr description
     * The authority of the Font Provider to be used for the request.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontProviderAuthority
     */
    public static final int FontFamily_fontProviderAuthority=0;
    /**
     * <p>
     * @attr description
     * The sets of hashes for the certificates the provider should be signed with. This is
     * used to verify the identity of the provider, and is only required if the provider is not
     * part of the system image. This value may point to one list or a list of lists, where each
     * individual list represents one collection of signature hashes. Refer to your font provider's
     * documentation for these values.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:fontProviderCerts
     */
    public static final int FontFamily_fontProviderCerts=1;
    /**
     * <p>
     * @attr description
     * The strategy to be used when fetching font data from a font provider in XML layouts.
     * This attribute is ignored when the resource is loaded from code, as it is equivalent to the
     * choice of API between {@link
     * androidx.core.content.res.ResourcesCompat#getFont(Context, int)} (blocking) and
     * {@link
     * androidx.core.content.res.ResourcesCompat#getFont(Context, int, FontCallback, Handler)}
     * (async).
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>async</td><td>1</td><td>The async font fetch works as follows.
     * First, check the local cache, then if the requeted font is not cached, trigger a
     * request the font and continue with layout inflation. Once the font fetch succeeds, the
     * target text view will be refreshed with the downloaded font data. The
     * fontProviderFetchTimeout will be ignored if async loading is specified.</td></tr>
     * <tr><td>blocking</td><td>0</td><td>The blocking font fetch works as follows.
     * First, check the local cache, then if the requested font is not cached, request the
     * font from the provider and wait until it is finished.  You can change the length of
     * the timeout by modifying fontProviderFetchTimeout.  If the timeout happens, the
     * default typeface will be used instead.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fontProviderFetchStrategy
     */
    public static final int FontFamily_fontProviderFetchStrategy=2;
    /**
     * <p>
     * @attr description
     * The length of the timeout during fetching.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>forever</td><td>ffffffff</td><td>A special value for the timeout. In this case, the blocking font fetching will not
     * timeout and wait until a reply is received from the font provider.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fontProviderFetchTimeout
     */
    public static final int FontFamily_fontProviderFetchTimeout=3;
    /**
     * <p>
     * @attr description
     * The package for the Font Provider to be used for the request. This is used to verify
     * the identity of the provider.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontProviderPackage
     */
    public static final int FontFamily_fontProviderPackage=4;
    /**
     * <p>
     * @attr description
     * The query to be sent over to the provider. Refer to your font provider's documentation
     * on the format of this string.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontProviderQuery
     */
    public static final int FontFamily_fontProviderQuery=5;
    /**
     * Attributes that can be used with a FontFamilyFont.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #FontFamilyFont_android_font android:font}</code></td><td></td></tr>
     * <tr><td><code>{@link #FontFamilyFont_android_fontWeight android:fontWeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #FontFamilyFont_android_fontStyle android:fontStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #FontFamilyFont_android_ttcIndex android:ttcIndex}</code></td><td></td></tr>
     * <tr><td><code>{@link #FontFamilyFont_android_fontVariationSettings android:fontVariationSettings}</code></td><td></td></tr>
     * <tr><td><code>{@link #FontFamilyFont_font com.example.brokenbiometric:font}</code></td><td>The reference to the font file to be used.</td></tr>
     * <tr><td><code>{@link #FontFamilyFont_fontStyle com.example.brokenbiometric:fontStyle}</code></td><td>The style of the given font file.</td></tr>
     * <tr><td><code>{@link #FontFamilyFont_fontVariationSettings com.example.brokenbiometric:fontVariationSettings}</code></td><td>The variation settings to be applied to the font.</td></tr>
     * <tr><td><code>{@link #FontFamilyFont_fontWeight com.example.brokenbiometric:fontWeight}</code></td><td>The weight of the given font file.</td></tr>
     * <tr><td><code>{@link #FontFamilyFont_ttcIndex com.example.brokenbiometric:ttcIndex}</code></td><td>The index of the font in the tcc font file.</td></tr>
     * </table>
     * @see #FontFamilyFont_android_font
     * @see #FontFamilyFont_android_fontWeight
     * @see #FontFamilyFont_android_fontStyle
     * @see #FontFamilyFont_android_ttcIndex
     * @see #FontFamilyFont_android_fontVariationSettings
     * @see #FontFamilyFont_font
     * @see #FontFamilyFont_fontStyle
     * @see #FontFamilyFont_fontVariationSettings
     * @see #FontFamilyFont_fontWeight
     * @see #FontFamilyFont_ttcIndex
     */
    public static final int[] FontFamilyFont={
      0x01010532, 0x01010533, 0x0101053f, 0x0101056f, 
      0x01010570, 0x7f030124, 0x7f03012c, 0x7f03012d, 
      0x7f03012e, 0x7f0302ab
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#font}
     * attribute's value can be found in the {@link #FontFamilyFont} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:font
     */
    public static final int FontFamilyFont_android_font=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#fontWeight}
     * attribute's value can be found in the {@link #FontFamilyFont} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:fontWeight
     */
    public static final int FontFamilyFont_android_fontWeight=1;
    /**
     * <p>
     * @attr description
     * References to the framework attrs
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>italic</td><td>1</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:fontStyle
     */
    public static final int FontFamilyFont_android_fontStyle=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#ttcIndex}
     * attribute's value can be found in the {@link #FontFamilyFont} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:ttcIndex
     */
    public static final int FontFamilyFont_android_ttcIndex=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#fontVariationSettings}
     * attribute's value can be found in the {@link #FontFamilyFont} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:fontVariationSettings
     */
    public static final int FontFamilyFont_android_fontVariationSettings=4;
    /**
     * <p>
     * @attr description
     * The reference to the font file to be used. This should be a file in the res/font folder
     * and should therefore have an R reference value. E.g. @font/myfont
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:font
     */
    public static final int FontFamilyFont_font=5;
    /**
     * <p>
     * @attr description
     * The style of the given font file. This will be used when the font is being loaded into
     * the font stack and will override any style information in the font's header tables. If
     * unspecified, the value in the font's header tables will be used.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>italic</td><td>1</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:fontStyle
     */
    public static final int FontFamilyFont_fontStyle=6;
    /**
     * <p>
     * @attr description
     * The variation settings to be applied to the font. The string should be in the following
     * format: "'tag1' value1, 'tag2' value2, ...". If the default variation settings should be
     * used, or the font used does not support variation settings, this attribute needs not be
     * specified.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontVariationSettings
     */
    public static final int FontFamilyFont_fontVariationSettings=7;
    /**
     * <p>
     * @attr description
     * The weight of the given font file. This will be used when the font is being loaded into
     * the font stack and will override any weight information in the font's header tables. Must
     * be a positive number, a multiple of 100, and between 100 and 900, inclusive. The most
     * common values are 400 for regular weight and 700 for bold weight. If unspecified, the value
     * in the font's header tables will be used.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:fontWeight
     */
    public static final int FontFamilyFont_fontWeight=8;
    /**
     * <p>
     * @attr description
     * The index of the font in the tcc font file. If the font file referenced is not in the
     * tcc format, this attribute needs not be specified.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:ttcIndex
     */
    public static final int FontFamilyFont_ttcIndex=9;
    /**
     * Attributes that can be used with a ForegroundLinearLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ForegroundLinearLayout_android_foreground android:foreground}</code></td><td></td></tr>
     * <tr><td><code>{@link #ForegroundLinearLayout_android_foregroundGravity android:foregroundGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #ForegroundLinearLayout_foregroundInsidePadding com.example.brokenbiometric:foregroundInsidePadding}</code></td><td></td></tr>
     * </table>
     * @see #ForegroundLinearLayout_android_foreground
     * @see #ForegroundLinearLayout_android_foregroundGravity
     * @see #ForegroundLinearLayout_foregroundInsidePadding
     */
    public static final int[] ForegroundLinearLayout={
      0x01010109, 0x01010200, 0x7f03012f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#foreground}
     * attribute's value can be found in the {@link #ForegroundLinearLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:foreground
     */
    public static final int ForegroundLinearLayout_android_foreground=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#foregroundGravity}
     * attribute's value can be found in the {@link #ForegroundLinearLayout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:foregroundGravity
     */
    public static final int ForegroundLinearLayout_android_foregroundGravity=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#foregroundInsidePadding}
     * attribute's value can be found in the {@link #ForegroundLinearLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:foregroundInsidePadding
     */
    public static final int ForegroundLinearLayout_foregroundInsidePadding=2;
    /**
     * Attributes that can be used with a GradientColor.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #GradientColor_android_startColor android:startColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_endColor android:endColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_type android:type}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_centerX android:centerX}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_centerY android:centerY}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_gradientRadius android:gradientRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_tileMode android:tileMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_centerColor android:centerColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_startX android:startX}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_startY android:startY}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_endX android:endX}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColor_android_endY android:endY}</code></td><td></td></tr>
     * </table>
     * @see #GradientColor_android_startColor
     * @see #GradientColor_android_endColor
     * @see #GradientColor_android_type
     * @see #GradientColor_android_centerX
     * @see #GradientColor_android_centerY
     * @see #GradientColor_android_gradientRadius
     * @see #GradientColor_android_tileMode
     * @see #GradientColor_android_centerColor
     * @see #GradientColor_android_startX
     * @see #GradientColor_android_startY
     * @see #GradientColor_android_endX
     * @see #GradientColor_android_endY
     */
    public static final int[] GradientColor={
      0x0101019d, 0x0101019e, 0x010101a1, 0x010101a2, 
      0x010101a3, 0x010101a4, 0x01010201, 0x0101020b, 
      0x01010510, 0x01010511, 0x01010512, 0x01010513
    };
    /**
     * <p>
     * @attr description
     * Start color of the gradient.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:startColor
     */
    public static final int GradientColor_android_startColor=0;
    /**
     * <p>
     * @attr description
     * End color of the gradient.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:endColor
     */
    public static final int GradientColor_android_endColor=1;
    /**
     * <p>
     * @attr description
     * Type of gradient. The default type is linear.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>0</td><td></td></tr>
     * <tr><td>radial</td><td>1</td><td></td></tr>
     * <tr><td>sweep</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name android:type
     */
    public static final int GradientColor_android_type=2;
    /**
     * <p>
     * @attr description
     * X coordinate of the center of the gradient within the path.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:centerX
     */
    public static final int GradientColor_android_centerX=3;
    /**
     * <p>
     * @attr description
     * Y coordinate of the center of the gradient within the path.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:centerY
     */
    public static final int GradientColor_android_centerY=4;
    /**
     * <p>
     * @attr description
     * Radius of the gradient, used only with radial gradient.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:gradientRadius
     */
    public static final int GradientColor_android_gradientRadius=5;
    /**
     * <p>
     * @attr description
     * Defines the tile mode of the gradient. SweepGradient doesn't support tiling.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>clamp</td><td>0</td><td></td></tr>
     * <tr><td>disabled</td><td>ffffffff</td><td></td></tr>
     * <tr><td>mirror</td><td>2</td><td></td></tr>
     * <tr><td>repeat</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:tileMode
     */
    public static final int GradientColor_android_tileMode=6;
    /**
     * <p>
     * @attr description
     * Optional center color.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:centerColor
     */
    public static final int GradientColor_android_centerColor=7;
    /**
     * <p>
     * @attr description
     * X coordinate of the start point origin of the gradient.
     * Defined in same coordinates as the path itself
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:startX
     */
    public static final int GradientColor_android_startX=8;
    /**
     * <p>
     * @attr description
     * Y coordinate of the start point of the gradient within the shape.
     * Defined in same coordinates as the path itself
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:startY
     */
    public static final int GradientColor_android_startY=9;
    /**
     * <p>
     * @attr description
     * X coordinate of the end point origin of the gradient.
     * Defined in same coordinates as the path itself
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:endX
     */
    public static final int GradientColor_android_endX=10;
    /**
     * <p>
     * @attr description
     * Y coordinate of the end point of the gradient within the shape.
     * Defined in same coordinates as the path itself
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:endY
     */
    public static final int GradientColor_android_endY=11;
    /**
     * Attributes that can be used with a GradientColorItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #GradientColorItem_android_color android:color}</code></td><td></td></tr>
     * <tr><td><code>{@link #GradientColorItem_android_offset android:offset}</code></td><td></td></tr>
     * </table>
     * @see #GradientColorItem_android_color
     * @see #GradientColorItem_android_offset
     */
    public static final int[] GradientColorItem={
      0x010101a5, 0x01010514
    };
    /**
     * <p>
     * @attr description
     * The current color for the offset inside the gradient.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:color
     */
    public static final int GradientColorItem_android_color=0;
    /**
     * <p>
     * @attr description
     * The offset (or ratio) of this current color item inside the gradient.
     * The value is only meaningful when it is between 0 and 1.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:offset
     */
    public static final int GradientColorItem_android_offset=1;
    /**
     * Attributes that can be used with a ImageFilterView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ImageFilterView_altSrc com.example.brokenbiometric:altSrc}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_brightness com.example.brokenbiometric:brightness}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_contrast com.example.brokenbiometric:contrast}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_crossfade com.example.brokenbiometric:crossfade}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_round com.example.brokenbiometric:round}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_roundPercent com.example.brokenbiometric:roundPercent}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_saturation com.example.brokenbiometric:saturation}</code></td><td></td></tr>
     * <tr><td><code>{@link #ImageFilterView_warmth com.example.brokenbiometric:warmth}</code></td><td></td></tr>
     * </table>
     * @see #ImageFilterView_altSrc
     * @see #ImageFilterView_brightness
     * @see #ImageFilterView_contrast
     * @see #ImageFilterView_crossfade
     * @see #ImageFilterView_round
     * @see #ImageFilterView_roundPercent
     * @see #ImageFilterView_saturation
     * @see #ImageFilterView_warmth
     */
    public static final int[] ImageFilterView={
      0x7f03002d, 0x7f03005d, 0x7f0300c9, 0x7f0300dd, 
      0x7f030210, 0x7f030211, 0x7f030212, 0x7f0302b1
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#altSrc}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:altSrc
     */
    public static final int ImageFilterView_altSrc=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#brightness}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:brightness
     */
    public static final int ImageFilterView_brightness=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#contrast}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:contrast
     */
    public static final int ImageFilterView_contrast=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#crossfade}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:crossfade
     */
    public static final int ImageFilterView_crossfade=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#round}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:round
     */
    public static final int ImageFilterView_round=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#roundPercent}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:roundPercent
     */
    public static final int ImageFilterView_roundPercent=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#saturation}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:saturation
     */
    public static final int ImageFilterView_saturation=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#warmth}
     * attribute's value can be found in the {@link #ImageFilterView} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:warmth
     */
    public static final int ImageFilterView_warmth=7;
    /**
     * Attributes that can be used with a KeyAttribute.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #KeyAttribute_android_visibility android:visibility}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_translationX android:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_translationY android:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_scaleX android:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_scaleY android:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_rotation android:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_rotationX android:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_rotationY android:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_translationZ android:translationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_android_elevation android:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_curveFit com.example.brokenbiometric:curveFit}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_framePosition com.example.brokenbiometric:framePosition}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyAttribute_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * </table>
     * @see #KeyAttribute_android_visibility
     * @see #KeyAttribute_android_alpha
     * @see #KeyAttribute_android_translationX
     * @see #KeyAttribute_android_translationY
     * @see #KeyAttribute_android_scaleX
     * @see #KeyAttribute_android_scaleY
     * @see #KeyAttribute_android_rotation
     * @see #KeyAttribute_android_rotationX
     * @see #KeyAttribute_android_rotationY
     * @see #KeyAttribute_android_translationZ
     * @see #KeyAttribute_android_elevation
     * @see #KeyAttribute_curveFit
     * @see #KeyAttribute_framePosition
     * @see #KeyAttribute_progress
     * @see #KeyAttribute_target
     * @see #KeyAttribute_transitionEasing
     * @see #KeyAttribute_transitionPathRotate
     */
    public static final int[] KeyAttribute={
      0x010100dc, 0x0101031f, 0x01010322, 0x01010323, 
      0x01010324, 0x01010325, 0x01010326, 0x01010327, 
      0x01010328, 0x010103fa, 0x01010440, 0x7f0300df, 
      0x7f030130, 0x7f0301fe, 0x7f030265, 0x7f0302a4, 
      0x7f0302a5
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#visibility}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>2</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * <tr><td>visible</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:visibility
     */
    public static final int KeyAttribute_android_visibility=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int KeyAttribute_android_alpha=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationX}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationX
     */
    public static final int KeyAttribute_android_translationX=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationY}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationY
     */
    public static final int KeyAttribute_android_translationY=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleX}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleX
     */
    public static final int KeyAttribute_android_scaleX=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleY}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleY
     */
    public static final int KeyAttribute_android_scaleY=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotation}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotation
     */
    public static final int KeyAttribute_android_rotation=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationX}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationX
     */
    public static final int KeyAttribute_android_rotationX=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationY}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationY
     */
    public static final int KeyAttribute_android_rotationY=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationZ}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationZ
     */
    public static final int KeyAttribute_android_translationZ=9;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#elevation}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:elevation
     */
    public static final int KeyAttribute_android_elevation=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#curveFit}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>1</td><td></td></tr>
     * <tr><td>spline</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:curveFit
     */
    public static final int KeyAttribute_curveFit=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#framePosition}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:framePosition
     */
    public static final int KeyAttribute_framePosition=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int KeyAttribute_progress=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int KeyAttribute_target=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int KeyAttribute_transitionEasing=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #KeyAttribute} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int KeyAttribute_transitionPathRotate=16;
    /**
     * Attributes that can be used with a KeyCycle.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #KeyCycle_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_translationX android:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_translationY android:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_scaleX android:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_scaleY android:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_rotation android:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_rotationX android:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_rotationY android:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_translationZ android:translationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_android_elevation android:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_curveFit com.example.brokenbiometric:curveFit}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_framePosition com.example.brokenbiometric:framePosition}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_waveOffset com.example.brokenbiometric:waveOffset}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_wavePeriod com.example.brokenbiometric:wavePeriod}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_waveShape com.example.brokenbiometric:waveShape}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyCycle_waveVariesBy com.example.brokenbiometric:waveVariesBy}</code></td><td></td></tr>
     * </table>
     * @see #KeyCycle_android_alpha
     * @see #KeyCycle_android_translationX
     * @see #KeyCycle_android_translationY
     * @see #KeyCycle_android_scaleX
     * @see #KeyCycle_android_scaleY
     * @see #KeyCycle_android_rotation
     * @see #KeyCycle_android_rotationX
     * @see #KeyCycle_android_rotationY
     * @see #KeyCycle_android_translationZ
     * @see #KeyCycle_android_elevation
     * @see #KeyCycle_curveFit
     * @see #KeyCycle_framePosition
     * @see #KeyCycle_progress
     * @see #KeyCycle_target
     * @see #KeyCycle_transitionEasing
     * @see #KeyCycle_transitionPathRotate
     * @see #KeyCycle_waveOffset
     * @see #KeyCycle_wavePeriod
     * @see #KeyCycle_waveShape
     * @see #KeyCycle_waveVariesBy
     */
    public static final int[] KeyCycle={
      0x0101031f, 0x01010322, 0x01010323, 0x01010324, 
      0x01010325, 0x01010326, 0x01010327, 0x01010328, 
      0x010103fa, 0x01010440, 0x7f0300df, 0x7f030130, 
      0x7f0301fe, 0x7f030265, 0x7f0302a4, 0x7f0302a5, 
      0x7f0302b2, 0x7f0302b3, 0x7f0302b4, 0x7f0302b5
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int KeyCycle_android_alpha=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationX}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationX
     */
    public static final int KeyCycle_android_translationX=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationY}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationY
     */
    public static final int KeyCycle_android_translationY=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleX}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleX
     */
    public static final int KeyCycle_android_scaleX=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleY}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleY
     */
    public static final int KeyCycle_android_scaleY=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotation}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotation
     */
    public static final int KeyCycle_android_rotation=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationX}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationX
     */
    public static final int KeyCycle_android_rotationX=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationY}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationY
     */
    public static final int KeyCycle_android_rotationY=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationZ}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationZ
     */
    public static final int KeyCycle_android_translationZ=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#elevation}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:elevation
     */
    public static final int KeyCycle_android_elevation=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#curveFit}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>1</td><td></td></tr>
     * <tr><td>spline</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:curveFit
     */
    public static final int KeyCycle_curveFit=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#framePosition}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:framePosition
     */
    public static final int KeyCycle_framePosition=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int KeyCycle_progress=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int KeyCycle_target=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int KeyCycle_transitionEasing=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int KeyCycle_transitionPathRotate=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#waveOffset}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:waveOffset
     */
    public static final int KeyCycle_waveOffset=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#wavePeriod}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:wavePeriod
     */
    public static final int KeyCycle_wavePeriod=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#waveShape}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bounce</td><td>6</td><td></td></tr>
     * <tr><td>cos</td><td>5</td><td></td></tr>
     * <tr><td>reverseSawtooth</td><td>4</td><td></td></tr>
     * <tr><td>sawtooth</td><td>3</td><td></td></tr>
     * <tr><td>sin</td><td>0</td><td></td></tr>
     * <tr><td>square</td><td>1</td><td></td></tr>
     * <tr><td>triangle</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:waveShape
     */
    public static final int KeyCycle_waveShape=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#waveVariesBy}
     * attribute's value can be found in the {@link #KeyCycle} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>position</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:waveVariesBy
     */
    public static final int KeyCycle_waveVariesBy=19;
    public static final int[] KeyFrame={
    };
    public static final int[] KeyFramesAcceleration={
    };
    public static final int[] KeyFramesVelocity={
    };
    /**
     * Attributes that can be used with a KeyPosition.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #KeyPosition_curveFit com.example.brokenbiometric:curveFit}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_drawPath com.example.brokenbiometric:drawPath}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_framePosition com.example.brokenbiometric:framePosition}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_keyPositionType com.example.brokenbiometric:keyPositionType}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_pathMotionArc com.example.brokenbiometric:pathMotionArc}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_percentHeight com.example.brokenbiometric:percentHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_percentWidth com.example.brokenbiometric:percentWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_percentX com.example.brokenbiometric:percentX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_percentY com.example.brokenbiometric:percentY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_sizePercent com.example.brokenbiometric:sizePercent}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyPosition_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * </table>
     * @see #KeyPosition_curveFit
     * @see #KeyPosition_drawPath
     * @see #KeyPosition_framePosition
     * @see #KeyPosition_keyPositionType
     * @see #KeyPosition_pathMotionArc
     * @see #KeyPosition_percentHeight
     * @see #KeyPosition_percentWidth
     * @see #KeyPosition_percentX
     * @see #KeyPosition_percentY
     * @see #KeyPosition_sizePercent
     * @see #KeyPosition_target
     * @see #KeyPosition_transitionEasing
     */
    public static final int[] KeyPosition={
      0x7f0300df, 0x7f0300f6, 0x7f030130, 0x7f03015f, 
      0x7f0301ef, 0x7f0301f1, 0x7f0301f2, 0x7f0301f3, 
      0x7f0301f4, 0x7f03022c, 0x7f030265, 0x7f0302a4
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#curveFit}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>1</td><td></td></tr>
     * <tr><td>spline</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:curveFit
     */
    public static final int KeyPosition_curveFit=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawPath}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>asConfigured</td><td>4</td><td></td></tr>
     * <tr><td>deltaRelative</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>pathRelative</td><td>2</td><td></td></tr>
     * <tr><td>rectangles</td><td>5</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:drawPath
     */
    public static final int KeyPosition_drawPath=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#framePosition}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:framePosition
     */
    public static final int KeyPosition_framePosition=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#keyPositionType}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>deltaRelative</td><td>0</td><td></td></tr>
     * <tr><td>parentRelative</td><td>2</td><td></td></tr>
     * <tr><td>pathRelative</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:keyPositionType
     */
    public static final int KeyPosition_keyPositionType=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pathMotionArc}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>2</td><td></td></tr>
     * <tr><td>startVertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pathMotionArc
     */
    public static final int KeyPosition_pathMotionArc=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#percentHeight}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:percentHeight
     */
    public static final int KeyPosition_percentHeight=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#percentWidth}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:percentWidth
     */
    public static final int KeyPosition_percentWidth=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#percentX}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:percentX
     */
    public static final int KeyPosition_percentX=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#percentY}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:percentY
     */
    public static final int KeyPosition_percentY=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#sizePercent}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:sizePercent
     */
    public static final int KeyPosition_sizePercent=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int KeyPosition_target=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #KeyPosition} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int KeyPosition_transitionEasing=11;
    /**
     * Attributes that can be used with a KeyTimeCycle.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_alpha android:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_translationX android:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_translationY android:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_scaleX android:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_scaleY android:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_rotation android:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_rotationX android:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_rotationY android:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_translationZ android:translationZ}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_android_elevation android:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_curveFit com.example.brokenbiometric:curveFit}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_framePosition com.example.brokenbiometric:framePosition}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_waveOffset com.example.brokenbiometric:waveOffset}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_wavePeriod com.example.brokenbiometric:wavePeriod}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTimeCycle_waveShape com.example.brokenbiometric:waveShape}</code></td><td></td></tr>
     * </table>
     * @see #KeyTimeCycle_android_alpha
     * @see #KeyTimeCycle_android_translationX
     * @see #KeyTimeCycle_android_translationY
     * @see #KeyTimeCycle_android_scaleX
     * @see #KeyTimeCycle_android_scaleY
     * @see #KeyTimeCycle_android_rotation
     * @see #KeyTimeCycle_android_rotationX
     * @see #KeyTimeCycle_android_rotationY
     * @see #KeyTimeCycle_android_translationZ
     * @see #KeyTimeCycle_android_elevation
     * @see #KeyTimeCycle_curveFit
     * @see #KeyTimeCycle_framePosition
     * @see #KeyTimeCycle_progress
     * @see #KeyTimeCycle_target
     * @see #KeyTimeCycle_transitionEasing
     * @see #KeyTimeCycle_transitionPathRotate
     * @see #KeyTimeCycle_waveOffset
     * @see #KeyTimeCycle_wavePeriod
     * @see #KeyTimeCycle_waveShape
     */
    public static final int[] KeyTimeCycle={
      0x0101031f, 0x01010322, 0x01010323, 0x01010324, 
      0x01010325, 0x01010326, 0x01010327, 0x01010328, 
      0x010103fa, 0x01010440, 0x7f0300df, 0x7f030130, 
      0x7f0301fe, 0x7f030265, 0x7f0302a4, 0x7f0302a5, 
      0x7f0302b2, 0x7f0302b3, 0x7f0302b4
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#alpha}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:alpha
     */
    public static final int KeyTimeCycle_android_alpha=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationX}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationX
     */
    public static final int KeyTimeCycle_android_translationX=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationY}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationY
     */
    public static final int KeyTimeCycle_android_translationY=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleX}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleX
     */
    public static final int KeyTimeCycle_android_scaleX=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#scaleY}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:scaleY
     */
    public static final int KeyTimeCycle_android_scaleY=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotation}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotation
     */
    public static final int KeyTimeCycle_android_rotation=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationX}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationX
     */
    public static final int KeyTimeCycle_android_rotationX=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#rotationY}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:rotationY
     */
    public static final int KeyTimeCycle_android_rotationY=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#translationZ}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:translationZ
     */
    public static final int KeyTimeCycle_android_translationZ=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#elevation}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:elevation
     */
    public static final int KeyTimeCycle_android_elevation=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#curveFit}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>linear</td><td>1</td><td></td></tr>
     * <tr><td>spline</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:curveFit
     */
    public static final int KeyTimeCycle_curveFit=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#framePosition}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:framePosition
     */
    public static final int KeyTimeCycle_framePosition=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int KeyTimeCycle_progress=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int KeyTimeCycle_target=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int KeyTimeCycle_transitionEasing=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int KeyTimeCycle_transitionPathRotate=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#waveOffset}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:waveOffset
     */
    public static final int KeyTimeCycle_waveOffset=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#wavePeriod}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:wavePeriod
     */
    public static final int KeyTimeCycle_wavePeriod=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#waveShape}
     * attribute's value can be found in the {@link #KeyTimeCycle} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bounce</td><td>6</td><td></td></tr>
     * <tr><td>cos</td><td>5</td><td></td></tr>
     * <tr><td>reverseSawtooth</td><td>4</td><td></td></tr>
     * <tr><td>sawtooth</td><td>3</td><td></td></tr>
     * <tr><td>sin</td><td>0</td><td></td></tr>
     * <tr><td>square</td><td>1</td><td></td></tr>
     * <tr><td>triangle</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:waveShape
     */
    public static final int KeyTimeCycle_waveShape=18;
    /**
     * Attributes that can be used with a KeyTrigger.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #KeyTrigger_framePosition com.example.brokenbiometric:framePosition}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_onCross com.example.brokenbiometric:onCross}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_onNegativeCross com.example.brokenbiometric:onNegativeCross}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_onPositiveCross com.example.brokenbiometric:onPositiveCross}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_triggerId com.example.brokenbiometric:triggerId}</code></td><td></td></tr>
     * <tr><td><code>{@link #KeyTrigger_triggerSlack com.example.brokenbiometric:triggerSlack}</code></td><td></td></tr>
     * </table>
     * @see #KeyTrigger_framePosition
     * @see #KeyTrigger_onCross
     * @see #KeyTrigger_onNegativeCross
     * @see #KeyTrigger_onPositiveCross
     * @see #KeyTrigger_target
     * @see #KeyTrigger_triggerId
     * @see #KeyTrigger_triggerSlack
     */
    public static final int[] KeyTrigger={
      0x7f030130, 0x7f0301dc, 0x7f0301de, 0x7f0301df, 
      0x7f030265, 0x7f0302a9, 0x7f0302aa
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#framePosition}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:framePosition
     */
    public static final int KeyTrigger_framePosition=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#onCross}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:onCross
     */
    public static final int KeyTrigger_onCross=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#onNegativeCross}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:onNegativeCross
     */
    public static final int KeyTrigger_onNegativeCross=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#onPositiveCross}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:onPositiveCross
     */
    public static final int KeyTrigger_onPositiveCross=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int KeyTrigger_target=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#triggerId}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:triggerId
     */
    public static final int KeyTrigger_triggerId=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#triggerSlack}
     * attribute's value can be found in the {@link #KeyTrigger} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:triggerSlack
     */
    public static final int KeyTrigger_triggerSlack=6;
    /**
     * Attributes that can be used with a Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Layout_barrierAllowsGoneWidgets com.example.brokenbiometric:barrierAllowsGoneWidgets}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_barrierDirection com.example.brokenbiometric:barrierDirection}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_chainUseRtl com.example.brokenbiometric:chainUseRtl}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_constraint_referenced_ids com.example.brokenbiometric:constraint_referenced_ids}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constrainedHeight com.example.brokenbiometric:layout_constrainedHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constrainedWidth com.example.brokenbiometric:layout_constrainedWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintBaseline_creator com.example.brokenbiometric:layout_constraintBaseline_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintBaseline_toBaselineOf com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintBottom_creator com.example.brokenbiometric:layout_constraintBottom_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintBottom_toBottomOf com.example.brokenbiometric:layout_constraintBottom_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintBottom_toTopOf com.example.brokenbiometric:layout_constraintBottom_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintCircle com.example.brokenbiometric:layout_constraintCircle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintCircleAngle com.example.brokenbiometric:layout_constraintCircleAngle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintCircleRadius com.example.brokenbiometric:layout_constraintCircleRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintDimensionRatio com.example.brokenbiometric:layout_constraintDimensionRatio}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintEnd_toEndOf com.example.brokenbiometric:layout_constraintEnd_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintEnd_toStartOf com.example.brokenbiometric:layout_constraintEnd_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintGuide_begin com.example.brokenbiometric:layout_constraintGuide_begin}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintGuide_end com.example.brokenbiometric:layout_constraintGuide_end}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintGuide_percent com.example.brokenbiometric:layout_constraintGuide_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHeight_default com.example.brokenbiometric:layout_constraintHeight_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHeight_max com.example.brokenbiometric:layout_constraintHeight_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHeight_min com.example.brokenbiometric:layout_constraintHeight_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHeight_percent com.example.brokenbiometric:layout_constraintHeight_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHorizontal_bias com.example.brokenbiometric:layout_constraintHorizontal_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHorizontal_chainStyle com.example.brokenbiometric:layout_constraintHorizontal_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintHorizontal_weight com.example.brokenbiometric:layout_constraintHorizontal_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintLeft_creator com.example.brokenbiometric:layout_constraintLeft_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintLeft_toLeftOf com.example.brokenbiometric:layout_constraintLeft_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintLeft_toRightOf com.example.brokenbiometric:layout_constraintLeft_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintRight_creator com.example.brokenbiometric:layout_constraintRight_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintRight_toLeftOf com.example.brokenbiometric:layout_constraintRight_toLeftOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintRight_toRightOf com.example.brokenbiometric:layout_constraintRight_toRightOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintStart_toEndOf com.example.brokenbiometric:layout_constraintStart_toEndOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintStart_toStartOf com.example.brokenbiometric:layout_constraintStart_toStartOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintTop_creator com.example.brokenbiometric:layout_constraintTop_creator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintTop_toBottomOf com.example.brokenbiometric:layout_constraintTop_toBottomOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintTop_toTopOf com.example.brokenbiometric:layout_constraintTop_toTopOf}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintVertical_bias com.example.brokenbiometric:layout_constraintVertical_bias}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintVertical_chainStyle com.example.brokenbiometric:layout_constraintVertical_chainStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintVertical_weight com.example.brokenbiometric:layout_constraintVertical_weight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintWidth_default com.example.brokenbiometric:layout_constraintWidth_default}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintWidth_max com.example.brokenbiometric:layout_constraintWidth_max}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintWidth_min com.example.brokenbiometric:layout_constraintWidth_min}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_constraintWidth_percent com.example.brokenbiometric:layout_constraintWidth_percent}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_editor_absoluteX com.example.brokenbiometric:layout_editor_absoluteX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_editor_absoluteY com.example.brokenbiometric:layout_editor_absoluteY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginBottom com.example.brokenbiometric:layout_goneMarginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginEnd com.example.brokenbiometric:layout_goneMarginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginLeft com.example.brokenbiometric:layout_goneMarginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginRight com.example.brokenbiometric:layout_goneMarginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginStart com.example.brokenbiometric:layout_goneMarginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_goneMarginTop com.example.brokenbiometric:layout_goneMarginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_height com.example.brokenbiometric:layout_height}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginBottom com.example.brokenbiometric:layout_marginBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginEnd com.example.brokenbiometric:layout_marginEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginLeft com.example.brokenbiometric:layout_marginLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginRight com.example.brokenbiometric:layout_marginRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginStart com.example.brokenbiometric:layout_marginStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_marginTop com.example.brokenbiometric:layout_marginTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_layout_width com.example.brokenbiometric:layout_width}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_maxHeight com.example.brokenbiometric:maxHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_maxWidth com.example.brokenbiometric:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_minHeight com.example.brokenbiometric:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_minWidth com.example.brokenbiometric:minWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Layout_orientation com.example.brokenbiometric:orientation}</code></td><td></td></tr>
     * </table>
     * @see #Layout_barrierAllowsGoneWidgets
     * @see #Layout_barrierDirection
     * @see #Layout_chainUseRtl
     * @see #Layout_constraint_referenced_ids
     * @see #Layout_layout_constrainedHeight
     * @see #Layout_layout_constrainedWidth
     * @see #Layout_layout_constraintBaseline_creator
     * @see #Layout_layout_constraintBaseline_toBaselineOf
     * @see #Layout_layout_constraintBottom_creator
     * @see #Layout_layout_constraintBottom_toBottomOf
     * @see #Layout_layout_constraintBottom_toTopOf
     * @see #Layout_layout_constraintCircle
     * @see #Layout_layout_constraintCircleAngle
     * @see #Layout_layout_constraintCircleRadius
     * @see #Layout_layout_constraintDimensionRatio
     * @see #Layout_layout_constraintEnd_toEndOf
     * @see #Layout_layout_constraintEnd_toStartOf
     * @see #Layout_layout_constraintGuide_begin
     * @see #Layout_layout_constraintGuide_end
     * @see #Layout_layout_constraintGuide_percent
     * @see #Layout_layout_constraintHeight_default
     * @see #Layout_layout_constraintHeight_max
     * @see #Layout_layout_constraintHeight_min
     * @see #Layout_layout_constraintHeight_percent
     * @see #Layout_layout_constraintHorizontal_bias
     * @see #Layout_layout_constraintHorizontal_chainStyle
     * @see #Layout_layout_constraintHorizontal_weight
     * @see #Layout_layout_constraintLeft_creator
     * @see #Layout_layout_constraintLeft_toLeftOf
     * @see #Layout_layout_constraintLeft_toRightOf
     * @see #Layout_layout_constraintRight_creator
     * @see #Layout_layout_constraintRight_toLeftOf
     * @see #Layout_layout_constraintRight_toRightOf
     * @see #Layout_layout_constraintStart_toEndOf
     * @see #Layout_layout_constraintStart_toStartOf
     * @see #Layout_layout_constraintTop_creator
     * @see #Layout_layout_constraintTop_toBottomOf
     * @see #Layout_layout_constraintTop_toTopOf
     * @see #Layout_layout_constraintVertical_bias
     * @see #Layout_layout_constraintVertical_chainStyle
     * @see #Layout_layout_constraintVertical_weight
     * @see #Layout_layout_constraintWidth_default
     * @see #Layout_layout_constraintWidth_max
     * @see #Layout_layout_constraintWidth_min
     * @see #Layout_layout_constraintWidth_percent
     * @see #Layout_layout_editor_absoluteX
     * @see #Layout_layout_editor_absoluteY
     * @see #Layout_layout_goneMarginBottom
     * @see #Layout_layout_goneMarginEnd
     * @see #Layout_layout_goneMarginLeft
     * @see #Layout_layout_goneMarginRight
     * @see #Layout_layout_goneMarginStart
     * @see #Layout_layout_goneMarginTop
     * @see #Layout_layout_height
     * @see #Layout_layout_marginBottom
     * @see #Layout_layout_marginEnd
     * @see #Layout_layout_marginLeft
     * @see #Layout_layout_marginRight
     * @see #Layout_layout_marginStart
     * @see #Layout_layout_marginTop
     * @see #Layout_layout_width
     * @see #Layout_maxHeight
     * @see #Layout_maxWidth
     * @see #Layout_minHeight
     * @see #Layout_minWidth
     * @see #Layout_orientation
     */
    public static final int[] Layout={
      0x7f030046, 0x7f030047, 0x7f030072, 0x7f0300b9, 
      0x7f03016b, 0x7f03016c, 0x7f03016d, 0x7f03016e, 
      0x7f03016f, 0x7f030170, 0x7f030171, 0x7f030172, 
      0x7f030173, 0x7f030174, 0x7f030175, 0x7f030176, 
      0x7f030177, 0x7f030178, 0x7f030179, 0x7f03017a, 
      0x7f03017b, 0x7f03017c, 0x7f03017d, 0x7f03017e, 
      0x7f03017f, 0x7f030180, 0x7f030181, 0x7f030182, 
      0x7f030183, 0x7f030184, 0x7f030185, 0x7f030186, 
      0x7f030187, 0x7f030188, 0x7f030189, 0x7f03018a, 
      0x7f03018b, 0x7f03018c, 0x7f03018d, 0x7f03018e, 
      0x7f03018f, 0x7f030190, 0x7f030191, 0x7f030192, 
      0x7f030193, 0x7f030195, 0x7f030196, 0x7f030197, 
      0x7f030198, 0x7f030199, 0x7f03019a, 0x7f03019b, 
      0x7f03019c, 0x7f03019d, 0x7f0301a0, 0x7f0301a1, 
      0x7f0301a2, 0x7f0301a3, 0x7f0301a4, 0x7f0301a5, 
      0x7f0301a9, 0x7f0301c5, 0x7f0301c8, 0x7f0301cb, 
      0x7f0301cd, 0x7f0301e1
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierAllowsGoneWidgets}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:barrierAllowsGoneWidgets
     */
    public static final int Layout_barrierAllowsGoneWidgets=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#barrierDirection}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>end</td><td>6</td><td></td></tr>
     * <tr><td>left</td><td>0</td><td></td></tr>
     * <tr><td>right</td><td>1</td><td></td></tr>
     * <tr><td>start</td><td>5</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:barrierDirection
     */
    public static final int Layout_barrierDirection=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chainUseRtl}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:chainUseRtl
     */
    public static final int Layout_chainUseRtl=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraint_referenced_ids}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:constraint_referenced_ids
     */
    public static final int Layout_constraint_referenced_ids=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedHeight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedHeight
     */
    public static final int Layout_layout_constrainedHeight=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constrainedWidth}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constrainedWidth
     */
    public static final int Layout_layout_constrainedWidth=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_creator}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_creator
     */
    public static final int Layout_layout_constraintBaseline_creator=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBaseline_toBaselineOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBaseline_toBaselineOf
     */
    public static final int Layout_layout_constraintBaseline_toBaselineOf=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_creator}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_creator
     */
    public static final int Layout_layout_constraintBottom_creator=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toBottomOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toBottomOf
     */
    public static final int Layout_layout_constraintBottom_toBottomOf=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintBottom_toTopOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintBottom_toTopOf
     */
    public static final int Layout_layout_constraintBottom_toTopOf=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircle}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircle
     */
    public static final int Layout_layout_constraintCircle=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleAngle}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleAngle
     */
    public static final int Layout_layout_constraintCircleAngle=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintCircleRadius}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintCircleRadius
     */
    public static final int Layout_layout_constraintCircleRadius=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintDimensionRatio}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layout_constraintDimensionRatio
     */
    public static final int Layout_layout_constraintDimensionRatio=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toEndOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toEndOf
     */
    public static final int Layout_layout_constraintEnd_toEndOf=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintEnd_toStartOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintEnd_toStartOf
     */
    public static final int Layout_layout_constraintEnd_toStartOf=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_begin}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_begin
     */
    public static final int Layout_layout_constraintGuide_begin=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_end}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_end
     */
    public static final int Layout_layout_constraintGuide_end=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintGuide_percent}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintGuide_percent
     */
    public static final int Layout_layout_constraintGuide_percent=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_default}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_default
     */
    public static final int Layout_layout_constraintHeight_default=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_max}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_max
     */
    public static final int Layout_layout_constraintHeight_max=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_min}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_min
     */
    public static final int Layout_layout_constraintHeight_min=22;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHeight_percent}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHeight_percent
     */
    public static final int Layout_layout_constraintHeight_percent=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_bias}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_bias
     */
    public static final int Layout_layout_constraintHorizontal_bias=24;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_chainStyle}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_chainStyle
     */
    public static final int Layout_layout_constraintHorizontal_chainStyle=25;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintHorizontal_weight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintHorizontal_weight
     */
    public static final int Layout_layout_constraintHorizontal_weight=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_creator}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_creator
     */
    public static final int Layout_layout_constraintLeft_creator=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toLeftOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toLeftOf
     */
    public static final int Layout_layout_constraintLeft_toLeftOf=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintLeft_toRightOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintLeft_toRightOf
     */
    public static final int Layout_layout_constraintLeft_toRightOf=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_creator}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_creator
     */
    public static final int Layout_layout_constraintRight_creator=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toLeftOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toLeftOf
     */
    public static final int Layout_layout_constraintRight_toLeftOf=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintRight_toRightOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintRight_toRightOf
     */
    public static final int Layout_layout_constraintRight_toRightOf=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toEndOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toEndOf
     */
    public static final int Layout_layout_constraintStart_toEndOf=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintStart_toStartOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintStart_toStartOf
     */
    public static final int Layout_layout_constraintStart_toStartOf=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_creator}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_creator
     */
    public static final int Layout_layout_constraintTop_creator=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toBottomOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toBottomOf
     */
    public static final int Layout_layout_constraintTop_toBottomOf=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintTop_toTopOf}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintTop_toTopOf
     */
    public static final int Layout_layout_constraintTop_toTopOf=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_bias}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_bias
     */
    public static final int Layout_layout_constraintVertical_bias=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_chainStyle}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>packed</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>spread_inside</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_chainStyle
     */
    public static final int Layout_layout_constraintVertical_chainStyle=39;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintVertical_weight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintVertical_weight
     */
    public static final int Layout_layout_constraintVertical_weight=40;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_default}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>percent</td><td>2</td><td></td></tr>
     * <tr><td>spread</td><td>0</td><td></td></tr>
     * <tr><td>wrap</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_default
     */
    public static final int Layout_layout_constraintWidth_default=41;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_max}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_max
     */
    public static final int Layout_layout_constraintWidth_max=42;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_min}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>wrap</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_min
     */
    public static final int Layout_layout_constraintWidth_min=43;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_constraintWidth_percent}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:layout_constraintWidth_percent
     */
    public static final int Layout_layout_constraintWidth_percent=44;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteX}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteX
     */
    public static final int Layout_layout_editor_absoluteX=45;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_editor_absoluteY}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_editor_absoluteY
     */
    public static final int Layout_layout_editor_absoluteY=46;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginBottom}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginBottom
     */
    public static final int Layout_layout_goneMarginBottom=47;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginEnd}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginEnd
     */
    public static final int Layout_layout_goneMarginEnd=48;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginLeft}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginLeft
     */
    public static final int Layout_layout_goneMarginLeft=49;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginRight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginRight
     */
    public static final int Layout_layout_goneMarginRight=50;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginStart}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginStart
     */
    public static final int Layout_layout_goneMarginStart=51;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_goneMarginTop}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_goneMarginTop
     */
    public static final int Layout_layout_goneMarginTop=52;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_height}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_height
     */
    public static final int Layout_layout_height=53;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginBottom}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginBottom
     */
    public static final int Layout_layout_marginBottom=54;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginEnd}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginEnd
     */
    public static final int Layout_layout_marginEnd=55;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginLeft}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginLeft
     */
    public static final int Layout_layout_marginLeft=56;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginRight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginRight
     */
    public static final int Layout_layout_marginRight=57;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginStart}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginStart
     */
    public static final int Layout_layout_marginStart=58;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_marginTop}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:layout_marginTop
     */
    public static final int Layout_layout_marginTop=59;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layout_width}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:layout_width
     */
    public static final int Layout_layout_width=60;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxHeight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:maxHeight
     */
    public static final int Layout_maxHeight=61;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxWidth}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:maxWidth
     */
    public static final int Layout_maxWidth=62;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#minHeight}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:minHeight
     */
    public static final int Layout_minHeight=63;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#minWidth}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:minWidth
     */
    public static final int Layout_minWidth=64;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#orientation}
     * attribute's value can be found in the {@link #Layout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:orientation
     */
    public static final int Layout_orientation=65;
    /**
     * Attributes that can be used with a LinearLayoutCompat.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_android_gravity android:gravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_android_orientation android:orientation}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_android_baselineAligned android:baselineAligned}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_android_baselineAlignedChildIndex android:baselineAlignedChildIndex}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_android_weightSum android:weightSum}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_divider com.example.brokenbiometric:divider}</code></td><td>Specifies the drawable used for item dividers.</td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_dividerPadding com.example.brokenbiometric:dividerPadding}</code></td><td>Size of padding on either end of a divider.</td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_measureWithLargestChild com.example.brokenbiometric:measureWithLargestChild}</code></td><td>When set to true, all children with a weight will be considered having
     * the minimum size of the largest child.</td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_showDividers com.example.brokenbiometric:showDividers}</code></td><td>Setting for which dividers to show.</td></tr>
     * </table>
     * @see #LinearLayoutCompat_android_gravity
     * @see #LinearLayoutCompat_android_orientation
     * @see #LinearLayoutCompat_android_baselineAligned
     * @see #LinearLayoutCompat_android_baselineAlignedChildIndex
     * @see #LinearLayoutCompat_android_weightSum
     * @see #LinearLayoutCompat_divider
     * @see #LinearLayoutCompat_dividerPadding
     * @see #LinearLayoutCompat_measureWithLargestChild
     * @see #LinearLayoutCompat_showDividers
     */
    public static final int[] LinearLayoutCompat={
      0x010100af, 0x010100c4, 0x01010126, 0x01010127, 
      0x01010128, 0x7f0300f0, 0x7f0300f2, 0x7f0301c9, 
      0x7f030224
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#gravity}
     * attribute's value can be found in the {@link #LinearLayoutCompat} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:gravity
     */
    public static final int LinearLayoutCompat_android_gravity=0;
    /**
     * <p>
     * @attr description
     * Should the layout be a column or a row?  Use "horizontal"
     * for a row, "vertical" for a column.  The default is
     * horizontal.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:orientation
     */
    public static final int LinearLayoutCompat_android_orientation=1;
    /**
     * <p>
     * @attr description
     * When set to false, prevents the layout from aligning its children's
     * baselines. This attribute is particularly useful when the children
     * use different values for gravity. The default value is true.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:baselineAligned
     */
    public static final int LinearLayoutCompat_android_baselineAligned=2;
    /**
     * <p>
     * @attr description
     * When a linear layout is part of another layout that is baseline
     * aligned, it can specify which of its children to baseline align to
     * (that is, which child TextView).
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:baselineAlignedChildIndex
     */
    public static final int LinearLayoutCompat_android_baselineAlignedChildIndex=3;
    /**
     * <p>
     * @attr description
     * Defines the maximum weight sum. If unspecified, the sum is computed
     * by adding the layout_weight of all of the children. This can be
     * used for instance to give a single child 50% of the total available
     * space by giving it a layout_weight of 0.5 and setting the weightSum
     * to 1.0.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:weightSum
     */
    public static final int LinearLayoutCompat_android_weightSum=4;
    /**
     * <p>
     * @attr description
     * Drawable to use as a vertical divider between buttons.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:divider
     */
    public static final int LinearLayoutCompat_divider=5;
    /**
     * <p>
     * @attr description
     * Size of padding on either end of a divider.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:dividerPadding
     */
    public static final int LinearLayoutCompat_dividerPadding=6;
    /**
     * <p>
     * @attr description
     * When set to true, all children with a weight will be considered having
     * the minimum size of the largest child. If false, all children are
     * measured normally.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:measureWithLargestChild
     */
    public static final int LinearLayoutCompat_measureWithLargestChild=7;
    /**
     * <p>
     * @attr description
     * Setting for which dividers to show.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>beginning</td><td>1</td><td></td></tr>
     * <tr><td>end</td><td>4</td><td></td></tr>
     * <tr><td>middle</td><td>2</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:showDividers
     */
    public static final int LinearLayoutCompat_showDividers=8;
    /**
     * Attributes that can be used with a LinearLayoutCompat_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_Layout_android_layout_gravity android:layout_gravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_Layout_android_layout_width android:layout_width}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_Layout_android_layout_height android:layout_height}</code></td><td></td></tr>
     * <tr><td><code>{@link #LinearLayoutCompat_Layout_android_layout_weight android:layout_weight}</code></td><td></td></tr>
     * </table>
     * @see #LinearLayoutCompat_Layout_android_layout_gravity
     * @see #LinearLayoutCompat_Layout_android_layout_width
     * @see #LinearLayoutCompat_Layout_android_layout_height
     * @see #LinearLayoutCompat_Layout_android_layout_weight
     */
    public static final int[] LinearLayoutCompat_Layout={
      0x010100b3, 0x010100f4, 0x010100f5, 0x01010181
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_gravity}
     * attribute's value can be found in the {@link #LinearLayoutCompat_Layout} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_gravity
     */
    public static final int LinearLayoutCompat_Layout_android_layout_gravity=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_width}
     * attribute's value can be found in the {@link #LinearLayoutCompat_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_width
     */
    public static final int LinearLayoutCompat_Layout_android_layout_width=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_height}
     * attribute's value can be found in the {@link #LinearLayoutCompat_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:layout_height
     */
    public static final int LinearLayoutCompat_Layout_android_layout_height=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout_weight}
     * attribute's value can be found in the {@link #LinearLayoutCompat_Layout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:layout_weight
     */
    public static final int LinearLayoutCompat_Layout_android_layout_weight=3;
    /**
     * Attributes that can be used with a ListPopupWindow.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ListPopupWindow_android_dropDownHorizontalOffset android:dropDownHorizontalOffset}</code></td><td></td></tr>
     * <tr><td><code>{@link #ListPopupWindow_android_dropDownVerticalOffset android:dropDownVerticalOffset}</code></td><td></td></tr>
     * </table>
     * @see #ListPopupWindow_android_dropDownHorizontalOffset
     * @see #ListPopupWindow_android_dropDownVerticalOffset
     */
    public static final int[] ListPopupWindow={
      0x010102ac, 0x010102ad
    };
    /**
     * <p>
     * @attr description
     * Amount of pixels by which the drop down should be offset horizontally.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:dropDownHorizontalOffset
     */
    public static final int ListPopupWindow_android_dropDownHorizontalOffset=0;
    /**
     * <p>
     * @attr description
     * Amount of pixels by which the drop down should be offset vertically.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:dropDownVerticalOffset
     */
    public static final int ListPopupWindow_android_dropDownVerticalOffset=1;
    /**
     * Attributes that can be used with a MaterialAlertDialog.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialAlertDialog_backgroundInsetBottom com.example.brokenbiometric:backgroundInsetBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialAlertDialog_backgroundInsetEnd com.example.brokenbiometric:backgroundInsetEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialAlertDialog_backgroundInsetStart com.example.brokenbiometric:backgroundInsetStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialAlertDialog_backgroundInsetTop com.example.brokenbiometric:backgroundInsetTop}</code></td><td></td></tr>
     * </table>
     * @see #MaterialAlertDialog_backgroundInsetBottom
     * @see #MaterialAlertDialog_backgroundInsetEnd
     * @see #MaterialAlertDialog_backgroundInsetStart
     * @see #MaterialAlertDialog_backgroundInsetTop
     */
    public static final int[] MaterialAlertDialog={
      0x7f03003c, 0x7f03003d, 0x7f03003e, 0x7f03003f
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#backgroundInsetBottom}
     * attribute's value can be found in the {@link #MaterialAlertDialog} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:backgroundInsetBottom
     */
    public static final int MaterialAlertDialog_backgroundInsetBottom=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#backgroundInsetEnd}
     * attribute's value can be found in the {@link #MaterialAlertDialog} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:backgroundInsetEnd
     */
    public static final int MaterialAlertDialog_backgroundInsetEnd=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#backgroundInsetStart}
     * attribute's value can be found in the {@link #MaterialAlertDialog} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:backgroundInsetStart
     */
    public static final int MaterialAlertDialog_backgroundInsetStart=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#backgroundInsetTop}
     * attribute's value can be found in the {@link #MaterialAlertDialog} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:backgroundInsetTop
     */
    public static final int MaterialAlertDialog_backgroundInsetTop=3;
    /**
     * Attributes that can be used with a MaterialButton.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialButton_android_insetLeft android:insetLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_android_insetRight android:insetRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_android_insetTop android:insetTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_android_insetBottom android:insetBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_backgroundTint com.example.brokenbiometric:backgroundTint}</code></td><td>Tint to apply to the background.</td></tr>
     * <tr><td><code>{@link #MaterialButton_backgroundTintMode com.example.brokenbiometric:backgroundTintMode}</code></td><td>Blending mode used to apply the background tint.</td></tr>
     * <tr><td><code>{@link #MaterialButton_cornerRadius com.example.brokenbiometric:cornerRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_icon com.example.brokenbiometric:icon}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_iconGravity com.example.brokenbiometric:iconGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_iconPadding com.example.brokenbiometric:iconPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_iconSize com.example.brokenbiometric:iconSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_iconTint com.example.brokenbiometric:iconTint}</code></td><td>Tint to apply to the icon.</td></tr>
     * <tr><td><code>{@link #MaterialButton_iconTintMode com.example.brokenbiometric:iconTintMode}</code></td><td>Blending mode used to apply the icon tint.</td></tr>
     * <tr><td><code>{@link #MaterialButton_rippleColor com.example.brokenbiometric:rippleColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_strokeColor com.example.brokenbiometric:strokeColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialButton_strokeWidth com.example.brokenbiometric:strokeWidth}</code></td><td></td></tr>
     * </table>
     * @see #MaterialButton_android_insetLeft
     * @see #MaterialButton_android_insetRight
     * @see #MaterialButton_android_insetTop
     * @see #MaterialButton_android_insetBottom
     * @see #MaterialButton_backgroundTint
     * @see #MaterialButton_backgroundTintMode
     * @see #MaterialButton_cornerRadius
     * @see #MaterialButton_icon
     * @see #MaterialButton_iconGravity
     * @see #MaterialButton_iconPadding
     * @see #MaterialButton_iconSize
     * @see #MaterialButton_iconTint
     * @see #MaterialButton_iconTintMode
     * @see #MaterialButton_rippleColor
     * @see #MaterialButton_shapeAppearance
     * @see #MaterialButton_shapeAppearanceOverlay
     * @see #MaterialButton_strokeColor
     * @see #MaterialButton_strokeWidth
     */
    public static final int[] MaterialButton={
      0x010101b7, 0x010101b8, 0x010101b9, 0x010101ba, 
      0x7f030043, 0x7f030044, 0x7f0300d1, 0x7f030143, 
      0x7f030145, 0x7f030146, 0x7f030147, 0x7f030149, 
      0x7f03014a, 0x7f03020c, 0x7f03021e, 0x7f030221, 
      0x7f03023e, 0x7f03023f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#insetLeft}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:insetLeft
     */
    public static final int MaterialButton_android_insetLeft=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#insetRight}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:insetRight
     */
    public static final int MaterialButton_android_insetRight=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#insetTop}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:insetTop
     */
    public static final int MaterialButton_android_insetTop=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#insetBottom}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name android:insetBottom
     */
    public static final int MaterialButton_android_insetBottom=3;
    /**
     * <p>
     * @attr description
     * Tint to apply to the background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundTint
     */
    public static final int MaterialButton_backgroundTint=4;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the background tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:backgroundTintMode
     */
    public static final int MaterialButton_backgroundTintMode=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerRadius}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerRadius
     */
    public static final int MaterialButton_cornerRadius=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#icon}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:icon
     */
    public static final int MaterialButton_icon=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#iconGravity}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>start</td><td>1</td><td></td></tr>
     * <tr><td>textStart</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:iconGravity
     */
    public static final int MaterialButton_iconGravity=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#iconPadding}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:iconPadding
     */
    public static final int MaterialButton_iconPadding=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#iconSize}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:iconSize
     */
    public static final int MaterialButton_iconSize=10;
    /**
     * <p>
     * @attr description
     * Tint to apply to the icon.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:iconTint
     */
    public static final int MaterialButton_iconTint=11;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the icon tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the icon with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the icon, but with the icon’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the icon. The icon’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the icon.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:iconTintMode
     */
    public static final int MaterialButton_iconTintMode=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rippleColor}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:rippleColor
     */
    public static final int MaterialButton_rippleColor=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int MaterialButton_shapeAppearance=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int MaterialButton_shapeAppearanceOverlay=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#strokeColor}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:strokeColor
     */
    public static final int MaterialButton_strokeColor=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#strokeWidth}
     * attribute's value can be found in the {@link #MaterialButton} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:strokeWidth
     */
    public static final int MaterialButton_strokeWidth=17;
    /**
     * Attributes that can be used with a MaterialCardView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialCardView_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialCardView_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialCardView_strokeColor com.example.brokenbiometric:strokeColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialCardView_strokeWidth com.example.brokenbiometric:strokeWidth}</code></td><td></td></tr>
     * </table>
     * @see #MaterialCardView_shapeAppearance
     * @see #MaterialCardView_shapeAppearanceOverlay
     * @see #MaterialCardView_strokeColor
     * @see #MaterialCardView_strokeWidth
     */
    public static final int[] MaterialCardView={
      0x7f03021e, 0x7f030221, 0x7f03023e, 0x7f03023f
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #MaterialCardView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int MaterialCardView_shapeAppearance=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #MaterialCardView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int MaterialCardView_shapeAppearanceOverlay=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#strokeColor}
     * attribute's value can be found in the {@link #MaterialCardView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:strokeColor
     */
    public static final int MaterialCardView_strokeColor=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#strokeWidth}
     * attribute's value can be found in the {@link #MaterialCardView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:strokeWidth
     */
    public static final int MaterialCardView_strokeWidth=3;
    /**
     * Attributes that can be used with a MaterialCheckBox.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialCheckBox_useMaterialThemeColors com.example.brokenbiometric:useMaterialThemeColors}</code></td><td></td></tr>
     * </table>
     * @see #MaterialCheckBox_useMaterialThemeColors
     */
    public static final int[] MaterialCheckBox={
      0x7f0302ad
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#useMaterialThemeColors}
     * attribute's value can be found in the {@link #MaterialCheckBox} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:useMaterialThemeColors
     */
    public static final int MaterialCheckBox_useMaterialThemeColors=0;
    /**
     * Attributes that can be used with a MaterialComponentsTheme.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_android_colorBackground android:colorBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_bottomSheetDialogTheme com.example.brokenbiometric:bottomSheetDialogTheme}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_bottomSheetStyle com.example.brokenbiometric:bottomSheetStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_chipGroupStyle com.example.brokenbiometric:chipGroupStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_chipStandaloneStyle com.example.brokenbiometric:chipStandaloneStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_chipStyle com.example.brokenbiometric:chipStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorAccent com.example.brokenbiometric:colorAccent}</code></td><td>Bright complement to the primary branding color.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorBackgroundFloating com.example.brokenbiometric:colorBackgroundFloating}</code></td><td>Default color of background imagery for floating components, ex.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorError com.example.brokenbiometric:colorError}</code></td><td>Color used for error states and things that need to be drawn to
     * the user's attention.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorOnBackground com.example.brokenbiometric:colorOnBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorOnError com.example.brokenbiometric:colorOnError}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorOnPrimary com.example.brokenbiometric:colorOnPrimary}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorOnSecondary com.example.brokenbiometric:colorOnSecondary}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorOnSurface com.example.brokenbiometric:colorOnSurface}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorPrimary com.example.brokenbiometric:colorPrimary}</code></td><td>The primary branding color for the app.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorPrimaryDark com.example.brokenbiometric:colorPrimaryDark}</code></td><td>Dark variant of the primary branding color.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorPrimaryVariant com.example.brokenbiometric:colorPrimaryVariant}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorSecondary com.example.brokenbiometric:colorSecondary}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorSecondaryVariant com.example.brokenbiometric:colorSecondaryVariant}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_colorSurface com.example.brokenbiometric:colorSurface}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_editTextStyle com.example.brokenbiometric:editTextStyle}</code></td><td>Default EditText style.</td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_floatingActionButtonStyle com.example.brokenbiometric:floatingActionButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_materialButtonStyle com.example.brokenbiometric:materialButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_materialCardViewStyle com.example.brokenbiometric:materialCardViewStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_navigationViewStyle com.example.brokenbiometric:navigationViewStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_scrimBackground com.example.brokenbiometric:scrimBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_shapeAppearanceLargeComponent com.example.brokenbiometric:shapeAppearanceLargeComponent}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_shapeAppearanceMediumComponent com.example.brokenbiometric:shapeAppearanceMediumComponent}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_shapeAppearanceSmallComponent com.example.brokenbiometric:shapeAppearanceSmallComponent}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_snackbarButtonStyle com.example.brokenbiometric:snackbarButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_tabStyle com.example.brokenbiometric:tabStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceBody1 com.example.brokenbiometric:textAppearanceBody1}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceBody2 com.example.brokenbiometric:textAppearanceBody2}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceButton com.example.brokenbiometric:textAppearanceButton}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceCaption com.example.brokenbiometric:textAppearanceCaption}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline1 com.example.brokenbiometric:textAppearanceHeadline1}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline2 com.example.brokenbiometric:textAppearanceHeadline2}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline3 com.example.brokenbiometric:textAppearanceHeadline3}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline4 com.example.brokenbiometric:textAppearanceHeadline4}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline5 com.example.brokenbiometric:textAppearanceHeadline5}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceHeadline6 com.example.brokenbiometric:textAppearanceHeadline6}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceOverline com.example.brokenbiometric:textAppearanceOverline}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceSubtitle1 com.example.brokenbiometric:textAppearanceSubtitle1}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textAppearanceSubtitle2 com.example.brokenbiometric:textAppearanceSubtitle2}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialComponentsTheme_textInputStyle com.example.brokenbiometric:textInputStyle}</code></td><td></td></tr>
     * </table>
     * @see #MaterialComponentsTheme_android_colorBackground
     * @see #MaterialComponentsTheme_bottomSheetDialogTheme
     * @see #MaterialComponentsTheme_bottomSheetStyle
     * @see #MaterialComponentsTheme_chipGroupStyle
     * @see #MaterialComponentsTheme_chipStandaloneStyle
     * @see #MaterialComponentsTheme_chipStyle
     * @see #MaterialComponentsTheme_colorAccent
     * @see #MaterialComponentsTheme_colorBackgroundFloating
     * @see #MaterialComponentsTheme_colorError
     * @see #MaterialComponentsTheme_colorOnBackground
     * @see #MaterialComponentsTheme_colorOnError
     * @see #MaterialComponentsTheme_colorOnPrimary
     * @see #MaterialComponentsTheme_colorOnSecondary
     * @see #MaterialComponentsTheme_colorOnSurface
     * @see #MaterialComponentsTheme_colorPrimary
     * @see #MaterialComponentsTheme_colorPrimaryDark
     * @see #MaterialComponentsTheme_colorPrimaryVariant
     * @see #MaterialComponentsTheme_colorSecondary
     * @see #MaterialComponentsTheme_colorSecondaryVariant
     * @see #MaterialComponentsTheme_colorSurface
     * @see #MaterialComponentsTheme_editTextStyle
     * @see #MaterialComponentsTheme_floatingActionButtonStyle
     * @see #MaterialComponentsTheme_materialButtonStyle
     * @see #MaterialComponentsTheme_materialCardViewStyle
     * @see #MaterialComponentsTheme_navigationViewStyle
     * @see #MaterialComponentsTheme_scrimBackground
     * @see #MaterialComponentsTheme_shapeAppearanceLargeComponent
     * @see #MaterialComponentsTheme_shapeAppearanceMediumComponent
     * @see #MaterialComponentsTheme_shapeAppearanceSmallComponent
     * @see #MaterialComponentsTheme_snackbarButtonStyle
     * @see #MaterialComponentsTheme_tabStyle
     * @see #MaterialComponentsTheme_textAppearanceBody1
     * @see #MaterialComponentsTheme_textAppearanceBody2
     * @see #MaterialComponentsTheme_textAppearanceButton
     * @see #MaterialComponentsTheme_textAppearanceCaption
     * @see #MaterialComponentsTheme_textAppearanceHeadline1
     * @see #MaterialComponentsTheme_textAppearanceHeadline2
     * @see #MaterialComponentsTheme_textAppearanceHeadline3
     * @see #MaterialComponentsTheme_textAppearanceHeadline4
     * @see #MaterialComponentsTheme_textAppearanceHeadline5
     * @see #MaterialComponentsTheme_textAppearanceHeadline6
     * @see #MaterialComponentsTheme_textAppearanceOverline
     * @see #MaterialComponentsTheme_textAppearanceSubtitle1
     * @see #MaterialComponentsTheme_textAppearanceSubtitle2
     * @see #MaterialComponentsTheme_textInputStyle
     */
    public static final int[] MaterialComponentsTheme={
      0x01010031, 0x7f030052, 0x7f030053, 0x7f03007c, 
      0x7f030087, 0x7f03008b, 0x7f03009c, 0x7f03009d, 
      0x7f0300a2, 0x7f0300a3, 0x7f0300a4, 0x7f0300a5, 
      0x7f0300a9, 0x7f0300aa, 0x7f0300ae, 0x7f0300af, 
      0x7f0300b0, 0x7f0300b1, 0x7f0300b2, 0x7f0300b3, 
      0x7f030104, 0x7f030123, 0x7f0301bf, 0x7f0301c0, 
      0x7f0301da, 0x7f030216, 0x7f03021f, 0x7f030220, 
      0x7f030222, 0x7f03022d, 0x7f030261, 0x7f030267, 
      0x7f030268, 0x7f030269, 0x7f03026a, 0x7f03026b, 
      0x7f03026c, 0x7f03026d, 0x7f03026e, 0x7f03026f, 
      0x7f030270, 0x7f030275, 0x7f03027a, 0x7f03027b, 
      0x7f03027f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#colorBackground}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:colorBackground
     */
    public static final int MaterialComponentsTheme_android_colorBackground=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#bottomSheetDialogTheme}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:bottomSheetDialogTheme
     */
    public static final int MaterialComponentsTheme_bottomSheetDialogTheme=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#bottomSheetStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:bottomSheetStyle
     */
    public static final int MaterialComponentsTheme_bottomSheetStyle=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipGroupStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipGroupStyle
     */
    public static final int MaterialComponentsTheme_chipGroupStyle=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipStandaloneStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipStandaloneStyle
     */
    public static final int MaterialComponentsTheme_chipStandaloneStyle=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#chipStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:chipStyle
     */
    public static final int MaterialComponentsTheme_chipStyle=5;
    /**
     * <p>
     * @attr description
     * Bright complement to the primary branding color. By default, this is the color applied
     * to framework controls (via colorControlActivated).
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorAccent
     */
    public static final int MaterialComponentsTheme_colorAccent=6;
    /**
     * <p>
     * @attr description
     * Default color of background imagery for floating components, ex. dialogs, popups, and cards.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorBackgroundFloating
     */
    public static final int MaterialComponentsTheme_colorBackgroundFloating=7;
    /**
     * <p>
     * @attr description
     * Color used for error states and things that need to be drawn to
     * the user's attention.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorError
     */
    public static final int MaterialComponentsTheme_colorError=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorOnBackground}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:colorOnBackground
     */
    public static final int MaterialComponentsTheme_colorOnBackground=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorOnError}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorOnError
     */
    public static final int MaterialComponentsTheme_colorOnError=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorOnPrimary}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorOnPrimary
     */
    public static final int MaterialComponentsTheme_colorOnPrimary=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorOnSecondary}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorOnSecondary
     */
    public static final int MaterialComponentsTheme_colorOnSecondary=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorOnSurface}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorOnSurface
     */
    public static final int MaterialComponentsTheme_colorOnSurface=13;
    /**
     * <p>
     * @attr description
     * The primary branding color for the app. By default, this is the color applied to the
     * action bar background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorPrimary
     */
    public static final int MaterialComponentsTheme_colorPrimary=14;
    /**
     * <p>
     * @attr description
     * Dark variant of the primary branding color. By default, this is the color applied to
     * the status bar (via statusBarColor) and navigation bar (via navigationBarColor).
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorPrimaryDark
     */
    public static final int MaterialComponentsTheme_colorPrimaryDark=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorPrimaryVariant}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorPrimaryVariant
     */
    public static final int MaterialComponentsTheme_colorPrimaryVariant=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorSecondary}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorSecondary
     */
    public static final int MaterialComponentsTheme_colorSecondary=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorSecondaryVariant}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorSecondaryVariant
     */
    public static final int MaterialComponentsTheme_colorSecondaryVariant=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#colorSurface}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:colorSurface
     */
    public static final int MaterialComponentsTheme_colorSurface=19;
    /**
     * <p>
     * @attr description
     * Default EditText style.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:editTextStyle
     */
    public static final int MaterialComponentsTheme_editTextStyle=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#floatingActionButtonStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>May be an integer value, such as "<code>100</code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:floatingActionButtonStyle
     */
    public static final int MaterialComponentsTheme_floatingActionButtonStyle=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#materialButtonStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:materialButtonStyle
     */
    public static final int MaterialComponentsTheme_materialButtonStyle=22;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#materialCardViewStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:materialCardViewStyle
     */
    public static final int MaterialComponentsTheme_materialCardViewStyle=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#navigationViewStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:navigationViewStyle
     */
    public static final int MaterialComponentsTheme_navigationViewStyle=24;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#scrimBackground}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:scrimBackground
     */
    public static final int MaterialComponentsTheme_scrimBackground=25;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceLargeComponent}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceLargeComponent
     */
    public static final int MaterialComponentsTheme_shapeAppearanceLargeComponent=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceMediumComponent}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceMediumComponent
     */
    public static final int MaterialComponentsTheme_shapeAppearanceMediumComponent=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceSmallComponent}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceSmallComponent
     */
    public static final int MaterialComponentsTheme_shapeAppearanceSmallComponent=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#snackbarButtonStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:snackbarButtonStyle
     */
    public static final int MaterialComponentsTheme_snackbarButtonStyle=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabStyle
     */
    public static final int MaterialComponentsTheme_tabStyle=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceBody1}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceBody1
     */
    public static final int MaterialComponentsTheme_textAppearanceBody1=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceBody2}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceBody2
     */
    public static final int MaterialComponentsTheme_textAppearanceBody2=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceButton}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceButton
     */
    public static final int MaterialComponentsTheme_textAppearanceButton=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceCaption}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceCaption
     */
    public static final int MaterialComponentsTheme_textAppearanceCaption=34;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline1}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline1
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline1=35;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline2}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline2
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline2=36;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline3}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline3
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline3=37;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline4}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline4
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline4=38;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline5}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline5
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline5=39;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceHeadline6}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceHeadline6
     */
    public static final int MaterialComponentsTheme_textAppearanceHeadline6=40;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceOverline}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceOverline
     */
    public static final int MaterialComponentsTheme_textAppearanceOverline=41;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceSubtitle1}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceSubtitle1
     */
    public static final int MaterialComponentsTheme_textAppearanceSubtitle1=42;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textAppearanceSubtitle2}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textAppearanceSubtitle2
     */
    public static final int MaterialComponentsTheme_textAppearanceSubtitle2=43;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#textInputStyle}
     * attribute's value can be found in the {@link #MaterialComponentsTheme} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:textInputStyle
     */
    public static final int MaterialComponentsTheme_textInputStyle=44;
    /**
     * Attributes that can be used with a MaterialRadioButton.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialRadioButton_useMaterialThemeColors com.example.brokenbiometric:useMaterialThemeColors}</code></td><td></td></tr>
     * </table>
     * @see #MaterialRadioButton_useMaterialThemeColors
     */
    public static final int[] MaterialRadioButton={
      0x7f0302ad
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#useMaterialThemeColors}
     * attribute's value can be found in the {@link #MaterialRadioButton} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:useMaterialThemeColors
     */
    public static final int MaterialRadioButton_useMaterialThemeColors=0;
    /**
     * Attributes that can be used with a MaterialShape.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MaterialShape_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #MaterialShape_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * </table>
     * @see #MaterialShape_shapeAppearance
     * @see #MaterialShape_shapeAppearanceOverlay
     */
    public static final int[] MaterialShape={
      0x7f03021e, 0x7f030221
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #MaterialShape} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int MaterialShape_shapeAppearance=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #MaterialShape} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int MaterialShape_shapeAppearanceOverlay=1;
    /**
     * Attributes that can be used with a MenuGroup.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MenuGroup_android_enabled android:enabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuGroup_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuGroup_android_visible android:visible}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuGroup_android_menuCategory android:menuCategory}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuGroup_android_orderInCategory android:orderInCategory}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuGroup_android_checkableBehavior android:checkableBehavior}</code></td><td></td></tr>
     * </table>
     * @see #MenuGroup_android_enabled
     * @see #MenuGroup_android_id
     * @see #MenuGroup_android_visible
     * @see #MenuGroup_android_menuCategory
     * @see #MenuGroup_android_orderInCategory
     * @see #MenuGroup_android_checkableBehavior
     */
    public static final int[] MenuGroup={
      0x0101000e, 0x010100d0, 0x01010194, 0x010101de, 
      0x010101df, 0x010101e0
    };
    /**
     * <p>
     * @attr description
     * Whether the items are enabled.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:enabled
     */
    public static final int MenuGroup_android_enabled=0;
    /**
     * <p>
     * @attr description
     * The ID of the group.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int MenuGroup_android_id=1;
    /**
     * <p>
     * @attr description
     * Whether the items are shown/visible.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:visible
     */
    public static final int MenuGroup_android_visible=2;
    /**
     * <p>
     * @attr description
     * The category applied to all items within this group.
     * (This will be or'ed with the orderInCategory attribute.)
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>alternative</td><td>40000</td><td></td></tr>
     * <tr><td>container</td><td>10000</td><td></td></tr>
     * <tr><td>secondary</td><td>30000</td><td></td></tr>
     * <tr><td>system</td><td>20000</td><td></td></tr>
     * </table>
     *
     * @attr name android:menuCategory
     */
    public static final int MenuGroup_android_menuCategory=3;
    /**
     * <p>
     * @attr description
     * The order within the category applied to all items within this group.
     * (This will be or'ed with the category attribute.)
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:orderInCategory
     */
    public static final int MenuGroup_android_orderInCategory=4;
    /**
     * <p>
     * @attr description
     * Whether the items are capable of displaying a check mark.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>all</td><td>1</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>single</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name android:checkableBehavior
     */
    public static final int MenuGroup_android_checkableBehavior=5;
    /**
     * Attributes that can be used with a MenuItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MenuItem_android_icon android:icon}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_enabled android:enabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_checked android:checked}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_visible android:visible}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_menuCategory android:menuCategory}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_orderInCategory android:orderInCategory}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_title android:title}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_titleCondensed android:titleCondensed}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_alphabeticShortcut android:alphabeticShortcut}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_numericShortcut android:numericShortcut}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_checkable android:checkable}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_android_onClick android:onClick}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuItem_actionLayout com.example.brokenbiometric:actionLayout}</code></td><td>An optional layout to be used as an action view.</td></tr>
     * <tr><td><code>{@link #MenuItem_actionProviderClass com.example.brokenbiometric:actionProviderClass}</code></td><td>The name of an optional ActionProvider class to instantiate an action view
     * and perform operations such as default action for that menu item.</td></tr>
     * <tr><td><code>{@link #MenuItem_actionViewClass com.example.brokenbiometric:actionViewClass}</code></td><td>The name of an optional View class to instantiate and use as an
     * action view.</td></tr>
     * <tr><td><code>{@link #MenuItem_alphabeticModifiers com.example.brokenbiometric:alphabeticModifiers}</code></td><td>The alphabetic modifier key.</td></tr>
     * <tr><td><code>{@link #MenuItem_contentDescription com.example.brokenbiometric:contentDescription}</code></td><td>The content description associated with the item.</td></tr>
     * <tr><td><code>{@link #MenuItem_iconTint com.example.brokenbiometric:iconTint}</code></td><td>Tint to apply to the icon.</td></tr>
     * <tr><td><code>{@link #MenuItem_iconTintMode com.example.brokenbiometric:iconTintMode}</code></td><td>Blending mode used to apply the icon tint.</td></tr>
     * <tr><td><code>{@link #MenuItem_numericModifiers com.example.brokenbiometric:numericModifiers}</code></td><td>The numeric modifier key.</td></tr>
     * <tr><td><code>{@link #MenuItem_showAsAction com.example.brokenbiometric:showAsAction}</code></td><td>How this item should display in the Action Bar, if present.</td></tr>
     * <tr><td><code>{@link #MenuItem_tooltipText com.example.brokenbiometric:tooltipText}</code></td><td>The tooltip text associated with the item.</td></tr>
     * </table>
     * @see #MenuItem_android_icon
     * @see #MenuItem_android_enabled
     * @see #MenuItem_android_id
     * @see #MenuItem_android_checked
     * @see #MenuItem_android_visible
     * @see #MenuItem_android_menuCategory
     * @see #MenuItem_android_orderInCategory
     * @see #MenuItem_android_title
     * @see #MenuItem_android_titleCondensed
     * @see #MenuItem_android_alphabeticShortcut
     * @see #MenuItem_android_numericShortcut
     * @see #MenuItem_android_checkable
     * @see #MenuItem_android_onClick
     * @see #MenuItem_actionLayout
     * @see #MenuItem_actionProviderClass
     * @see #MenuItem_actionViewClass
     * @see #MenuItem_alphabeticModifiers
     * @see #MenuItem_contentDescription
     * @see #MenuItem_iconTint
     * @see #MenuItem_iconTintMode
     * @see #MenuItem_numericModifiers
     * @see #MenuItem_showAsAction
     * @see #MenuItem_tooltipText
     */
    public static final int[] MenuItem={
      0x01010002, 0x0101000e, 0x010100d0, 0x01010106, 
      0x01010194, 0x010101de, 0x010101df, 0x010101e1, 
      0x010101e2, 0x010101e3, 0x010101e4, 0x010101e5, 
      0x0101026f, 0x7f03000d, 0x7f03001f, 0x7f030021, 
      0x7f03002c, 0x7f0300bc, 0x7f030149, 0x7f03014a, 
      0x7f0301db, 0x7f030223, 0x7f03029c
    };
    /**
     * <p>
     * @attr description
     * The icon associated with this item.  This icon will not always be shown, so
     * the title should be sufficient in describing this item.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:icon
     */
    public static final int MenuItem_android_icon=0;
    /**
     * <p>
     * @attr description
     * Whether the item is enabled.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:enabled
     */
    public static final int MenuItem_android_enabled=1;
    /**
     * <p>
     * @attr description
     * The ID of the item.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int MenuItem_android_id=2;
    /**
     * <p>
     * @attr description
     * Whether the item is checked.  Note that you must first have enabled checking with
     * the checkable attribute or else the check mark will not appear.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:checked
     */
    public static final int MenuItem_android_checked=3;
    /**
     * <p>
     * @attr description
     * Whether the item is shown/visible.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:visible
     */
    public static final int MenuItem_android_visible=4;
    /**
     * <p>
     * @attr description
     * The category applied to the item.
     * (This will be or'ed with the orderInCategory attribute.)
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>alternative</td><td>40000</td><td></td></tr>
     * <tr><td>container</td><td>10000</td><td></td></tr>
     * <tr><td>secondary</td><td>30000</td><td></td></tr>
     * <tr><td>system</td><td>20000</td><td></td></tr>
     * </table>
     *
     * @attr name android:menuCategory
     */
    public static final int MenuItem_android_menuCategory=5;
    /**
     * <p>
     * @attr description
     * The order within the category applied to the item.
     * (This will be or'ed with the category attribute.)
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:orderInCategory
     */
    public static final int MenuItem_android_orderInCategory=6;
    /**
     * <p>
     * @attr description
     * The title associated with the item.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:title
     */
    public static final int MenuItem_android_title=7;
    /**
     * <p>
     * @attr description
     * The condensed title associated with the item.  This is used in situations where the
     * normal title may be too long to be displayed.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:titleCondensed
     */
    public static final int MenuItem_android_titleCondensed=8;
    /**
     * <p>
     * @attr description
     * The alphabetic shortcut key.  This is the shortcut when using a keyboard
     * with alphabetic keys.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:alphabeticShortcut
     */
    public static final int MenuItem_android_alphabeticShortcut=9;
    /**
     * <p>
     * @attr description
     * The numeric shortcut key.  This is the shortcut when using a numeric (e.g., 12-key)
     * keyboard.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:numericShortcut
     */
    public static final int MenuItem_android_numericShortcut=10;
    /**
     * <p>
     * @attr description
     * Whether the item is capable of displaying a check mark.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:checkable
     */
    public static final int MenuItem_android_checkable=11;
    /**
     * <p>
     * @attr description
     * Name of a method on the Context used to inflate the menu that will be
     * called when the item is clicked.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:onClick
     */
    public static final int MenuItem_android_onClick=12;
    /**
     * <p>
     * @attr description
     * An optional layout to be used as an action view.
     * See {@link android.view.MenuItem#setActionView(android.view.View)}
     * for more info.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:actionLayout
     */
    public static final int MenuItem_actionLayout=13;
    /**
     * <p>
     * @attr description
     * The name of an optional ActionProvider class to instantiate an action view
     * and perform operations such as default action for that menu item.
     * See {@link android.view.MenuItem#setActionProvider(android.view.ActionProvider)}
     * for more info.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:actionProviderClass
     */
    public static final int MenuItem_actionProviderClass=14;
    /**
     * <p>
     * @attr description
     * The name of an optional View class to instantiate and use as an
     * action view. See {@link android.view.MenuItem#setActionView(android.view.View)}
     * for more info.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:actionViewClass
     */
    public static final int MenuItem_actionViewClass=15;
    /**
     * <p>
     * @attr description
     * The alphabetic modifier key. This is the modifier when using a keyboard
     * with alphabetic keys. The values should be kept in sync with KeyEvent
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>ALT</td><td>2</td><td></td></tr>
     * <tr><td>CTRL</td><td>1000</td><td></td></tr>
     * <tr><td>FUNCTION</td><td>8</td><td></td></tr>
     * <tr><td>META</td><td>10000</td><td></td></tr>
     * <tr><td>SHIFT</td><td>1</td><td></td></tr>
     * <tr><td>SYM</td><td>4</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:alphabeticModifiers
     */
    public static final int MenuItem_alphabeticModifiers=16;
    /**
     * <p>
     * @attr description
     * The content description associated with the item.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:contentDescription
     */
    public static final int MenuItem_contentDescription=17;
    /**
     * <p>
     * @attr description
     * Tint to apply to the icon.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:iconTint
     */
    public static final int MenuItem_iconTint=18;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the icon tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the icon with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the icon, but with the icon’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the icon. The icon’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the icon.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:iconTintMode
     */
    public static final int MenuItem_iconTintMode=19;
    /**
     * <p>
     * @attr description
     * The numeric modifier key. This is the modifier when using a numeric (e.g., 12-key)
     * keyboard. The values should be kept in sync with KeyEvent
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>ALT</td><td>2</td><td></td></tr>
     * <tr><td>CTRL</td><td>1000</td><td></td></tr>
     * <tr><td>FUNCTION</td><td>8</td><td></td></tr>
     * <tr><td>META</td><td>10000</td><td></td></tr>
     * <tr><td>SHIFT</td><td>1</td><td></td></tr>
     * <tr><td>SYM</td><td>4</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:numericModifiers
     */
    public static final int MenuItem_numericModifiers=20;
    /**
     * <p>
     * @attr description
     * How this item should display in the Action Bar, if present.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>always</td><td>2</td><td>Always show this item in an actionbar, even if it would override
     * the system's limits of how much stuff to put there. This may make
     * your action bar look bad on some screens. In most cases you should
     * use "ifRoom" instead. Mutually exclusive with "ifRoom" and "never".</td></tr>
     * <tr><td>collapseActionView</td><td>8</td><td>This item's action view collapses to a normal menu
     * item. When expanded, the action view takes over a
     * larger segment of its container.</td></tr>
     * <tr><td>ifRoom</td><td>1</td><td>Show this item in an action bar if there is room for it as determined
     * by the system. Favor this option over "always" where possible.
     * Mutually exclusive with "never" and "always".</td></tr>
     * <tr><td>never</td><td>0</td><td>Never show this item in an action bar, show it in the overflow menu instead.
     * Mutually exclusive with "ifRoom" and "always".</td></tr>
     * <tr><td>withText</td><td>4</td><td>When this item is shown as an action in the action bar, show a text
     * label with it even if it has an icon representation.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:showAsAction
     */
    public static final int MenuItem_showAsAction=21;
    /**
     * <p>
     * @attr description
     * The tooltip text associated with the item.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:tooltipText
     */
    public static final int MenuItem_tooltipText=22;
    /**
     * Attributes that can be used with a MenuView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MenuView_android_windowAnimationStyle android:windowAnimationStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_itemTextAppearance android:itemTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_horizontalDivider android:horizontalDivider}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_verticalDivider android:verticalDivider}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_headerBackground android:headerBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_itemBackground android:itemBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_android_itemIconDisabledAlpha android:itemIconDisabledAlpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #MenuView_preserveIconSpacing com.example.brokenbiometric:preserveIconSpacing}</code></td><td>Whether space should be reserved in layout when an icon is missing.</td></tr>
     * <tr><td><code>{@link #MenuView_subMenuArrow com.example.brokenbiometric:subMenuArrow}</code></td><td>Drawable for the arrow icon indicating a particular item is a submenu.</td></tr>
     * </table>
     * @see #MenuView_android_windowAnimationStyle
     * @see #MenuView_android_itemTextAppearance
     * @see #MenuView_android_horizontalDivider
     * @see #MenuView_android_verticalDivider
     * @see #MenuView_android_headerBackground
     * @see #MenuView_android_itemBackground
     * @see #MenuView_android_itemIconDisabledAlpha
     * @see #MenuView_preserveIconSpacing
     * @see #MenuView_subMenuArrow
     */
    public static final int[] MenuView={
      0x010100ae, 0x0101012c, 0x0101012d, 0x0101012e, 
      0x0101012f, 0x01010130, 0x01010131, 0x7f0301fc, 
      0x7f030240
    };
    /**
     * <p>
     * @attr description
     * Default animations for the menu.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:windowAnimationStyle
     */
    public static final int MenuView_android_windowAnimationStyle=0;
    /**
     * <p>
     * @attr description
     * Default appearance of menu item text.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:itemTextAppearance
     */
    public static final int MenuView_android_itemTextAppearance=1;
    /**
     * <p>
     * @attr description
     * Default horizontal divider between rows of menu items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:horizontalDivider
     */
    public static final int MenuView_android_horizontalDivider=2;
    /**
     * <p>
     * @attr description
     * Default vertical divider between menu items.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:verticalDivider
     */
    public static final int MenuView_android_verticalDivider=3;
    /**
     * <p>
     * @attr description
     * Default background for the menu header.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:headerBackground
     */
    public static final int MenuView_android_headerBackground=4;
    /**
     * <p>
     * @attr description
     * Default background for each menu item.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:itemBackground
     */
    public static final int MenuView_android_itemBackground=5;
    /**
     * <p>
     * @attr description
     * Default disabled icon alpha for each menu item that shows an icon.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:itemIconDisabledAlpha
     */
    public static final int MenuView_android_itemIconDisabledAlpha=6;
    /**
     * <p>
     * @attr description
     * Whether space should be reserved in layout when an icon is missing.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:preserveIconSpacing
     */
    public static final int MenuView_preserveIconSpacing=7;
    /**
     * <p>
     * @attr description
     * Drawable for the arrow icon indicating a particular item is a submenu.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:subMenuArrow
     */
    public static final int MenuView_subMenuArrow=8;
    /**
     * Attributes that can be used with a MockView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MockView_mock_diagonalsColor com.example.brokenbiometric:mock_diagonalsColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MockView_mock_label com.example.brokenbiometric:mock_label}</code></td><td></td></tr>
     * <tr><td><code>{@link #MockView_mock_labelBackgroundColor com.example.brokenbiometric:mock_labelBackgroundColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MockView_mock_labelColor com.example.brokenbiometric:mock_labelColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #MockView_mock_showDiagonals com.example.brokenbiometric:mock_showDiagonals}</code></td><td></td></tr>
     * <tr><td><code>{@link #MockView_mock_showLabel com.example.brokenbiometric:mock_showLabel}</code></td><td></td></tr>
     * </table>
     * @see #MockView_mock_diagonalsColor
     * @see #MockView_mock_label
     * @see #MockView_mock_labelBackgroundColor
     * @see #MockView_mock_labelColor
     * @see #MockView_mock_showDiagonals
     * @see #MockView_mock_showLabel
     */
    public static final int[] MockView={
      0x7f0301ce, 0x7f0301cf, 0x7f0301d0, 0x7f0301d1, 
      0x7f0301d2, 0x7f0301d3
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_diagonalsColor}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:mock_diagonalsColor
     */
    public static final int MockView_mock_diagonalsColor=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_label}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:mock_label
     */
    public static final int MockView_mock_label=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_labelBackgroundColor}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:mock_labelBackgroundColor
     */
    public static final int MockView_mock_labelBackgroundColor=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_labelColor}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:mock_labelColor
     */
    public static final int MockView_mock_labelColor=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_showDiagonals}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:mock_showDiagonals
     */
    public static final int MockView_mock_showDiagonals=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#mock_showLabel}
     * attribute's value can be found in the {@link #MockView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:mock_showLabel
     */
    public static final int MockView_mock_showLabel=5;
    /**
     * Attributes that can be used with a Motion.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Motion_animate_relativeTo com.example.brokenbiometric:animate_relativeTo}</code></td><td></td></tr>
     * <tr><td><code>{@link #Motion_drawPath com.example.brokenbiometric:drawPath}</code></td><td></td></tr>
     * <tr><td><code>{@link #Motion_pathMotionArc com.example.brokenbiometric:pathMotionArc}</code></td><td></td></tr>
     * <tr><td><code>{@link #Motion_transitionEasing com.example.brokenbiometric:transitionEasing}</code></td><td></td></tr>
     * <tr><td><code>{@link #Motion_transitionPathRotate com.example.brokenbiometric:transitionPathRotate}</code></td><td></td></tr>
     * </table>
     * @see #Motion_animate_relativeTo
     * @see #Motion_drawPath
     * @see #Motion_pathMotionArc
     * @see #Motion_transitionEasing
     * @see #Motion_transitionPathRotate
     */
    public static final int[] Motion={
      0x7f03002e, 0x7f0300f6, 0x7f0301ef, 0x7f0302a4, 
      0x7f0302a5
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#animate_relativeTo}
     * attribute's value can be found in the {@link #Motion} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:animate_relativeTo
     */
    public static final int Motion_animate_relativeTo=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#drawPath}
     * attribute's value can be found in the {@link #Motion} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>asConfigured</td><td>4</td><td></td></tr>
     * <tr><td>deltaRelative</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>path</td><td>1</td><td></td></tr>
     * <tr><td>pathRelative</td><td>2</td><td></td></tr>
     * <tr><td>rectangles</td><td>5</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:drawPath
     */
    public static final int Motion_drawPath=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pathMotionArc}
     * attribute's value can be found in the {@link #Motion} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>flip</td><td>3</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>startHorizontal</td><td>2</td><td></td></tr>
     * <tr><td>startVertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pathMotionArc
     */
    public static final int Motion_pathMotionArc=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionEasing}
     * attribute's value can be found in the {@link #Motion} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>accelerate</td><td>1</td><td></td></tr>
     * <tr><td>decelerate</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * <tr><td>standard</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:transitionEasing
     */
    public static final int Motion_transitionEasing=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transitionPathRotate}
     * attribute's value can be found in the {@link #Motion} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:transitionPathRotate
     */
    public static final int Motion_transitionPathRotate=4;
    /**
     * Attributes that can be used with a MotionHelper.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MotionHelper_onHide com.example.brokenbiometric:onHide}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionHelper_onShow com.example.brokenbiometric:onShow}</code></td><td></td></tr>
     * </table>
     * @see #MotionHelper_onHide
     * @see #MotionHelper_onShow
     */
    public static final int[] MotionHelper={
      0x7f0301dd, 0x7f0301e0
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#onHide}
     * attribute's value can be found in the {@link #MotionHelper} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:onHide
     */
    public static final int MotionHelper_onHide=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#onShow}
     * attribute's value can be found in the {@link #MotionHelper} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:onShow
     */
    public static final int MotionHelper_onShow=1;
    /**
     * Attributes that can be used with a MotionLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MotionLayout_applyMotionScene com.example.brokenbiometric:applyMotionScene}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionLayout_currentState com.example.brokenbiometric:currentState}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionLayout_layoutDescription com.example.brokenbiometric:layoutDescription}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionLayout_motionDebug com.example.brokenbiometric:motionDebug}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionLayout_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #MotionLayout_showPaths com.example.brokenbiometric:showPaths}</code></td><td></td></tr>
     * </table>
     * @see #MotionLayout_applyMotionScene
     * @see #MotionLayout_currentState
     * @see #MotionLayout_layoutDescription
     * @see #MotionLayout_motionDebug
     * @see #MotionLayout_progress
     * @see #MotionLayout_showPaths
     */
    public static final int[] MotionLayout={
      0x7f030030, 0x7f0300de, 0x7f030164, 0x7f0301d4, 
      0x7f0301fe, 0x7f030226
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#applyMotionScene}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:applyMotionScene
     */
    public static final int MotionLayout_applyMotionScene=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#currentState}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:currentState
     */
    public static final int MotionLayout_currentState=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#layoutDescription}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layoutDescription
     */
    public static final int MotionLayout_layoutDescription=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#motionDebug}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>NO_DEBUG</td><td>0</td><td></td></tr>
     * <tr><td>SHOW_ALL</td><td>3</td><td></td></tr>
     * <tr><td>SHOW_PATH</td><td>2</td><td></td></tr>
     * <tr><td>SHOW_PROGRESS</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:motionDebug
     */
    public static final int MotionLayout_motionDebug=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int MotionLayout_progress=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#showPaths}
     * attribute's value can be found in the {@link #MotionLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:showPaths
     */
    public static final int MotionLayout_showPaths=5;
    /**
     * Attributes that can be used with a MotionScene.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #MotionScene_duration com.example.brokenbiometric:duration}</code></td><td></td></tr>
     * </table>
     * @see #MotionScene_duration
     */
    public static final int[] MotionScene={
      0x7f030101
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#duration}
     * attribute's value can be found in the {@link #MotionScene} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:duration
     */
    public static final int MotionScene_duration=0;
    /**
     * Attributes that can be used with a NavigationView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #NavigationView_android_background android:background}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_android_fitsSystemWindows android:fitsSystemWindows}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_headerLayout com.example.brokenbiometric:headerLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemBackground com.example.brokenbiometric:itemBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemHorizontalPadding com.example.brokenbiometric:itemHorizontalPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemIconPadding com.example.brokenbiometric:itemIconPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemIconSize com.example.brokenbiometric:itemIconSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemIconTint com.example.brokenbiometric:itemIconTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemTextAppearance com.example.brokenbiometric:itemTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_itemTextColor com.example.brokenbiometric:itemTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #NavigationView_menu com.example.brokenbiometric:menu}</code></td><td></td></tr>
     * </table>
     * @see #NavigationView_android_background
     * @see #NavigationView_android_fitsSystemWindows
     * @see #NavigationView_android_maxWidth
     * @see #NavigationView_elevation
     * @see #NavigationView_headerLayout
     * @see #NavigationView_itemBackground
     * @see #NavigationView_itemHorizontalPadding
     * @see #NavigationView_itemIconPadding
     * @see #NavigationView_itemIconSize
     * @see #NavigationView_itemIconTint
     * @see #NavigationView_itemTextAppearance
     * @see #NavigationView_itemTextColor
     * @see #NavigationView_menu
     */
    public static final int[] NavigationView={
      0x010100d4, 0x010100dd, 0x0101011f, 0x7f030105, 
      0x7f030133, 0x7f030153, 0x7f030154, 0x7f030156, 
      0x7f030157, 0x7f030158, 0x7f03015b, 0x7f03015e, 
      0x7f0301ca
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#background}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:background
     */
    public static final int NavigationView_android_background=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#fitsSystemWindows}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:fitsSystemWindows
     */
    public static final int NavigationView_android_fitsSystemWindows=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int NavigationView_android_maxWidth=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int NavigationView_elevation=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#headerLayout}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:headerLayout
     */
    public static final int NavigationView_headerLayout=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemBackground}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemBackground
     */
    public static final int NavigationView_itemBackground=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemHorizontalPadding}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemHorizontalPadding
     */
    public static final int NavigationView_itemHorizontalPadding=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemIconPadding}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemIconPadding
     */
    public static final int NavigationView_itemIconPadding=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemIconSize}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:itemIconSize
     */
    public static final int NavigationView_itemIconSize=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemIconTint}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemIconTint
     */
    public static final int NavigationView_itemIconTint=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemTextAppearance}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemTextAppearance
     */
    public static final int NavigationView_itemTextAppearance=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#itemTextColor}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:itemTextColor
     */
    public static final int NavigationView_itemTextColor=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#menu}
     * attribute's value can be found in the {@link #NavigationView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:menu
     */
    public static final int NavigationView_menu=12;
    /**
     * Attributes that can be used with a OnClick.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #OnClick_clickAction com.example.brokenbiometric:clickAction}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnClick_target com.example.brokenbiometric:target}</code></td><td></td></tr>
     * </table>
     * @see #OnClick_clickAction
     * @see #OnClick_target
     */
    public static final int[] OnClick={
      0x7f03008e, 0x7f030265
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#clickAction}
     * attribute's value can be found in the {@link #OnClick} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>jumpToEnd</td><td>3</td><td></td></tr>
     * <tr><td>jumpToStart</td><td>4</td><td></td></tr>
     * <tr><td>toggle</td><td>1</td><td></td></tr>
     * <tr><td>transitionToEnd</td><td>0</td><td></td></tr>
     * <tr><td>transitionToStart</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:clickAction
     */
    public static final int OnClick_clickAction=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#target}
     * attribute's value can be found in the {@link #OnClick} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:target
     */
    public static final int OnClick_target=1;
    /**
     * Attributes that can be used with a OnSwipe.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #OnSwipe_dragDirection com.example.brokenbiometric:dragDirection}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_dragScale com.example.brokenbiometric:dragScale}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_maxAcceleration com.example.brokenbiometric:maxAcceleration}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_maxVelocity com.example.brokenbiometric:maxVelocity}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_moveWhenScrollAtTop com.example.brokenbiometric:moveWhenScrollAtTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_touchAnchorId com.example.brokenbiometric:touchAnchorId}</code></td><td></td></tr>
     * <tr><td><code>{@link #OnSwipe_touchAnchorSide com.example.brokenbiometric:touchAnchorSide}</code></td><td></td></tr>
     * </table>
     * @see #OnSwipe_dragDirection
     * @see #OnSwipe_dragScale
     * @see #OnSwipe_maxAcceleration
     * @see #OnSwipe_maxVelocity
     * @see #OnSwipe_moveWhenScrollAtTop
     * @see #OnSwipe_touchAnchorId
     * @see #OnSwipe_touchAnchorSide
     */
    public static final int[] OnSwipe={
      0x7f0300f4, 0x7f0300f5, 0x7f0301c2, 0x7f0301c7, 
      0x7f0301d5, 0x7f03029d, 0x7f03029e
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#dragDirection}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>dragDown</td><td>1</td><td></td></tr>
     * <tr><td>dragLeft</td><td>2</td><td></td></tr>
     * <tr><td>dragRight</td><td>3</td><td></td></tr>
     * <tr><td>dragUp</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:dragDirection
     */
    public static final int OnSwipe_dragDirection=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#dragScale}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:dragScale
     */
    public static final int OnSwipe_dragScale=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxAcceleration}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:maxAcceleration
     */
    public static final int OnSwipe_maxAcceleration=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxVelocity}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:maxVelocity
     */
    public static final int OnSwipe_maxVelocity=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#moveWhenScrollAtTop}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:moveWhenScrollAtTop
     */
    public static final int OnSwipe_moveWhenScrollAtTop=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#touchAnchorId}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:touchAnchorId
     */
    public static final int OnSwipe_touchAnchorId=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#touchAnchorSide}
     * attribute's value can be found in the {@link #OnSwipe} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>3</td><td></td></tr>
     * <tr><td>left</td><td>1</td><td></td></tr>
     * <tr><td>right</td><td>2</td><td></td></tr>
     * <tr><td>top</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:touchAnchorSide
     */
    public static final int OnSwipe_touchAnchorSide=6;
    /**
     * Attributes that can be used with a PopupWindow.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #PopupWindow_android_popupBackground android:popupBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #PopupWindow_android_popupAnimationStyle android:popupAnimationStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #PopupWindow_overlapAnchor com.example.brokenbiometric:overlapAnchor}</code></td><td>Whether the popup window should overlap its anchor view.</td></tr>
     * </table>
     * @see #PopupWindow_android_popupBackground
     * @see #PopupWindow_android_popupAnimationStyle
     * @see #PopupWindow_overlapAnchor
     */
    public static final int[] PopupWindow={
      0x01010176, 0x010102c9, 0x7f0301e2
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#popupBackground}
     * attribute's value can be found in the {@link #PopupWindow} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:popupBackground
     */
    public static final int PopupWindow_android_popupBackground=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#popupAnimationStyle}
     * attribute's value can be found in the {@link #PopupWindow} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:popupAnimationStyle
     */
    public static final int PopupWindow_android_popupAnimationStyle=1;
    /**
     * <p>
     * @attr description
     * Whether the popup window should overlap its anchor view.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:overlapAnchor
     */
    public static final int PopupWindow_overlapAnchor=2;
    /**
     * Attributes that can be used with a PopupWindowBackgroundState.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #PopupWindowBackgroundState_state_above_anchor com.example.brokenbiometric:state_above_anchor}</code></td><td>State identifier indicating the popup will be above the anchor.</td></tr>
     * </table>
     * @see #PopupWindowBackgroundState_state_above_anchor
     */
    public static final int[] PopupWindowBackgroundState={
      0x7f030237
    };
    /**
     * <p>
     * @attr description
     * State identifier indicating the popup will be above the anchor.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:state_above_anchor
     */
    public static final int PopupWindowBackgroundState_state_above_anchor=0;
    /**
     * Attributes that can be used with a PropertySet.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #PropertySet_alpha com.example.brokenbiometric:alpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #PropertySet_progress com.example.brokenbiometric:progress}</code></td><td></td></tr>
     * <tr><td><code>{@link #PropertySet_visibility com.example.brokenbiometric:visibility}</code></td><td></td></tr>
     * </table>
     * @see #PropertySet_alpha
     * @see #PropertySet_progress
     * @see #PropertySet_visibility
     */
    public static final int[] PropertySet={
      0x7f03002b, 0x7f0301fe, 0x7f0302af
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#alpha}
     * attribute's value can be found in the {@link #PropertySet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:alpha
     */
    public static final int PropertySet_alpha=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#progress}
     * attribute's value can be found in the {@link #PropertySet} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:progress
     */
    public static final int PropertySet_progress=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#visibility}
     * attribute's value can be found in the {@link #PropertySet} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>gone</td><td>2</td><td></td></tr>
     * <tr><td>invisible</td><td>1</td><td></td></tr>
     * <tr><td>visible</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:visibility
     */
    public static final int PropertySet_visibility=2;
    /**
     * Attributes that can be used with a RecycleListView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #RecycleListView_paddingBottomNoButtons com.example.brokenbiometric:paddingBottomNoButtons}</code></td><td>Bottom padding to use when no buttons are present.</td></tr>
     * <tr><td><code>{@link #RecycleListView_paddingTopNoTitle com.example.brokenbiometric:paddingTopNoTitle}</code></td><td>Top padding to use when no title is present.</td></tr>
     * </table>
     * @see #RecycleListView_paddingBottomNoButtons
     * @see #RecycleListView_paddingTopNoTitle
     */
    public static final int[] RecycleListView={
      0x7f0301e3, 0x7f0301e6
    };
    /**
     * <p>
     * @attr description
     * Bottom padding to use when no buttons are present.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:paddingBottomNoButtons
     */
    public static final int RecycleListView_paddingBottomNoButtons=0;
    /**
     * <p>
     * @attr description
     * Top padding to use when no title is present.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:paddingTopNoTitle
     */
    public static final int RecycleListView_paddingTopNoTitle=1;
    /**
     * Attributes that can be used with a RecyclerView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #RecyclerView_android_orientation android:orientation}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_android_descendantFocusability android:descendantFocusability}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_fastScrollEnabled com.example.brokenbiometric:fastScrollEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_fastScrollHorizontalThumbDrawable com.example.brokenbiometric:fastScrollHorizontalThumbDrawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_fastScrollHorizontalTrackDrawable com.example.brokenbiometric:fastScrollHorizontalTrackDrawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_fastScrollVerticalThumbDrawable com.example.brokenbiometric:fastScrollVerticalThumbDrawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_fastScrollVerticalTrackDrawable com.example.brokenbiometric:fastScrollVerticalTrackDrawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_layoutManager com.example.brokenbiometric:layoutManager}</code></td><td>Class name of the Layout Manager to be used.</td></tr>
     * <tr><td><code>{@link #RecyclerView_reverseLayout com.example.brokenbiometric:reverseLayout}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_spanCount com.example.brokenbiometric:spanCount}</code></td><td></td></tr>
     * <tr><td><code>{@link #RecyclerView_stackFromEnd com.example.brokenbiometric:stackFromEnd}</code></td><td></td></tr>
     * </table>
     * @see #RecyclerView_android_orientation
     * @see #RecyclerView_android_descendantFocusability
     * @see #RecyclerView_fastScrollEnabled
     * @see #RecyclerView_fastScrollHorizontalThumbDrawable
     * @see #RecyclerView_fastScrollHorizontalTrackDrawable
     * @see #RecyclerView_fastScrollVerticalThumbDrawable
     * @see #RecyclerView_fastScrollVerticalTrackDrawable
     * @see #RecyclerView_layoutManager
     * @see #RecyclerView_reverseLayout
     * @see #RecyclerView_spanCount
     * @see #RecyclerView_stackFromEnd
     */
    public static final int[] RecyclerView={
      0x010100c4, 0x010100f1, 0x7f03011d, 0x7f03011e, 
      0x7f03011f, 0x7f030120, 0x7f030121, 0x7f030165, 
      0x7f03020b, 0x7f03022f, 0x7f030235
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#orientation}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>horizontal</td><td>0</td><td></td></tr>
     * <tr><td>vertical</td><td>1</td><td></td></tr>
     * </table>
     *
     * @attr name android:orientation
     */
    public static final int RecyclerView_android_orientation=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#descendantFocusability}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>afterDescendants</td><td>1</td><td></td></tr>
     * <tr><td>beforeDescendants</td><td>0</td><td></td></tr>
     * <tr><td>blocksDescendants</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name android:descendantFocusability
     */
    public static final int RecyclerView_android_descendantFocusability=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fastScrollEnabled}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:fastScrollEnabled
     */
    public static final int RecyclerView_fastScrollEnabled=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fastScrollHorizontalThumbDrawable}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:fastScrollHorizontalThumbDrawable
     */
    public static final int RecyclerView_fastScrollHorizontalThumbDrawable=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fastScrollHorizontalTrackDrawable}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:fastScrollHorizontalTrackDrawable
     */
    public static final int RecyclerView_fastScrollHorizontalTrackDrawable=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fastScrollVerticalThumbDrawable}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:fastScrollVerticalThumbDrawable
     */
    public static final int RecyclerView_fastScrollVerticalThumbDrawable=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#fastScrollVerticalTrackDrawable}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:fastScrollVerticalTrackDrawable
     */
    public static final int RecyclerView_fastScrollVerticalTrackDrawable=6;
    /**
     * <p>
     * @attr description
     * Class name of the Layout Manager to be used.
     * <p/>
     * The class must extandroidx.recyclerview.widget.RecyclerViewView$LayoutManager
     * and have either a default constructor or constructor with the signature
     * (android.content.Context, android.util.AttributeSet, int, int).
     * <p/>
     * If the name starts with a '.', application package is prefixed.
     * Else, if the name contains a '.', the classname is assumed to be a full class name.
     * Else, the recycler view package naandroidx.appcompat.widgetdget) is prefixed.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:layoutManager
     */
    public static final int RecyclerView_layoutManager=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#reverseLayout}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:reverseLayout
     */
    public static final int RecyclerView_reverseLayout=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#spanCount}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:spanCount
     */
    public static final int RecyclerView_spanCount=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#stackFromEnd}
     * attribute's value can be found in the {@link #RecyclerView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:stackFromEnd
     */
    public static final int RecyclerView_stackFromEnd=10;
    /**
     * Attributes that can be used with a ScrimInsetsFrameLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ScrimInsetsFrameLayout_insetForeground com.example.brokenbiometric:insetForeground}</code></td><td></td></tr>
     * </table>
     * @see #ScrimInsetsFrameLayout_insetForeground
     */
    public static final int[] ScrimInsetsFrameLayout={
      0x7f03014f
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#insetForeground}
     * attribute's value can be found in the {@link #ScrimInsetsFrameLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:insetForeground
     */
    public static final int ScrimInsetsFrameLayout_insetForeground=0;
    /**
     * Attributes that can be used with a ScrollingViewBehavior_Layout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ScrollingViewBehavior_Layout_behavior_overlapTop com.example.brokenbiometric:behavior_overlapTop}</code></td><td></td></tr>
     * </table>
     * @see #ScrollingViewBehavior_Layout_behavior_overlapTop
     */
    public static final int[] ScrollingViewBehavior_Layout={
      0x7f03004b
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#behavior_overlapTop}
     * attribute's value can be found in the {@link #ScrollingViewBehavior_Layout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:behavior_overlapTop
     */
    public static final int ScrollingViewBehavior_Layout_behavior_overlapTop=0;
    /**
     * Attributes that can be used with a SearchView.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #SearchView_android_focusable android:focusable}</code></td><td></td></tr>
     * <tr><td><code>{@link #SearchView_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #SearchView_android_inputType android:inputType}</code></td><td></td></tr>
     * <tr><td><code>{@link #SearchView_android_imeOptions android:imeOptions}</code></td><td></td></tr>
     * <tr><td><code>{@link #SearchView_closeIcon com.example.brokenbiometric:closeIcon}</code></td><td>Close button icon</td></tr>
     * <tr><td><code>{@link #SearchView_commitIcon com.example.brokenbiometric:commitIcon}</code></td><td>Commit icon shown in the query suggestion row</td></tr>
     * <tr><td><code>{@link #SearchView_defaultQueryHint com.example.brokenbiometric:defaultQueryHint}</code></td><td>Default query hint used when {@code queryHint} is undefined and
     * the search view's {@code SearchableInfo} does not provide a hint.</td></tr>
     * <tr><td><code>{@link #SearchView_goIcon com.example.brokenbiometric:goIcon}</code></td><td>Go button icon</td></tr>
     * <tr><td><code>{@link #SearchView_iconifiedByDefault com.example.brokenbiometric:iconifiedByDefault}</code></td><td>The default state of the SearchView.</td></tr>
     * <tr><td><code>{@link #SearchView_layout com.example.brokenbiometric:layout}</code></td><td>The layout to use for the search view.</td></tr>
     * <tr><td><code>{@link #SearchView_queryBackground com.example.brokenbiometric:queryBackground}</code></td><td>Background for the section containing the search query</td></tr>
     * <tr><td><code>{@link #SearchView_queryHint com.example.brokenbiometric:queryHint}</code></td><td>An optional user-defined query hint string to be displayed in the empty query field.</td></tr>
     * <tr><td><code>{@link #SearchView_searchHintIcon com.example.brokenbiometric:searchHintIcon}</code></td><td>Search icon displayed as a text field hint</td></tr>
     * <tr><td><code>{@link #SearchView_searchIcon com.example.brokenbiometric:searchIcon}</code></td><td>Search icon</td></tr>
     * <tr><td><code>{@link #SearchView_submitBackground com.example.brokenbiometric:submitBackground}</code></td><td>Background for the section containing the action (e.g.</td></tr>
     * <tr><td><code>{@link #SearchView_suggestionRowLayout com.example.brokenbiometric:suggestionRowLayout}</code></td><td>Layout for query suggestion rows</td></tr>
     * <tr><td><code>{@link #SearchView_voiceIcon com.example.brokenbiometric:voiceIcon}</code></td><td>Voice button icon</td></tr>
     * </table>
     * @see #SearchView_android_focusable
     * @see #SearchView_android_maxWidth
     * @see #SearchView_android_inputType
     * @see #SearchView_android_imeOptions
     * @see #SearchView_closeIcon
     * @see #SearchView_commitIcon
     * @see #SearchView_defaultQueryHint
     * @see #SearchView_goIcon
     * @see #SearchView_iconifiedByDefault
     * @see #SearchView_layout
     * @see #SearchView_queryBackground
     * @see #SearchView_queryHint
     * @see #SearchView_searchHintIcon
     * @see #SearchView_searchIcon
     * @see #SearchView_submitBackground
     * @see #SearchView_suggestionRowLayout
     * @see #SearchView_voiceIcon
     */
    public static final int[] SearchView={
      0x010100da, 0x0101011f, 0x01010220, 0x01010264, 
      0x7f03008f, 0x7f0300b5, 0x7f0300e8, 0x7f030132, 
      0x7f03014b, 0x7f030163, 0x7f030201, 0x7f030202, 
      0x7f030218, 0x7f030219, 0x7f030241, 0x7f030246, 
      0x7f0302b0
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#focusable}
     * attribute's value can be found in the {@link #SearchView} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>10</td><td></td></tr>
     * </table>
     *
     * @attr name android:focusable
     */
    public static final int SearchView_android_focusable=0;
    /**
     * <p>
     * @attr description
     * An optional maximum width of the SearchView.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int SearchView_android_maxWidth=1;
    /**
     * <p>
     * @attr description
     * The input type to set on the query text field.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>date</td><td>14</td><td></td></tr>
     * <tr><td>datetime</td><td>4</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>number</td><td>2</td><td></td></tr>
     * <tr><td>numberDecimal</td><td>2002</td><td></td></tr>
     * <tr><td>numberPassword</td><td>12</td><td></td></tr>
     * <tr><td>numberSigned</td><td>1002</td><td></td></tr>
     * <tr><td>phone</td><td>3</td><td></td></tr>
     * <tr><td>text</td><td>1</td><td></td></tr>
     * <tr><td>textAutoComplete</td><td>10001</td><td></td></tr>
     * <tr><td>textAutoCorrect</td><td>8001</td><td></td></tr>
     * <tr><td>textCapCharacters</td><td>1001</td><td></td></tr>
     * <tr><td>textCapSentences</td><td>4001</td><td></td></tr>
     * <tr><td>textCapWords</td><td>2001</td><td></td></tr>
     * <tr><td>textEmailAddress</td><td>21</td><td></td></tr>
     * <tr><td>textEmailSubject</td><td>31</td><td></td></tr>
     * <tr><td>textFilter</td><td>b1</td><td></td></tr>
     * <tr><td>textImeMultiLine</td><td>40001</td><td></td></tr>
     * <tr><td>textLongMessage</td><td>51</td><td></td></tr>
     * <tr><td>textMultiLine</td><td>20001</td><td></td></tr>
     * <tr><td>textNoSuggestions</td><td>80001</td><td></td></tr>
     * <tr><td>textPassword</td><td>81</td><td></td></tr>
     * <tr><td>textPersonName</td><td>61</td><td></td></tr>
     * <tr><td>textPhonetic</td><td>c1</td><td></td></tr>
     * <tr><td>textPostalAddress</td><td>71</td><td></td></tr>
     * <tr><td>textShortMessage</td><td>41</td><td></td></tr>
     * <tr><td>textUri</td><td>11</td><td></td></tr>
     * <tr><td>textVisiblePassword</td><td>91</td><td></td></tr>
     * <tr><td>textWebEditText</td><td>a1</td><td></td></tr>
     * <tr><td>textWebEmailAddress</td><td>d1</td><td></td></tr>
     * <tr><td>textWebPassword</td><td>e1</td><td></td></tr>
     * <tr><td>time</td><td>24</td><td></td></tr>
     * </table>
     *
     * @attr name android:inputType
     */
    public static final int SearchView_android_inputType=2;
    /**
     * <p>
     * @attr description
     * The IME options to set on the query text field.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>actionDone</td><td>6</td><td></td></tr>
     * <tr><td>actionGo</td><td>2</td><td></td></tr>
     * <tr><td>actionNext</td><td>5</td><td></td></tr>
     * <tr><td>actionNone</td><td>1</td><td></td></tr>
     * <tr><td>actionPrevious</td><td>7</td><td></td></tr>
     * <tr><td>actionSearch</td><td>3</td><td></td></tr>
     * <tr><td>actionSend</td><td>4</td><td></td></tr>
     * <tr><td>actionUnspecified</td><td>0</td><td></td></tr>
     * <tr><td>flagForceAscii</td><td>80000000</td><td></td></tr>
     * <tr><td>flagNavigateNext</td><td>8000000</td><td></td></tr>
     * <tr><td>flagNavigatePrevious</td><td>4000000</td><td></td></tr>
     * <tr><td>flagNoAccessoryAction</td><td>20000000</td><td></td></tr>
     * <tr><td>flagNoEnterAction</td><td>40000000</td><td></td></tr>
     * <tr><td>flagNoExtractUi</td><td>10000000</td><td></td></tr>
     * <tr><td>flagNoFullscreen</td><td>2000000</td><td></td></tr>
     * <tr><td>flagNoPersonalizedLearning</td><td>1000000</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:imeOptions
     */
    public static final int SearchView_android_imeOptions=3;
    /**
     * <p>
     * @attr description
     * Close button icon
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:closeIcon
     */
    public static final int SearchView_closeIcon=4;
    /**
     * <p>
     * @attr description
     * Commit icon shown in the query suggestion row
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:commitIcon
     */
    public static final int SearchView_commitIcon=5;
    /**
     * <p>
     * @attr description
     * Default query hint used when {@code queryHint} is undefined and
     * the search view's {@code SearchableInfo} does not provide a hint.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:defaultQueryHint
     */
    public static final int SearchView_defaultQueryHint=6;
    /**
     * <p>
     * @attr description
     * Go button icon
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:goIcon
     */
    public static final int SearchView_goIcon=7;
    /**
     * <p>
     * @attr description
     * The default state of the SearchView. If true, it will be iconified when not in
     * use and expanded when clicked.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:iconifiedByDefault
     */
    public static final int SearchView_iconifiedByDefault=8;
    /**
     * <p>
     * @attr description
     * The layout to use for the search view.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:layout
     */
    public static final int SearchView_layout=9;
    /**
     * <p>
     * @attr description
     * Background for the section containing the search query
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:queryBackground
     */
    public static final int SearchView_queryBackground=10;
    /**
     * <p>
     * @attr description
     * An optional user-defined query hint string to be displayed in the empty query field.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:queryHint
     */
    public static final int SearchView_queryHint=11;
    /**
     * <p>
     * @attr description
     * Search icon displayed as a text field hint
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:searchHintIcon
     */
    public static final int SearchView_searchHintIcon=12;
    /**
     * <p>
     * @attr description
     * Search icon
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:searchIcon
     */
    public static final int SearchView_searchIcon=13;
    /**
     * <p>
     * @attr description
     * Background for the section containing the action (e.g. voice search)
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:submitBackground
     */
    public static final int SearchView_submitBackground=14;
    /**
     * <p>
     * @attr description
     * Layout for query suggestion rows
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:suggestionRowLayout
     */
    public static final int SearchView_suggestionRowLayout=15;
    /**
     * <p>
     * @attr description
     * Voice button icon
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:voiceIcon
     */
    public static final int SearchView_voiceIcon=16;
    /**
     * Attributes that can be used with a ShapeAppearance.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerFamily com.example.brokenbiometric:cornerFamily}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerFamilyBottomLeft com.example.brokenbiometric:cornerFamilyBottomLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerFamilyBottomRight com.example.brokenbiometric:cornerFamilyBottomRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerFamilyTopLeft com.example.brokenbiometric:cornerFamilyTopLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerFamilyTopRight com.example.brokenbiometric:cornerFamilyTopRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerSize com.example.brokenbiometric:cornerSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerSizeBottomLeft com.example.brokenbiometric:cornerSizeBottomLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerSizeBottomRight com.example.brokenbiometric:cornerSizeBottomRight}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerSizeTopLeft com.example.brokenbiometric:cornerSizeTopLeft}</code></td><td></td></tr>
     * <tr><td><code>{@link #ShapeAppearance_cornerSizeTopRight com.example.brokenbiometric:cornerSizeTopRight}</code></td><td></td></tr>
     * </table>
     * @see #ShapeAppearance_cornerFamily
     * @see #ShapeAppearance_cornerFamilyBottomLeft
     * @see #ShapeAppearance_cornerFamilyBottomRight
     * @see #ShapeAppearance_cornerFamilyTopLeft
     * @see #ShapeAppearance_cornerFamilyTopRight
     * @see #ShapeAppearance_cornerSize
     * @see #ShapeAppearance_cornerSizeBottomLeft
     * @see #ShapeAppearance_cornerSizeBottomRight
     * @see #ShapeAppearance_cornerSizeTopLeft
     * @see #ShapeAppearance_cornerSizeTopRight
     */
    public static final int[] ShapeAppearance={
      0x7f0300cc, 0x7f0300cd, 0x7f0300ce, 0x7f0300cf, 
      0x7f0300d0, 0x7f0300d2, 0x7f0300d3, 0x7f0300d4, 
      0x7f0300d5, 0x7f0300d6
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerFamily}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:cornerFamily
     */
    public static final int ShapeAppearance_cornerFamily=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerFamilyBottomLeft}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:cornerFamilyBottomLeft
     */
    public static final int ShapeAppearance_cornerFamilyBottomLeft=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerFamilyBottomRight}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:cornerFamilyBottomRight
     */
    public static final int ShapeAppearance_cornerFamilyBottomRight=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerFamilyTopLeft}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:cornerFamilyTopLeft
     */
    public static final int ShapeAppearance_cornerFamilyTopLeft=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerFamilyTopRight}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>cut</td><td>1</td><td></td></tr>
     * <tr><td>rounded</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:cornerFamilyTopRight
     */
    public static final int ShapeAppearance_cornerFamilyTopRight=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerSize}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerSize
     */
    public static final int ShapeAppearance_cornerSize=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerSizeBottomLeft}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerSizeBottomLeft
     */
    public static final int ShapeAppearance_cornerSizeBottomLeft=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerSizeBottomRight}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerSizeBottomRight
     */
    public static final int ShapeAppearance_cornerSizeBottomRight=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerSizeTopLeft}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerSizeTopLeft
     */
    public static final int ShapeAppearance_cornerSizeTopLeft=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#cornerSizeTopRight}
     * attribute's value can be found in the {@link #ShapeAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:cornerSizeTopRight
     */
    public static final int ShapeAppearance_cornerSizeTopRight=9;
    /**
     * Attributes that can be used with a Snackbar.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Snackbar_snackbarButtonStyle com.example.brokenbiometric:snackbarButtonStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #Snackbar_snackbarStyle com.example.brokenbiometric:snackbarStyle}</code></td><td></td></tr>
     * </table>
     * @see #Snackbar_snackbarButtonStyle
     * @see #Snackbar_snackbarStyle
     */
    public static final int[] Snackbar={
      0x7f03022d, 0x7f03022e
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#snackbarButtonStyle}
     * attribute's value can be found in the {@link #Snackbar} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:snackbarButtonStyle
     */
    public static final int Snackbar_snackbarButtonStyle=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#snackbarStyle}
     * attribute's value can be found in the {@link #Snackbar} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:snackbarStyle
     */
    public static final int Snackbar_snackbarStyle=1;
    /**
     * Attributes that can be used with a SnackbarLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #SnackbarLayout_android_maxWidth android:maxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #SnackbarLayout_actionTextColorAlpha com.example.brokenbiometric:actionTextColorAlpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #SnackbarLayout_animationMode com.example.brokenbiometric:animationMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #SnackbarLayout_backgroundOverlayColorAlpha com.example.brokenbiometric:backgroundOverlayColorAlpha}</code></td><td></td></tr>
     * <tr><td><code>{@link #SnackbarLayout_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #SnackbarLayout_maxActionInlineWidth com.example.brokenbiometric:maxActionInlineWidth}</code></td><td></td></tr>
     * </table>
     * @see #SnackbarLayout_android_maxWidth
     * @see #SnackbarLayout_actionTextColorAlpha
     * @see #SnackbarLayout_animationMode
     * @see #SnackbarLayout_backgroundOverlayColorAlpha
     * @see #SnackbarLayout_elevation
     * @see #SnackbarLayout_maxActionInlineWidth
     */
    public static final int[] SnackbarLayout={
      0x0101011f, 0x7f030020, 0x7f03002f, 0x7f030040, 
      0x7f030105, 0x7f0301c3
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#maxWidth}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:maxWidth
     */
    public static final int SnackbarLayout_android_maxWidth=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#actionTextColorAlpha}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:actionTextColorAlpha
     */
    public static final int SnackbarLayout_actionTextColorAlpha=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#animationMode}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fade</td><td>1</td><td></td></tr>
     * <tr><td>slide</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:animationMode
     */
    public static final int SnackbarLayout_animationMode=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#backgroundOverlayColorAlpha}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:backgroundOverlayColorAlpha
     */
    public static final int SnackbarLayout_backgroundOverlayColorAlpha=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int SnackbarLayout_elevation=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxActionInlineWidth}
     * attribute's value can be found in the {@link #SnackbarLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:maxActionInlineWidth
     */
    public static final int SnackbarLayout_maxActionInlineWidth=5;
    /**
     * Attributes that can be used with a Spinner.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Spinner_android_entries android:entries}</code></td><td></td></tr>
     * <tr><td><code>{@link #Spinner_android_popupBackground android:popupBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #Spinner_android_prompt android:prompt}</code></td><td></td></tr>
     * <tr><td><code>{@link #Spinner_android_dropDownWidth android:dropDownWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #Spinner_popupTheme com.example.brokenbiometric:popupTheme}</code></td><td>Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.</td></tr>
     * </table>
     * @see #Spinner_android_entries
     * @see #Spinner_android_popupBackground
     * @see #Spinner_android_prompt
     * @see #Spinner_android_dropDownWidth
     * @see #Spinner_popupTheme
     */
    public static final int[] Spinner={
      0x010100b2, 0x01010176, 0x0101017b, 0x01010262, 
      0x7f0301fa
    };
    /**
     * <p>
     * @attr description
     * Reference to an array resource that will populate the Spinner.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:entries
     */
    public static final int Spinner_android_entries=0;
    /**
     * <p>
     * @attr description
     * Background drawable to use for the dropdown in spinnerMode="dropdown".
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:popupBackground
     */
    public static final int Spinner_android_popupBackground=1;
    /**
     * <p>
     * @attr description
     * The prompt to display when the spinner's dialog is shown.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:prompt
     */
    public static final int Spinner_android_prompt=2;
    /**
     * <p>
     * @attr description
     * Width of the dropdown in spinnerMode="dropdown".
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fill_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>match_parent</td><td>ffffffff</td><td></td></tr>
     * <tr><td>wrap_content</td><td>fffffffe</td><td></td></tr>
     * </table>
     *
     * @attr name android:dropDownWidth
     */
    public static final int Spinner_android_dropDownWidth=3;
    /**
     * <p>
     * @attr description
     * Theme to use for the drop-down or dialog popup window.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:popupTheme
     */
    public static final int Spinner_popupTheme=4;
    /**
     * Attributes that can be used with a State.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #State_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #State_constraints com.example.brokenbiometric:constraints}</code></td><td></td></tr>
     * </table>
     * @see #State_android_id
     * @see #State_constraints
     */
    public static final int[] State={
      0x010100d0, 0x7f0300ba
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#id}
     * attribute's value can be found in the {@link #State} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int State_android_id=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraints}
     * attribute's value can be found in the {@link #State} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:constraints
     */
    public static final int State_constraints=1;
    /**
     * Attributes that can be used with a StateListDrawable.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #StateListDrawable_android_dither android:dither}</code></td><td></td></tr>
     * <tr><td><code>{@link #StateListDrawable_android_visible android:visible}</code></td><td></td></tr>
     * <tr><td><code>{@link #StateListDrawable_android_variablePadding android:variablePadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #StateListDrawable_android_constantSize android:constantSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #StateListDrawable_android_enterFadeDuration android:enterFadeDuration}</code></td><td></td></tr>
     * <tr><td><code>{@link #StateListDrawable_android_exitFadeDuration android:exitFadeDuration}</code></td><td></td></tr>
     * </table>
     * @see #StateListDrawable_android_dither
     * @see #StateListDrawable_android_visible
     * @see #StateListDrawable_android_variablePadding
     * @see #StateListDrawable_android_constantSize
     * @see #StateListDrawable_android_enterFadeDuration
     * @see #StateListDrawable_android_exitFadeDuration
     */
    public static final int[] StateListDrawable={
      0x0101011c, 0x01010194, 0x01010195, 0x01010196, 
      0x0101030c, 0x0101030d
    };
    /**
     * <p>
     * @attr description
     * Enables or disables dithering of the bitmap if the bitmap does not have the
     * same pixel configuration as the screen (for instance: a ARGB 8888 bitmap with
     * an RGB 565 screen).
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:dither
     */
    public static final int StateListDrawable_android_dither=0;
    /**
     * <p>
     * @attr description
     * Indicates whether the drawable should be initially visible.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:visible
     */
    public static final int StateListDrawable_android_visible=1;
    /**
     * <p>
     * @attr description
     * If true, allows the drawable's padding to change based on the
     * current state that is selected.  If false, the padding will
     * stay the same (based on the maximum padding of all the states).
     * Enabling this feature requires that the owner of the drawable
     * deal with performing layout when the state changes, which is
     * often not supported.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:variablePadding
     */
    public static final int StateListDrawable_android_variablePadding=2;
    /**
     * <p>
     * @attr description
     * If true, the drawable's reported internal size will remain
     * constant as the state changes; the size is the maximum of all
     * of the states.  If false, the size will vary based on the
     * current state.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name android:constantSize
     */
    public static final int StateListDrawable_android_constantSize=3;
    /**
     * <p>
     * @attr description
     * Amount of time (in milliseconds) to fade in a new state drawable.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:enterFadeDuration
     */
    public static final int StateListDrawable_android_enterFadeDuration=4;
    /**
     * <p>
     * @attr description
     * Amount of time (in milliseconds) to fade out an old state drawable.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name android:exitFadeDuration
     */
    public static final int StateListDrawable_android_exitFadeDuration=5;
    /**
     * Attributes that can be used with a StateListDrawableItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #StateListDrawableItem_android_drawable android:drawable}</code></td><td></td></tr>
     * </table>
     * @see #StateListDrawableItem_android_drawable
     */
    public static final int[] StateListDrawableItem={
      0x01010199
    };
    /**
     * <p>
     * @attr description
     * Reference to a drawable resource to use for the state. If not
     * given, the drawable must be defined by the first child tag.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:drawable
     */
    public static final int StateListDrawableItem_android_drawable=0;
    /**
     * Attributes that can be used with a StateSet.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #StateSet_defaultState com.example.brokenbiometric:defaultState}</code></td><td></td></tr>
     * </table>
     * @see #StateSet_defaultState
     */
    public static final int[] StateSet={
      0x7f0300e9
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#defaultState}
     * attribute's value can be found in the {@link #StateSet} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:defaultState
     */
    public static final int StateSet_defaultState=0;
    /**
     * Attributes that can be used with a SwitchCompat.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #SwitchCompat_android_textOn android:textOn}</code></td><td></td></tr>
     * <tr><td><code>{@link #SwitchCompat_android_textOff android:textOff}</code></td><td></td></tr>
     * <tr><td><code>{@link #SwitchCompat_android_thumb android:thumb}</code></td><td></td></tr>
     * <tr><td><code>{@link #SwitchCompat_showText com.example.brokenbiometric:showText}</code></td><td>Whether to draw on/off text.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_splitTrack com.example.brokenbiometric:splitTrack}</code></td><td>Whether to split the track and leave a gap for the thumb drawable.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_switchMinWidth com.example.brokenbiometric:switchMinWidth}</code></td><td>Minimum width for the switch component</td></tr>
     * <tr><td><code>{@link #SwitchCompat_switchPadding com.example.brokenbiometric:switchPadding}</code></td><td>Minimum space between the switch and caption text</td></tr>
     * <tr><td><code>{@link #SwitchCompat_switchTextAppearance com.example.brokenbiometric:switchTextAppearance}</code></td><td>TextAppearance style for text displayed on the switch thumb.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_thumbTextPadding com.example.brokenbiometric:thumbTextPadding}</code></td><td>Amount of padding on either side of text within the switch thumb.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_thumbTint com.example.brokenbiometric:thumbTint}</code></td><td>Tint to apply to the thumb drawable.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_thumbTintMode com.example.brokenbiometric:thumbTintMode}</code></td><td>Blending mode used to apply the thumb tint.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_track com.example.brokenbiometric:track}</code></td><td>Drawable to use as the "track" that the switch thumb slides within.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_trackTint com.example.brokenbiometric:trackTint}</code></td><td>Tint to apply to the track.</td></tr>
     * <tr><td><code>{@link #SwitchCompat_trackTintMode com.example.brokenbiometric:trackTintMode}</code></td><td>Blending mode used to apply the track tint.</td></tr>
     * </table>
     * @see #SwitchCompat_android_textOn
     * @see #SwitchCompat_android_textOff
     * @see #SwitchCompat_android_thumb
     * @see #SwitchCompat_showText
     * @see #SwitchCompat_splitTrack
     * @see #SwitchCompat_switchMinWidth
     * @see #SwitchCompat_switchPadding
     * @see #SwitchCompat_switchTextAppearance
     * @see #SwitchCompat_thumbTextPadding
     * @see #SwitchCompat_thumbTint
     * @see #SwitchCompat_thumbTintMode
     * @see #SwitchCompat_track
     * @see #SwitchCompat_trackTint
     * @see #SwitchCompat_trackTintMode
     */
    public static final int[] SwitchCompat={
      0x01010124, 0x01010125, 0x01010142, 0x7f030227, 
      0x7f030233, 0x7f030247, 0x7f030248, 0x7f03024a, 
      0x7f030284, 0x7f030285, 0x7f030286, 0x7f03029f, 
      0x7f0302a0, 0x7f0302a1
    };
    /**
     * <p>
     * @attr description
     * Text to use when the switch is in the checked/"on" state.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:textOn
     */
    public static final int SwitchCompat_android_textOn=0;
    /**
     * <p>
     * @attr description
     * Text to use when the switch is in the unchecked/"off" state.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:textOff
     */
    public static final int SwitchCompat_android_textOff=1;
    /**
     * <p>
     * @attr description
     * Drawable to use as the "thumb" that switches back and forth.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:thumb
     */
    public static final int SwitchCompat_android_thumb=2;
    /**
     * <p>
     * @attr description
     * Whether to draw on/off text.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:showText
     */
    public static final int SwitchCompat_showText=3;
    /**
     * <p>
     * @attr description
     * Whether to split the track and leave a gap for the thumb drawable.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:splitTrack
     */
    public static final int SwitchCompat_splitTrack=4;
    /**
     * <p>
     * @attr description
     * Minimum width for the switch component
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:switchMinWidth
     */
    public static final int SwitchCompat_switchMinWidth=5;
    /**
     * <p>
     * @attr description
     * Minimum space between the switch and caption text
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:switchPadding
     */
    public static final int SwitchCompat_switchPadding=6;
    /**
     * <p>
     * @attr description
     * TextAppearance style for text displayed on the switch thumb.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:switchTextAppearance
     */
    public static final int SwitchCompat_switchTextAppearance=7;
    /**
     * <p>
     * @attr description
     * Amount of padding on either side of text within the switch thumb.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:thumbTextPadding
     */
    public static final int SwitchCompat_thumbTextPadding=8;
    /**
     * <p>
     * @attr description
     * Tint to apply to the thumb drawable.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:thumbTint
     */
    public static final int SwitchCompat_thumbTint=9;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the thumb tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:thumbTintMode
     */
    public static final int SwitchCompat_thumbTintMode=10;
    /**
     * <p>
     * @attr description
     * Drawable to use as the "track" that the switch thumb slides within.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:track
     */
    public static final int SwitchCompat_track=11;
    /**
     * <p>
     * @attr description
     * Tint to apply to the track.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:trackTint
     */
    public static final int SwitchCompat_trackTint=12;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the track tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and drawable color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:trackTintMode
     */
    public static final int SwitchCompat_trackTintMode=13;
    /**
     * Attributes that can be used with a SwitchMaterial.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #SwitchMaterial_useMaterialThemeColors com.example.brokenbiometric:useMaterialThemeColors}</code></td><td></td></tr>
     * </table>
     * @see #SwitchMaterial_useMaterialThemeColors
     */
    public static final int[] SwitchMaterial={
      0x7f0302ad
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#useMaterialThemeColors}
     * attribute's value can be found in the {@link #SwitchMaterial} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:useMaterialThemeColors
     */
    public static final int SwitchMaterial_useMaterialThemeColors=0;
    /**
     * Attributes that can be used with a TabItem.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #TabItem_android_icon android:icon}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabItem_android_layout android:layout}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabItem_android_text android:text}</code></td><td></td></tr>
     * </table>
     * @see #TabItem_android_icon
     * @see #TabItem_android_layout
     * @see #TabItem_android_text
     */
    public static final int[] TabItem={
      0x01010002, 0x010100f2, 0x0101014f
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#icon}
     * attribute's value can be found in the {@link #TabItem} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:icon
     */
    public static final int TabItem_android_icon=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#layout}
     * attribute's value can be found in the {@link #TabItem} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:layout
     */
    public static final int TabItem_android_layout=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#text}
     * attribute's value can be found in the {@link #TabItem} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:text
     */
    public static final int TabItem_android_text=2;
    /**
     * Attributes that can be used with a TabLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #TabLayout_tabBackground com.example.brokenbiometric:tabBackground}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabContentStart com.example.brokenbiometric:tabContentStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabGravity com.example.brokenbiometric:tabGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIconTint com.example.brokenbiometric:tabIconTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIconTintMode com.example.brokenbiometric:tabIconTintMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicator com.example.brokenbiometric:tabIndicator}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicatorAnimationDuration com.example.brokenbiometric:tabIndicatorAnimationDuration}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicatorColor com.example.brokenbiometric:tabIndicatorColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicatorFullWidth com.example.brokenbiometric:tabIndicatorFullWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicatorGravity com.example.brokenbiometric:tabIndicatorGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabIndicatorHeight com.example.brokenbiometric:tabIndicatorHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabInlineLabel com.example.brokenbiometric:tabInlineLabel}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabMaxWidth com.example.brokenbiometric:tabMaxWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabMinWidth com.example.brokenbiometric:tabMinWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabMode com.example.brokenbiometric:tabMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabPadding com.example.brokenbiometric:tabPadding}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabPaddingBottom com.example.brokenbiometric:tabPaddingBottom}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabPaddingEnd com.example.brokenbiometric:tabPaddingEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabPaddingStart com.example.brokenbiometric:tabPaddingStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabPaddingTop com.example.brokenbiometric:tabPaddingTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabRippleColor com.example.brokenbiometric:tabRippleColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabSelectedTextColor com.example.brokenbiometric:tabSelectedTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabTextAppearance com.example.brokenbiometric:tabTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabTextColor com.example.brokenbiometric:tabTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TabLayout_tabUnboundedRipple com.example.brokenbiometric:tabUnboundedRipple}</code></td><td></td></tr>
     * </table>
     * @see #TabLayout_tabBackground
     * @see #TabLayout_tabContentStart
     * @see #TabLayout_tabGravity
     * @see #TabLayout_tabIconTint
     * @see #TabLayout_tabIconTintMode
     * @see #TabLayout_tabIndicator
     * @see #TabLayout_tabIndicatorAnimationDuration
     * @see #TabLayout_tabIndicatorColor
     * @see #TabLayout_tabIndicatorFullWidth
     * @see #TabLayout_tabIndicatorGravity
     * @see #TabLayout_tabIndicatorHeight
     * @see #TabLayout_tabInlineLabel
     * @see #TabLayout_tabMaxWidth
     * @see #TabLayout_tabMinWidth
     * @see #TabLayout_tabMode
     * @see #TabLayout_tabPadding
     * @see #TabLayout_tabPaddingBottom
     * @see #TabLayout_tabPaddingEnd
     * @see #TabLayout_tabPaddingStart
     * @see #TabLayout_tabPaddingTop
     * @see #TabLayout_tabRippleColor
     * @see #TabLayout_tabSelectedTextColor
     * @see #TabLayout_tabTextAppearance
     * @see #TabLayout_tabTextColor
     * @see #TabLayout_tabUnboundedRipple
     */
    public static final int[] TabLayout={
      0x7f03024b, 0x7f03024c, 0x7f03024d, 0x7f03024e, 
      0x7f03024f, 0x7f030250, 0x7f030251, 0x7f030252, 
      0x7f030253, 0x7f030254, 0x7f030255, 0x7f030256, 
      0x7f030257, 0x7f030258, 0x7f030259, 0x7f03025a, 
      0x7f03025b, 0x7f03025c, 0x7f03025d, 0x7f03025e, 
      0x7f03025f, 0x7f030260, 0x7f030262, 0x7f030263, 
      0x7f030264
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabBackground}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabBackground
     */
    public static final int TabLayout_tabBackground=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabContentStart}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabContentStart
     */
    public static final int TabLayout_tabContentStart=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabGravity}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>center</td><td>1</td><td></td></tr>
     * <tr><td>fill</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tabGravity
     */
    public static final int TabLayout_tabGravity=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIconTint}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabIconTint
     */
    public static final int TabLayout_tabIconTint=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIconTintMode}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td></td></tr>
     * <tr><td>multiply</td><td>e</td><td></td></tr>
     * <tr><td>screen</td><td>f</td><td></td></tr>
     * <tr><td>src_atop</td><td>9</td><td></td></tr>
     * <tr><td>src_in</td><td>5</td><td></td></tr>
     * <tr><td>src_over</td><td>3</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tabIconTintMode
     */
    public static final int TabLayout_tabIconTintMode=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicator}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabIndicator
     */
    public static final int TabLayout_tabIndicator=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicatorAnimationDuration}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:tabIndicatorAnimationDuration
     */
    public static final int TabLayout_tabIndicatorAnimationDuration=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicatorColor}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabIndicatorColor
     */
    public static final int TabLayout_tabIndicatorColor=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicatorFullWidth}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:tabIndicatorFullWidth
     */
    public static final int TabLayout_tabIndicatorFullWidth=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicatorGravity}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>0</td><td></td></tr>
     * <tr><td>center</td><td>1</td><td></td></tr>
     * <tr><td>stretch</td><td>3</td><td></td></tr>
     * <tr><td>top</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tabIndicatorGravity
     */
    public static final int TabLayout_tabIndicatorGravity=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabIndicatorHeight}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabIndicatorHeight
     */
    public static final int TabLayout_tabIndicatorHeight=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabInlineLabel}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:tabInlineLabel
     */
    public static final int TabLayout_tabInlineLabel=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabMaxWidth}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabMaxWidth
     */
    public static final int TabLayout_tabMaxWidth=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabMinWidth}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabMinWidth
     */
    public static final int TabLayout_tabMinWidth=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabMode}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>fixed</td><td>1</td><td></td></tr>
     * <tr><td>scrollable</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:tabMode
     */
    public static final int TabLayout_tabMode=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabPadding}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabPadding
     */
    public static final int TabLayout_tabPadding=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabPaddingBottom}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabPaddingBottom
     */
    public static final int TabLayout_tabPaddingBottom=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabPaddingEnd}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabPaddingEnd
     */
    public static final int TabLayout_tabPaddingEnd=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabPaddingStart}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabPaddingStart
     */
    public static final int TabLayout_tabPaddingStart=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabPaddingTop}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:tabPaddingTop
     */
    public static final int TabLayout_tabPaddingTop=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabRippleColor}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabRippleColor
     */
    public static final int TabLayout_tabRippleColor=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabSelectedTextColor}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabSelectedTextColor
     */
    public static final int TabLayout_tabSelectedTextColor=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabTextAppearance}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabTextAppearance
     */
    public static final int TabLayout_tabTextAppearance=22;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabTextColor}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:tabTextColor
     */
    public static final int TabLayout_tabTextColor=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#tabUnboundedRipple}
     * attribute's value can be found in the {@link #TabLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:tabUnboundedRipple
     */
    public static final int TabLayout_tabUnboundedRipple=24;
    /**
     * Attributes that can be used with a TextAppearance.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #TextAppearance_android_textSize android:textSize}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_typeface android:typeface}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_textStyle android:textStyle}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_textColor android:textColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_textColorHint android:textColorHint}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_textColorLink android:textColorLink}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_shadowColor android:shadowColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_shadowDx android:shadowDx}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_shadowDy android:shadowDy}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_shadowRadius android:shadowRadius}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_android_fontFamily android:fontFamily}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextAppearance_fontFamily com.example.brokenbiometric:fontFamily}</code></td><td>The attribute for the font family.</td></tr>
     * <tr><td><code>{@link #TextAppearance_fontVariationSettings com.example.brokenbiometric:fontVariationSettings}</code></td><td>The variation settings to be applied to the font.</td></tr>
     * <tr><td><code>{@link #TextAppearance_textAllCaps com.example.brokenbiometric:textAllCaps}</code></td><td>Present the text in ALL CAPS.</td></tr>
     * <tr><td><code>{@link #TextAppearance_textLocale com.example.brokenbiometric:textLocale}</code></td><td>Set the textLocale by a comma-separated language tag string,
     * for example "ja-JP,zh-CN".</td></tr>
     * </table>
     * @see #TextAppearance_android_textSize
     * @see #TextAppearance_android_typeface
     * @see #TextAppearance_android_textStyle
     * @see #TextAppearance_android_textColor
     * @see #TextAppearance_android_textColorHint
     * @see #TextAppearance_android_textColorLink
     * @see #TextAppearance_android_shadowColor
     * @see #TextAppearance_android_shadowDx
     * @see #TextAppearance_android_shadowDy
     * @see #TextAppearance_android_shadowRadius
     * @see #TextAppearance_android_fontFamily
     * @see #TextAppearance_fontFamily
     * @see #TextAppearance_fontVariationSettings
     * @see #TextAppearance_textAllCaps
     * @see #TextAppearance_textLocale
     */
    public static final int[] TextAppearance={
      0x01010095, 0x01010096, 0x01010097, 0x01010098, 
      0x0101009a, 0x0101009b, 0x01010161, 0x01010162, 
      0x01010163, 0x01010164, 0x010103ac, 0x7f030125, 
      0x7f03012d, 0x7f030266, 0x7f030280
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textSize}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:textSize
     */
    public static final int TextAppearance_android_textSize=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#typeface}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>monospace</td><td>3</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * <tr><td>sans</td><td>1</td><td></td></tr>
     * <tr><td>serif</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name android:typeface
     */
    public static final int TextAppearance_android_typeface=1;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textStyle}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bold</td><td>1</td><td></td></tr>
     * <tr><td>italic</td><td>2</td><td></td></tr>
     * <tr><td>normal</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name android:textStyle
     */
    public static final int TextAppearance_android_textStyle=2;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textColor}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:textColor
     */
    public static final int TextAppearance_android_textColor=3;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textColorHint}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:textColorHint
     */
    public static final int TextAppearance_android_textColorHint=4;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textColorLink}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:textColorLink
     */
    public static final int TextAppearance_android_textColorLink=5;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#shadowColor}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:shadowColor
     */
    public static final int TextAppearance_android_shadowColor=6;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#shadowDx}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:shadowDx
     */
    public static final int TextAppearance_android_shadowDx=7;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#shadowDy}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:shadowDy
     */
    public static final int TextAppearance_android_shadowDy=8;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#shadowRadius}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name android:shadowRadius
     */
    public static final int TextAppearance_android_shadowRadius=9;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#fontFamily}
     * attribute's value can be found in the {@link #TextAppearance} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:fontFamily
     */
    public static final int TextAppearance_android_fontFamily=10;
    /**
     * <p>
     * @attr description
     * The attribute for the font family.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontFamily
     */
    public static final int TextAppearance_fontFamily=11;
    /**
     * <p>
     * @attr description
     * OpenType font variation settings, available aftear api 26.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:fontVariationSettings
     */
    public static final int TextAppearance_fontVariationSettings=12;
    /**
     * <p>
     * @attr description
     * Present the text in ALL CAPS. This may use a small-caps form when available.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:textAllCaps
     */
    public static final int TextAppearance_textAllCaps=13;
    /**
     * <p>
     * @attr description
     * Set the textLocale by a comma-separated language tag string,
     * for example "ja-JP,zh-CN". This attribute only takes effect on API 21 and above.
     * Before API 24, only the first language tag is used. Starting from API 24,
     * the string will be converted into a {@link android.os.LocaleList} and then used by
     * {@link android.widget.TextView}
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:textLocale
     */
    public static final int TextAppearance_textLocale=14;
    /**
     * Attributes that can be used with a TextInputLayout.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #TextInputLayout_android_textColorHint android:textColorHint}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_android_hint android:hint}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxBackgroundColor com.example.brokenbiometric:boxBackgroundColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxBackgroundMode com.example.brokenbiometric:boxBackgroundMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxCollapsedPaddingTop com.example.brokenbiometric:boxCollapsedPaddingTop}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxCornerRadiusBottomEnd com.example.brokenbiometric:boxCornerRadiusBottomEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxCornerRadiusBottomStart com.example.brokenbiometric:boxCornerRadiusBottomStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxCornerRadiusTopEnd com.example.brokenbiometric:boxCornerRadiusTopEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxCornerRadiusTopStart com.example.brokenbiometric:boxCornerRadiusTopStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxStrokeColor com.example.brokenbiometric:boxStrokeColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_boxStrokeWidth com.example.brokenbiometric:boxStrokeWidth}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterEnabled com.example.brokenbiometric:counterEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterMaxLength com.example.brokenbiometric:counterMaxLength}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterOverflowTextAppearance com.example.brokenbiometric:counterOverflowTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterOverflowTextColor com.example.brokenbiometric:counterOverflowTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterTextAppearance com.example.brokenbiometric:counterTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_counterTextColor com.example.brokenbiometric:counterTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_errorEnabled com.example.brokenbiometric:errorEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_errorTextAppearance com.example.brokenbiometric:errorTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_errorTextColor com.example.brokenbiometric:errorTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_helperText com.example.brokenbiometric:helperText}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_helperTextEnabled com.example.brokenbiometric:helperTextEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_helperTextTextAppearance com.example.brokenbiometric:helperTextTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_helperTextTextColor com.example.brokenbiometric:helperTextTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_hintAnimationEnabled com.example.brokenbiometric:hintAnimationEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_hintEnabled com.example.brokenbiometric:hintEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_hintTextAppearance com.example.brokenbiometric:hintTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_hintTextColor com.example.brokenbiometric:hintTextColor}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_passwordToggleContentDescription com.example.brokenbiometric:passwordToggleContentDescription}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_passwordToggleDrawable com.example.brokenbiometric:passwordToggleDrawable}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_passwordToggleEnabled com.example.brokenbiometric:passwordToggleEnabled}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_passwordToggleTint com.example.brokenbiometric:passwordToggleTint}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_passwordToggleTintMode com.example.brokenbiometric:passwordToggleTintMode}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_shapeAppearance com.example.brokenbiometric:shapeAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #TextInputLayout_shapeAppearanceOverlay com.example.brokenbiometric:shapeAppearanceOverlay}</code></td><td></td></tr>
     * </table>
     * @see #TextInputLayout_android_textColorHint
     * @see #TextInputLayout_android_hint
     * @see #TextInputLayout_boxBackgroundColor
     * @see #TextInputLayout_boxBackgroundMode
     * @see #TextInputLayout_boxCollapsedPaddingTop
     * @see #TextInputLayout_boxCornerRadiusBottomEnd
     * @see #TextInputLayout_boxCornerRadiusBottomStart
     * @see #TextInputLayout_boxCornerRadiusTopEnd
     * @see #TextInputLayout_boxCornerRadiusTopStart
     * @see #TextInputLayout_boxStrokeColor
     * @see #TextInputLayout_boxStrokeWidth
     * @see #TextInputLayout_counterEnabled
     * @see #TextInputLayout_counterMaxLength
     * @see #TextInputLayout_counterOverflowTextAppearance
     * @see #TextInputLayout_counterOverflowTextColor
     * @see #TextInputLayout_counterTextAppearance
     * @see #TextInputLayout_counterTextColor
     * @see #TextInputLayout_errorEnabled
     * @see #TextInputLayout_errorTextAppearance
     * @see #TextInputLayout_errorTextColor
     * @see #TextInputLayout_helperText
     * @see #TextInputLayout_helperTextEnabled
     * @see #TextInputLayout_helperTextTextAppearance
     * @see #TextInputLayout_helperTextTextColor
     * @see #TextInputLayout_hintAnimationEnabled
     * @see #TextInputLayout_hintEnabled
     * @see #TextInputLayout_hintTextAppearance
     * @see #TextInputLayout_hintTextColor
     * @see #TextInputLayout_passwordToggleContentDescription
     * @see #TextInputLayout_passwordToggleDrawable
     * @see #TextInputLayout_passwordToggleEnabled
     * @see #TextInputLayout_passwordToggleTint
     * @see #TextInputLayout_passwordToggleTintMode
     * @see #TextInputLayout_shapeAppearance
     * @see #TextInputLayout_shapeAppearanceOverlay
     */
    public static final int[] TextInputLayout={
      0x0101009a, 0x01010150, 0x7f030054, 0x7f030055, 
      0x7f030056, 0x7f030057, 0x7f030058, 0x7f030059, 
      0x7f03005a, 0x7f03005b, 0x7f03005c, 0x7f0300d7, 
      0x7f0300d8, 0x7f0300d9, 0x7f0300da, 0x7f0300db, 
      0x7f0300dc, 0x7f03010a, 0x7f03010b, 0x7f03010c, 
      0x7f030135, 0x7f030136, 0x7f030137, 0x7f030138, 
      0x7f03013c, 0x7f03013d, 0x7f03013e, 0x7f03013f, 
      0x7f0301ea, 0x7f0301eb, 0x7f0301ec, 0x7f0301ed, 
      0x7f0301ee, 0x7f03021e, 0x7f030221
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textColorHint}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:textColorHint
     */
    public static final int TextInputLayout_android_textColorHint=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#hint}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name android:hint
     */
    public static final int TextInputLayout_android_hint=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxBackgroundColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:boxBackgroundColor
     */
    public static final int TextInputLayout_boxBackgroundColor=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxBackgroundMode}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>filled</td><td>1</td><td></td></tr>
     * <tr><td>none</td><td>0</td><td></td></tr>
     * <tr><td>outline</td><td>2</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:boxBackgroundMode
     */
    public static final int TextInputLayout_boxBackgroundMode=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxCollapsedPaddingTop}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxCollapsedPaddingTop
     */
    public static final int TextInputLayout_boxCollapsedPaddingTop=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxCornerRadiusBottomEnd}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxCornerRadiusBottomEnd
     */
    public static final int TextInputLayout_boxCornerRadiusBottomEnd=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxCornerRadiusBottomStart}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxCornerRadiusBottomStart
     */
    public static final int TextInputLayout_boxCornerRadiusBottomStart=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxCornerRadiusTopEnd}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxCornerRadiusTopEnd
     */
    public static final int TextInputLayout_boxCornerRadiusTopEnd=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxCornerRadiusTopStart}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxCornerRadiusTopStart
     */
    public static final int TextInputLayout_boxCornerRadiusTopStart=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxStrokeColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:boxStrokeColor
     */
    public static final int TextInputLayout_boxStrokeColor=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#boxStrokeWidth}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:boxStrokeWidth
     */
    public static final int TextInputLayout_boxStrokeWidth=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:counterEnabled
     */
    public static final int TextInputLayout_counterEnabled=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterMaxLength}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:counterMaxLength
     */
    public static final int TextInputLayout_counterMaxLength=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterOverflowTextAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:counterOverflowTextAppearance
     */
    public static final int TextInputLayout_counterOverflowTextAppearance=13;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterOverflowTextColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:counterOverflowTextColor
     */
    public static final int TextInputLayout_counterOverflowTextColor=14;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterTextAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:counterTextAppearance
     */
    public static final int TextInputLayout_counterTextAppearance=15;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#counterTextColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:counterTextColor
     */
    public static final int TextInputLayout_counterTextColor=16;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#errorEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:errorEnabled
     */
    public static final int TextInputLayout_errorEnabled=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#errorTextAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:errorTextAppearance
     */
    public static final int TextInputLayout_errorTextAppearance=18;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#errorTextColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:errorTextColor
     */
    public static final int TextInputLayout_errorTextColor=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#helperText}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:helperText
     */
    public static final int TextInputLayout_helperText=20;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#helperTextEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:helperTextEnabled
     */
    public static final int TextInputLayout_helperTextEnabled=21;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#helperTextTextAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:helperTextTextAppearance
     */
    public static final int TextInputLayout_helperTextTextAppearance=22;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#helperTextTextColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:helperTextTextColor
     */
    public static final int TextInputLayout_helperTextTextColor=23;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hintAnimationEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:hintAnimationEnabled
     */
    public static final int TextInputLayout_hintAnimationEnabled=24;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hintEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:hintEnabled
     */
    public static final int TextInputLayout_hintEnabled=25;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hintTextAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:hintTextAppearance
     */
    public static final int TextInputLayout_hintTextAppearance=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#hintTextColor}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:hintTextColor
     */
    public static final int TextInputLayout_hintTextColor=27;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#passwordToggleContentDescription}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:passwordToggleContentDescription
     */
    public static final int TextInputLayout_passwordToggleContentDescription=28;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#passwordToggleDrawable}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:passwordToggleDrawable
     */
    public static final int TextInputLayout_passwordToggleDrawable=29;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#passwordToggleEnabled}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:passwordToggleEnabled
     */
    public static final int TextInputLayout_passwordToggleEnabled=30;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#passwordToggleTint}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:passwordToggleTint
     */
    public static final int TextInputLayout_passwordToggleTint=31;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#passwordToggleTintMode}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>multiply</td><td>e</td><td></td></tr>
     * <tr><td>screen</td><td>f</td><td></td></tr>
     * <tr><td>src_atop</td><td>9</td><td></td></tr>
     * <tr><td>src_in</td><td>5</td><td></td></tr>
     * <tr><td>src_over</td><td>3</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:passwordToggleTintMode
     */
    public static final int TextInputLayout_passwordToggleTintMode=32;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearance}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearance
     */
    public static final int TextInputLayout_shapeAppearance=33;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#shapeAppearanceOverlay}
     * attribute's value can be found in the {@link #TextInputLayout} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:shapeAppearanceOverlay
     */
    public static final int TextInputLayout_shapeAppearanceOverlay=34;
    /**
     * Attributes that can be used with a ThemeEnforcement.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ThemeEnforcement_android_textAppearance android:textAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #ThemeEnforcement_enforceMaterialTheme com.example.brokenbiometric:enforceMaterialTheme}</code></td><td></td></tr>
     * <tr><td><code>{@link #ThemeEnforcement_enforceTextAppearance com.example.brokenbiometric:enforceTextAppearance}</code></td><td></td></tr>
     * </table>
     * @see #ThemeEnforcement_android_textAppearance
     * @see #ThemeEnforcement_enforceMaterialTheme
     * @see #ThemeEnforcement_enforceTextAppearance
     */
    public static final int[] ThemeEnforcement={
      0x01010034, 0x7f030107, 0x7f030108
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#textAppearance}
     * attribute's value can be found in the {@link #ThemeEnforcement} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:textAppearance
     */
    public static final int ThemeEnforcement_android_textAppearance=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#enforceMaterialTheme}
     * attribute's value can be found in the {@link #ThemeEnforcement} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:enforceMaterialTheme
     */
    public static final int ThemeEnforcement_enforceMaterialTheme=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#enforceTextAppearance}
     * attribute's value can be found in the {@link #ThemeEnforcement} array.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     *
     * @attr name com.example.brokenbiometric:enforceTextAppearance
     */
    public static final int ThemeEnforcement_enforceTextAppearance=2;
    /**
     * Attributes that can be used with a Toolbar.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Toolbar_android_gravity android:gravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_android_minHeight android:minHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_buttonGravity com.example.brokenbiometric:buttonGravity}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_collapseContentDescription com.example.brokenbiometric:collapseContentDescription}</code></td><td>Text to set as the content description for the collapse button.</td></tr>
     * <tr><td><code>{@link #Toolbar_collapseIcon com.example.brokenbiometric:collapseIcon}</code></td><td>Icon drawable to use for the collapse button.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetEnd com.example.brokenbiometric:contentInsetEnd}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetEndWithActions com.example.brokenbiometric:contentInsetEndWithActions}</code></td><td>Minimum inset for content views within a bar when actions from a menu
     * are present.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetLeft com.example.brokenbiometric:contentInsetLeft}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetRight com.example.brokenbiometric:contentInsetRight}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetStart com.example.brokenbiometric:contentInsetStart}</code></td><td>Minimum inset for content views within a bar.</td></tr>
     * <tr><td><code>{@link #Toolbar_contentInsetStartWithNavigation com.example.brokenbiometric:contentInsetStartWithNavigation}</code></td><td>Minimum inset for content views within a bar when a navigation button
     * is present, such as the Up button.</td></tr>
     * <tr><td><code>{@link #Toolbar_logo com.example.brokenbiometric:logo}</code></td><td>Specifies the drawable used for the application logo.</td></tr>
     * <tr><td><code>{@link #Toolbar_logoDescription com.example.brokenbiometric:logoDescription}</code></td><td>A content description string to describe the appearance of the
     * associated logo image.</td></tr>
     * <tr><td><code>{@link #Toolbar_maxButtonHeight com.example.brokenbiometric:maxButtonHeight}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_navigationContentDescription com.example.brokenbiometric:navigationContentDescription}</code></td><td>Text to set as the content description for the navigation button
     * located at the start of the toolbar.</td></tr>
     * <tr><td><code>{@link #Toolbar_navigationIcon com.example.brokenbiometric:navigationIcon}</code></td><td>Icon drawable to use for the navigation button located at
     * the start of the toolbar.</td></tr>
     * <tr><td><code>{@link #Toolbar_popupTheme com.example.brokenbiometric:popupTheme}</code></td><td>Reference to a theme that should be used to inflate popups
     * shown by widgets in the action bar.</td></tr>
     * <tr><td><code>{@link #Toolbar_subtitle com.example.brokenbiometric:subtitle}</code></td><td>Specifies subtitle text used for navigationMode="normal"</td></tr>
     * <tr><td><code>{@link #Toolbar_subtitleTextAppearance com.example.brokenbiometric:subtitleTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_subtitleTextColor com.example.brokenbiometric:subtitleTextColor}</code></td><td>A color to apply to the subtitle string.</td></tr>
     * <tr><td><code>{@link #Toolbar_title com.example.brokenbiometric:title}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_titleMargin com.example.brokenbiometric:titleMargin}</code></td><td>Specifies extra space on the left, start, right and end sides
     * of the toolbar's title.</td></tr>
     * <tr><td><code>{@link #Toolbar_titleMarginBottom com.example.brokenbiometric:titleMarginBottom}</code></td><td>Specifies extra space on the bottom side of the toolbar's title.</td></tr>
     * <tr><td><code>{@link #Toolbar_titleMarginEnd com.example.brokenbiometric:titleMarginEnd}</code></td><td>Specifies extra space on the end side of the toolbar's title.</td></tr>
     * <tr><td><code>{@link #Toolbar_titleMarginStart com.example.brokenbiometric:titleMarginStart}</code></td><td>Specifies extra space on the start side of the toolbar's title.</td></tr>
     * <tr><td><code>{@link #Toolbar_titleMarginTop com.example.brokenbiometric:titleMarginTop}</code></td><td>Specifies extra space on the top side of the toolbar's title.</td></tr>
     * <tr><td><code>{@link #Toolbar_titleMargins com.example.brokenbiometric:titleMargins}</code></td><td>{@deprecated Use titleMargin}</td></tr>
     * <tr><td><code>{@link #Toolbar_titleTextAppearance com.example.brokenbiometric:titleTextAppearance}</code></td><td></td></tr>
     * <tr><td><code>{@link #Toolbar_titleTextColor com.example.brokenbiometric:titleTextColor}</code></td><td>A color to apply to the title string.</td></tr>
     * </table>
     * @see #Toolbar_android_gravity
     * @see #Toolbar_android_minHeight
     * @see #Toolbar_buttonGravity
     * @see #Toolbar_collapseContentDescription
     * @see #Toolbar_collapseIcon
     * @see #Toolbar_contentInsetEnd
     * @see #Toolbar_contentInsetEndWithActions
     * @see #Toolbar_contentInsetLeft
     * @see #Toolbar_contentInsetRight
     * @see #Toolbar_contentInsetStart
     * @see #Toolbar_contentInsetStartWithNavigation
     * @see #Toolbar_logo
     * @see #Toolbar_logoDescription
     * @see #Toolbar_maxButtonHeight
     * @see #Toolbar_navigationContentDescription
     * @see #Toolbar_navigationIcon
     * @see #Toolbar_popupTheme
     * @see #Toolbar_subtitle
     * @see #Toolbar_subtitleTextAppearance
     * @see #Toolbar_subtitleTextColor
     * @see #Toolbar_title
     * @see #Toolbar_titleMargin
     * @see #Toolbar_titleMarginBottom
     * @see #Toolbar_titleMarginEnd
     * @see #Toolbar_titleMarginStart
     * @see #Toolbar_titleMarginTop
     * @see #Toolbar_titleMargins
     * @see #Toolbar_titleTextAppearance
     * @see #Toolbar_titleTextColor
     */
    @Deprecated
    public static final int[] Toolbar={
      0x010100af, 0x01010140, 0x7f030064, 0x7f030097, 
      0x7f030098, 0x7f0300bd, 0x7f0300be, 0x7f0300bf, 
      0x7f0300c0, 0x7f0300c1, 0x7f0300c2, 0x7f0301bd, 
      0x7f0301be, 0x7f0301c4, 0x7f0301d7, 0x7f0301d8, 
      0x7f0301fa, 0x7f030242, 0x7f030243, 0x7f030244, 
      0x7f03028c, 0x7f03028e, 0x7f03028f, 0x7f030290, 
      0x7f030291, 0x7f030292, 0x7f030293, 0x7f030294, 
      0x7f030295
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#gravity}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td></td></tr>
     * <tr><td>center</td><td>11</td><td></td></tr>
     * <tr><td>center_horizontal</td><td>1</td><td></td></tr>
     * <tr><td>center_vertical</td><td>10</td><td></td></tr>
     * <tr><td>clip_horizontal</td><td>8</td><td></td></tr>
     * <tr><td>clip_vertical</td><td>80</td><td></td></tr>
     * <tr><td>end</td><td>800005</td><td></td></tr>
     * <tr><td>fill</td><td>77</td><td></td></tr>
     * <tr><td>fill_horizontal</td><td>7</td><td></td></tr>
     * <tr><td>fill_vertical</td><td>70</td><td></td></tr>
     * <tr><td>left</td><td>3</td><td></td></tr>
     * <tr><td>right</td><td>5</td><td></td></tr>
     * <tr><td>start</td><td>800003</td><td></td></tr>
     * <tr><td>top</td><td>30</td><td></td></tr>
     * </table>
     *
     * @attr name android:gravity
     */
    public static final int Toolbar_android_gravity=0;
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#minHeight}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name android:minHeight
     */
    public static final int Toolbar_android_minHeight=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#buttonGravity}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>Must be one or more (separated by '|') of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>bottom</td><td>50</td><td>Push object to the bottom of its container, not changing its size.</td></tr>
     * <tr><td>top</td><td>30</td><td>Push object to the top of its container, not changing its size.</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:buttonGravity
     */
    public static final int Toolbar_buttonGravity=2;
    /**
     * <p>
     * @attr description
     * Text to set as the content description for the collapse button.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:collapseContentDescription
     */
    public static final int Toolbar_collapseContentDescription=3;
    /**
     * <p>
     * @attr description
     * Icon drawable to use for the collapse button.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:collapseIcon
     */
    public static final int Toolbar_collapseIcon=4;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetEnd
     */
    public static final int Toolbar_contentInsetEnd=5;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar when actions from a menu
     * are present. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetEndWithActions
     */
    public static final int Toolbar_contentInsetEndWithActions=6;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetLeft
     */
    public static final int Toolbar_contentInsetLeft=7;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetRight
     */
    public static final int Toolbar_contentInsetRight=8;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar. Navigation buttons and
     * menu views are excepted. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetStart
     */
    public static final int Toolbar_contentInsetStart=9;
    /**
     * <p>
     * @attr description
     * Minimum inset for content views within a bar when a navigation button
     * is present, such as the Up button. Only valid for some themes and configurations.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:contentInsetStartWithNavigation
     */
    public static final int Toolbar_contentInsetStartWithNavigation=10;
    /**
     * <p>
     * @attr description
     * Drawable to set as the logo that appears at the starting side of
     * the Toolbar, just after the navigation button.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:logo
     */
    public static final int Toolbar_logo=11;
    /**
     * <p>
     * @attr description
     * A content description string to describe the appearance of the
     * associated logo image.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:logoDescription
     */
    public static final int Toolbar_logoDescription=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#maxButtonHeight}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:maxButtonHeight
     */
    public static final int Toolbar_maxButtonHeight=13;
    /**
     * <p>
     * @attr description
     * Text to set as the content description for the navigation button
     * located at the start of the toolbar.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:navigationContentDescription
     */
    public static final int Toolbar_navigationContentDescription=14;
    /**
     * <p>
     * @attr description
     * Icon drawable to use for the navigation button located at
     * the start of the toolbar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:navigationIcon
     */
    public static final int Toolbar_navigationIcon=15;
    /**
     * <p>
     * @attr description
     * Reference to a theme that should be used to inflate popups
     * shown by widgets in the toolbar.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:popupTheme
     */
    public static final int Toolbar_popupTheme=16;
    /**
     * <p>
     * @attr description
     * Specifies subtitle text used for navigationMode="normal"
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:subtitle
     */
    public static final int Toolbar_subtitle=17;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#subtitleTextAppearance}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:subtitleTextAppearance
     */
    public static final int Toolbar_subtitleTextAppearance=18;
    /**
     * <p>
     * @attr description
     * A color to apply to the subtitle string.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:subtitleTextColor
     */
    public static final int Toolbar_subtitleTextColor=19;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#title}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     *
     * @attr name com.example.brokenbiometric:title
     */
    public static final int Toolbar_title=20;
    /**
     * <p>
     * @attr description
     * Specifies extra space on the left, start, right and end sides
     * of the toolbar's title. Margin values should be positive.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMargin
     */
    public static final int Toolbar_titleMargin=21;
    /**
     * <p>
     * @attr description
     * Specifies extra space on the bottom side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMarginBottom
     */
    public static final int Toolbar_titleMarginBottom=22;
    /**
     * <p>
     * @attr description
     * Specifies extra space on the end side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMarginEnd
     */
    public static final int Toolbar_titleMarginEnd=23;
    /**
     * <p>
     * @attr description
     * Specifies extra space on the start side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMarginStart
     */
    public static final int Toolbar_titleMarginStart=24;
    /**
     * <p>
     * @attr description
     * Specifies extra space on the top side of the toolbar's title.
     * If both this attribute and titleMargin are specified, then this
     * attribute takes precedence. Margin values should be positive.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMarginTop
     */
    public static final int Toolbar_titleMarginTop=25;
    /**
     * <p>
     * @attr description
     * {@deprecated Use titleMargin}
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:titleMargins
     */
    @Deprecated
    public static final int Toolbar_titleMargins=26;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#titleTextAppearance}
     * attribute's value can be found in the {@link #Toolbar} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:titleTextAppearance
     */
    public static final int Toolbar_titleTextAppearance=27;
    /**
     * <p>
     * @attr description
     * A color to apply to the title string.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:titleTextColor
     */
    public static final int Toolbar_titleTextColor=28;
    /**
     * Attributes that can be used with a Transform.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Transform_elevation com.example.brokenbiometric:elevation}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_pivotAnchor com.example.brokenbiometric:pivotAnchor}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_pivotX com.example.brokenbiometric:pivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_pivotY com.example.brokenbiometric:pivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_rotation com.example.brokenbiometric:rotation}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_rotationX com.example.brokenbiometric:rotationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_rotationY com.example.brokenbiometric:rotationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_scaleX com.example.brokenbiometric:scaleX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_scaleY com.example.brokenbiometric:scaleY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_transformPivotX com.example.brokenbiometric:transformPivotX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_transformPivotY com.example.brokenbiometric:transformPivotY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_translationX com.example.brokenbiometric:translationX}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_translationY com.example.brokenbiometric:translationY}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transform_translationZ com.example.brokenbiometric:translationZ}</code></td><td></td></tr>
     * </table>
     * @see #Transform_elevation
     * @see #Transform_pivotAnchor
     * @see #Transform_pivotX
     * @see #Transform_pivotY
     * @see #Transform_rotation
     * @see #Transform_rotationX
     * @see #Transform_rotationY
     * @see #Transform_scaleX
     * @see #Transform_scaleY
     * @see #Transform_transformPivotX
     * @see #Transform_transformPivotY
     * @see #Transform_translationX
     * @see #Transform_translationY
     * @see #Transform_translationZ
     */
    public static final int[] Transform={
      0x7f030105, 0x7f0301f6, 0x7f0301f7, 0x7f0301f8, 
      0x7f03020d, 0x7f03020e, 0x7f03020f, 0x7f030213, 
      0x7f030214, 0x7f0302a2, 0x7f0302a3, 0x7f0302a6, 
      0x7f0302a7, 0x7f0302a8
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#elevation}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:elevation
     */
    public static final int Transform_elevation=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pivotAnchor}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>parent</td><td>0</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:pivotAnchor
     */
    public static final int Transform_pivotAnchor=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pivotX}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:pivotX
     */
    public static final int Transform_pivotX=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#pivotY}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     * <p>May be a fractional value, which is a floating point number appended with
     * either % or %p, such as "<code>14.5%</code>".
     * The % suffix always means a percentage of the base size;
     * the optional %p suffix provides a size relative to some parent container.
     *
     * @attr name com.example.brokenbiometric:pivotY
     */
    public static final int Transform_pivotY=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rotation}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:rotation
     */
    public static final int Transform_rotation=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rotationX}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:rotationX
     */
    public static final int Transform_rotationX=5;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#rotationY}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:rotationY
     */
    public static final int Transform_rotationY=6;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#scaleX}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:scaleX
     */
    public static final int Transform_scaleX=7;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#scaleY}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:scaleY
     */
    public static final int Transform_scaleY=8;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transformPivotX}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:transformPivotX
     */
    public static final int Transform_transformPivotX=9;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#transformPivotY}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:transformPivotY
     */
    public static final int Transform_transformPivotY=10;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#translationX}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:translationX
     */
    public static final int Transform_translationX=11;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#translationY}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:translationY
     */
    public static final int Transform_translationY=12;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#translationZ}
     * attribute's value can be found in the {@link #Transform} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:translationZ
     */
    public static final int Transform_translationZ=13;
    /**
     * Attributes that can be used with a Transition.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Transition_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transition_constraintSetEnd com.example.brokenbiometric:constraintSetEnd}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transition_constraintSetStart com.example.brokenbiometric:constraintSetStart}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transition_duration com.example.brokenbiometric:duration}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transition_interpolator com.example.brokenbiometric:interpolator}</code></td><td></td></tr>
     * <tr><td><code>{@link #Transition_staggered com.example.brokenbiometric:staggered}</code></td><td></td></tr>
     * </table>
     * @see #Transition_android_id
     * @see #Transition_constraintSetEnd
     * @see #Transition_constraintSetStart
     * @see #Transition_duration
     * @see #Transition_interpolator
     * @see #Transition_staggered
     */
    public static final int[] Transition={
      0x010100d0, 0x7f0300b7, 0x7f0300b8, 0x7f030101, 
      0x7f030150, 0x7f030236
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#id}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int Transition_android_id=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraintSetEnd}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:constraintSetEnd
     */
    public static final int Transition_constraintSetEnd=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraintSetStart}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:constraintSetStart
     */
    public static final int Transition_constraintSetStart=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#duration}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be an integer value, such as "<code>100</code>".
     *
     * @attr name com.example.brokenbiometric:duration
     */
    public static final int Transition_duration=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#interpolator}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a string value, using '\\;' to escape characters such as
     * '\\n' or '\\uxxxx' for a unicode character;
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>anticipate</td><td>4</td><td></td></tr>
     * <tr><td>bounce</td><td>5</td><td></td></tr>
     * <tr><td>easeIn</td><td>1</td><td></td></tr>
     * <tr><td>easeInOut</td><td>0</td><td></td></tr>
     * <tr><td>easeOut</td><td>2</td><td></td></tr>
     * <tr><td>linear</td><td>3</td><td></td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:interpolator
     */
    public static final int Transition_interpolator=4;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#staggered}
     * attribute's value can be found in the {@link #Transition} array.
     *
     * <p>May be a floating point value, such as "<code>1.2</code>".
     *
     * @attr name com.example.brokenbiometric:staggered
     */
    public static final int Transition_staggered=5;
    /**
     * Attributes that can be used with a Variant.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #Variant_constraints com.example.brokenbiometric:constraints}</code></td><td></td></tr>
     * <tr><td><code>{@link #Variant_region_heightLessThan com.example.brokenbiometric:region_heightLessThan}</code></td><td></td></tr>
     * <tr><td><code>{@link #Variant_region_heightMoreThan com.example.brokenbiometric:region_heightMoreThan}</code></td><td></td></tr>
     * <tr><td><code>{@link #Variant_region_widthLessThan com.example.brokenbiometric:region_widthLessThan}</code></td><td></td></tr>
     * <tr><td><code>{@link #Variant_region_widthMoreThan com.example.brokenbiometric:region_widthMoreThan}</code></td><td></td></tr>
     * </table>
     * @see #Variant_constraints
     * @see #Variant_region_heightLessThan
     * @see #Variant_region_heightMoreThan
     * @see #Variant_region_widthLessThan
     * @see #Variant_region_widthMoreThan
     */
    public static final int[] Variant={
      0x7f0300ba, 0x7f030207, 0x7f030208, 0x7f030209, 
      0x7f03020a
    };
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#constraints}
     * attribute's value can be found in the {@link #Variant} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:constraints
     */
    public static final int Variant_constraints=0;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#region_heightLessThan}
     * attribute's value can be found in the {@link #Variant} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:region_heightLessThan
     */
    public static final int Variant_region_heightLessThan=1;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#region_heightMoreThan}
     * attribute's value can be found in the {@link #Variant} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:region_heightMoreThan
     */
    public static final int Variant_region_heightMoreThan=2;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#region_widthLessThan}
     * attribute's value can be found in the {@link #Variant} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:region_widthLessThan
     */
    public static final int Variant_region_widthLessThan=3;
    /**
     * <p>This symbol is the offset where the {@link com.example.brokenbiometric.R.attr#region_widthMoreThan}
     * attribute's value can be found in the {@link #Variant} array.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:region_widthMoreThan
     */
    public static final int Variant_region_widthMoreThan=4;
    /**
     * Attributes that can be used with a View.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #View_android_theme android:theme}</code></td><td></td></tr>
     * <tr><td><code>{@link #View_android_focusable android:focusable}</code></td><td></td></tr>
     * <tr><td><code>{@link #View_paddingEnd com.example.brokenbiometric:paddingEnd}</code></td><td>Sets the padding, in pixels, of the end edge; see {@link android.R.attr#padding}.</td></tr>
     * <tr><td><code>{@link #View_paddingStart com.example.brokenbiometric:paddingStart}</code></td><td>Sets the padding, in pixels, of the start edge; see {@link android.R.attr#padding}.</td></tr>
     * <tr><td><code>{@link #View_theme com.example.brokenbiometric:theme}</code></td><td>Deprecated.</td></tr>
     * </table>
     * @see #View_android_theme
     * @see #View_android_focusable
     * @see #View_paddingEnd
     * @see #View_paddingStart
     * @see #View_theme
     */
    public static final int[] View={
      0x01010000, 0x010100da, 0x7f0301e4, 0x7f0301e5, 
      0x7f030282
    };
    /**
     * <p>
     * @attr description
     * Specifies a theme override for a view. When a theme override is set, the
     * view will be inflated using a {@link android.content.Context} themed with
     * the specified resource.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:theme
     */
    public static final int View_android_theme=0;
    /**
     * <p>
     * @attr description
     * Boolean that controls whether a view can take focus.  By default the user can not
     * move focus to a view; by setting this attribute to true the view is
     * allowed to take focus.  This value does not impact the behavior of
     * directly calling {@link android.view.View#requestFocus}, which will
     * always request focus regardless of this view.  It only impacts where
     * focus navigation will try to move focus.
     *
     * <p>May be a boolean value, such as "<code>true</code>" or
     * "<code>false</code>".
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>auto</td><td>10</td><td></td></tr>
     * </table>
     *
     * @attr name android:focusable
     */
    public static final int View_android_focusable=1;
    /**
     * <p>
     * @attr description
     * Sets the padding, in pixels, of the end edge; see {@link android.R.attr#padding}.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:paddingEnd
     */
    public static final int View_paddingEnd=2;
    /**
     * <p>
     * @attr description
     * Sets the padding, in pixels, of the start edge; see {@link android.R.attr#padding}.
     *
     * <p>May be a dimension value, which is a floating point number appended with a
     * unit such as "<code>14.5sp</code>".
     * Available units are: px (pixels), dp (density-independent pixels),
     * sp (scaled pixels based on preferred font size), in (inches), and
     * mm (millimeters).
     *
     * @attr name com.example.brokenbiometric:paddingStart
     */
    public static final int View_paddingStart=3;
    /**
     * <p>
     * @attr description
     * Deprecated.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name com.example.brokenbiometric:theme
     */
    public static final int View_theme=4;
    /**
     * Attributes that can be used with a ViewBackgroundHelper.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ViewBackgroundHelper_android_background android:background}</code></td><td></td></tr>
     * <tr><td><code>{@link #ViewBackgroundHelper_backgroundTint com.example.brokenbiometric:backgroundTint}</code></td><td>Tint to apply to the background.</td></tr>
     * <tr><td><code>{@link #ViewBackgroundHelper_backgroundTintMode com.example.brokenbiometric:backgroundTintMode}</code></td><td>Blending mode used to apply the background tint.</td></tr>
     * </table>
     * @see #ViewBackgroundHelper_android_background
     * @see #ViewBackgroundHelper_backgroundTint
     * @see #ViewBackgroundHelper_backgroundTintMode
     */
    public static final int[] ViewBackgroundHelper={
      0x010100d4, 0x7f030043, 0x7f030044
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#background}
     * attribute's value can be found in the {@link #ViewBackgroundHelper} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name android:background
     */
    public static final int ViewBackgroundHelper_android_background=0;
    /**
     * <p>
     * @attr description
     * Tint to apply to the background.
     *
     * <p>May be a color value, in the form of "<code>#<i>rgb</i></code>",
     * "<code>#<i>argb</i></code>", "<code>#<i>rrggbb</i></code>", or
     * "<code>#<i>aarrggbb</i></code>".
     *
     * @attr name com.example.brokenbiometric:backgroundTint
     */
    public static final int ViewBackgroundHelper_backgroundTint=1;
    /**
     * <p>
     * @attr description
     * Blending mode used to apply the background tint.
     *
     * <p>Must be one of the following constant values.</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Constant</th><th>Value</th><th>Description</th></tr>
     * <tr><td>add</td><td>10</td><td>Combines the tint and icon color and alpha channels, clamping the
     * result to valid color values. Saturate(S + D)</td></tr>
     * <tr><td>multiply</td><td>e</td><td>Multiplies the color and alpha channels of the drawable with those of
     * the tint. [Sa * Da, Sc * Dc]</td></tr>
     * <tr><td>screen</td><td>f</td><td>[Sa + Da - Sa * Da, Sc + Dc - Sc * Dc]</td></tr>
     * <tr><td>src_atop</td><td>9</td><td>The tint is drawn above the drawable, but with the drawable’s alpha
     * channel masking the result. [Da, Sc * Da + (1 - Sa) * Dc]</td></tr>
     * <tr><td>src_in</td><td>5</td><td>The tint is masked by the alpha channel of the drawable. The drawable’s
     * color channels are thrown out. [Sa * Da, Sc * Da]</td></tr>
     * <tr><td>src_over</td><td>3</td><td>The tint is drawn on top of the drawable.
     * [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc]</td></tr>
     * </table>
     *
     * @attr name com.example.brokenbiometric:backgroundTintMode
     */
    public static final int ViewBackgroundHelper_backgroundTintMode=2;
    /**
     * Attributes that can be used with a ViewStubCompat.
     * <p>Includes the following attributes:</p>
     * <table>
     * <colgroup align="left" />
     * <colgroup align="left" />
     * <tr><th>Attribute</th><th>Description</th></tr>
     * <tr><td><code>{@link #ViewStubCompat_android_id android:id}</code></td><td></td></tr>
     * <tr><td><code>{@link #ViewStubCompat_android_layout android:layout}</code></td><td></td></tr>
     * <tr><td><code>{@link #ViewStubCompat_android_inflatedId android:inflatedId}</code></td><td></td></tr>
     * </table>
     * @see #ViewStubCompat_android_id
     * @see #ViewStubCompat_android_layout
     * @see #ViewStubCompat_android_inflatedId
     */
    public static final int[] ViewStubCompat={
      0x010100d0, 0x010100f2, 0x010100f3
    };
    /**
     * <p>This symbol is the offset where the {@link android.R.attr#id}
     * attribute's value can be found in the {@link #ViewStubCompat} array.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:id
     */
    public static final int ViewStubCompat_android_id=0;
    /**
     * <p>
     * @attr description
     * Supply an identifier for the layout resource to inflate when the ViewStub
     * becomes visible or when forced to do so. The layout resource must be a
     * valid reference to a layout.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:layout
     */
    public static final int ViewStubCompat_android_layout=1;
    /**
     * <p>
     * @attr description
     * Overrides the id of the inflated View with this value.
     *
     * <p>May be a reference to another resource, in the form
     * "<code>@[+][<i>package</i>:]<i>type</i>/<i>name</i></code>" or a theme
     * attribute in the form
     * "<code>?[<i>package</i>:]<i>type</i>/<i>name</i></code>".
     *
     * @attr name android:inflatedId
     */
    public static final int ViewStubCompat_android_inflatedId=2;
  }
}