Fixed
Status Update
Comments
ap...@google.com <ap...@google.com> #2
Hi Ed, Thank you so much for these suggestions. I've been reviewing them and merging them in. Hopefully it should be live. I've included a thank you note too in the article.
il...@google.com <il...@google.com> #3
Great! Thanks a lot, I'll look for the live updates soon!
da...@gmail.com <da...@gmail.com> #4
This bug seems to be partially back in Android 15. Setting hardware layer in fragment doesn't make difference.
Description
Version used: 1.1.0-alpha05
FragmentManager unconditionally changes the View's layer type to View.LAYER_TYPE_HARDWARE, resetting it to LAYER_TYPE_NONE when the animation is over. We shouldn't change the layer type at all (and it is totally unnecessary on reasonably modern devices) and leave the decision of layer type to users.