Fixed
Status Update
Comments
si...@google.com <si...@google.com> #2
The recognition of links is a separate ticket that is categorized under category 3 - could have.
si...@google.com <si...@google.com>
si...@google.com <si...@google.com>
si...@google.com <si...@google.com> #3
bulk comment, fyi: we have added icebox to all the tickets because it was suggested by blintz in order to prevent auto-close tickets. we want to keep our Compose tickets to remain opened.
see b/123001228#comment6
see
si...@google.com <si...@google.com> #4
temporary releasing my bugs to team, since I need to focus on conference and may not be able to work 100% for next 2 weeks
si...@google.com <si...@google.com> #5
Talked with Nona, in order to prioritize the quality of other features he added we will take over this feature from Nona.
si...@google.com <si...@google.com> #6
removed from June release since we will not be able to finish these tasks until June.
Description
CoreTextField(EditorValue, (EditorValue) -> Unit) (in ui.text)
TextField(EditorValue, (EditorValue) -> Unit) (in ui.foundation)
TextField(TextFieldValue, (TextFieldValue) -> Unit) (in ui.foundation)
FilledTextField(TextFieldValue, (TextFieldValue) -> Unit) (in ui.material)
FilledTextField(String, (String) -> Unit) (in ui.material)
EditorValue is the most powerful API, where every aspect of the text field is controllable, but also more cumbersome to use.
TextFieldValue is middle-weight, with only string value and selection controllable, but still a bit cumbersome to use
String is the least powerful API, but also the most convenient and powerful enough to satisfy the overwhelming majority of use cases.
My suggestion is to refactor these overloads to have each one fit into one of two overloads:
1. EditorValue-based (cumbersome, powerful)
2. String-based (convenient, useful)
The string-based variants would have an `onSelectionChanged: (Selection) -> Unit` parameter, but would not allow for a selection to be *controlled* (hence the past tense on the parameter name).
It seems to me like the need to control or listen to the selection state are both somewhat rare, but the need to control it is even more so. On the other hand, the need to control the text value is virtually 100% of the time. As a result, adding the overhead of the selection controllability in the common case feels wrong, since the times you might want to do that, the more powerful EditorValue API might be something you need to reach for anyway.
As a result, my proposal is to have the following APIs:
in ui.text:
fun CoreTextField(value: EditorValue, onValueChange: (EditorValue) -> Unit) (unchanged)
in ui.foundation:
fun TextField(EditorValue, (EditorValue) -> Unit) (unchanged)
fun TextField(value: String, onValueChange: (String) -> Unit, onSelectionChanged: (Selection) -> Unit)
in ui.material:
fun FilledTextField(EditorValue, (EditorValue) -> Unit)
fun FilledTextField(value: String, onValueChange: (String) -> Unit, onSelectionChanged: (Selection) -> Unit)