Fixed
Status Update
Comments
ap...@google.com <ap...@google.com> #2
Thanks! This looks like a bug, thank you for reporting!
wa...@gmail.com <wa...@gmail.com> #3
I would also recommend setting the value to 10%. When you do that, the behavior is wild.
Dragging up to 10% or between 50% and 90% will cause it to snap back to the start anchor.
Dragging between 10% and 50% or past 90% will cause it to snap to the end anchor.
Dragging up to 10% or between 50% and 90% will cause it to snap back to the start anchor.
Dragging between 10% and 50% or past 90% will cause it to snap to the end anchor.
jo...@gmail.com <jo...@gmail.com> #4
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jo...@gmail.com <jo...@gmail.com> #5
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jo...@gmail.com <jo...@gmail.com> #6
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jo...@gmail.com <jo...@gmail.com> #7
Using the new version 1.8.0-alpha04
does not seem to resolve the issue for me. I tested with the same setting as the reported issue:
// it doesn't matter what you put here a the multiplier, the positionalThreshold is always 50%
positionalThreshold = { d -> d * 0.9f },
velocityThreshold = { Float.POSITIVE_INFINITY },
Description
PxBounds should be removed and Rect should be used everywhere PxBounds is used.