Status Update
Comments
cc...@google.com <cc...@google.com> #2
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
cc...@google.com <cc...@google.com> #3
Tested on Android 12 Emulator with custom executor, but cannot repro this issue.
cc...@google.com <cc...@google.com> #4
-
Second crash in the description is from a real device. Experienced it myself on two different Xiaomi phones, plus lots of crashes from users in the Google Play console.
-
Dynamic features are not used in the application.
As a wild guess, I have downgraded build tools from 31.0.0 to 30.0.3, compileSdk from 31 to 30, and moved all work with Language ID to the service in a separate process (just to be sure that crash can kill secondary process instead of main). This combination is in beta for 2 days by now and I don't see any SIGSEGV crashes.
ap...@google.com <ap...@google.com> #5
Hmm, I feel the crash might be something related to separate/secondary process.
I also changed compileSdk and targetSDK to 31 but still cannot repro this issue.
Description
Trivial hot startup test (
TrivialStartupBenchmark#startup[startup=WARM,compilation=None]
)Launch itself takes approx 45ms.
waitOnPackageLaunch() takes > 5.5 seconds. Of that, more than 4.5 seconds is spent waiting for the app to actually launch (that is, time elapsed before the
launching: <packagename>
trace section).It looks like the wait finishes several hundred millis later, due to UiAutomator polling every 1 second. The gap at the end of the trace is an intentional sleep, to ensure trace content isn't lost (400ms).