Status Update
Comments
kl...@google.com <kl...@google.com> #2
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
kl...@google.com <kl...@google.com>
ap...@google.com <ap...@google.com> #3
Tested on Android 12 Emulator with custom executor, but cannot repro this issue.
ap...@google.com <ap...@google.com> #4
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Second crash in the description is from a real device. Experienced it myself on two different Xiaomi phones, plus lots of crashes from users in the Google Play console.
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Dynamic features are not used in the application.
As a wild guess, I have downgraded build tools from 31.0.0 to 30.0.3, compileSdk from 31 to 30, and moved all work with Language ID to the service in a separate process (just to be sure that crash can kill secondary process instead of main). This combination is in beta for 2 days by now and I don't see any SIGSEGV crashes.
ap...@google.com <ap...@google.com> #5
Hmm, I feel the crash might be something related to separate/secondary process.
I also changed compileSdk and targetSDK to 31 but still cannot repro this issue.
pr...@google.com <pr...@google.com> #6
On the contrary, there was no separate process before, when crashes started.
In the new build (with the aforementioned changes) I can see SIGSEGV crash, but only one instead of dozens and it has a bit different backtrace:
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)
liblanguage_id_jni.so (offset 0x11e000)
backtrace:
#00 pc 000000000003c7c0 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003b960 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bb48 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bafc /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000036c98 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000032714 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000031cac /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000057438 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/oat/arm64/base.odex (offset 0x57000)
ap...@google.com <ap...@google.com> #7
FYI, ML Kit launched a new language ID SDK in the latest release, which uses a new language ID model.
Could you try the new SDK version(17.0.0) to check if you can still repro this native crash? Thanks!
na...@google.com <na...@google.com> #8
Thank you, I'll try it and check.
Description
Compose animations use the ).
CoroutineContext
elementMotionDurationScale
to propagate the system's animation scale (on android,ANIMATOR_DURATION_SCALE
In production, this value is read from the system by code in
WindowRecomposer
and added to the coroutine context used for everything in the composition (LaunchedEffect
andrememberCoroutineScope
). However, in tests, there's no way to explicitly set this value.Recomposer
that does not read this value from the system, so the coroutine context element is always null.Instrumentation
APIAnimationDurationScaleRule
ininternal-testutils-runtime
but it only sets the scale used byValueAnimator
s, and knows nothing about the system setting or Compose.