Fixed
Status Update
Comments
ro...@t-online.de <ro...@t-online.de> #2
Thanks for filing the issue.
This is a particularly hard device to come by - do you happen to have access to the device? If so could you provide us with the output of: adb shell dumpsys media.camera > info.txt
Thanks!
This is a particularly hard device to come by - do you happen to have access to the device? If so could you provide us with the output of: adb shell dumpsys media.camera > info.txt
Thanks!
ha...@google.com <ha...@google.com>
ap...@google.com <ap...@google.com> #3
Similar stacktrace reported to the email group
Stacktrace:
Caused by: java.lang.IllegalArgumentException: Can not get supported output size under supported maximum for the format: 34
at androidx.camera.camera2.internal.SupportedSurfaceCombination.getSupportedOutputSizes(SupportedSurfaceCombination.java:355)
at androidx.camera.camera2.internal.SupportedSurfaceCombination.getSuggestedResolutions(SupportedSurfaceCombination.java:197)
at androidx.camera.camera2.internal.Camera2DeviceSurfaceManager.getSuggestedResolutions(Camera2DeviceSurfaceManager.java:198)
at androidx.camera.core.CameraX.calculateSuggestedResolutions(CameraX.java:943)
at androidx.camera.core.CameraX.bindToLifecycle(CameraX.java:293)
at androidx.camera.lifecycle.ProcessCameraProvider.bindToLifecycle(ProcessCameraProvider.java:227)
Below are some findings based on our debugging
When Dex is connected
previewConfig.getMaxResolution() is returning "731x411" as maxSize.
Inside Preview.Builder.build() -> Default_MAX_resolution is set to "CameraX.getSurfaceManager().getPreviewSize()" which is 731x411
this is being picked as maxSize.
While rendering maxSize is 731x411 and minSize is 640x480 and below are available outputSizes
0 = {Size@11860} "4032x3024"
1 = {Size@11861} "3984x2988"
2 = {Size@11862} "4032x2268"
3 = {Size@11863} "3024x3024"
4 = {Size@11864} "2976x2976"
5 = {Size@11865} "3840x2160"
6 = {Size@11866} "3264x2448"
7 = {Size@11867} "4032x1960"
8 = {Size@11868} "2880x2160"
9 = {Size@11869} "3264x1836"
10 = {Size@11870} "2160x2160"
11 = {Size@11871} "2560x1440"
12 = {Size@11872} "2224x1080"
13 = {Size@11873} "2048x1152"
14 = {Size@11874} "1920x1080"
15 = {Size@11875} "1440x1080"
16 = {Size@11876} "1088x1088"
17 = {Size@11877} "1280x720"
18 = {Size@11878} "1024x768"
19 = {Size@11879} "1056x704"
20 = {Size@11880} "960x720"
21 = {Size@11881} "960x540"
22 = {Size@11882} "720x720"
23 = {Size@11883} "800x450"
24 = {Size@11884} "720x480"
25 = {Size@11885} "640x480"
26 = {Size@11886} "352x288"
27 = {Size@11887} "320x240"
28 = {Size@11888} "256x144"
29 = {Size@11889} "176x144"
and couldn't find any size in this range.
When Dex not connected
minsize = 640x480
maxsize = 1920x1080
0 = {Size@11836} "4032x3024"
1 = {Size@11837} "3984x2988"
2 = {Size@11838} "4032x2268"
3 = {Size@11839} "3024x3024"
4 = {Size@11840} "2976x2976"
5 = {Size@11841} "3840x2160"
6 = {Size@11842} "3264x2448"
7 = {Size@11843} "4032x1960"
8 = {Size@11844} "2880x2160"
9 = {Size@11845} "3264x1836"
10 = {Size@11846} "2160x2160"
11 = {Size@11847} "2560x1440"
12 = {Size@11848} "2224x1080"
13 = {Size@11849} "2048x1152"
14 = {Size@11850} "1920x1080"
15 = {Size@11851} "1440x1080"
16 = {Size@11852} "1088x1088"
17 = {Size@11853} "1280x720"
18 = {Size@11854} "1024x768"
19 = {Size@11855} "1056x704"
20 = {Size@11856} "960x720"
21 = {Size@11857} "960x540"
22 = {Size@11858} "720x720"
23 = {Size@11859} "800x450"
24 = {Size@11860} "720x480"
25 = {Size@11861} "640x480"
26 = {Size@11862} "352x288"
27 = {Size@11863} "320x240"
28 = {Size@11864} "256x144"
29 = {Size@11865} "176x144"
and we have 12 available sizes in this range
Camera2DeviceSurfaceManager.java:: getPreviewSize()
mCameraSupportedSurfaceCombinationMap.get(cameraId).getSurfaceDefinition().getPreviewSize() = "1920x1080"
cameraId=0
Stacktrace:
Caused by: java.lang.IllegalArgumentException: Can not get supported output size under supported maximum for the format: 34
at androidx.camera.camera2.internal.SupportedSurfaceCombination.getSupportedOutputSizes(SupportedSurfaceCombination.java:355)
at androidx.camera.camera2.internal.SupportedSurfaceCombination.getSuggestedResolutions(SupportedSurfaceCombination.java:197)
at androidx.camera.camera2.internal.Camera2DeviceSurfaceManager.getSuggestedResolutions(Camera2DeviceSurfaceManager.java:198)
at androidx.camera.core.CameraX.calculateSuggestedResolutions(CameraX.java:943)
at androidx.camera.core.CameraX.bindToLifecycle(CameraX.java:293)
at androidx.camera.lifecycle.ProcessCameraProvider.bindToLifecycle(ProcessCameraProvider.java:227)
Below are some findings based on our debugging
When Dex is connected
previewConfig.getMaxResolution() is returning "731x411" as maxSize.
Inside Preview.Builder.build() -> Default_MAX_resolution is set to "CameraX.getSurfaceManager().getPreviewSize()" which is 731x411
this is being picked as maxSize.
While rendering maxSize is 731x411 and minSize is 640x480 and below are available outputSizes
0 = {Size@11860} "4032x3024"
1 = {Size@11861} "3984x2988"
2 = {Size@11862} "4032x2268"
3 = {Size@11863} "3024x3024"
4 = {Size@11864} "2976x2976"
5 = {Size@11865} "3840x2160"
6 = {Size@11866} "3264x2448"
7 = {Size@11867} "4032x1960"
8 = {Size@11868} "2880x2160"
9 = {Size@11869} "3264x1836"
10 = {Size@11870} "2160x2160"
11 = {Size@11871} "2560x1440"
12 = {Size@11872} "2224x1080"
13 = {Size@11873} "2048x1152"
14 = {Size@11874} "1920x1080"
15 = {Size@11875} "1440x1080"
16 = {Size@11876} "1088x1088"
17 = {Size@11877} "1280x720"
18 = {Size@11878} "1024x768"
19 = {Size@11879} "1056x704"
20 = {Size@11880} "960x720"
21 = {Size@11881} "960x540"
22 = {Size@11882} "720x720"
23 = {Size@11883} "800x450"
24 = {Size@11884} "720x480"
25 = {Size@11885} "640x480"
26 = {Size@11886} "352x288"
27 = {Size@11887} "320x240"
28 = {Size@11888} "256x144"
29 = {Size@11889} "176x144"
and couldn't find any size in this range.
When Dex not connected
minsize = 640x480
maxsize = 1920x1080
0 = {Size@11836} "4032x3024"
1 = {Size@11837} "3984x2988"
2 = {Size@11838} "4032x2268"
3 = {Size@11839} "3024x3024"
4 = {Size@11840} "2976x2976"
5 = {Size@11841} "3840x2160"
6 = {Size@11842} "3264x2448"
7 = {Size@11843} "4032x1960"
8 = {Size@11844} "2880x2160"
9 = {Size@11845} "3264x1836"
10 = {Size@11846} "2160x2160"
11 = {Size@11847} "2560x1440"
12 = {Size@11848} "2224x1080"
13 = {Size@11849} "2048x1152"
14 = {Size@11850} "1920x1080"
15 = {Size@11851} "1440x1080"
16 = {Size@11852} "1088x1088"
17 = {Size@11853} "1280x720"
18 = {Size@11854} "1024x768"
19 = {Size@11855} "1056x704"
20 = {Size@11856} "960x720"
21 = {Size@11857} "960x540"
22 = {Size@11858} "720x720"
23 = {Size@11859} "800x450"
24 = {Size@11860} "720x480"
25 = {Size@11861} "640x480"
26 = {Size@11862} "352x288"
27 = {Size@11863} "320x240"
28 = {Size@11864} "256x144"
29 = {Size@11865} "176x144"
and we have 12 available sizes in this range
Camera2DeviceSurfaceManager.java:: getPreviewSize()
mCameraSupportedSurfaceCombinationMap.get(cameraId).getSurfaceDefinition().getPreviewSize() = "1920x1080"
cameraId=0
ap...@google.com <ap...@google.com> #4
Hi virifi129,
The issue root cause is that CameraX will default filter out sizes smaller than 640x480. For Preview, the max size will be limited to under display size. I checked the HW spec info for the issue related devices. Display size of FUJITSU F-04J/F-05J is 360x640. That will result int that no size exists in the conditions that is larger or equal to 640x480 and smaller or equal to 360x640.
A temporary workaround for this situation is to use Preview.Builder#setTargetResolution() to set a size smaller than 640x480 to bypass the problem.
For device FUJITSU arrowsM04, I checked its HW spec info and its display size I found is 1280x720. It seems that the problem should not exist in the device.
Could you confirm that the problem exist on arrowsM04 device? What will be the returned value when using Display#getRealSize to obtain the display size?
The issue root cause is that CameraX will default filter out sizes smaller than 640x480. For Preview, the max size will be limited to under display size. I checked the HW spec info for the issue related devices. Display size of FUJITSU F-04J/F-05J is 360x640. That will result int that no size exists in the conditions that is larger or equal to 640x480 and smaller or equal to 360x640.
A temporary workaround for this situation is to use Preview.Builder#setTargetResolution() to set a size smaller than 640x480 to bypass the problem.
For device FUJITSU arrowsM04, I checked its HW spec info and its display size I found is 1280x720. It seems that the problem should not exist in the device.
Could you confirm that the problem exist on arrowsM04 device? What will be the returned value when using Display#getRealSize to obtain the display size?
Description
Issue
Currently, it is very hard to implement more complex gesture-driven animations.
ConstraintLayout
or other workarounds. It would be nice to have a convenience API to turn these gestures into an animation progess float (or even directly into aTransition
)AnimatedContent
,AnimatedVisibility
or in theTransition
API. I feel like controlling e.g. a crossfade smoothly with a gesture should be very simple.Proposed Solution
Resulting from these considerations, these are the API additions I propose:
AnchoredDraggableState
(instead of onlyoffset
).Something like:
Transition
/AnimatedContent
/etc. but also provide an animation progress (this would probably require to also provide a source state). For Composables likeAnimatedContent
this should probably be a lambda parameter to avoid unncecessary recompositions.AnimatedDraggableState
into a gesture drivenTransition
(or any other way to link those two) since they would really play well together in my opinion.Concrete Use Case
I have a composable that can be in multiple different layout states (concretely: Item containers (lists) that can be collapsed and then slide off screen). These states don't all include the same composables (once the container has been collapsed it doesn't need to compose its items) and have different sizes (the container shrinks when collapsing). Ideally, I would like to use
AnimatedContent
orCrossfade
for the container shrinking and anoffset
modifier to make it slide off screen.Now I want this animation to be powered by a continuous gesture, but it should be possible to stop in the "collapsed but still on-screen" state. So I would like to use an
anchoredDraggable
with three states and define anchors inDp
. TheDp
difference between "collapsed" and "off-screen" would be exactly the width of the collapsed containers in order to have them slide out in sync with the motion of my finger.I imagine something like this: