Status Update
Comments
rk...@google.com <rk...@google.com> #2
Branch: androidx-master-dev
commit b90079595f33f58fece04026a97faa0d243acdb1
Author: Yuichi Araki <yaraki@google.com>
Date: Wed Sep 18 16:55:49 2019
Change the way to detect mismatch between POJO and query
This fixes cursor mismatch warnings with expandProjection.
Bug: 140759491
Test: QueryMethodProcessorTest
Change-Id: I7659002e5e0d1ef60fc1af2a625c0c36da0664d8
M room/compiler/src/main/kotlin/androidx/room/processor/QueryMethodProcessor.kt
M room/compiler/src/main/kotlin/androidx/room/solver/TypeAdapterStore.kt
M room/compiler/src/main/kotlin/androidx/room/solver/query/result/PojoRowAdapter.kt
M room/compiler/src/test/kotlin/androidx/room/processor/QueryMethodProcessorTest.kt
M room/compiler/src/test/kotlin/androidx/room/testing/TestProcessor.kt
di...@gmail.com <di...@gmail.com> #3
rk...@google.com <rk...@google.com> #4
Branch: androidx-master-dev
commit bdde5a1a970ddc9007b28de4aa29d60ffa588f08
Author: Yigit Boyar <yboyar@google.com>
Date: Thu Apr 16 16:47:05 2020
Re-factor how errors are dismissed when query is re-written
This CL changes how we handle errors/warnings if query is
re-written.
There was a bug in expandProjection where we would report warnings
for things that Room already fixes automatically (
The solution to that problem (I7659002e5e0d1ef60fc1af2a625c0c36da0664d8)
solved it by deferring validating of columns until after re-write
decision is made. Unfortunately, this required changing PojoRowAdapter
to have a dummy mapping until it is validating, make it hard to use
as it does have a non-null mapping which is not useful.
This CL partially reverts that change and instead rely on the log
deferring logic we have in Context. This way, we don't need to break
the stability of PojoRowAdapter while still having the ability to
drop warnings that room fixes. This will also play nicer when we
have different query re-writing options that can use more information
about the query results.
Bug: 153387066
Bug: 140759491
Test: existing tests pass
Change-Id: I2ec967c763d33d7a3ff02c1a13c6953b460d1e5f
M room/compiler/src/main/kotlin/androidx/room/log/RLog.kt
M room/compiler/src/main/kotlin/androidx/room/processor/QueryMethodProcessor.kt
M room/compiler/src/main/kotlin/androidx/room/solver/TypeAdapterStore.kt
M room/compiler/src/main/kotlin/androidx/room/solver/query/result/PojoRowAdapter.kt
ya...@google.com <ya...@google.com> #5
do we have a windows machine with nVidia GeForce graphics card that might reproduce this issue?
ca...@google.com <ca...@google.com> #6
The corp machine we are using has a nVidia Quadro but I have tried on a machine with an RTX 2080 Super on driver version 537.13, and a laptop with a switchable RTX 3060 on driver version 527.99. Unfortunately could not repro on any of them when opening chrome on an API 34 AVD using emu 33.1.24-11237101.
ca...@google.com <ca...@google.com> #7
Actually when I close the AVD, the machine that has a 2080 Super locks up. Have to do a forced reset on the machine. No crash logs when I relaunch the avd.
ya...@google.com <ya...@google.com> #8
maybe try to use the same driver version as the user? It looks like the user is on nVidia driver version 546.33 so maybe try it?
ca...@google.com <ca...@google.com> #9
I'm experiencing the same issue as
DEBUG | CPU Acceleration: working
DEBUG | CPU Acceleration status: AEHD (version 2.0) is installed and usable.
DEBUG | handleCpuAcceleration: feature check for hvf
DEBUG | Bluetooth requested by guest
ERROR | Could not read config file C:\Users\Carlos\.android\avd\..\avd\Pixel_7_Pro_API_34.avd\modem_simulator\modem_nvram.json: * Line 1, Column 1
Syntax error: value, object or array expected.
FATAL | Failed to obtain nvram config singleton
When I launch it again with -wipe-data
it can launch and produces a crash report. Unsure if this is from the AVD not booting or from when the entire computer freezed but here's a report ID: b7cdc4e746be53c4
Also chrome is not displaying properly with graphical artifacts all around. When launching with -feature -Vulkan
it displays properly and does not crash on exit.
On the other nVidia GPU machines with a RTX 3060 or Quadro P1000 these issues are not reproducible even on driver version 546.33
ya...@google.com <ya...@google.com> #10
In this situation we might want to blocklist Vulkan on RTX 2070 / 2080 with driver version 546.33. Not sure if we want to blocklist other GeForce RTX 20xx graphics cards as well.
ya...@google.com <ya...@google.com> #11
Reassigning to Josh to see if he would have time to blocklist RTX 2070 / 2080 with driver version 546.33
ya...@google.com <ya...@google.com> #12
nVidia 980m with driver version 546.65 also has the same issue
ma...@gmail.com <ma...@gmail.com> #13
RTX 3050 driver is 551.23
How can I help with more information ? Just tell me how to get it, because it's a lot of logs and I can be lost sometimes :)
ma...@gmail.com <ma...@gmail.com> #14
C:\Users\whoami>vulkaninfo
WARNING: [Loader Message] Code 0 : windows_read_data_files_in_registry: Registry lookup failed to get layer manifest files.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.268
Instance Extensions: count = 16
===============================
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_surface_maintenance1 : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_win32_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
VK_NV_external_memory_capabilities : extension revision 1
Layers: count = 5
=================
VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (NVIDIA GeForce RTX 3050)
Layer-Device Extensions: count = 0
VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (NVIDIA GeForce RTX 3050)
Layer-Device Extensions: count = 0
VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.271, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (NVIDIA GeForce RTX 3050)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (NVIDIA GeForce RTX 3050)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (NVIDIA GeForce RTX 3050)
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (NVIDIA GeForce RTX 3050):
Surface type = VK_KHR_win32_surface
Formats: count = 5
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[4]:
format = FORMAT_A2B10G10R10_UNORM_PACK32
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_IMMEDIATE_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 8
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 1
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
supportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceCapabilitiesFullScreenExclusiveEXT:
--------------------------------------------
fullScreenExclusiveSupported = true
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
VK_EXT_surface_maintenance_1:
-----------------------------
PRESENT_MODE_FIFO_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 3
pPresentModes: count = 3
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_RELAXED_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 1
pPresentModes: count = 1
PRESENT_MODE_FIFO_RELAXED_KHR
PRESENT_MODE_MAILBOX_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_IMMEDIATE_KHR:
VkSurfacePresentScalingCapabilitiesEXT:
supportedPresentScaling: count = 3
PRESENT_SCALING_ONE_TO_ONE_BIT_EXT
PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT
PRESENT_SCALING_STRETCH_BIT_EXT
supportedPresentGravityX: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
supportedPresentGravityY: count = 3
PRESENT_GRAVITY_MIN_BIT_EXT
PRESENT_GRAVITY_MAX_BIT_EXT
PRESENT_GRAVITY_CENTERED_BIT_EXT
minScaledImageExtent:
width = 1
height = 1
maxScaledImageExtent:
width = 4294967294
height = 4294967294
VkSurfacePresentModeCompatibilityEXT:
presentModeCount = 2
pPresentModes: count = 2
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.3.271 (4206863)
driverVersion = 551.23.0.0 (2311438336)
vendorID = 0x10de
deviceID = 0x2582
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3050
pipelineCacheUUID = dab01f3d-6779-a8f6-6f13-c8be835b5d4b
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 32768
maxImageDimension2D = 32768
maxImageDimension3D = 16384
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4096
maxSamplerAllocationCount = 4000
bufferImageGranularity = 0x00000400
sparseAddressSpaceSize = 0xffffffffff
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 1048576
maxPerStageDescriptorUniformBuffers = 1048576
maxPerStageDescriptorStorageBuffers = 1048576
maxPerStageDescriptorSampledImages = 1048576
maxPerStageDescriptorStorageImages = 1048576
maxPerStageDescriptorInputAttachments = 1048576
maxPerStageResources = 4294967295
maxDescriptorSetSamplers = 1048576
maxDescriptorSetUniformBuffers = 1048576
maxDescriptorSetUniformBuffersDynamic = 15
maxDescriptorSetStorageBuffers = 1048576
maxDescriptorSetStorageBuffersDynamic = 16
maxDescriptorSetSampledImages = 1048576
maxDescriptorSetStorageImages = 1048576
maxDescriptorSetInputAttachments = 1048576
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4216
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 4294967295
maxComputeSharedMemorySize = 49152
maxComputeWorkGroupCount: count = 3
2147483647
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
64
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 15
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
32768
32768
viewportBoundsRange: count = 2
-65536
65536
viewportSubPixelBits = 8
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000040
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -8
maxTexelOffset = 7
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 32768
maxFramebufferHeight = 32768
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
framebufferNoAttachmentsSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
storageImageSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
1
2047.94
lineWidthRange: count = 2
1
64
pointSizeGranularity = 0.0625
lineWidthGranularity = 0.0625
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = true
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
maxGeometryCount = 16777215
maxInstanceCount = 16777215
maxPrimitiveCount = 536870911
maxPerStageDescriptorAccelerationStructures = 1048576
maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
maxDescriptorSetAccelerationStructures = 1048576
maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576
minAccelerationStructureScratchOffsetAlignment = 128
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
advancedBlendMaxColorAttachments = 8
advancedBlendIndependentBlend = false
advancedBlendNonPremultipliedSrcColor = true
advancedBlendNonPremultipliedDstColor = true
advancedBlendCorrelatedOverlap = true
advancedBlendAllOperations = true
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0.00195312
maxExtraPrimitiveOverestimationSize = 0.75
extraPrimitiveOverestimationSizeGranularity = 0.25
primitiveUnderestimation = true
conservativePointAndLineRasterization = true
degenerateTrianglesRasterized = true
degenerateLinesRasterized = true
fullyCoveredFragmentShaderInputVariable = true
conservativeRasterizationPostDepthCoverage = true
VkPhysicalDeviceCooperativeMatrixPropertiesKHR:
-----------------------------------------------
cooperativeMatrixSupportedStages: count = 1
SHADER_STAGE_COMPUTE_BIT
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4000
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
combinedImageSamplerDensityMapDescriptorSize = 4
VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
combinedImageSamplerDescriptorSingleArray = true
bufferlessPushDescriptors = true
allowSamplerImageViewPostSubmitCreation = false
descriptorBufferOffsetAlignment = 0x00000040
maxDescriptorBufferBindings = 32
maxResourceDescriptorBufferBindings = 32
maxSamplerDescriptorBufferBindings = 32
maxEmbeddedImmutableSamplerBindings = 1048576
maxEmbeddedImmutableSamplers = 4000
bufferCaptureReplayDescriptorDataSize = 1
imageCaptureReplayDescriptorDataSize = 1
imageViewCaptureReplayDescriptorDataSize = 12
samplerCaptureReplayDescriptorDataSize = 4
accelerationStructureCaptureReplayDescriptorDataSize = 1
samplerDescriptorSize = 4
combinedImageSamplerDescriptorSize = 4
sampledImageDescriptorSize = 4
storageImageDescriptorSize = 4
uniformTexelBufferDescriptorSize = 16
robustUniformTexelBufferDescriptorSize = 16
storageTexelBufferDescriptorSize = 16
robustStorageTexelBufferDescriptorSize = 16
uniformBufferDescriptorSize = 8
robustUniformBufferDescriptorSize = 8
storageBufferDescriptorSize = 16
robustStorageBufferDescriptorSize = 16
inputAttachmentDescriptorSize = 4
accelerationStructureDescriptorSize = 8
maxSamplerDescriptorBufferRange = 0xffffffffff
maxResourceDescriptorBufferRange = 0xffffffffff
samplerDescriptorBufferAddressSpaceSize = 0xffffffffff
resourceDescriptorBufferAddressSpaceSize = 0xffffffffff
descriptorBufferAddressSpaceSize = 0xffffffffff
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 8
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 551.23
conformanceVersion:
major = 1
minor = 3
subminor = 7
patch = 1
VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
dynamicPrimitiveTopologyUnrestricted = true
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
-------------------------------------------------------
triStripVertexOrderIndependentOfProvokingVertex = false
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 16
height = 16
maxFragmentShadingRateAttachmentTexelSize:
width = 16
height = 16
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = true
layeredShadingRateAttachments = true
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 4
height = 4
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 16
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = true
fragmentShadingRateWithConservativeRasterization = true
fragmentShadingRateWithFragmentShaderInterlock = true
fragmentShadingRateWithCustomSampleLocations = true
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
graphicsPipelineLibraryFastLinking = true
graphicsPipelineLibraryIndependentInterpolationDecoration = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = a299fe99-60a1-e543-6431-7290dfaeb76d
driverUUID = 0df3ee93-2f1a-5b96-8ca7-d9633b0b0796
deviceLUID = aebb0000-00000000
deviceNodeMask = 1
deviceLUIDValid = true
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 256
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0xffe00000
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xffffff0000
VkPhysicalDeviceMaintenance5PropertiesKHR:
------------------------------------------
earlyFragmentMultisampleCoverageAfterSampleCounting = true
earlyFragmentSampleMaskTestBeforeSampleCounting = true
depthStencilSwizzleOneSupport = true
polygonModePointSize = true
nonStrictSinglePixelWideLinesUseParallelogram = false
nonStrictWideLinesUseParallelogram = false
VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
maxTaskWorkGroupTotalCount = 4194304
maxTaskWorkGroupCount: count = 3
4194304
65535
65535
maxTaskWorkGroupInvocations = 128
maxTaskWorkGroupSize: count = 3
128
128
128
maxTaskPayloadSize = 16384
maxTaskSharedMemorySize = 32768
maxTaskPayloadAndSharedMemorySize = 32768
maxMeshWorkGroupTotalCount = 4194304
maxMeshWorkGroupCount: count = 3
4194304
65535
65535
maxMeshWorkGroupInvocations = 128
maxMeshWorkGroupSize: count = 3
128
128
128
maxMeshSharedMemorySize = 28672
maxMeshPayloadAndSharedMemorySize = 28672
maxMeshOutputMemorySize = 32768
maxMeshPayloadAndOutputMemorySize = 48128
maxMeshOutputComponents = 128
maxMeshOutputVertices = 256
maxMeshOutputPrimitives = 256
maxMeshOutputLayers = 2048
maxMeshMultiviewViewCount = 4
meshOutputPerVertexGranularity = 32
meshOutputPerPrimitiveGranularity = 32
maxPreferredTaskWorkGroupInvocations = 32
maxPreferredMeshWorkGroupInvocations = 32
prefersLocalInvocationVertexOutput = false
prefersLocalInvocationPrimitiveOutput = false
prefersCompactVertexOutput = false
prefersCompactPrimitiveOutput = true
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 4294967295
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 32
maxMultiviewInstanceIndex = 134217727
VkPhysicalDeviceNestedCommandBufferPropertiesEXT:
-------------------------------------------------
maxCommandBufferNestingLevel = 4294967295
VkPhysicalDeviceOpacityMicromapPropertiesEXT:
---------------------------------------------
maxOpacity2StateSubdivisionLevel = 12
maxOpacity4StateSubdivisionLevel = 12
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 1
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
shaderGroupHandleSize = 32
maxRayRecursionDepth = 31
maxShaderGroupStride = 4096
shaderGroupBaseAlignment = 64
shaderGroupHandleCaptureReplaySize = 32
maxRayDispatchInvocationCount = 1073741824
shaderGroupHandleAlignment = 32
maxRayHitAttributeSize = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000010
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = true
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
shaderModuleIdentifierAlgorithmUUID = 1f4517a6-c1c4-11ec-9d64-0242ac120005
VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
shaderBinaryUUID = dab01f3d-6779-a8f6-6f13-c8be835b5d4b
shaderBinaryVersion = 1
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 32
supportedStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
supportedOperations: count = 9
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
SUBGROUP_FEATURE_PARTITIONED_BIT_NV
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 32
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 2097152
requiredSubgroupSizeStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 2147483647
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 2048
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = true
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = a299fe99-60a1-e543-6431-7290dfaeb76d
driverUUID = 0df3ee93-2f1a-5b96-8ca7-d9633b0b0796
deviceLUID = aebb0000-00000000
deviceNodeMask = 1
deviceLUIDValid = true
subgroupSize = 32
subgroupSupportedStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
subgroupSupportedOperations: count = 9
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
SUBGROUP_FEATURE_PARTITIONED_BIT_NV
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
maxMultiviewViewCount = 32
maxMultiviewInstanceIndex = 134217727
protectedNoFault = false
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0xffe00000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 551.23
conformanceVersion:
major = 1
minor = 3
subminor = 7
patch = 1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 2147483647
framebufferIntegerColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 32
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 2097152
requiredSubgroupSizeStages: count = 14
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_RAYGEN_BIT_KHR
SHADER_STAGE_ANY_HIT_BIT_KHR
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
SHADER_STAGE_MISS_BIT_KHR
SHADER_STAGE_INTERSECTION_BIT_KHR
SHADER_STAGE_CALLABLE_BIT_KHR
SHADER_STAGE_TASK_BIT_EXT
SHADER_STAGE_MESH_BIT_EXT
maxInlineUniformBlockSize = 256
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
maxInlineUniformTotalSize = 3584
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = true
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffff0000
VkPhysicalDeviceHostImageCopyPropertiesEXT:
copySrcLayoutCount = 10
pCopySrcLayouts: count = 10
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
copyDstLayoutCount = 10
pCopyDstLayouts: count = 10
IMAGE_LAYOUT_GENERAL
IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
IMAGE_LAYOUT_PREINITIALIZED
IMAGE_LAYOUT_READ_ONLY_OPTIMAL
IMAGE_LAYOUT_ATTACHMENT_OPTIMAL
IMAGE_LAYOUT_PRESENT_SRC_KHR
IMAGE_LAYOUT_SHARED_PRESENT_KHR
optimalTilingLayoutUUID = dab01f3d-6779-a8f6-6f13-c8be835b5d4b
identicalMemoryTypeRequirements = false
Device Extensions: count = 204
VK_AMD_buffer_marker : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_blend_operation_advanced : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_bias_control : extension revision 1
VK_EXT_depth_clamp_zero_one : extension revision 1
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_buffer : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 2
VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_host : extension revision 1
VK_EXT_fragment_shader_interlock : extension revision 1
VK_EXT_full_screen_exclusive : extension revision 4
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_hdr_metadata : extension revision 2
VK_EXT_host_image_copy : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_sliced_view_of_3d : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_mesh_shader : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_nested_command_buffer : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_opacity_micromap : extension revision 2
VK_EXT_pageable_device_local_memory : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_pipeline_library_group_handles : extension revision 1
VK_EXT_pipeline_robustness : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_image_atomic_int64 : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_object : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_swapchain_maintenance1 : extension revision 1
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_tooling_info : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_2plane_444_formats : extension revision 1
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_acceleration_structure : extension revision 13
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_cooperative_matrix : extension revision 2
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_win32 : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_win32 : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_win32 : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_fragment_shader_barycentric : extension revision 1
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_maintenance5 : extension revision 1
VK_KHR_map_memory2 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_present_id : extension revision 1
VK_KHR_present_wait : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_ray_query : extension revision 1
VK_KHR_ray_tracing_maintenance1 : extension revision 1
VK_KHR_ray_tracing_pipeline : extension revision 1
VK_KHR_ray_tracing_position_fetch : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_video_decode_h264 : extension revision 8
VK_KHR_video_decode_h265 : extension revision 7
VK_KHR_video_decode_queue : extension revision 7
VK_KHR_video_encode_h264 : extension revision 13
VK_KHR_video_encode_h265 : extension revision 13
VK_KHR_video_encode_queue : extension revision 11
VK_KHR_video_maintenance1 : extension revision 1
VK_KHR_video_queue : extension revision 8
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_win32_keyed_mutex : extension revision 1
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NVX_binary_import : extension revision 1
VK_NVX_image_view_handle : extension revision 2
VK_NVX_multiview_per_view_attributes : extension revision 1
VK_NV_clip_space_w_scaling : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_NV_cooperative_matrix : extension revision 1
VK_NV_copy_memory_indirect : extension revision 1
VK_NV_corner_sampled_image : extension revision 2
VK_NV_coverage_reduction_mode : extension revision 1
VK_NV_cuda_kernel_launch : extension revision 2
VK_NV_dedicated_allocation : extension revision 1
VK_NV_dedicated_allocation_image_aliasing : extension revision 1
VK_NV_descriptor_pool_overallocation : extension revision 1
VK_NV_device_diagnostic_checkpoints : extension revision 2
VK_NV_device_diagnostics_config : extension revision 2
VK_NV_device_generated_commands : extension revision 3
VK_NV_device_generated_commands_compute : extension revision 2
VK_NV_external_memory : extension revision 1
VK_NV_external_memory_win32 : extension revision 1
VK_NV_fill_rectangle : extension revision 1
VK_NV_fragment_coverage_to_color : extension revision 1
VK_NV_fragment_shader_barycentric : extension revision 1
VK_NV_fragment_shading_rate_enums : extension revision 1
VK_NV_framebuffer_mixed_samples : extension revision 1
VK_NV_geometry_shader_passthrough : extension revision 1
VK_NV_inherited_viewport_scissor : extension revision 1
VK_NV_linear_color_attachment : extension revision 1
VK_NV_low_latency : extension revision 1
VK_NV_low_latency2 : extension revision 2
VK_NV_memory_decompression : extension revision 1
VK_NV_mesh_shader : extension revision 1
VK_NV_optical_flow : extension revision 1
VK_NV_ray_tracing : extension revision 3
VK_NV_ray_tracing_invocation_reorder : extension revision 1
VK_NV_ray_tracing_motion_blur : extension revision 1
VK_NV_representative_fragment_test : extension revision 2
VK_NV_sample_mask_override_coverage : extension revision 1
VK_NV_scissor_exclusive : extension revision 2
VK_NV_shader_image_footprint : extension revision 2
VK_NV_shader_sm_builtins : extension revision 1
VK_NV_shader_subgroup_partitioned : extension revision 1
VK_NV_shading_rate_image : extension revision 3
VK_NV_viewport_array2 : extension revision 1
VK_NV_viewport_swizzle : extension revision 1
VK_NV_win32_keyed_mutex : extension revision 2
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 16
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 2
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = false
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[2]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 8
queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 64
present support = true
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
queueProperties[3]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR
timestampValidBits = 32
present support = false
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = true
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations: count = 2
VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR
VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR
queueProperties[4]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_ENCODE_BIT_KHR
timestampValidBits = 32
present support = false
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = true
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations: count = 2
VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT
VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_EXT
queueProperties[5]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_OPTICAL_FLOW_BIT_NV
timestampValidBits = 64
present support = false
VkQueueFamilyQueryResultStatusPropertiesKHR:
--------------------------------------------
queryResultStatusSupport = false
VkQueueFamilyVideoPropertiesKHR:
--------------------------------
videoCodecOperations:
None
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 8432648192 (0x1f6a00000) (7.85 GiB)
budget = 7627341824 (0x1c6a00000) (7.10 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 17125658624 (0x3fcc4d000) (15.95 GiB)
budget = 16320354304 (0x3ccc4d800) (15.20 GiB)
usage = 278528 (0x00044000) (272.00 KiB)
flags:
None
memoryTypes: count = 6
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0000:
None
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0006: count = 2
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[4]:
heapIndex = 1
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
memoryTypes[5]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse, non-transient)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = true
sparseResidency4Samples = true
sparseResidency8Samples = true
sparseResidency16Samples = true
sparseResidencyAliased = true
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
accelerationStructure = true
accelerationStructureCaptureReplay = true
accelerationStructureIndirectBuild = false
accelerationStructureHostCommands = false
descriptorBindingAccelerationStructureUpdateAfterBind = true
VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
attachmentFeedbackLoopDynamicState = true
VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
attachmentFeedbackLoopLayout = true
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
advancedBlendCoherentOperations = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = false
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = true
VkPhysicalDeviceCooperativeMatrixFeaturesKHR:
---------------------------------------------
cooperativeMatrix = true
cooperativeMatrixRobustBufferAccess = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthBiasControlFeaturesEXT:
--------------------------------------------
depthBiasControl = true
leastRepresentableValueForceUnormRepresentation = true
floatRepresentation = false
depthBiasExact = true
VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
depthClampZeroOne = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
descriptorBuffer = true
descriptorBufferCaptureReplay = true
descriptorBufferImageLayoutIgnored = true
descriptorBufferPushDescriptors = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
-------------------------------------------------------------
dynamicRenderingUnusedAttachments = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
extendedDynamicState3TessellationDomainOrigin = true
extendedDynamicState3DepthClampEnable = true
extendedDynamicState3PolygonMode = true
extendedDynamicState3RasterizationSamples = true
extendedDynamicState3SampleMask = true
extendedDynamicState3AlphaToCoverageEnable = true
extendedDynamicState3AlphaToOneEnable = true
extendedDynamicState3LogicOpEnable = true
extendedDynamicState3ColorBlendEnable = true
extendedDynamicState3ColorBlendEquation = true
extendedDynamicState3ColorWriteMask = true
extendedDynamicState3RasterizationStream = true
extendedDynamicState3ConservativeRasterizationMode = true
extendedDynamicState3ExtraPrimitiveOverestimationSize = true
extendedDynamicState3DepthClipEnable = true
extendedDynamicState3SampleLocationsEnable = true
extendedDynamicState3ColorBlendAdvanced = true
extendedDynamicState3ProvokingVertexMode = true
extendedDynamicState3LineRasterizationMode = true
extendedDynamicState3LineStippleEnable = true
extendedDynamicState3DepthClipNegativeOneToOne = true
extendedDynamicState3ViewportWScalingEnable = true
extendedDynamicState3ViewportSwizzle = true
extendedDynamicState3CoverageToColorEnable = true
extendedDynamicState3CoverageToColorLocation = true
extendedDynamicState3CoverageModulationMode = true
extendedDynamicState3CoverageModulationTableEnable = true
extendedDynamicState3CoverageModulationTable = true
extendedDynamicState3CoverageReductionMode = true
extendedDynamicState3RepresentativeFragmentTestEnable = true
extendedDynamicState3ShadingRateImageEnable = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
-----------------------------------------------------
fragmentShaderBarycentric = true
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
fragmentShaderSampleInterlock = true
fragmentShaderPixelInterlock = true
fragmentShaderShadingRateInterlock = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = true
attachmentFragmentShadingRate = true
VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
graphicsPipelineLibrary = true
VkPhysicalDeviceHostImageCopyFeaturesEXT:
-----------------------------------------
hostImageCopy = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
image2DViewOf3D = true
sampler2DViewOf3D = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
imageSlicedViewOf3D = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMaintenance5FeaturesKHR:
----------------------------------------
maintenance5 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
taskShader = true
meshShader = true
multiviewMeshShader = true
primitiveFragmentShadingRateMeshShader = true
meshShaderQueries = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
mutableDescriptorType = true
VkPhysicalDeviceNestedCommandBufferFeaturesEXT:
-----------------------------------------------
nestedCommandBuffer = true
nestedCommandBufferRendering = true
nestedCommandBufferSimultaneousUse = true
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
nonSeamlessCubeMap = true
VkPhysicalDeviceOpacityMicromapFeaturesEXT:
-------------------------------------------
micromap = true
micromapCaptureReplay = false
micromapHostCommands = false
VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
pageableDeviceLocalMemory = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
pipelineLibraryGroupHandles = true
VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
pipelineRobustness = true
VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
presentId = true
VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
presentWait = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
primitivesGeneratedQuery = true
primitivesGeneratedQueryWithRasterizerDiscard = true
primitivesGeneratedQueryWithNonZeroStreams = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
rayQuery = true
VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
rayTracingMaintenance1 = true
rayTracingPipelineTraceRaysIndirect2 = true
VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
rayTracingPipeline = true
rayTracingPipelineShaderGroupHandleCaptureReplay = false
rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
rayTracingPipelineTraceRaysIndirect = true
rayTraversalPrimitiveCulling = true
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
---------------------------------------------------
rayTracingPositionFetch = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = true
shaderBufferFloat64AtomicAdd = true
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = true
shaderSharedFloat64AtomicAdd = true
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = true
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
shaderImageInt64Atomics = true
sparseImageInt64Atomics = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
shaderModuleIdentifier = true
VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
shaderObject = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
swapchainMaintenance1 = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = true
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
ycbcr2plane444Formats = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
C:\Users\whoami>vulkaninfo
ma...@gmail.com <ma...@gmail.com> #15
Operating System Microsoft Windows 10 Pro
Processor Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Graphics Card NVIDIA GeForce RTX 3050 (8.0 GB) driver: 551.23
Memory 21.4 GB Free (31.9 GB Total)
Disk Storage 949.9 GB Free (1794.0 GB Total)
Microsoft DirectX Version DirectX 12
OpenGL Version 10.0.19041.3636 (WinBuild.160101.0800)
ma...@gmail.com <ma...@gmail.com> #16
report id: 7a30c2853b2a281c
and then the emulator opens
ma...@gmail.com <ma...@gmail.com> #17
C:\Users\whoami\AppData\Local\Android\Sdk\emulator>emulator -avd Pixel_3a_API_34_extension_level_7_x86_64 -feature - Vulkan
INFO | Android emulator version 33.1.24.0 (build_id 11237101) (CL:N/A)
INFO | Found systemPath C:\Users\whoami\AppData\Local\Android\Sdk\system-images\android-34\google_apis\x86_64\
INFO | Storing crashdata in: , detection is enabled for process: 8488
INFO | Duplicate loglines will be removed, if you wish to see each individual line launch with the -log-nofilter flag.
invalid command-line parameter: Vulkan.
Hint: use '@foo' to launch a virtual device named 'foo'.
please use -help for more information
C:\Users\whoami\AppData\Local\Android\Sdk\emulator>emulator -avd Pixel_3a_API_34_extension_level_7_x86_64 -feature -Vulkan
INFO | Android emulator version 33.1.24.0 (build_id 11237101) (CL:N/A)
INFO | Found systemPath C:\Users\whoami\AppData\Local\Android\Sdk\system-images\android-34\google_apis\x86_64\
INFO | Storing crashdata in: , detection is enabled for process: 13640
INFO | Duplicate loglines will be removed, if you wish to see each individual line launch with the -log-nofilter flag.
INFO | Changing default hw.initialOrientation to portrait
INFO | Increasing RAM size to 2048MB
INFO | IPv4 server found:
INFO | Ignore IPv6 address: c083:e3dd:2a01:0:c083:e3dd:2a01:0
INFO | Ignore IPv6 address: c083:e3dd:2a01:0:c083:e3dd:2a01:0 (2x)
INFO | Ignore IPv6 address: d889:e3dd:2a01:0:c083:e3dd:2a01:0
INFO | Ignore IPv6 address: d889:e3dd:2a01:0:c083:e3dd:2a01:0 (2x)
INFO | Ignore IPv6 address: f88f:e3dd:2a01:0:c083:e3dd:2a01:0
INFO | Ignore IPv6 address: 489a:e3dd:2a01:0:c083:e3dd:2a01:0
module_list[0].crashpad_annotations["internal-msg"] (type = 1) = gpu found. vendor id 10de device id 0x2582
checking for bad AMD Vulkan driver version...
amdvlk64.dll not found. Checking for amdvlk32...
amdvlk32.dll not found. No bad AMD Vulkan driver versions found.
checking for bad vulkan-1.dll version...
vulkan-1.dll version: 1.3.268.0
Not known bad vulkan-1.dll version; continue.
module_list[0].crashpad_annotations["command-line-and-environment.txt"] (type = 1) = ===== Command-line arguments =====
C:\Users\whoami\AppData\Local\Android\Sdk\emulator\qemu\windows-x86_64\qemu-system-x86_64.exe -netdelay none -netspeed full -avd Pixel_3a_API_34_extension_level_7_x86_64
===== Environment =====
ALLUSERSPROFILE=C:\Program
address_mask = 0
INFO | Ignore IPv6 address: 489a:e3dd:2a01:0:c083:e3dd:2a01:0 (2x)
INFO | No consent for crashreport 3855c27c-f022-4c2f-bef0-03b3e9ebee6f, deleting.
library_mode host gpu mode host
I0128 00:17:41.505467 4392 HealthMonitor.cpp:279] HealthMonitor disabled.
I0128 00:17:42.060419 4392 FrameBuffer.cpp:486] Graphics Adapter Vendor Google (NVIDIA Corporation)
I0128 00:17:42.060775 4392 FrameBuffer.cpp:487] Graphics Adapter Android Emulator OpenGL ES Translator (NVIDIA GeForce RTX 3050/PCIe/SSE2)
I0128 00:17:42.061467 4392 FrameBuffer.cpp:488] Graphics API Version OpenGL ES 3.0 (4.5.0 NVIDIA 551.23)
I0128 00:17:42.061847 4392 FrameBuffer.cpp:489] Graphics API Extensions GL_OES_EGL_sync GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth24 GL_OES_depth32 GL_OES_element_index_uint GL_OES_texture_float GL_OES_texture_float_linear GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_packed_depth_stencil GL_OES_vertex_half_float GL_OES_texture_npot GL_OES_rgb8_rgba8 GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_texture_format_BGRA8888 GL_APPLE_texture_format_BGRA8888 GL_EXT_texture_buffer
I0128 00:17:42.062364 4392 FrameBuffer.cpp:490] Graphics Device Extensions N/A
INFO | Sending adb public key [QAAAAClVIgrn6Bjyi2an+gV0gKGzQwoj5CDbiCHNy9QNK5Jyc6aXRrRkJVtQ3RasS+dSUUgDLHwgR5FtdA5IQ0E6cEBMK5ZAi3anXeRz//OqLiCjWAouqjh71AB1WNe7uUmFEu56DCY8bKsfccd8Ft0vbh74N6alV2xvyG28lND9fcPzmC113aMQqlbivTYhKfqQapeTDQZeri7A6YBaRE3CABvVcGQymt/hjDouiPM3yLm/zR76WpBkVihFGsTwPMQ+Xodxv5e9FL81fvdVBgo9jw19r7u2Muffz8/cK8Wgjoth1LdUq2tkHATvRvrtmL3YrbMxMLwfNOj7N27++tCb7DeFI0GdfXdYKLrNDTpp6A+xkzUdfpbsE3Y9+G3YqKPl9N4f8GnEZIhCjMd1VhRJrraoCTD1KG8ND+yTUN5sAOauAMPOch8LtQtqsX0k7m9Yt0o/AwGInStqCpi3uy+jM37u3BvGduYjqNYklzMaghYT0mxg+c2URg46jGU+VrqYuAFdjde8ag5U78gB8GAVEhi2mHfjreTxjx8f/K1YkU3LwuqY2rNAXJNnGUUZA04oapcawnfI1GhdNsnIGp0RMmY5kZrxjUGMDSvnxXeDsIzxd1FeimuvYWJQzkjDKF5JQNJmp87GvLbQqmc+8ChbAZarAhL4NC6O8lxzfqg/PYKMLU/qZQEAAQA= @unknown]
AEHD is operational
netsimd I 01-27 23:17:42.173 C:/buildbot/src/android/emu-33-release/tools/netsim/src/util/os_utils.cc:126 - Redirecting logs to C:\Users\whoami\AppData\Local\Temp\netsimd\
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
host doesn't support requested feature: CPUID.01H:ECX.xsave [bit 26]
host doesn't support requested feature: CPUID.01H:ECX.avx [bit 28]
WARNING | The emulator now requires a signed jwt token for gRPC access! Use the -grpc flag if you really want an open unprotected grpc port
INFO | Using security allow list from: C:\Users\whoami\AppData\Local\Android\Sdk\emulator\lib\emulator_access.json
WARNING | *** Basic token auth should only be used by android-studio ***
INFO | The active JSON Web Key Sets can be found here: C:\Users\whoami\AppData\Local\Temp\avd\running\13640\jwks\a4a651c9-cc76-4f91-ac86-318afc64d801\active.jwk
INFO | Scanning C:\Users\whoami\AppData\Local\Temp\avd\running\13640\jwks\a4a651c9-cc76-4f91-ac86-318afc64d801 for jwk keys.
INFO | Started GRPC server at
INFO | Advertising in: C:\Users\whoami\AppData\Local\Temp\avd\running\pid_13640.ini
I0128 00:17:42.332428 13368 FrameBuffer.cpp:3682] setDisplayConfigs w 1080 h 2220 dpiX 440 dpiY 440
I0128 00:17:42.334654 13368 FrameBuffer.cpp:3695] setDisplayActiveConfig 0
INFO | Loading snapshot 'default_boot'...
WARNING | snapshot was created with gfxstream=0, but this emulator has gfxstream=1
WARNING | Error -1 from the snapshot callback
WARNING | Failed to load snapshot 'default_boot'
WARNING | Cold boot: different renderer configured
INFO | Activated packet streamer for bluetooth emulation
INFO | Boot completed in 31537 ms
INFO | Increasing screen off timeout, logcat buffer size to 2M.
INFO | IPv4 server found:
INFO | Ignore IPv6 address: a04d:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: a04d:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | Ignore IPv6 address: b853:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: b853:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | Ignore IPv6 address: d859:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: 2864:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: 2864:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | IPv4 server found:
INFO | Ignore IPv6 address: a04d:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: a04d:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | Ignore IPv6 address: b853:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: b853:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | Ignore IPv6 address: d859:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: 2864:7eae:2b01:0:a04d:7eae:2b01:0
INFO | Ignore IPv6 address: 2864:7eae:2b01:0:a04d:7eae:2b01:0 (2x)
INFO | IPv4 server found:
INFO | Ignore IPv6 address: 3000:38ae:2b01:0:3000:38ae:2b01:0
INFO | Ignore IPv6 address: 3000:38ae:2b01:0:3000:38ae:2b01:0 (2x)
INFO | Ignore IPv6 address: 4806:38ae:2b01:0:3000:38ae:2b01:0
INFO | Ignore IPv6 address: 4806:38ae:2b01:0:3000:38ae:2b01:0 (2x)
INFO | Ignore IPv6 address: 680c:38ae:2b01:0:3000:38ae:2b01:0
INFO | Ignore IPv6 address: b816:38ae:2b01:0:3000:38ae:2b01:0
INFO | Ignore IPv6 address: b816:38ae:2b01:0:3000:38ae:2b01:0 (2x)
INFO |
INFO | (2x)
INFO | Wait for emulator (pid 13640) 20 seconds to shutdown gracefully before kill;you can set environment variable ANDROID_EMULATOR_WAIT_TIME_BEFORE_KILL(in seconds) to change the default value (20 seconds)
INFO | Saving with gfxstream=1
ma...@gmail.com <ma...@gmail.com> #18
ma...@gmail.com <ma...@gmail.com> #19
ya...@google.com <ya...@google.com> #20
The seems to impact more machines than we expected, increasing its priority.
Carlos, I would need to do some experiments on your machine that could repro this issue. Let's take it offline.
ya...@google.com <ya...@google.com> #21
jo...@google.com <jo...@google.com> #22
I enabled some Vulkan validation layers as well as an API dump on separate runs when the system hang happens. I'm getting an error on vkAllocateMemory
right before it hangs:
VUID-VkMemoryAllocateInfo-memoryTypeIndex-00645(ERROR / SPEC): msgNum: -1259592959 - Validation Error: [ VUID-VkMemoryAllocateInfo-memoryTypeIndex-00645 ] | MessageID = 0xb4ec2301 | vkAllocateMemory(): pAllocateInfo->memoryTypeIndex is 8 but VkMemoryWin32HandlePropertiesKHR::memoryTypeBits is 0x0. The Vulkan spec states: If the parameters define an import operation and the external handle is an NT handle or a global share handle created outside of the Vulkan API, the value of memoryTypeIndex must be one of those returned by vkGetMemoryWin32HandlePropertiesKHR (
https://vulkan.lunarg.com/doc/view/1.3.275.0/windows/1.3-extensions/vkspec.html#VUID-VkMemoryAllocateInfo-memoryTypeIndex-00645 )
From the API dump, I think it is this vkAllocateMemory
call that it is complaining about:
Thread 21, Frame 0:
vkAllocateMemory(device, pAllocateInfo, pAllocator, pMemory) returns VkResult VK_SUCCESS (0):
device: VkDevice = 0000025110B31500
pAllocateInfo: const VkMenoryAllocateInfo* = 0000005EBAAFC830:
sType: VkStructureType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO (5)
pNext: const void* = VkImportMemoryWin32HandleInfoKHR
allocationSize: VkDeviceSize = 9469952
memoryTypeIndex: uint32_t = 8
pNext: VkImportMemoryWin32HandleInfoKHR = 0000085EBAAFC6C0:
sType: VkStructureType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR (1000073000)
pNext: const void* = VkMemoryDedicatedAllocateInfo
handleType: VkExternalMemoryHandleTypeFlagBits = 2 (VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT)
handle: HANDLE - 0800000800002440
name: LPCWSTR - 00087FFCE289BAE0
pNext: VkMemoryDedicatedAllocateInfo = 0000005EBAAFC5D0:
sType: VkStructureType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO (1000127001)
pNext: const void* = NULL
image: VkImage = 00000250F2CAD460
buffer: VkBuffer - 0000000000000000
pAllocator: const VkAllocationCallbacks* = NULL
pMemory: VkDeviceMemory* = 00000250D74F27B0
bo...@google.com <bo...@google.com> #23
bo...@google.com <bo...@google.com>
ko...@google.com <ko...@google.com> #24
The VVL error is similar to the one we've fixed for VulkanAllocateHostMemory feature, forwarding this to Sergiu for further investigation.
se...@google.com <se...@google.com> #25
As for the VVL @joshuaduong was seeing, that seems to be a bogus VVL error that was subsequently fixed by LunarG in:
I am fairly confident this is not an issue any longer, but if the issue persists, please send us a new report with updated logs as we have improved our backend considerably and logging is more useful now.
Description
Android Studio Version: Unknown
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 33.1.24-11237101
HAXM / KVM Version: aehd 131072.0.0
Android SDK Tools: invalid
Host Operating System: Windows 10 Pro
CPU Manufacturer: Intel CPU
Virtualization is supported
Bare metal
64-bit CPU
RAM: 32703 MB
GPU: GPU #1
Make: 10de
Model: NVIDIA GeForce RTX 2070
Device ID: 1f02
Build Fingerprint: google/sdk_gphone64_x86_64/emu64xa:14/UE1A.230829.036.A1/11228894:userdebug/dev-keys
AVD Details: Name: Pixel_3a_API_34_extension_level_7_x86_64
CPU/ABI: x86_64
Path: G:\Users\Daniel\.android\avd\Pixel_3a_API_34_extension_level_7_x86_64.avd
Target: google_apis [Google APIs] (API level 34)
Skin: pixel_3a
SD Card: 800M
Snapshot: noAvdId: Pixel_3a_API_34_extension_level_7_x86_64
PlayStore.enabled: false
avd.ini.displayname: Pixel_3a_API_34_extension_level_7_x86_64
avd.ini.encoding: UTF-8
disk.dataPartition.size: 6442450944
hw.accelerometer: yes
hw.arc: false
hw.audioInput: yes
hw.battery: yes
hw.camera.back: emulated
hw.camera.front: emulated
hw.cpu.ncore: 3
hw.dPad: no
hw.device.hash2: MD5:0e6953ebf01bdc6b33a2f54746629c50
hw.device.manufacturer: Google
hw.gps: yes
hw.gpu.enabled: yes
hw.gpu.mode: auto
hw.keyboard: yes
hw.lcd.density: 440
hw.lcd.height: 2220
hw.lcd.width: 1080
hw.mainKeys: no
hw.ramSize: 1536
hw.sdCard: yes
hw.sensors.orientation: yes
hw.sensors.proximity: yes
hw.trackBall: no
image.sysdir.1: system-images\android-34\google_apis\x86_64\
runtime.network.latency: none
runtime.network.speed: full
snapshot.present: no
tag.display: Google APIs
vm.heapSize: 256
Steps to Reproduce Bug:After opening chrome and choosing use without account, the entire computer freezes. It is very reproducible.
Expected Behavior:
Observed Behavior: