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Set severity, which reflects how much the issue affects the use of the product
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[ID: 84651]
Story points rate the relative effort of work in a Fibonacci-like format: 0, 0.5, 1, 2, 3, 5, 8, 13, 20, 40, 100. Each team will estimate work on a slightly different scale, which means the values in this field are likely only meaningful to the team that owns the Buganizer component in which the issue resides.
See Atlassian's Agile Coach for more information on how to use story points for estimation: https://www.atlassian.com/agile/project-management/estimation [ID: 746686]
Story points rate the relative effort of work in a Fibonacci-like format: 0, 0.5, 1, 2, 3, 5, 8, 13, 20, 40, 100. Each team will estimate work on a slightly different scale, which means the values in this field are likely only meaningful to the team that owns the Buganizer component in which the issue resides. See Atlassian's Agile Coach for more information on how to use story points for estimation: https://www.atlassian.com/agile/project-management/estimation [ID: 920908]
[ID: 966373]
[ID: 966375]
[ID: 966382]
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[ID: 85206]
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Description
Jetpack Compose version: 1.7 alpha 6 Jetpack Compose component used: Material 3
Currently using a copy of M3 code to be able to access the sheetstate progress to animate objects in sync with the sheet state. (In this case for BottomSheetScaffold)
It seems there's still no other solution to achieve that with the last APIs.
See attached video for an example of the desired effect. With the new transitions API the animations will be even more complex with the image growing to the target expanded place, but it would be nice to not have to keep a copy of M3 BottomSheetScaffold. Since everything is private/internal it requires a copy of AnchoredDraggable and SheetDefaults and InternalMutatorMutex and a complete changes of the token handling of course.