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cl...@google.com <cl...@google.com>
cl...@google.com <cl...@google.com> #2
I'm observing the same thing on the Nexus 10.
ap...@google.com <ap...@google.com> #3
Sleep as Android users who upgraded to 4.3 recently report the same issue. It seems SoundPool looping is broken in 4.3...
ap...@google.com <ap...@google.com> #4
I can approve the issue is reproducible on the 4.3 emulator. Unfortunately no hint in in the logcat related to audio or sound pool which would give further insight. The only think I'm getting releted to SoundPool every time I try using it is:
07-29 12:19:43.844: ERROR/SoundPool(296): error loading /system/media/audio/ui/KeypressReturn.ogg
07-29 12:19:43.864: WARN/AudioService(296): Soundpool could not load file: /system/media/audio/ui/KeypressReturn.ogg
07-29 12:19:43.814: WARN/AudioService(296): Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
07-29 12:19:43.814: ERROR/SoundPool(296): error loading /system/media/audio/ui/Effect_Tick.ogg
...
07-29 12:19:43.864: WARN/AudioService(296): onLoadSoundEffects(), Error -1 while loading samples
07-29 12:19:43.844: ERROR/SoundPool(296): error loading /system/media/audio/ui/KeypressReturn.ogg
07-29 12:19:43.864: WARN/AudioService(296): Soundpool could not load file: /system/media/audio/ui/KeypressReturn.ogg
07-29 12:19:43.814: WARN/AudioService(296): Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
07-29 12:19:43.814: ERROR/SoundPool(296): error loading /system/media/audio/ui/Effect_Tick.ogg
...
07-29 12:19:43.864: WARN/AudioService(296): onLoadSoundEffects(), Error -1 while loading samples
ap...@google.com <ap...@google.com> #5
I did try a non -1 looping parameter and it seems even finite looping is broken. Did someone had a chance to look at the 4.3 sources for SoundPool? Thanks.
ap...@google.com <ap...@google.com> #6
Incorrect behaviour also on Nexus 7 since 4.3.
Easy to reproduce, Code nearly as above:
https://play.google.com/store/apps/details?id=nax.naxan.virtualfan
(in Mode Soundpool on 4.3 only one loop is played, on 4.2 it's looping)
Addition:
The code in 4.2.2 looks like looping is done in the native part:
http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/4.2.2_r1/android/media/SoundPool.java/
Easy to reproduce, Code nearly as above:
(in Mode Soundpool on 4.3 only one loop is played, on 4.2 it's looping)
Addition:
The code in 4.2.2 looks like looping is done in the native part:
ap...@google.com <ap...@google.com> #7
I'm having the same problem, loop will only play once :\
cl...@google.com <cl...@google.com>
ap...@google.com <ap...@google.com> #8
[Comment deleted]
ap...@google.com <ap...@google.com> #9
Same here, I've only managed to solve it by using MediaPlayer instead, although I think the looping sounds clunkier.
ap...@google.com <ap...@google.com> #10
Got the same problem on Gnex 4.3, can't use the MediaPlayer since I need the setRate Method for car engine pitch modification.
90% of car/bike games on the play store have their engine sound effect broken on 4.3 due to this.
90% of car/bike games on the play store have their engine sound effect broken on 4.3 due to this.
an...@google.com <an...@google.com> #11
The same for nexus 7.
an...@google.com <an...@google.com> #12
Same for Nexus 4 and Nexus 7 with Android 4.3. Audio in Android is a big mess..... ;/
Description
Versions
Description
When processing jar files to generate dex files using D8 and R8 respectively, the resulting dex files behave inconsistently during execution. The dex file generated by R8 crashes upon execution with the error "Exception in thread 'main' java.lang.NullPointerException," which should actually be caught. In contrast, the dex file generated by D8 executes normally. We suspect this is an issue with R8.
Step to Reproduce
Expected Result(d8 dex output)
Actual Result(r8 dex output)
Testcase Source Code
rules.pro