Fixed
Status Update
Comments
nj...@google.com <nj...@google.com> #2
A couple of questions:
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
ss...@google.com <ss...@google.com>
ap...@google.com <ap...@google.com> #3
Tested on Android 12 Emulator with custom executor, but cannot repro this issue.
ss...@google.com <ss...@google.com>
pr...@google.com <pr...@google.com> #4
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Second crash in the description is from a real device. Experienced it myself on two different Xiaomi phones, plus lots of crashes from users in the Google Play console.
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Dynamic features are not used in the application.
As a wild guess, I have downgraded build tools from 31.0.0 to 30.0.3, compileSdk from 31 to 30, and moved all work with Language ID to the service in a separate process (just to be sure that crash can kill secondary process instead of main). This combination is in beta for 2 days by now and I don't see any SIGSEGV crashes.
Description
Component used: Graphics
Version used: 1.0.0-rc01
Devices/Android versions reproduced on: Pixel 8, Xiaomi 11T, Samsung S22. Seen on Android 13 and 14 so far.
Since updating my compose-foundation version to 1.7.0-beta07 I've started getting a crash in the graphics library when trying to construct a RoundedPolygon shape (a hexagon):
Fatal Exception: java.lang.IllegalArgumentException Can't get the direction of a 0-length vector
Here is the code for creating my shape:
And here's roughly how it's used:
As I mentioned that code was working perfectly until I updated my compose version and is now intermittently crashing – not on first draw, but seemingly when returning to a screen after a while (e.g. after backgrounding).
Here's a stack trace: