Fixed
Status Update
Comments
va...@google.com <va...@google.com> #2
Project: platform/frameworks/support
Branch: androidx-main
commit a330c0d3bcdd41326f37968a60e6084ad4a2e32c
Author: Chet Haase <chet@google.com>
Date: Wed Jul 05 07:26:46 2023
Convert APIs using PointF to use Float instead
PointF is a convenient mechanism for passing around x.y values
representing 2D points. But there are downsides, including:
- Converting to PointF: You may not have the data in PointF form
to begin with, so using an API which takes PointF requires converting
the data to that form (including allocating a PointF object every time)
- Mutability: Point structures can be mutated internally, causing
unpredictability in what that mutation means. Should the library
react to those changes? Ignore them? Do defensive copies (requiring
even more allocations)? Using primitive types like Float make the
behavior more obvious (by making the data inherently immutable).
- Allocations: Whenever we use object types, there are necessarily
allocations on the Java heap for them. This puts pressure on the GC
at both allocation and collection time. Given the amount of points
being passed around (especially at morph creation time, when curves
are being split and created), this causes a lot of PointF objects to
be allocated (even temporarily). Using Float avoids that problem.
Also fixed bug with unclosed paths causing discontinuity at the
start/end point.
Bug: 276466399
Bug: 290254314
Test: integration and unit tests pass
Relnote: PointF parameters changed to Float pairs
Change-Id: Id4705d27c7be31b26ade8186b99fffe2e2f8450e
M graphics/graphics-shapes/api/current.txt
M graphics/graphics-shapes/api/restricted_current.txt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/CubicShapeTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/CubicTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/PolygonMeasureTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/PolygonTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/RoundedPolygonTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/ShapesTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/TestUtils.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Cubic.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/CubicShape.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/FeatureMapping.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/FloatMapping.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Morph.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/PolygonMeasure.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/RoundedPolygon.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Shapes.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Utils.kt
M graphics/integration-tests/testapp-compose/src/main/java/androidx/graphics/shapes/testcompose/DebugDraw.kt
M graphics/integration-tests/testapp-compose/src/main/java/androidx/graphics/shapes/testcompose/ShapeEditor.kt
M graphics/integration-tests/testapp/src/main/java/androidx/graphics/shapes/test/MaterialShapes.kt
https://android-review.googlesource.com/2649119
Branch: androidx-main
commit a330c0d3bcdd41326f37968a60e6084ad4a2e32c
Author: Chet Haase <chet@google.com>
Date: Wed Jul 05 07:26:46 2023
Convert APIs using PointF to use Float instead
PointF is a convenient mechanism for passing around x.y values
representing 2D points. But there are downsides, including:
- Converting to PointF: You may not have the data in PointF form
to begin with, so using an API which takes PointF requires converting
the data to that form (including allocating a PointF object every time)
- Mutability: Point structures can be mutated internally, causing
unpredictability in what that mutation means. Should the library
react to those changes? Ignore them? Do defensive copies (requiring
even more allocations)? Using primitive types like Float make the
behavior more obvious (by making the data inherently immutable).
- Allocations: Whenever we use object types, there are necessarily
allocations on the Java heap for them. This puts pressure on the GC
at both allocation and collection time. Given the amount of points
being passed around (especially at morph creation time, when curves
are being split and created), this causes a lot of PointF objects to
be allocated (even temporarily). Using Float avoids that problem.
Also fixed bug with unclosed paths causing discontinuity at the
start/end point.
Bug: 276466399
Bug: 290254314
Test: integration and unit tests pass
Relnote: PointF parameters changed to Float pairs
Change-Id: Id4705d27c7be31b26ade8186b99fffe2e2f8450e
M graphics/graphics-shapes/api/current.txt
M graphics/graphics-shapes/api/restricted_current.txt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/CubicShapeTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/CubicTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/PolygonMeasureTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/PolygonTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/RoundedPolygonTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/ShapesTest.kt
M graphics/graphics-shapes/src/androidTest/java/androidx/graphics/shapes/TestUtils.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Cubic.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/CubicShape.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/FeatureMapping.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/FloatMapping.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Morph.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/PolygonMeasure.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/RoundedPolygon.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Shapes.kt
M graphics/graphics-shapes/src/main/java/androidx/graphics/shapes/Utils.kt
M graphics/integration-tests/testapp-compose/src/main/java/androidx/graphics/shapes/testcompose/DebugDraw.kt
M graphics/integration-tests/testapp-compose/src/main/java/androidx/graphics/shapes/testcompose/ShapeEditor.kt
M graphics/integration-tests/testapp/src/main/java/androidx/graphics/shapes/test/MaterialShapes.kt
ci...@google.com <ci...@google.com> #3
PointF was the main (possibly only) mutability issue, marking this as fixed
va...@google.com <va...@google.com> #4
The following release(s) address this bug.It is possible this bug has only been partially addressed:
androidx.graphics:graphics-shapes:1.0.0-alpha04
ap...@google.com <ap...@google.com> #5
Project: platform/frameworks/support
Branch: androidx-main
Author: Alex Vanyo <
Link:
Add displayCutout to default Material insets
Expand for full commit details
Add displayCutout to default Material insets
Relnote: "Adds displayCutout to the group of insets that Material
components take into account by default, to avoid content overlapping
with the display cutout.
This is a behavior change that will impact how inset-aware
components behave around a display cutout. This includes the default
value of the WindowInsets parameter for inset-aware Material 3
components, and the WindowInsets values provided in the component
Defaults objects for both Material 2 and Material 3.
If this change causes undesirable behavior,
manually specify the WindowInsets parameter on a per-component basis."
Fixes: 362508045
Change-Id: I43ee9ad12db0450ebb9c65ce10d5c39d12628b6c
Files:
- M
compose/material/material/src/androidMain/kotlin/androidx/compose/material/SystemBarsDefaultInsets.android.kt
- M
compose/material3/material3/src/androidInstrumentedTest/kotlin/androidx/compose/material3/MaterialComponentsInsetSupportTest.kt
- M
compose/material3/material3/src/androidMain/kotlin/androidx/compose/material3/internal/SystemBarsDefaultInsets.android.kt
Hash: 692b440ac97b1831d5b35aafff241a98aeeacb93
Date: Wed Dec 18 19:49:15 2024
va...@google.com <va...@google.com>
pr...@google.com <pr...@google.com> #6
The following release(s) address this bug.It is possible this bug has only been partially addressed:
androidx.compose.material:material:1.8.0-alpha08
androidx.compose.material:material-android:1.8.0-alpha08
androidx.compose.material:material-jvmstubs:1.8.0-alpha08
androidx.compose.material:material-linuxx64stubs:1.8.0-alpha08
androidx.compose.material3:material3:1.4.0-alpha06
androidx.compose.material3:material3-android:1.4.0-alpha06
androidx.compose.material3:material3-jvmstubs:1.4.0-alpha06
androidx.compose.material3:material3-linuxx64stubs:1.4.0-alpha06
Description
Jetpack Compose version:
Material Library Version (M2, M3 or Both?):
Material Compose component used:
androidx.compose.material3.Scaffold
Steps to Reproduce:
MainActivity.kt
, (a)enableEdgeToEdge
is called and (b)Scaffold's PaddingValues
(calledinnerPadding
here) is applied to the entire content.See attached image (
Scaffold_DisplayCutout.png
). I've modified the sample code to make the issue more apparent. Notice the Composable, which is usinginnerPadding
, avoids the system bars region but does not avoid the display cutout region.Severity: To ensure Scaffold's edge-to-edge is enforced in Android 15.
PaddingValues
makes going edge-to-edge easy, it should account for display cutouts. Otherwise, developers shouldn't use Scaffold'sPaddingValues
and should instead use alternatives likeWindowInsets.safeDrawing
,WindowInsets.safeGestures
, orWindowInsets.safeContent
. This is especially important as