Status Update
Comments
gr...@google.com <gr...@google.com> #2
1. Have you saw crash in real device or only in simulators?
2. Do you use dynamic feature for language ID?
gr...@google.com <gr...@google.com> #3
Tested on Android 12 Emulator with custom executor, but cannot repro this issue.
se...@google.com <se...@google.com>
se...@google.com <se...@google.com> #4
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Second crash in the description is from a real device. Experienced it myself on two different Xiaomi phones, plus lots of crashes from users in the Google Play console.
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Dynamic features are not used in the application.
As a wild guess, I have downgraded build tools from 31.0.0 to 30.0.3, compileSdk from 31 to 30, and moved all work with Language ID to the service in a separate process (just to be sure that crash can kill secondary process instead of main). This combination is in beta for 2 days by now and I don't see any SIGSEGV crashes.
se...@google.com <se...@google.com> #5
Hmm, I feel the crash might be something related to separate/secondary process.
I also changed compileSdk and targetSDK to 31 but still cannot repro this issue.
se...@google.com <se...@google.com>
mo...@gmail.com <mo...@gmail.com> #6
On the contrary, there was no separate process before, when crashes started.
In the new build (with the aforementioned changes) I can see SIGSEGV crash, but only one instead of dozens and it has a bit different backtrace:
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)
liblanguage_id_jni.so (offset 0x11e000)
backtrace:
#00 pc 000000000003c7c0 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003b960 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bb48 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 000000000003bafc /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000036c98 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000032714 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000031cac /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/split_config.arm64_v8a.apk!lib/arm64-v8a/liblanguage_id_jni.so (offset 0x11e000)
#00 pc 0000000000057438 /data/app/azagroup.reedy-mF7zTu2bv_ELlbFArwNgqA==/oat/arm64/base.odex (offset 0x57000)
se...@google.com <se...@google.com> #7
FYI, ML Kit launched a new language ID SDK in the latest release, which uses a new language ID model.
Could you try the new SDK version(17.0.0) to check if you can still repro this native crash? Thanks!
se...@google.com <se...@google.com>
pr...@google.com <pr...@google.com> #9
Hello. I have similar experience.
- I'm using mlkit-language 16.1.1
- I didnot meet this error until using AGP 4.2
- I can get this error since using AGP 7.0
- This error raised on Release build only(minimized by R8)
- This error raised without obfuscation.
Description
- Jetpack Compose component used: FontVariation
- Android Studio Build: Build #AI-241.18034.62.2412.12266719, built on August 23, 2024
- Kotlin version: 1.9.0, 2.0.20
- Devices/Android versions reproduced on: Pixel 8 Pro API 35 emulator
- Keyboard (i.e. Gboard, Samsung, etc): Gboard
- Sample project to trigger the issue:
A screen recording was attached.
Description of the minimal example:
I'm using two variable fonts: Azeret Mono and Roboto Mono.
For each font I created a map containing 4 different font weights(100, 200, 300, 400). I'm persisting this weight info along with the font index in a DataStore.
Using a slider and a menu I'm changing the style of a Text.
Observed behavior:
- negative case:
When I open the app and change the font from Azeret(200) to Roboto(200) the displayed style is Roboto(400) instead. Similar behavior can be observed with other configurations too.
- positive case:
When I open the app and play around with the slider first and then change the font, everything looks fine.