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Unintended behavior
View staffing
Description
See attached screenshot. When splitting the screen, all touch inputs are offseted vertically. Verified on Pixel 6 running Android 15.
This issue can easily be reproduced in
AGDK
samples. E.g.:Now, in
AndroidManifest.xml
change to portrait mode:android:screenOrientation="sensorPortrait"
Run the app (or any other
GameActivity
derived app) and split the screen as shown in the screenshot. A gray bar appears at the top, causing all inputs to be vertically offseted. E.g. To press the "Preferences" button you have to touch above it (offset is bar height?).