WAI
Status Update
Comments
kk...@google.com <kk...@google.com> #2
Thank you very much for reporting the issue. For v 4.3.1, we have released static and dynamic SDK's to minimize the symbol duplication and to speed up our SDK startup time. We are working on this failure case and will provide updates as they are available.
Meanwhile, you can use dynamic one to fix your issue. It can be downloaded here:https://developers.google.com/cast/downloads/GoogleCastSDK-ios-4.3.1_dynamic.zip (link found here: https://developers.google.com/cast/docs/developers )
Meanwhile, you can use dynamic one to fix your issue. It can be downloaded here:
ch...@gmail.com <ch...@gmail.com> #3
Hi, thank you for the response. I will definetly try the SDK from the provided link above, to confirm that the issue is no longer present.
Also it would be awesome if it can be published via CocoaPods, as it removes the need of the detailed project setup descirbed in the tutorial.
Also it would be awesome if it can be published via CocoaPods, as it removes the need of the detailed project setup descirbed in the tutorial.
kk...@google.com <kk...@google.com> #4
Thanks for the update. The dynamic SDK will not be pushed to cocoapods, however the next push to cocoapods should fix the issue. We will keep cocoapods as static and the switch to dynamic will fix the compiler errors, but you would see some runtime warnings about duplicate symbols still. Do let us know if you need any other details.
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