Obsolete
Status Update
Comments
lf...@google.com <lf...@google.com> #2
We use build flavours heavily with a lot of common code. The refactoring support in AS is really good but it continually catches us out when it doesn't work across all flavours in a project. It's a big gap for serious product development.
[Deleted User] <[Deleted User]> #3
We at my company need this same feature. We have a lot of white labels and need refactor the same class across flavours. :(
lf...@google.com <lf...@google.com> #4
I need this feature too...
an...@gmail.com <an...@gmail.com> #5
+1, I need this very badly
lf...@google.com <lf...@google.com> #6
+1 My company also need this feature.
[Deleted User] <[Deleted User]> #7
Can we atleast know the status of the issue please? Will it be fixed or is it in low priority. It's been 4 years.
lf...@google.com <lf...@google.com> #8
We are currently investigating possibly solutions.
le...@gmail.com <le...@gmail.com> #9
+1 This will exclude a lot of unnecessary work. In my work I have 25 flavours. :(
lf...@google.com <lf...@google.com> #10
+1 .. we need it as well...
ch...@gmail.com <ch...@gmail.com> #11
Any update on this?
lf...@google.com <lf...@google.com> #12
We also need this feature...please...
ch...@gmail.com <ch...@gmail.com> #13
I would like to vote for this feature as well.
le...@gmail.com <le...@gmail.com> #14
+1
di...@gmail.com <di...@gmail.com> #15
Build flavor source code is useless until this is fixed.
ma...@gmail.com <ma...@gmail.com> #16
+1
lf...@google.com <lf...@google.com> #17
+1
k....@gmail.com <k....@gmail.com> #18
+1 "Build flavor source code is useless until this is fixed." - agree
ne...@gmail.com <ne...@gmail.com> #19
+1
lf...@google.com <lf...@google.com> #20
My team are heavy users of Android Flavours and the IDE remaining semantically aware of all flavours besides the currently 'focused' one, for refactoring and searching purposes, would be a major productivity boost.
Indeed, the current state almost feels like flavours are only partially supported in the IDE.
Indeed, the current state almost feels like flavours are only partially supported in the IDE.
jc...@gmail.com <jc...@gmail.com> #21
I get this as well on a HD4000 intel. Previously it was all working fine. Additionally I am developing an indie game and firing off opengl 2.0 calls but I never had any compatibility issues in the past. Software acceleration isn't fast enough as an alternative.Everything is up to date. I run intellij community not studio and can't find any options page. Hopefully this can be fixed quick there must be huge numbers of hd4000 chipsets out there. Not all developers can afford macbooks!!! In fact while i am here i may as well question the wisdom of the best supported dev platform being macos.... who are googles competitors!?
lf...@google.com <lf...@google.com> #22
#21: This is the options page you need to access. It is on the emulator toolbar -> click the gear icon -> settings page, not in android studio:
jc...@gmail.com <jc...@gmail.com> #23
Thanks for the reply for showing (from your with working emulator mac ) where it is. No good. Tried the different renderer options and still get the same error message on restart. This is kind of irratating though because i switched off from ubuntu because of emulator issues, but it seems like no escape
me...@gmail.com <me...@gmail.com> #24
I have the same issue on Linux (Ubuntu 17.10) expect I have both an Intel GPU and a discrete nVidia GPU. Android Studio / the emulator, however, only seems to detect my Intel GPU (which isn't in use as best as I can tell) and is presenting me with the offending error message.
Do you want me to raise a separate bug or continue discussions in this one?
Do you want me to raise a separate bug or continue discussions in this one?
lf...@google.com <lf...@google.com> #25
#24: That's definitely not intended. Please file a separate bug for that. Thanks for the heads up!
jc...@gmail.com <jc...@gmail.com> #26
It seems that there are driver issues with intel hdxxxx from windows creator fall update.
https://communities.intel.com/thread/117626
On the plus side, the Nox emulator (which is free) works fine running android 4.4.2 and has adb integration.
On the plus side, the Nox emulator (which is free) works fine running android 4.4.2 and has adb integration.
Description
Android Studio Version:
Emulator Version (Emulator--> Extended Controls--> Emulator Version): 26.1.2-4077558
HAXM / KVM Version: HAXM 6.0.6
Android SDK Tools: 26.0.2
Host Operating System: Windows 10 Pro
CPU Manufacturer: Intel CPU
Virtualization is supported
64-bit CPU
Steps to Reproduce Bug:
GPU Issue presist in the latest version and it makes the emulator to run very slow. Please fix ASAP
Your GPU driver information:
GPU #1
Make: 8086
Model: Intel(R) HD Graphics Family
Device ID: 0a16
Driver version: 10.18.10.3945
GPU #2
Make: 10de
Model: NVIDIA GeForce 820M
Device ID: 1140
Driver version: 22.21.13.8476
Some users have experienced emulator stability issues with this driver version. As a result, were selecting a compatibility renderer. Please check with your manufacturer to see if there is an updated driver available.
Expected Behavior:
Observed Behavior: