Infeasible
Status Update
Comments
ch...@google.com <ch...@google.com> #3
+1
There should be possible to open source in any installed (or minSdk for project) android API version, because compileSdk is not only one used for run the app.
Why it takes so long to release source code to SDK when the sources was already pushed to GIT?
There should be possible to open source in any installed (or minSdk for project) android API version, because compileSdk is not only one used for run the app.
Why it takes so long to release source code to SDK when the sources was already pushed to GIT?
Description
supply all required information.
Studio Build: Android Studio 1.3.2 build #AI-141.2178183, built on August 19 2015
Version of Gradle Plugin: N/A
Version of Gradle: 2.2.1
Version of Java: jdk1.8.0_31
OS: OSX yosemite 10.10.5
Steps to Reproduce:
This is situational for me: My setup: MacBook Pro (Retina: 2880x1800) + 27' ASUS Monitor (1920 x 1080) + Startup size and orientation in AVD Manager set to Auto.
There are 2 situations in which I can start emulator:
1) With ASUS monitor attached to Macbook Pro
This results in an emulator window that fits my ASUS monitor in height. If I move the emulator window over to MacBook - it does not resize properly - part of the emulator window is hidden.
2) No monitor attached to MacBook Pro
This results in an emulator window that fits my MacBook Pro in height. This is ideal because I can now reattach the big ASUS monitor and the window is still a comfortable size.
So I guess Android Studio bug fix/enhancement can be to reset emulator window size based on detecting a different resolution when it is moved between displays of different resolution/dpi/ppi.