Can't Repro
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ch...@google.com <ch...@google.com> #2
The interesting part that not everything in this class is a constant
object Button {
private val ButtonHorizontalPadding = 16.dp
private val ButtonVerticalPadding = 8.dp
/**
* The default inner padding used by [Button]
*/
val DefaultInnerPadding = InnerPadding(
start = ButtonHorizontalPadding,
top = ButtonVerticalPadding,
end = ButtonHorizontalPadding,
bottom = ButtonVerticalPadding
)
/**
* The default min width applied for the [Button].
* Note that you can override it by applying [Modifier.widthIn] directly on [Button].
*/
val DefaultMinWidth = 64.dp
/**
* The default min width applied for the [Button].
* Note that you can override it by applying [Modifier.heightIn] directly on [Button].
*/
val DefaultMinHeight = 36.dp
/**
* The default disabled background color used by Contained [Button]s
*/
@Composable
val defaultDisabledBackgroundColor
get(): Color = with(MaterialTheme.colors) {
// we have to composite it over surface here as if we provide a transparent background for
// Surface and non-zero elevation the artifacts from casting the shadow will be visible
// below the background.
onSurface.copy(alpha = 0.12f).compositeOver(surface)
}
/**
* The default disabled content color used by all types of [Button]s
*/
@Composable
val defaultDisabledContentColor
get(): Color = with(MaterialTheme.colors) {
EmphasisAmbient.current.disabled.applyEmphasis(onSurface)
}
}
I am not sure the composable getters should be placed in a file with such name.
in the same way this would be a mistake to rename this class to FooConstrants
object Scaffold {
/**
* The possible positions for a [FloatingActionButton] attached to a [Scaffold].
*/
enum class FabPosition {
/**
* Position FAB at the bottom of the screen in the center, above the [BottomAppBar] (if it
* exists)
*/
Center,
/**
* Position FAB at the bottom of the screen at the end, above the [BottomAppBar] (if it
* exists)
*/
End
}
}
and what about this use case, it was about namespacing, not defining constants:
object TabRow {
/**
* Data class that contains information about a tab's position on screen
*
* @property left the left edge's x position from the start of the [TabRow]
* @property right the right edge's x position from the start of the [TabRow]
* @property width the width of this tab
*/
@Immutable
data class TabPosition internal constructor(val left: Dp, val width: Dp) {
val right: Dp get() = left + width
}
/**
* Positions and animates the given [indicator] between tabs when [selectedIndex] changes.
*/
@Composable
fun IndicatorContainer(
tabPositions: List<TabPosition>,
selectedIndex: Int,
indicator: @Composable () -> Unit
) {
...
}
}
object Button {
private val ButtonHorizontalPadding = 16.dp
private val ButtonVerticalPadding = 8.dp
/**
* The default inner padding used by [Button]
*/
val DefaultInnerPadding = InnerPadding(
start = ButtonHorizontalPadding,
top = ButtonVerticalPadding,
end = ButtonHorizontalPadding,
bottom = ButtonVerticalPadding
)
/**
* The default min width applied for the [Button].
* Note that you can override it by applying [Modifier.widthIn] directly on [Button].
*/
val DefaultMinWidth = 64.dp
/**
* The default min width applied for the [Button].
* Note that you can override it by applying [Modifier.heightIn] directly on [Button].
*/
val DefaultMinHeight = 36.dp
/**
* The default disabled background color used by Contained [Button]s
*/
@Composable
val defaultDisabledBackgroundColor
get(): Color = with(MaterialTheme.colors) {
// we have to composite it over surface here as if we provide a transparent background for
// Surface and non-zero elevation the artifacts from casting the shadow will be visible
// below the background.
onSurface.copy(alpha = 0.12f).compositeOver(surface)
}
/**
* The default disabled content color used by all types of [Button]s
*/
@Composable
val defaultDisabledContentColor
get(): Color = with(MaterialTheme.colors) {
EmphasisAmbient.current.disabled.applyEmphasis(onSurface)
}
}
I am not sure the composable getters should be placed in a file with such name.
in the same way this would be a mistake to rename this class to FooConstrants
object Scaffold {
/**
* The possible positions for a [FloatingActionButton] attached to a [Scaffold].
*/
enum class FabPosition {
/**
* Position FAB at the bottom of the screen in the center, above the [BottomAppBar] (if it
* exists)
*/
Center,
/**
* Position FAB at the bottom of the screen at the end, above the [BottomAppBar] (if it
* exists)
*/
End
}
}
and what about this use case, it was about namespacing, not defining constants:
object TabRow {
/**
* Data class that contains information about a tab's position on screen
*
* @property left the left edge's x position from the start of the [TabRow]
* @property right the right edge's x position from the start of the [TabRow]
* @property width the width of this tab
*/
@Immutable
data class TabPosition internal constructor(val left: Dp, val width: Dp) {
val right: Dp get() = left + width
}
/**
* Positions and animates the given [indicator] between tabs when [selectedIndex] changes.
*/
@Composable
fun IndicatorContainer(
tabPositions: List<TabPosition>,
selectedIndex: Int,
indicator: @Composable () -> Unit
) {
...
}
}
ch...@gmail.com <ch...@gmail.com> #3
Yeah, point taken, although that might be a matter of semantics. One alternative way of looking at it is that enums and various helper functions are technically all constants, as they aren't values that change over time. IIRC this is partly why FooConstants
was chosen over FooDefaults
.
I seem to recall that also being mentioned at API Council, and while the name might not be a perfect fit for all circumstances, it is still valuable to be consistent and the new name is better than overloading the same name as the widget which would lead to confusion. If you have an idea for an alternate naming pattern which we haven't considered, I'm sure we'd be happy to re-evaluate.
ch...@google.com <ch...@google.com> #4
TabRowConstants.IndicatorContainer() is definitely not what I expect, I don't know. I think we should first figure out where we put functions like this before renaming
Description
Issue details:
1. We have developed two separate SDKs, each using R8 full mode with "proguard-android.txt" as the reference configuration for code shrinking and obfuscation
2. When R8 processes each SDK independently, it moves all obfuscated classes to the root package
3. This results in both SDKs containing identically named obfuscated classes (a.class, b.class, etc.) at the root level
4. When a developer attempts to integrate both of our SDKs into a single application, they encounter duplicate class definition errors
Example error:
Duplicate class a found in modules sdk1.aar and sdk2.aar
Duplicate class b found in modules sdk1.aar and sdk2.aar
This is preventing our customers from using our SDKs together, which is a common use case. Please let us know is this expected behaviour with R8 as all the SDKs would face this issue. Also we figured out there are some ways to fix it like -keeppackagenames, but we would like to know what is proper way of handling this.