Fixed
Status Update
Comments
ti...@gmail.com <ti...@gmail.com> #2
does 31.1.x have this flicking problem ?
il...@google.com <il...@google.com> #3
Hi, are you using emulator in a tool window or the standalone emulator?
ti...@gmail.com <ti...@gmail.com> #4
using emulator in tool window.
ru...@gmail.com <ru...@gmail.com> #5
Carlos,
would you help to see if you could repro this issue? Please try to use an nVidia GeForce graphics card if possible.
would you help to see if you could repro this issue? Please try to use an nVidia GeForce graphics card if possible.
k8...@gmail.com <k8...@gmail.com> #6
We have had this issue too. Appears on NVIDIA graphics, various different computers. Does not happen with the prior emulator version 31.x, occurs using system image 30 as above. We are using the emulator standalone.
Found it occurs mostly when there is another OpenGL/3D app (Unity) running on the computer at the same time.
Found it occurs mostly when there is another OpenGL/3D app (Unity) running on the computer at the same time.
il...@google.com <il...@google.com> #7
Thank you for your report. That would help us isolating the issue.
jb...@google.com <jb...@google.com>
ap...@google.com <ap...@google.com> #8
I can't reproduce this on our corp machine that uses an Nvidia Quadro P1000 on 511.09 drivers but on my personal machine running an RTX 2080 Super on 512.15 drivers, I'm experiencing some graphical artifacts as shown in the attached video. Is this similar to what everyone is experiencing?
ap...@google.com <ap...@google.com> #10
I have tried that Build and the Emulator version that had the issue but can no longer reproduce them. I have also tried running Unity programs as suggest by comment #6 but It seems it is an issue that is not as easily reproducible.
ap...@google.com <ap...@google.com> #11
ap...@google.com <ap...@google.com> #12
Ranjit, can you please help verify this in 32.1.12 stable and 33.1.3 canary?
il...@google.com <il...@google.com> #13
Hi
I was also experiencing this issue on my Nvidia 1660 Super Graphics card, on the latest 32.1.12 stable.
I can confirm that using the 33.1.2 canary (I wasn't able to find the 33.1.3 canary publicly) appears to have fixed the issue.
I was also experiencing this issue on my Nvidia 1660 Super Graphics card, on the latest 32.1.12 stable.
I can confirm that using the 33.1.2 canary (I wasn't able to find the 33.1.3 canary publicly) appears to have fixed the issue.
Description
As of compose Compose Animation APIs are still
1.0.1
many of the@Experimental
.Because of AndroidX internal restrictions, modules cannot depend on experimental APIs from other modules.
In the interest of providing a solution for Navigation with custom Compose Animations as soon as possible, we opted to provide a new module in Accompanist Navigation . Once all the required animation APIs become stable, which is planned as part of Compose
1.1.0
, we will move the implementation back into theJetpack Navigation library
fromAccompanist Navigation Animation
.For more details, see the Animations in Navigation Compose blog post.